package jp.plusplus.fbs.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * Createdby pluslus_Fon 2015/06/14. */ public class ModelMagicBall extends ModelMagicBase { public ModelMagicBall(int offX, int offY){ super(offX, offY); model = new ModelRenderer(this, offX, offY); model.addBox(-2F, -2F, -2F, 4, 4, 4); model.setRotationPoint(0F, 0F, 0F); model.setTextureSize(64, 32); //model.mirror = true; setRotation(model, 0F, 0F, 0F); } }