diff options
| author | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
|---|---|---|
| committer | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
| commit | 01c8701b68986ccfa83e902515716838d6829311 (patch) | |
| tree | b21aa78f4df6ca9bac90e2726221114a41f2294a /src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java | |
| parent | 35da479288f75d6686c64a00e1dc77e7e7fd50e1 (diff) | |
- Fixed all of the bugs mentioned on github
- Added new config options
- Rabbits paw now increases the chance of spawning hearts, rather than
itself spawning some
- Hearts now have a much lower chance to spawn by default
- You can no longer increase your health past 20 hearts (aka double the
default health)
- The guide now also shows the total number of pages on each tab
- A new luck stat has been added to the Curse API
- Cleaned up the code a bit (removed unused methods, imports etc)
- The displayer's info now has a purple solid color background; the text
also has a much closer shadow and now shrinks in height as well as in
width when too big
- I have modified the potion list to use Mithion's code, credits have
been given
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java b/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java index 4e0a14b..678aa51 100644 --- a/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java +++ b/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java @@ -1,22 +1,19 @@ package darkknight.jewelrycraft.effects;
+import darkknight.jewelrycraft.api.ModifierEffects;
+import darkknight.jewelrycraft.item.ItemBracelet;
+import darkknight.jewelrycraft.item.ItemEarrings;
+import darkknight.jewelrycraft.item.ItemNecklace;
+import darkknight.jewelrycraft.item.ItemRing;
+import darkknight.jewelrycraft.util.JewelryNBT;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
-import darkknight.jewelrycraft.api.ModifierEffects;
-import darkknight.jewelrycraft.item.ItemBracelet;
-import darkknight.jewelrycraft.item.ItemEarrings;
-import darkknight.jewelrycraft.item.ItemNecklace;
-import darkknight.jewelrycraft.item.ItemRing;
-import darkknight.jewelrycraft.util.JewelryNBT;
-import darkknight.jewelrycraft.util.PlayerUtils;
-import darkknight.jewelrycraft.util.Variables;
public class EffectBlazePowder extends ModifierEffects {
public EffectBlazePowder() {
@@ -55,7 +52,6 @@ public class EffectBlazePowder extends ModifierEffects { }
public boolean onPlayerAttackedCacellable(ItemStack item, EntityPlayer player, DamageSource source, Item jewelry, float amount) {
- NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID);
if (jewelry instanceof ItemEarrings && rand.nextInt(4) == 0 && source == DamageSource.lava || source == DamageSource.inFire || source == DamageSource.onFire) {
// Positive for earrings
int stackSize = JewelryNBT.modifierSize(item, modifier);
|
