package jp.plusplus.fbs.render; import jp.plusplus.fbs.FBS; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemCloth; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Timer; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import static net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED_FIRST_PERSON; /** * Createdby pluslus_Fon 2015/06/07. */ public class RendererBook implements IItemRenderer { protected static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png"); @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { EnumAction act=item.getItemUseAction(); if(act!= FBS.actionDecode && act!=FBS.actionSpell) return false; return type==ItemRenderType.EQUIPPED_FIRST_PERSON; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { if(type==ItemRenderType.EQUIPPED_FIRST_PERSON) { EntityPlayer ep = FBS.proxy.getEntityPlayerInstance(); if (ep.isUsingItem()) { float tick = FBS.proxy.getRenderPartialTicks(); float f1 = 1.0f; float f2 = ep.prevRotationPitch + (ep.rotationPitch - ep.prevRotationPitch) * tick; float f5; float f6; float f7; //--------------------------------- float f13 = 0.8F; f6 = (float) ep.getItemInUseCount() - tick + 1.0F; f7 = 1.0F - f6 / (float) item.getMaxItemUseDuration(); float f8 = 1.0F - f7; f8 = f8 * f8 * f8; f8 = f8 * f8 * f8; f8 = f8 * f8 * f8; float f9 = 1.0F - f8; GL11.glTranslatef(0.0F, MathHelper.abs(MathHelper.cos(f6 / 4.0F * (float) Math.PI) * 0.1F) * (float) ((double) f7 > 0.2D ? 1 : 0), 0.0F); GL11.glTranslatef(f9 * 0.6F, -f9 * 0.4F, 0.0F); GL11.glRotatef(f9 * 45.0f, -f9 * 45.0f, f9 * 45.0f, 0.0F); GL11.glRotatef(f9 * 10.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(f9 * 30.0F, 0.0F, 0.0F, 1.0F); } IIcon icon = item.getIconIndex(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); ItemRenderer.renderItemIn2D(Tessellator.instance, icon.getMaxU(), icon.getMinV(), icon.getMinU(), icon.getMaxV(), icon.getIconWidth(), icon.getIconHeight(), 0.0625f); for (int x = 1; x < item.getItem().getRenderPasses(item.getItemDamage()); x++) { int k1 = item.getItem().getColorFromItemStack(item, x); float f10 = (float) (k1 >> 16 & 255) / 255.0F; float f11 = (float) (k1 >> 8 & 255) / 255.0F; float f12 = (float) (k1 & 255) / 255.0F; GL11.glColor4f(1.0F * f10, 1.0F * f11, 1.0F * f12, 1.0F); icon = item.getItem().getIcon(item, x); ItemRenderer.renderItemIn2D(Tessellator.instance, icon.getMaxU(), icon.getMinV(), icon.getMinU(), icon.getMaxV(), icon.getIconWidth(), icon.getIconHeight(), 0.0625f); } if (item.hasEffect(0)) { TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager(); Tessellator tessellator=Tessellator.instance; GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); texturemanager.bindTexture(RES_ITEM_GLINT); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(768, 1, 1, 0); float f7 = 0.76F; GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); float f8 = 0.125F; GL11.glScalef(f8, f8, f8); float f9 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F; GL11.glTranslatef(f9, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(f8, f8, f8); f9 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F; GL11.glTranslatef(-f9, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } } } }