diff options
| author | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-28 13:25:17 +0100 |
|---|---|---|
| committer | OnyxDarkKnight <sor1n.iliutza16@gmail.com> | 2015-04-28 13:25:17 +0100 |
| commit | 17c10d87711b3e587c5fb2fb55cdc4eb8a61b75a (patch) | |
| tree | e01ce7142a5812998e7c1da0c2f82f3a1ad72195 /src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java | |
| parent | 78d7a3b4d653f1d7ec311f92677b3f6efbc09fd6 (diff) | |
- Fixed some grammatical errors in the guide.
- Made the Smelter basin and bucket look metallic
- Made the Jeweler's Crafting Table texture to have a wooden top and stone legs
- Updated forge to version 10.13.3.1395
- Changed the Jeweler's Crafting Recipe to use stone instead of cobblestone
- Fixed Fossils and Archeology from crashing
- Added a mcmod.info and a logo to it
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java b/src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java index 8fc9c11..d662a71 100644 --- a/src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java +++ b/src/main/java/darkknight/jewelrycraft/model/ModelSmelter.java @@ -45,25 +45,25 @@ public class ModelSmelter extends ModelBase { textureWidth = 64; textureHeight = 32; - Support1 = new ModelRenderer(this, 0, 0); + Support1 = new ModelRenderer(this, 0, 14); Support1.addBox(0F, 0F, 0F, 2, 15, 3); Support1.setRotationPoint(6F, 9F, -1F); Support1.setTextureSize(64, 32); Support1.mirror = true; setRotation(Support1, 0F, 0F, 0F); - Support2 = new ModelRenderer(this, 0, 0); + Support2 = new ModelRenderer(this, 0, 14); Support2.addBox(0F, 0F, 0F, 2, 15, 3); Support2.setRotationPoint(-8F, 9F, -1F); Support2.setTextureSize(64, 32); Support2.mirror = true; setRotation(Support2, 0F, 0F, 0F); - Hold1 = new ModelRenderer(this, 0, 0); + Hold1 = new ModelRenderer(this, 0, 14); Hold1.addBox(0F, 0F, 0F, 2, 1, 1); Hold1.setRotationPoint(4F, 11F, 0F); Hold1.setTextureSize(64, 32); Hold1.mirror = true; setRotation(Hold1, 0F, 0F, 0F); - Hold2 = new ModelRenderer(this, 0, 0); + Hold2 = new ModelRenderer(this, 0, 14); Hold2.addBox(0F, 0F, 0F, 2, 1, 1); Hold2.setRotationPoint(-6F, 11F, 0F); Hold2.setTextureSize(64, 32); |
