diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-12 16:29:24 +0300 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-12 16:29:24 +0300 |
| commit | 4f29b0ed24e393be7074abd851e207aadab38196 (patch) | |
| tree | be8e5211a2956589c08b5e88b5e083e6aaeb96ce /src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java | |
| parent | 6312636fd9a4d0f56dc7c9ff474a99d879bcb4e9 (diff) | |
I rearranged files and added a few cool stuff.
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java b/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java new file mode 100644 index 0000000..f983332 --- /dev/null +++ b/src/main/java/darkknight/jewelrycraft/model/ModelEarrings.java @@ -0,0 +1,120 @@ +package darkknight.jewelrycraft.model; + +import org.lwjgl.opengl.GL11; +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.entity.Entity; + +public class ModelEarrings extends ModelBase +{ + // fields + ModelRenderer MetalPart00; + ModelRenderer MetalPart10; + ModelRenderer MetalPart20; + ModelRenderer Gem0; + ModelRenderer Gem1; + ModelRenderer MetalPart01; + ModelRenderer MetalPart11; + ModelRenderer MetalPart21; + + public ModelEarrings() + { + textureWidth = 32; + textureHeight = 32; + MetalPart00 = new ModelRenderer(this, 0, 0); + MetalPart00.addBox(0F, 0F, 0F, 1, 3, 1); + MetalPart00.setRotationPoint(4F, -4F, 0F); + MetalPart00.setTextureSize(32, 32); + MetalPart00.mirror = true; + setRotation(MetalPart00, 0F, 0F, 0F); + MetalPart10 = new ModelRenderer(this, 0, 0); + MetalPart10.addBox(0F, 0F, 0F, 1, 1, 1); + MetalPart10.setRotationPoint(4F, -3F, -1F); + MetalPart10.setTextureSize(32, 32); + MetalPart10.mirror = true; + setRotation(MetalPart10, 0F, 0F, 0F); + MetalPart20 = new ModelRenderer(this, 0, 0); + MetalPart20.addBox(0F, 0F, 0F, 1, 1, 1); + MetalPart20.setRotationPoint(4F, -3F, 1F); + MetalPart20.setTextureSize(32, 32); + MetalPart20.mirror = true; + setRotation(MetalPart20, 0F, 0F, 0F); + Gem0 = new ModelRenderer(this, 5, 0); + Gem0.addBox(0F, 0F, 0F, 1, 1, 1); + Gem0.setRotationPoint(4.5F, -3F, 0F); + Gem0.setTextureSize(32, 32); + Gem0.mirror = true; + setRotation(Gem0, 0F, 0F, 0F); + Gem1 = new ModelRenderer(this, 5, 0); + Gem1.addBox(0F, 0F, 0F, 1, 1, 1); + Gem1.setRotationPoint(-5.5F, -3F, 0F); + Gem1.setTextureSize(32, 32); + Gem1.mirror = true; + setRotation(Gem1, 0F, 0F, 0F); + MetalPart01 = new ModelRenderer(this, 0, 0); + MetalPart01.addBox(0F, 0F, 0F, 1, 3, 1); + MetalPart01.setRotationPoint(-5F, -4F, 0F); + MetalPart01.setTextureSize(32, 32); + MetalPart01.mirror = true; + setRotation(MetalPart01, 0F, 0F, 0F); + MetalPart11 = new ModelRenderer(this, 0, 0); + MetalPart11.addBox(0F, 0F, 0F, 1, 1, 1); + MetalPart11.setRotationPoint(-5F, -3F, -1F); + MetalPart11.setTextureSize(32, 32); + MetalPart11.mirror = true; + setRotation(MetalPart11, 0F, 0F, 0F); + MetalPart21 = new ModelRenderer(this, 0, 0); + MetalPart21.addBox(0F, 0F, 0F, 1, 1, 1); + MetalPart21.setRotationPoint(-5F, -3F, 1F); + MetalPart21.setTextureSize(32, 32); + MetalPart21.mirror = true; + setRotation(MetalPart21, 0F, 0F, 0F); + } + + public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) + { + super.render(entity, f, f1, f2, f3, f4, f5); + setRotationAngles(f, f1, f2, f3, f4, f5); + GL11.glPushMatrix(); + GL11.glDisable(GL11.GL_LIGHTING); + if ((int)f3 != -1){ + int ingotColor = (int)f3; + int red = ingotColor >> 16 & 0xff; + int green = ingotColor >> 8 & 0xff; + int blue = ingotColor & 0xff; + GL11.glColor3f((float)red / 255, (float)green / 255, (float)blue / 255); + MetalPart00.render(f5); + MetalPart10.render(f5); + MetalPart20.render(f5); + MetalPart01.render(f5); + MetalPart11.render(f5); + MetalPart21.render(f5); + } + if ((int)f4 != -1){ + GL11.glEnable(GL11.GL_BLEND); + GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE_MINUS_DST_COLOR); + int gemColor = (int)f4; + int red = gemColor >> 16 & 0xff; + int green = gemColor >> 8 & 0xff; + int blue = gemColor & 0xff; + GL11.glColor3f((float)red / 255, (float)green / 255, (float)blue / 255); + Gem0.render(f5); + Gem1.render(f5); + GL11.glDisable(GL11.GL_BLEND); + } + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glPopMatrix(); + } + + private void setRotation(ModelRenderer model, float x, float y, float z) + { + model.rotateAngleX = x; + model.rotateAngleY = y; + model.rotateAngleZ = z; + } + + public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) + { + super.setRotationAngles(f, f1, f2, f3, f4, f5, null); + } +} |
