diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2013-12-20 16:12:33 +0200 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2013-12-20 16:12:33 +0200 |
| commit | 481e80d65cfd16a67236b5c5af09dbc8118e55c7 (patch) | |
| tree | 546b72980c866ed6302fd1c2134a98f0c99434bd /common | |
| parent | 94453ef28ff7e8856c19db0b234b5620f53b2a76 (diff) | |
Trying to fix the molds render issue
Diffstat (limited to 'common')
| -rw-r--r-- | common/darkknight/jewelrycraft/renders/TileEntityMolderRender.java | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/common/darkknight/jewelrycraft/renders/TileEntityMolderRender.java b/common/darkknight/jewelrycraft/renders/TileEntityMolderRender.java index 413e290..b0a4f75 100644 --- a/common/darkknight/jewelrycraft/renders/TileEntityMolderRender.java +++ b/common/darkknight/jewelrycraft/renders/TileEntityMolderRender.java @@ -43,16 +43,16 @@ public class TileEntityMolderRender extends TileEntitySpecialRenderer ResourceLocation lava = new ResourceLocation("jewelrycraft", texture); Minecraft.getMinecraft().renderEngine.bindTexture(lava); me.mold.getIconIndex().getInterpolatedU(0); - int decal = 0; - int decal2 = 0; - if (me.mold.getItemDamage() == 0) - decal = 32; - else if (me.mold.getItemDamage() > 0) - decal = 64; - double minu = me.mold.getIconIndex().getInterpolatedU(decal2); - double minv = me.mold.getIconIndex().getInterpolatedV(-decal); - double maxu = me.mold.getIconIndex().getInterpolatedU(256 + decal2); - double maxv = me.mold.getIconIndex().getInterpolatedV(256 - decal); +// int decal = 0; +// int decal2 = 0; +// if (me.mold.getItemDamage() == 0) +// decal = 32; +// else if (me.mold.getItemDamage() > 0) +// decal = 64; + double minu = me.mold.getIconIndex().getInterpolatedU(0); + double minv = me.mold.getIconIndex().getInterpolatedV(0); + double maxu = me.mold.getIconIndex().getInterpolatedU(16); + double maxv = me.mold.getIconIndex().getInterpolatedV(16); GL11.glPushMatrix(); GL11.glScalef(1f / 16f, 1f / 16f, 1f / 16f); GL11.glDisable(GL11.GL_LIGHTING); |
