// Date: 2016/03/07 13:58:43 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package jp.plusplus.fbs.storage; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import org.lwjgl.opengl.GL11; public class ModelMealCrystal extends ModelBase { //fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; ModelRenderer Shape11; ModelRenderer Shape12; ModelRenderer Shape13; ModelRenderer Shape14; public ModelMealCrystal() { textureWidth = 64; textureHeight = 32; Shape1 = new ModelRenderer(this, 0, 0); Shape1.addBox(-4F, 0F, -4F, 8, 18, 8); Shape1.setRotationPoint(0F, 0F, 0F); Shape1.setTextureSize(64, 32); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 32, 24); Shape2.addBox(-3.5F, -1F, -3.5F, 7, 1, 7); Shape2.setRotationPoint(0F, 0F, 0F); Shape2.setTextureSize(64, 32); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); Shape3 = new ModelRenderer(this, 32, 17); Shape3.addBox(-3F, -2F, -3F, 6, 1, 6); Shape3.setRotationPoint(0F, 0F, 0F); Shape3.setTextureSize(64, 32); Shape3.mirror = true; setRotation(Shape3, 0F, 0F, 0F); Shape4 = new ModelRenderer(this, 32, 11); Shape4.addBox(-2.5F, -3F, -2.5F, 5, 1, 5); Shape4.setRotationPoint(0F, 0F, 0F); Shape4.setTextureSize(64, 32); Shape4.mirror = true; setRotation(Shape4, 0F, 0F, 0F); Shape5 = new ModelRenderer(this, 32, 6); Shape5.addBox(-2F, -4F, -2F, 4, 1, 4); Shape5.setRotationPoint(0F, 0F, 0F); Shape5.setTextureSize(64, 32); Shape5.mirror = true; setRotation(Shape5, 0F, 0F, 0F); Shape6 = new ModelRenderer(this, 53, 28); Shape6.addBox(-1F, -6F, -1F, 2, 1, 2); Shape6.setRotationPoint(0F, 0F, 0F); Shape6.setTextureSize(64, 32); Shape6.mirror = true; setRotation(Shape6, 0F, 0F, 0F); Shape7 = new ModelRenderer(this, 32, 2); Shape7.addBox(-1.5F, -5F, -1.5F, 3, 1, 3); Shape7.setRotationPoint(0F, 0F, 0F); Shape7.setTextureSize(64, 32); Shape7.mirror = true; setRotation(Shape7, 0F, 0F, 0F); Shape8 = new ModelRenderer(this, 53, 26); Shape8.addBox(-0.5F, -7F, -0.5F, 1, 1, 1); Shape8.setRotationPoint(0F, 0F, 0F); Shape8.setTextureSize(64, 32); Shape8.mirror = true; setRotation(Shape8, 0F, 0F, 0F); Shape9 = new ModelRenderer(this, 32, 24); Shape9.addBox(-3.5F, 18F, -3.5F, 7, 1, 7); Shape9.setRotationPoint(0F, 0F, 0F); Shape9.setTextureSize(64, 32); Shape9.mirror = true; setRotation(Shape9, 0F, 0F, 0F); Shape10 = new ModelRenderer(this, 32, 17); Shape10.addBox(-3F, 19F, -3F, 6, 1, 6); Shape10.setRotationPoint(0F, 0F, 0F); Shape10.setTextureSize(64, 32); Shape10.mirror = true; setRotation(Shape10, 0F, 0F, 0F); Shape11 = new ModelRenderer(this, 32, 11); Shape11.addBox(-2.5F, 20F, -2.5F, 5, 1, 5); Shape11.setRotationPoint(0F, 0F, 0F); Shape11.setTextureSize(64, 32); Shape11.mirror = true; setRotation(Shape11, 0F, 0F, 0F); Shape12 = new ModelRenderer(this, 32, 6); Shape12.addBox(-2F, 21F, -2F, 4, 1, 4); Shape12.setRotationPoint(0F, 0F, 0F); Shape12.setTextureSize(64, 32); Shape12.mirror = true; setRotation(Shape12, 0F, 0F, 0F); Shape13 = new ModelRenderer(this, 32, 2); Shape13.addBox(-1.5F, 22F, -1.5F, 3, 1, 3); Shape13.setRotationPoint(0F, 0F, 0F); Shape13.setTextureSize(64, 32); Shape13.mirror = true; setRotation(Shape13, 0F, 0F, 0F); Shape14 = new ModelRenderer(this, 53, 26); Shape14.addBox(-0.5F, 23F, -0.5F, 1, 1, 1); Shape14.setRotationPoint(0F, 0F, 0F); Shape14.setTextureSize(64, 32); Shape14.mirror = true; setRotation(Shape14, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); } public void renderCrystal(float f5, float tick){ GL11.glRotatef(16*tick/20*(float)(2*Math.PI/(5)), 0, 1, 0); Shape1.render(f5); Shape2.render(f5); Shape3.render(f5); Shape4.render(f5); Shape5.render(f5); Shape6.render(f5); Shape7.render(f5); Shape8.render(f5); Shape9.render(f5); Shape10.render(f5); Shape11.render(f5); Shape12.render(f5); Shape13.render(f5); Shape14.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5, null); } }