diff options
| author | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
|---|---|---|
| committer | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
| commit | 01c8701b68986ccfa83e902515716838d6829311 (patch) | |
| tree | b21aa78f4df6ca9bac90e2726221114a41f2294a /src/main/java/darkknight/jewelrycraft/events/BucketHandler.java | |
| parent | 35da479288f75d6686c64a00e1dc77e7e7fd50e1 (diff) | |
- Fixed all of the bugs mentioned on github
- Added new config options
- Rabbits paw now increases the chance of spawning hearts, rather than
itself spawning some
- Hearts now have a much lower chance to spawn by default
- You can no longer increase your health past 20 hearts (aka double the
default health)
- The guide now also shows the total number of pages on each tab
- A new luck stat has been added to the Curse API
- Cleaned up the code a bit (removed unused methods, imports etc)
- The displayer's info now has a purple solid color background; the text
also has a much closer shadow and now shrinks in height as well as in
width when too big
- I have modified the potion list to use Mithion's code, credits have
been given
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/events/BucketHandler.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/events/BucketHandler.java | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/events/BucketHandler.java b/src/main/java/darkknight/jewelrycraft/events/BucketHandler.java index 38e60a5..9aae0d7 100644 --- a/src/main/java/darkknight/jewelrycraft/events/BucketHandler.java +++ b/src/main/java/darkknight/jewelrycraft/events/BucketHandler.java @@ -12,7 +12,6 @@ import java.util.Map; import cpw.mods.fml.common.eventhandler.Event.Result;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import darkknight.jewelrycraft.block.BlockMoltenMetal;
-import darkknight.jewelrycraft.tileentity.TileEntityMoltenMetal;
import darkknight.jewelrycraft.util.JewelryNBT;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
|
