diff options
| author | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
|---|---|---|
| committer | Onyx <sor1n.iliutza16@gmail.com> | 2015-12-01 20:55:30 +0000 |
| commit | 01c8701b68986ccfa83e902515716838d6829311 (patch) | |
| tree | b21aa78f4df6ca9bac90e2726221114a41f2294a /src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java | |
| parent | 35da479288f75d6686c64a00e1dc77e7e7fd50e1 (diff) | |
- Fixed all of the bugs mentioned on github
- Added new config options
- Rabbits paw now increases the chance of spawning hearts, rather than
itself spawning some
- Hearts now have a much lower chance to spawn by default
- You can no longer increase your health past 20 hearts (aka double the
default health)
- The guide now also shows the total number of pages on each tab
- A new luck stat has been added to the Curse API
- Cleaned up the code a bit (removed unused methods, imports etc)
- The displayer's info now has a purple solid color background; the text
also has a much closer shadow and now shrinks in height as well as in
width when too big
- I have modified the potion list to use Mithion's code, credits have
been given
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java')
| -rw-r--r-- | src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java | 208 |
1 files changed, 104 insertions, 104 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java b/src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java index 85dfae5..6cfcbaa 100644 --- a/src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java +++ b/src/main/java/darkknight/jewelrycraft/particles/EntityShadowsFX.java @@ -1,104 +1,104 @@ -package darkknight.jewelrycraft.particles; - -import java.util.Iterator; -import java.util.List; -import net.minecraft.client.Minecraft; -import net.minecraft.client.particle.EntityFX; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.entity.Entity; -import net.minecraft.entity.projectile.EntityThrowable; -import net.minecraft.util.AxisAlignedBB; -import net.minecraft.util.ResourceLocation; -import net.minecraft.world.World; -import org.lwjgl.opengl.GL11; -import darkknight.jewelrycraft.damage.DamageSourceList; - -public class EntityShadowsFX extends EntityFX -{ - float moteParticleScale; - ResourceLocation texture; - - /** - * @param world - * @param x - * @param y - * @param z - * @param size - * @param maxAge - * @param texture - */ - public EntityShadowsFX(World world, double x, double y, double z, float size, float maxAge, ResourceLocation texture) - { - super(world, x, y, z, 0D, 0D, 0D); - particleMaxAge = (int)(28D / (Math.random() * 0.3D + 0.7D) * maxAge); - particleGravity = 0F; - motionX = motionY = motionZ = 0; - particleScale *= size; - moteParticleScale = particleScale; - noClip = true; - this.texture = texture; - setSize(0.01F, 0.01F); - } - - /** - * @param tessellator - * @param partialTicks - * @param minX - * @param minY - * @param minZ - * @param maxX - * @param maxZ - */ - @Override - public void renderParticle(Tessellator tessellator, float partialTicks, float minX, float minY, float minZ, float maxX, float maxZ) - { - tessellator.draw(); - Minecraft.getMinecraft().renderEngine.bindTexture(texture); - GL11.glColor4f(1, 1, 1, 1); - tessellator.startDrawingQuads(); - tessellator.setBrightness(getBrightnessForRender(0)); - float scale = 0.1F * particleScale; - float x = (float)(posX - interpPosX); - float y = (float)(posY - interpPosY); - float z = (float)(posZ - interpPosZ); - tessellator.setColorRGBA_F(0F, 0F, 0F, 0.5F); - tessellator.addVertexWithUV(x - minX * scale - maxX * scale, y - minY * scale, z - minZ * scale - maxZ * scale, 0, 0); - tessellator.addVertexWithUV(x - minX * scale + maxX * scale, y + minY * scale, z - minZ * scale + maxZ * scale, 1, 0); - tessellator.addVertexWithUV(x + minX * scale + maxX * scale, y + minY * scale, z + minZ * scale + maxZ * scale, 1, 1); - tessellator.addVertexWithUV(x + minX * scale - maxX * scale, y - minY * scale, z + minZ * scale - maxZ * scale, 0, 1); - tessellator.draw(); - tessellator.startDrawingQuads(); - } - - /** - * - */ - @Override - public void onUpdate() - { - prevPosX = posX; - prevPosY = posY; - prevPosZ = posZ; - motionX = motionY = motionZ = 0; - if (particleAge++ >= particleMaxAge) setDead(); - AxisAlignedBB axisalignedbb = boundingBox.expand(16.0D, 16.0D, 16.0D); - List list1 = worldObj.getEntitiesWithinAABB(Entity.class, axisalignedbb); - if (!worldObj.isRemote && list1 != null && !list1.isEmpty()){ - Iterator iterator = list1.iterator(); - while (iterator.hasNext()){ - Entity entity = (Entity)iterator.next(); - if (entity != null && posX <= entity.posX + 0.5F && posX >= entity.posX - 0.5F && posZ <= entity.posZ + 0.5F && posZ >= entity.posZ - 0.5F) entity.attackEntityFrom(DamageSourceList.shadows, 100F); - if (entity instanceof EntityThrowable) ((EntityThrowable)entity).setDead(); - } - } - } - - /** - * @return - */ - @Override - public int getFXLayer() - { - return 2; - } -} +package darkknight.jewelrycraft.particles;
+
+import java.util.Iterator;
+import java.util.List;
+import org.lwjgl.opengl.GL11;
+import darkknight.jewelrycraft.damage.DamageSourceList;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.particle.EntityFX;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.projectile.EntityThrowable;
+import net.minecraft.util.AxisAlignedBB;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.world.World;
+
+public class EntityShadowsFX extends EntityFX
+{
+ float moteParticleScale;
+ ResourceLocation texture;
+
+ /**
+ * @param world
+ * @param x
+ * @param y
+ * @param z
+ * @param size
+ * @param maxAge
+ * @param texture
+ */
+ public EntityShadowsFX(World world, double x, double y, double z, float size, float maxAge, ResourceLocation texture)
+ {
+ super(world, x, y, z, 0D, 0D, 0D);
+ particleMaxAge = (int)(28D / (Math.random() * 0.3D + 0.7D) * maxAge);
+ particleGravity = 0F;
+ motionX = motionY = motionZ = 0;
+ particleScale *= size;
+ moteParticleScale = particleScale;
+ noClip = true;
+ this.texture = texture;
+ setSize(0.01F, 0.01F);
+ }
+
+ /**
+ * @param tessellator
+ * @param partialTicks
+ * @param minX
+ * @param minY
+ * @param minZ
+ * @param maxX
+ * @param maxZ
+ */
+ @Override
+ public void renderParticle(Tessellator tessellator, float partialTicks, float minX, float minY, float minZ, float maxX, float maxZ)
+ {
+ tessellator.draw();
+ Minecraft.getMinecraft().renderEngine.bindTexture(texture);
+ GL11.glColor4f(1, 1, 1, 1);
+ tessellator.startDrawingQuads();
+ tessellator.setBrightness(getBrightnessForRender(0));
+ float scale = 0.1F * particleScale;
+ float x = (float)(posX - interpPosX);
+ float y = (float)(posY - interpPosY);
+ float z = (float)(posZ - interpPosZ);
+ tessellator.setColorRGBA_F(0F, 0F, 0F, 0.5F);
+ tessellator.addVertexWithUV(x - minX * scale - maxX * scale, y - minY * scale, z - minZ * scale - maxZ * scale, 0, 0);
+ tessellator.addVertexWithUV(x - minX * scale + maxX * scale, y + minY * scale, z - minZ * scale + maxZ * scale, 1, 0);
+ tessellator.addVertexWithUV(x + minX * scale + maxX * scale, y + minY * scale, z + minZ * scale + maxZ * scale, 1, 1);
+ tessellator.addVertexWithUV(x + minX * scale - maxX * scale, y - minY * scale, z + minZ * scale - maxZ * scale, 0, 1);
+ tessellator.draw();
+ tessellator.startDrawingQuads();
+ }
+
+ /**
+ *
+ */
+ @Override
+ public void onUpdate()
+ {
+ prevPosX = posX;
+ prevPosY = posY;
+ prevPosZ = posZ;
+ motionX = motionY = motionZ = 0;
+ if (particleAge++ >= particleMaxAge) setDead();
+ AxisAlignedBB axisalignedbb = boundingBox.expand(16.0D, 16.0D, 16.0D);
+ List list1 = worldObj.getEntitiesWithinAABB(Entity.class, axisalignedbb);
+ if (!worldObj.isRemote && list1 != null && !list1.isEmpty()){
+ Iterator iterator = list1.iterator();
+ while (iterator.hasNext()){
+ Entity entity = (Entity)iterator.next();
+ if (entity != null && posX <= entity.posX + 0.5F && posX >= entity.posX - 0.5F && posZ <= entity.posZ + 0.5F && posZ >= entity.posZ - 0.5F) entity.attackEntityFrom(DamageSourceList.shadows, 100F);
+ if (entity instanceof EntityThrowable) ((EntityThrowable)entity).setDead();
+ }
+ }
+ }
+
+ /**
+ * @return
+ */
+ @Override
+ public int getFXLayer()
+ {
+ return 2;
+ }
+}
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