summaryrefslogtreecommitdiff
path: root/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java
diff options
context:
space:
mode:
authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-05 22:07:10 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-05-05 22:07:10 +0100
commit208b1f1e0d5faf601b53818b04f6699b2e6cb6bc (patch)
tree56c059b812f1917b582e65e7ef15faa70a429f0b /src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java
parent80417b99e10a462fd72b8f8fcd3b226c862534e4 (diff)
- Working on a GUI showing what curses you get with a description on them
- Added a search bar in the Liquids Tab for easier searching - Fixed an issue with golden objects giving errors due to missing default texture - Improved the Infamy Mask to have less parts, thus causing less lag - Improved ingots and ore detection - Fixed certain ores when smelted outputting a different ingot - Necklaces and Rings now render as well - Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it - Added a list of the ores that work in the guide - Added a new tab to the guide regarding the ores and the ingots they create - Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java b/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java
index f983332..747117a 100644
--- a/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java
+++ b/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java
@@ -76,7 +76,7 @@ public class ModelEarrings extends ModelBase
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
GL11.glPushMatrix();
- GL11.glDisable(GL11.GL_LIGHTING);
+// GL11.glDisable(GL11.GL_LIGHTING);
if ((int)f3 != -1){
int ingotColor = (int)f3;
int red = ingotColor >> 16 & 0xff;
@@ -102,7 +102,7 @@ public class ModelEarrings extends ModelBase
Gem1.render(f5);
GL11.glDisable(GL11.GL_BLEND);
}
- GL11.glEnable(GL11.GL_LIGHTING);
+// GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}