package jp.plusplus.fbs.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.model.ModelSquid; import net.minecraft.entity.Entity; /** * Createdby pluslus_Fon 2015/06/07. */ public class ModelMagicBase extends ModelBase { protected ModelRenderer model; public ModelMagicBase(int offX, int offY){ model = new ModelRenderer(this, offX, offY); model.addBox(-1.5F, -1.5F, -2.5F, 3, 3, 5); model.setRotationPoint(0.0F, 0.0F, 2.5F); //model.setRotationPoint(0F, 0F, 0F); model.setTextureSize(64, 32); //model.mirror = true; setRotation(model, 0F, 0F, 0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); model.render(f5); } protected void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }