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authorOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-08-13 21:12:11 +0100
committerOnyxDarkKnight <sor1n.iliutza16@gmail.com>2015-08-13 21:12:11 +0100
commit0ef6a00aa79f022e5bd56b3f77e6861bbecf6d94 (patch)
tree03966c83cd16d1912ec1596d83f89f251cc35f83 /src/main/java/darkknight/jewelrycraft/util/Variables.java
parent921f1ba6f30e66c80c803618ebff496778e78970 (diff)
Added a new structure, a new curse, achievements, challenges, curses
entry in the guide; reworked liquids to be tile entities, cleaned the structures code, potion code and... you know what? I improved and changed so much stuff that I literally forgot what I did...
Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/util/Variables.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/util/Variables.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/util/Variables.java b/src/main/java/darkknight/jewelrycraft/util/Variables.java
index f30d968..bab281d 100644
--- a/src/main/java/darkknight/jewelrycraft/util/Variables.java
+++ b/src/main/java/darkknight/jewelrycraft/util/Variables.java
@@ -6,14 +6,14 @@ public class Variables
{
public static final String MODID = "jewelrycraft2";
public static final String MODNAME = "Jewelrycraft 2";
- public static final String VERSION = "1.0.12.3";
+ public static final String VERSION = "1.0.12.4";
public static final String PACKET_CHANNEL = "jewelrycraft2";
public static final String CONFIG_GUI = "darkknight.jewelrycraft.config.ConfigGuiFactory";
public static final String CLIENT_PROXY = "darkknight.jewelrycraft.proxy.ClientProxy";
public static final String SERVER_PROXY = "darkknight.jewelrycraft.proxy.CommonProxy";
- public static final int MAX_CURSES = 10;
+ public static final int MAX_CURSES = 1000;
public static final ResourceLocation PEDESTAL_TEXTURE = new ResourceLocation(Variables.MODID, "textures/tileentities/BricksPedestal.png");
public static final ResourceLocation SHADOW_HAND_TEXTURE = new ResourceLocation(Variables.MODID, "textures/tileentities/ShadowHand.png");
public static final ResourceLocation VILLAGER_TEXTURE = new ResourceLocation(Variables.MODID, "textures/entities/jeweler.png");