// Date: 2016/03/07 16:29:33 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package jp.plusplus.fbs.storage; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelMealInlet extends ModelBase { //fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; public ModelMealInlet(boolean io) { textureWidth = 64; textureHeight = 32; Shape1 = new ModelRenderer(this, 0, io?19:6); Shape1.addBox(-5F, 5F, -5F, 10, 3, 10); Shape1.setRotationPoint(0F, 0F, 0F); Shape1.setTextureSize(64, 32); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 23); Shape2.addBox(-0.3333333F, 0.06666667F, -6F, 2, 4, 2); Shape2.setRotationPoint(0F, 0F, 0F); Shape2.setTextureSize(64, 32); Shape2.mirror = true; setRotation(Shape2, 0.7716627F, -1.07818F, 0F); Shape3 = new ModelRenderer(this, 40, 25); Shape3.addBox(-1F, 1F, 1F, 3, 4, 3); Shape3.setRotationPoint(0F, 0F, 0F); Shape3.setTextureSize(64, 32); Shape3.mirror = true; setRotation(Shape3, 0F, -0.3717861F, 0F); Shape4 = new ModelRenderer(this, 30, 23); Shape4.addBox(-0.6F, 1F, 2.733333F, 2, 4, 2); Shape4.setRotationPoint(0F, 0F, 0F); Shape4.setTextureSize(64, 32); Shape4.mirror = true; setRotation(Shape4, -0.3717861F, -2.41661F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); Shape1.render(f5); } public void renderCrystal(float f5){ Shape2.render(f5); Shape3.render(f5); Shape4.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5, null); } }