diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-05-31 01:44:17 +0100 |
| commit | 40487f07fa5ef31fde99713c0b842d34a0ba3622 (patch) | |
| tree | 2accdb69c2507acd794d5009d520b2255763751b /src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java | |
| parent | c5dfb2ef7353f13d71d8d582aa6d240420ed9ce7 (diff) | |
- Fixed an issue with the Liquids tab
- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues
- Added crystal blocks
- Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me)
- The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render)
- The Pentagram now has an actual effect
- The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller
- Working on Structures
- Created my own WeightedRandomItem (why isn't this in vanilla?)
- Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p)
- Some curses can no longer aquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game (as the only way to get rid of them is by dying to replace them)
Hooraaay for proper changelogs!
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java b/src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java index badbfa9..68aace4 100644 --- a/src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java +++ b/src/main/java/darkknight/jewelrycraft/events/ScreenHandler.java @@ -12,6 +12,7 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType; import org.lwjgl.opengl.GL11; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.api.Curse; +import darkknight.jewelrycraft.config.ConfigHandler; import darkknight.jewelrycraft.util.Variables; public class ScreenHandler extends Gui @@ -36,15 +37,15 @@ public class ScreenHandler extends Gui ScaledResolution resolution = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight); if (tagCache.hasKey("cursePoints") && tagCache.getInteger("cursePoints") > 0){ mc.renderEngine.bindTexture(Variables.MISC_TEXTURE); - for(Curse curse: Curse.getCurseList()){ - if (tagCache.hasKey(curse.getName()) && tagCache.getInteger(curse.getName()) > 0){ + if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList()){ + if (curse.canCurseBeActivated(mc.theWorld) && tagCache.hasKey(curse.getName()) && tagCache.getInteger(curse.getName()) > 0){ drawTexturedModalRect(-16, -16 + (size - 6) * count, 0, 32, 144, 60); count++; } } count = 0; - for(Curse curse: Curse.getCurseList()) - if (tagCache.hasKey(curse.getName()) && tagCache.getInteger(curse.getName()) > 0){ + if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList()) + if (curse.canCurseBeActivated(mc.theWorld) && tagCache.hasKey(curse.getName()) && tagCache.getInteger(curse.getName()) > 0){ mc.renderEngine.bindTexture(new ResourceLocation(Variables.MODID, "textures/gui/" + curse.getTexturePack() + ".png")); int tag = curse.getTextureID(); GL11.glPushMatrix(); @@ -57,8 +58,8 @@ public class ScreenHandler extends Gui } count = 0; size = 16; - for(Curse curse: Curse.getCurseList()) - if (tagCache.hasKey(curse.getName()) && tagCache.getInteger(curse.getName()) > 0){ + if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList()) + if (curse.canCurseBeActivated(mc.theWorld) && tagCache.hasKey(curse.getName()) && tagCache.getInteger(curse.getName()) > 0){ mc.fontRenderer.drawStringWithShadow(curse.getName().split(":")[1], 30, 11 + (size + 10) * count, 16777215); if (tagCache.getInteger(curse.getName()) == 2){ mc.renderEngine.bindTexture(Variables.MISC_TEXTURE); |
