diff options
| author | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 16:03:42 -0400 |
|---|---|---|
| committer | bculkin2442 <bjculkin@mix.wvu.edu> | 2018-05-24 16:03:42 -0400 |
| commit | 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa (patch) | |
| tree | b4307f58fe2197d2215707bb3f44cf8952229c6d /src/main/java/com | |
| parent | 4f7ad220df0438b6f3382110577b53f29da46453 (diff) | |
Formatting pass
Diffstat (limited to 'src/main/java/com')
| -rwxr-xr-x | src/main/java/com/pau101/util/BezierUtils.java | 42 | ||||
| -rwxr-xr-x | src/main/java/com/pau101/util/CubicBezier.java | 16 |
2 files changed, 36 insertions, 22 deletions
diff --git a/src/main/java/com/pau101/util/BezierUtils.java b/src/main/java/com/pau101/util/BezierUtils.java index bdaca5c..27b82d5 100755 --- a/src/main/java/com/pau101/util/BezierUtils.java +++ b/src/main/java/com/pau101/util/BezierUtils.java @@ -11,11 +11,11 @@ public final class BezierUtils { * Compute the value of all nth degree Bernstein polynomials. * * @param curveDegree - * : degree of curve + * : degree of curve * @param t - * : curve parameter on interval [0,1] + * : curve parameter on interval [0,1] * @param scalars - * : curveDegree + 1 Bernstein values. + * : curveDegree + 1 Bernstein values. */ public static void allBernstein(int curveDegree, float t, float scalars[]) { @@ -38,13 +38,13 @@ public final class BezierUtils { * Compute point of nth degree Bezier curve. * * @param controlPoints - * : curveDegree + 1 control points + * : curveDegree + 1 control points * @param curveDegree - * : degree of curve + * : degree of curve * @param t - * : curve parameter on interval [0,1] + * : curve parameter on interval [0,1] * @param point - * : resulting point + * : resulting point */ public static void pointOnBezierCurve(float controlPoints[][], int curveDegree, float t, float point[]) { @@ -60,20 +60,24 @@ public final class BezierUtils { } /** - * Compute an approximate length of a Bezier curve given the control - * points. + * Compute an approximate length of a Bezier curve given the + * control points. * * @param controlPoints - * : control points of a Bezier curve + * : control points of a Bezier curve * @return the approximate length */ public static float approximateLength(float controlPoints[][]) { float length = 0; for (int i = 0; i < controlPoints.length - 1; i++) { - float xDif = controlPoints[i + 1][0] - controlPoints[i][0]; - float yDif = controlPoints[i + 1][1] - controlPoints[i][1]; - float zDif = controlPoints[i + 1][2] - controlPoints[i][2]; - length += Math.sqrt(xDif * xDif + yDif * yDif + zDif * zDif); + float xDif = controlPoints[i + 1][0] + - controlPoints[i][0]; + float yDif = controlPoints[i + 1][1] + - controlPoints[i][1]; + float zDif = controlPoints[i + 1][2] + - controlPoints[i][2]; + length += Math.sqrt(xDif * xDif + yDif * yDif + + zDif * zDif); } return length; } @@ -82,22 +86,24 @@ public final class BezierUtils { float scale) { float noLessThan = 10 * scale; float segs = length * scale / 30F; - return (int) Math.ceil( - Math.sqrt(segs * segs * 0.6 + noLessThan * noLessThan)); + return (int) Math.ceil(Math.sqrt(segs * segs * 0.6 + + noLessThan * noLessThan)); } public static float[][] curve(float controlPoints[][]) { return curve(controlPoints, 1); } - public static float[][] curve(float controlPoints[][], float scale) { + public static float[][] curve(float controlPoints[][], + float scale) { int count = tesselationSegementsForLength( approximateLength(controlPoints), scale); float[][] points = new float[count][3]; for (int i = 0; i < count; i++) { float t = i / (float) (count - 1); float[] point = new float[3]; - pointOnBezierCurve(controlPoints, controlPoints.length - 1, t, + pointOnBezierCurve(controlPoints, + controlPoints.length - 1, t, point); points[i] = point; } diff --git a/src/main/java/com/pau101/util/CubicBezier.java b/src/main/java/com/pau101/util/CubicBezier.java index 7071994..b681517 100755 --- a/src/main/java/com/pau101/util/CubicBezier.java +++ b/src/main/java/com/pau101/util/CubicBezier.java @@ -8,10 +8,18 @@ public class CubicBezier { public CubicBezier(float a1, float b1, float a2, float b2) { controlPoints = new float[4][]; - controlPoints[0] = new float[] { 0, 0 }; - controlPoints[1] = new float[] { a1, b1 }; - controlPoints[2] = new float[] { a2, b2 }; - controlPoints[3] = new float[] { 1, 1 }; + controlPoints[0] = new float[] { + 0, 0 + }; + controlPoints[1] = new float[] { + a1, b1 + }; + controlPoints[2] = new float[] { + a2, b2 + }; + controlPoints[3] = new float[] { + 1, 1 + }; } public float eval(float t) { |
