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authorbculkin2442 <bjculkin@mix.wvu.edu>2018-05-24 15:50:07 -0400
committerbculkin2442 <bjculkin@mix.wvu.edu>2018-05-24 15:50:07 -0400
commit4f7ad220df0438b6f3382110577b53f29da46453 (patch)
tree07d5e7c812721753cdbe3df7226dad5dc3802c29 /src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java
parent01c8701b68986ccfa83e902515716838d6829311 (diff)
Update of all changes
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java')
-rwxr-xr-x[-rw-r--r--]src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java65
1 files changed, 36 insertions, 29 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java b/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java
index e0067cd..ba3426c 100644..100755
--- a/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java
+++ b/src/main/java/darkknight/jewelrycraft/model/ModelShadowEye.java
@@ -6,26 +6,27 @@
package darkknight.jewelrycraft.model;
import org.lwjgl.opengl.GL11;
+
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelShadowEye extends ModelBase {
// fields
- ModelRenderer Eye;
- ModelRenderer Platform1;
- ModelRenderer Platform2;
- ModelRenderer Atachement1;
- ModelRenderer Atachement2;
- ModelRenderer Cable1;
- ModelRenderer Cable2;
- ModelRenderer Cable3;
- ModelRenderer Cable4;
- float field_82221_e, field_82220_d;
+ ModelRenderer Eye;
+ ModelRenderer Platform1;
+ ModelRenderer Platform2;
+ ModelRenderer Atachement1;
+ ModelRenderer Atachement2;
+ ModelRenderer Cable1;
+ ModelRenderer Cable2;
+ ModelRenderer Cable3;
+ ModelRenderer Cable4;
+ float field_82221_e, field_82220_d;
/**
- *
- */
+ *
+ */
public ModelShadowEye() {
textureWidth = 64;
textureHeight = 32;
@@ -95,7 +96,8 @@ public class ModelShadowEye extends ModelBase {
* @param f5
*/
@Override
- public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
+ public void render(Entity entity, float f, float f1, float f2,
+ float f3, float f4, float f5) {
Platform1.render(f5);
Platform2.render(f5);
Atachement1.render(f5);
@@ -104,29 +106,33 @@ public class ModelShadowEye extends ModelBase {
Cable2.render(f5);
Cable3.render(f5);
Cable4.render(f5);
- if(f3 == 0) GL11.glRotatef(90F, 0F, -1F, 0F);
- else if(f3 == 1) GL11.glRotatef(180F, 0F, 1F, 0F);
- else if(f3 == 2) GL11.glRotatef(90F, 0F, 1F, 0F);
+ if (f3 == 0)
+ GL11.glRotatef(90F, 0F, -1F, 0F);
+ else if (f3 == 1)
+ GL11.glRotatef(180F, 0F, 1F, 0F);
+ else if (f3 == 2)
+ GL11.glRotatef(90F, 0F, 1F, 0F);
Eye.render(f5);
- if (f4 == 4)
- {
+ if (f4 == 4) {
Eye.rotateAngleX = f;
Eye.rotateAngleY = f1;
- Eye.rotateAngleZ = f2;
- }
- else
- {
+ Eye.rotateAngleZ = f2;
+ } else {
Eye.rotateAngleX = 0F;
Eye.rotateAngleZ = 0F;
- if (f3 == 0) Eye.rotateAngleY = (float) (0.5F*Math.PI);
- else if (f3 == 1) Eye.rotateAngleY = (float) (Math.PI);
- else if (f3 == 2) Eye.rotateAngleY = (float) (1.5F*Math.PI);
- else if (f3 == 3) Eye.rotateAngleY = (float) (0F*Math.PI);
+ if (f3 == 0)
+ Eye.rotateAngleY = (float) (0.5F * Math.PI);
+ else if (f3 == 1)
+ Eye.rotateAngleY = (float) (Math.PI);
+ else if (f3 == 2)
+ Eye.rotateAngleY = (float) (1.5F * Math.PI);
+ else if (f3 == 3)
+ Eye.rotateAngleY = (float) (0F * Math.PI);
}
}
- public static float[] getRotation(double posX1, double posY1, double posZ1, double posX2, double posY2, double posZ2)
- {
+ public static float[] getRotation(double posX1, double posY1,
+ double posZ1, double posX2, double posY2, double posZ2) {
float[] rotation = new float[2];
double diffX = posX2 - posX1;
double diffZ = posZ2 - posZ1;
@@ -154,7 +160,8 @@ public class ModelShadowEye extends ModelBase {
* @param y
* @param z
*/
- private void setRotation(ModelRenderer model, float x, float y, float z) {
+ private void setRotation(ModelRenderer model, float x, float y,
+ float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;