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Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java')
-rw-r--r--src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java435
1 files changed, 234 insertions, 201 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
index 9eb783f..5da4b7a 100644
--- a/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
+++ b/src/main/java/darkknight/jewelrycraft/events/PlayerRenderHandler.java
@@ -1,201 +1,234 @@
-package darkknight.jewelrycraft.events;
-
-import java.nio.FloatBuffer;
-import java.util.Iterator;
-import net.minecraft.block.Block;
-import net.minecraft.block.BlockAir;
-import net.minecraft.client.Minecraft;
-import net.minecraft.client.model.ModelBiped;
-import net.minecraft.client.model.ModelRenderer;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.Vec3;
-import net.minecraftforge.client.event.RenderHandEvent;
-import net.minecraftforge.client.event.RenderPlayerEvent;
-import org.lwjgl.BufferUtils;
-import org.lwjgl.opengl.GL11;
-import cpw.mods.fml.common.eventhandler.SubscribeEvent;
-import darkknight.jewelrycraft.api.Curse;
-import darkknight.jewelrycraft.config.ConfigHandler;
-import darkknight.jewelrycraft.item.render.BraceletRender;
-import darkknight.jewelrycraft.item.render.EarringsRender;
-import darkknight.jewelrycraft.item.render.NecklaceRender;
-import darkknight.jewelrycraft.item.render.RingRender;
-import darkknight.jewelrycraft.util.JewelryNBT;
-
-public class PlayerRenderHandler
-{
- EarringsRender earrings = new EarringsRender();
- BraceletRender bracelet = new BraceletRender();
- NecklaceRender necklace = new NecklaceRender();
- RingRender ring = new RingRender();
- public static NBTTagCompound playersInfo = new NBTTagCompound();
- float size = 0.055F;
-
- @SubscribeEvent
- public void renderScreen(RenderPlayerEvent.Specials.Post event)
- {
- GL11.glPushMatrix();
- ModelBiped main = event.renderer.modelBipedMain;
- ModelRenderer rightArm = event.renderer.modelBipedMain.bipedRightArm;
- ModelRenderer leftArm = event.renderer.modelBipedMain.bipedLeftArm;
- ModelRenderer head = event.renderer.modelBipedMain.bipedHead;
- ModelRenderer body = event.renderer.modelBipedMain.bipedBody;
- Iterator<EntityPlayer> players = event.entityPlayer.worldObj.playerEntities.iterator();
- if (playersInfo != null){
- while (players.hasNext()){
- int[] gemColor = {-1, -1, -1, -1};
- int[] ingotColor = {-1, -1, -1, -1};
- int gem = -1;
- int ingot = -1;
- EntityPlayer player = players.next();
- NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName());
- if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList())
- if (curse.canCurseBeActivated(player.worldObj) && playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) curse.playerRender(player, event);
- int no = 0;
- ModelRenderer arm = rightArm;
- if (player.inventory.getCurrentItem() != null && Block.getBlockFromItem(player.inventory.getCurrentItem().getItem()) instanceof BlockAir){
- GL11.glDisable(GL11.GL_LIGHT1);
- FloatBuffer colorBuffer = BufferUtils.createFloatBuffer(4);
- Vec3 lightPos = Vec3.createVectorHelper(0.0D, 2.0D, 1.0D).normalize();
- colorBuffer.clear();
- colorBuffer.put((float)lightPos.xCoord).put((float)lightPos.yCoord).put((float)lightPos.zCoord).put(-1F);
- colorBuffer.flip();
- GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, colorBuffer);
- colorBuffer.clear();
- colorBuffer.put(0.03f).put(0.03f).put(0.03f).put(1.0F);
- colorBuffer.flip();
- GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, colorBuffer);
- // GL11.glLight(GL11.GL_LIGHT0, GL11.GL_AMBIENT, setColorBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glLight(GL11.GL_LIGHT0, GL11.GL_SPECULAR, setColorBuffer(var2, var2, var2, 1.0F));
- }
- for(int i = 0; i <= 9; i++)
- if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- gem = -1;
- ingot = -1;
- if (no > 4) arm = leftArm;
- NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
- ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
- GL11.glPushMatrix();
- if (arm.rotateAngleX == 0.0F && arm.rotateAngleY == 0.0F && arm.rotateAngleZ == 0.0F){
- if (arm.rotationPointX != 0.0F || arm.rotationPointY != 0.0F || arm.rotationPointZ != 0.0F) GL11.glTranslatef(arm.rotationPointX * size, arm.rotationPointY * size, arm.rotationPointZ * size);
- }else{
- GL11.glTranslatef(arm.rotationPointX * size, arm.rotationPointY * size, arm.rotationPointZ * size);
- if (arm.rotateAngleZ != 0.0F) GL11.glRotatef(arm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- if (arm.rotateAngleY != 0.0F) GL11.glRotatef(arm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- if (arm.rotateAngleX != 0.0F) GL11.glRotatef(arm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
- if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
- if (no <= 4) GL11.glTranslatef(0.64F + 0.05F * no, -1.15F, 0.07F);
- else GL11.glTranslatef(0.59F + 0.05F * no, -1.15F, 0.07F);
- GL11.glScalef(0.1f, 0.15f, 0.1f);
- ring.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
- GL11.glPopMatrix();
- no++;
- }
- for(int i = 10; i <= 13; i++)
- if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
- ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
- if (JewelryNBT.gem(item) != null) gemColor[i - 10] = JewelryNBT.gemColor(item);
- if (JewelryNBT.ingot(item) != null) ingotColor[i - 10] = JewelryNBT.ingotColor(item);
- }
- if ((playerInfo.hasKey("ext10") || playerInfo.hasKey("ext11")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- GL11.glPushMatrix();
- GL11.glColor4f(1, 1, 1, 1);
- if (rightArm.rotateAngleX == 0.0F && rightArm.rotateAngleY == 0.0F && rightArm.rotateAngleZ == 0.0F){
- if (rightArm.rotationPointX != 0.0F || rightArm.rotationPointY != 0.0F || rightArm.rotationPointZ != 0.0F) GL11.glTranslatef(rightArm.rotationPointX * size, rightArm.rotationPointY * size, rightArm.rotationPointZ * size);
- }else{
- GL11.glTranslatef(rightArm.rotationPointX * size, rightArm.rotationPointY * size, rightArm.rotationPointZ * size);
- if (rightArm.rotateAngleZ != 0.0F) GL11.glRotatef(rightArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- if (rightArm.rotateAngleY != 0.0F) GL11.glRotatef(rightArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- if (rightArm.rotateAngleX != 0.0F) GL11.glRotatef(rightArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- GL11.glScalef(0.05f, 0.03f, 0.05f);
- bracelet.doRender(event.entityPlayer, (float)ingotColor[0], (float)gemColor[0], (float)ingotColor[1], (float)gemColor[1], 0.0F);
- GL11.glPopMatrix();
- }
- if ((playerInfo.hasKey("ext12") || playerInfo.hasKey("ext13")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- GL11.glPushMatrix();
- GL11.glColor4f(1, 1, 1, 1);
- if (leftArm.rotateAngleX == 0.0F && leftArm.rotateAngleY == 0.0F && leftArm.rotateAngleZ == 0.0F){
- if (leftArm.rotationPointX != 0.0F || leftArm.rotationPointY != 0.0F || leftArm.rotationPointZ != 0.0F) GL11.glTranslatef(leftArm.rotationPointX * size, leftArm.rotationPointY * size, leftArm.rotationPointZ * size);
- }else{
- GL11.glTranslatef(leftArm.rotationPointX * size + 0.2F, leftArm.rotationPointY * size, leftArm.rotationPointZ * size);
- if (leftArm.rotateAngleZ != 0.0F) GL11.glRotatef(leftArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- if (leftArm.rotateAngleY != 0.0F) GL11.glRotatef(leftArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- if (leftArm.rotateAngleX != 0.0F) GL11.glRotatef(leftArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- GL11.glScalef(0.05f, 0.03f, 0.05f);
- bracelet.doRender(event.entityPlayer, (float)ingotColor[2], (float)gemColor[2], (float)ingotColor[3], (float)gemColor[3], 0F);
- GL11.glPopMatrix();
- }
- no = 0;
- for(int i = 14; i <= 16; i++)
- if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- gem = -1;
- ingot = -1;
- NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
- ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
- GL11.glPushMatrix();
- if (body.rotateAngleX == 0.0F && body.rotateAngleY == 0.0F && body.rotateAngleZ == 0.0F){
- if (body.rotationPointX != 0.0F || body.rotationPointY != 0.0F || body.rotationPointZ != 0.0F) GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size);
- }else{
- GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size);
- if (body.rotateAngleZ != 0.0F) GL11.glRotatef(body.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- if (body.rotateAngleY != 0.0F) GL11.glRotatef(body.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- if (body.rotateAngleX != 0.0F) GL11.glRotatef(body.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- GL11.glScalef(0.0625f, 0.0625f, 0.0625f);
- if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
- if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
- if (no > 0){
- GL11.glRotatef(no == 1 ? 25f : -25f, 0F, 0f, 1f);
- GL11.glRotatef(no == 1 ? -5f : -10f, 1F, 0f, 0f);
- }
- necklace.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
- GL11.glPopMatrix();
- no++;
- }
- if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
- gem = -1;
- ingot = -1;
- NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17");
- ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
- GL11.glPushMatrix();
- if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){
- if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
- }else{
- GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
- if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- GL11.glScalef(0.0625f, 0.0625f, 0.0625f);
- GL11.glTranslatef(0.0F, 1.0F, -2.0F);
- if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
- if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
- earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
- GL11.glPopMatrix();
- }
- }
- }
- GL11.glPopMatrix();
- }
-
- float rot = 0F;
-
- @SubscribeEvent
- public void renderHand(RenderHandEvent event)
- {
- if (playersInfo != null){
- EntityPlayer player = Minecraft.getMinecraft().thePlayer;
- if (player != null){
- NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName());
- if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList())
- if (curse.canCurseBeActivated(player.worldObj) && curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0) curse.playerHandRender(player, event);
- }
- }
- }
-}
+package darkknight.jewelrycraft.events;
+
+import java.nio.FloatBuffer;
+import java.util.Iterator;
+import net.minecraft.block.Block;
+import net.minecraft.block.BlockAir;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.model.ModelBiped;
+import net.minecraft.client.model.ModelRenderer;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.Vec3;
+import net.minecraftforge.client.event.RenderHandEvent;
+import net.minecraftforge.client.event.RenderPlayerEvent;
+import org.lwjgl.BufferUtils;
+import org.lwjgl.opengl.GL11;
+import cpw.mods.fml.common.Loader;
+import cpw.mods.fml.common.eventhandler.SubscribeEvent;
+import darkknight.jewelrycraft.api.Curse;
+import darkknight.jewelrycraft.config.ConfigHandler;
+import darkknight.jewelrycraft.item.render.BraceletRender;
+import darkknight.jewelrycraft.item.render.EarringsRender;
+import darkknight.jewelrycraft.item.render.NecklaceRender;
+import darkknight.jewelrycraft.item.render.RingRender;
+import darkknight.jewelrycraft.util.JewelryNBT;
+
+public class PlayerRenderHandler
+{
+ EarringsRender earrings = new EarringsRender();
+ BraceletRender bracelet = new BraceletRender();
+ NecklaceRender necklace = new NecklaceRender();
+ RingRender ring = new RingRender();
+ public static NBTTagCompound playersInfo = new NBTTagCompound();
+ float size = 0.055F;
+
+ @SubscribeEvent
+ public void renderScreen(RenderPlayerEvent.Specials.Post event)
+ {
+ GL11.glPushMatrix();
+ ModelBiped main = event.renderer.modelBipedMain;
+ ModelRenderer rightArm = event.renderer.modelBipedMain.bipedRightArm;
+ ModelRenderer leftArm = event.renderer.modelBipedMain.bipedLeftArm;
+ ModelRenderer head = event.renderer.modelBipedMain.bipedHead;
+ ModelRenderer body = event.renderer.modelBipedMain.bipedBody;
+ Iterator<EntityPlayer> players = event.entityPlayer.worldObj.playerEntities.iterator();
+ float rotAngleX = 0F, rotAngleY = 0F, rotAngleZ = 0F;
+ if (playersInfo != null){
+ while (players.hasNext()){
+ int[] gemColor = {-1, -1, -1, -1};
+ int[] ingotColor = {-1, -1, -1, -1};
+ int gem = -1;
+ int ingot = -1;
+ EntityPlayer player = players.next();
+ NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName());
+ if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList())
+ if (curse.canCurseBeActivated(player.worldObj) && playerInfo.getInteger(curse.getName()) > 0 && event.entityPlayer.getDisplayName().equals(player.getDisplayName()) && playerInfo.getInteger("cursePoints") > 0) curse.playerRender(player, event);
+ int no = 0;
+ ModelRenderer arm = rightArm;
+ if (player.inventory.getCurrentItem() != null && Block.getBlockFromItem(player.inventory.getCurrentItem().getItem()) instanceof BlockAir){
+ GL11.glDisable(GL11.GL_LIGHT1);
+ FloatBuffer colorBuffer = BufferUtils.createFloatBuffer(4);
+ Vec3 lightPos = Vec3.createVectorHelper(0.0D, 2.0D, 1.0D).normalize();
+ colorBuffer.clear();
+ colorBuffer.put((float)lightPos.xCoord).put((float)lightPos.yCoord).put((float)lightPos.zCoord).put(-1F);
+ colorBuffer.flip();
+ GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, colorBuffer);
+ colorBuffer.clear();
+ colorBuffer.put(0.03f).put(0.03f).put(0.03f).put(1.0F);
+ colorBuffer.flip();
+ GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, colorBuffer);
+ }
+ for(int i = 0; i <= 9; i++)
+ if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ gem = -1;
+ ingot = -1;
+ if (no > 4) arm = leftArm;
+ float s = 0.055F;
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ if (Loader.isModLoaded("alpaca")) arm = body;
+ GL11.glPushMatrix();
+ if (arm.rotateAngleX == 0.0F && arm.rotateAngleY == 0.0F && arm.rotateAngleZ == 0.0F){
+ if ((arm.rotationPointX + rotAngleX) != 0.0F || (arm.rotationPointY + rotAngleY) != 0.0F || (arm.rotationPointZ + rotAngleZ) != 0.0F) GL11.glTranslatef((arm.rotationPointX + rotAngleX) * s, (arm.rotationPointY + rotAngleY) * s, (arm.rotationPointZ + rotAngleZ) * s);
+ }else if(!Loader.isModLoaded("alpaca")){
+ GL11.glTranslatef((arm.rotationPointX + rotAngleX) * s, (arm.rotationPointY + rotAngleY) * s, (arm.rotationPointZ + rotAngleZ) * s);
+ if (arm.rotateAngleZ != 0.0F) GL11.glRotatef(arm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (arm.rotateAngleY != 0.0F) GL11.glRotatef(arm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (arm.rotateAngleX != 0.0F) GL11.glRotatef(arm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
+ if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
+ float scale = 0.1f;
+ if (Loader.isModLoaded("alpaca")){
+ if (no <= 4){
+ GL11.glTranslatef(0.35F, -4.35F, -2.8F + 0.15F * no);
+ GL11.glRotatef(90f, 0F, 1F, 0F);
+ }
+ else{
+ GL11.glTranslatef(-0.35F, -4.35F, 1.48F + 0.15F * no);
+ GL11.glRotatef(-90f, 0F, 1F, 0F);
+ }
+ scale = 0.3F;
+ }
+ else{
+ if (no <= 4) GL11.glTranslatef(0.64F + 0.05F * no, -1.15F, 0.07F);
+ else GL11.glTranslatef(0.59F + 0.05F * no, -1.15F, 0.07F);
+ }
+ GL11.glScalef(scale, scale + scale/2, scale);
+ ring.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
+ GL11.glPopMatrix();
+ no++;
+ }
+ for(int i = 10; i <= 13; i++)
+ if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ if (JewelryNBT.gem(item) != null) gemColor[i - 10] = JewelryNBT.gemColor(item);
+ if (JewelryNBT.ingot(item) != null) ingotColor[i - 10] = JewelryNBT.ingotColor(item);
+ }
+ if ((playerInfo.hasKey("ext10") || playerInfo.hasKey("ext11")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ GL11.glPushMatrix();
+ GL11.glColor4f(1, 1, 1, 1);
+ if (Loader.isModLoaded("alpaca"))
+ {
+ rightArm = body;
+ GL11.glTranslatef(0.0F, 0.05F, 0.0F);
+ GL11.glRotatef(-30F, 0.0F, 1.0F, 0.0F);
+ }
+ if (rightArm.rotateAngleX == 0.0F && rightArm.rotateAngleY == 0.0F && rightArm.rotateAngleZ == 0.0F){
+ if ((rightArm.rotationPointX + rotAngleX) != 0.0F || (rightArm.rotationPointY + rotAngleY) != 0.0F || (rightArm.rotationPointZ + rotAngleZ) != 0.0F) GL11.glTranslatef((rightArm.rotationPointX + rotAngleX) * size, (rightArm.rotationPointY + rotAngleY) * size, (rightArm.rotationPointZ + rotAngleZ) * size);
+ }else if(!Loader.isModLoaded("alpaca")){
+ GL11.glTranslatef((rightArm.rotationPointX + rotAngleX) * size, (rightArm.rotationPointY + rotAngleY) * size, (rightArm.rotationPointZ + rotAngleZ) * size);
+ if (rightArm.rotateAngleZ != 0.0F) GL11.glRotatef(rightArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (rightArm.rotateAngleY != 0.0F) GL11.glRotatef(rightArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (rightArm.rotateAngleX != 0.0F) GL11.glRotatef(rightArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ GL11.glScalef(0.05f, 0.03f, 0.05f);
+ bracelet.doRender(event.entityPlayer, (float)ingotColor[0], (float)gemColor[0], (float)ingotColor[1], (float)gemColor[1], 0.0F);
+ GL11.glPopMatrix();
+ }
+ if ((playerInfo.hasKey("ext12") || playerInfo.hasKey("ext13")) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ GL11.glPushMatrix();
+ GL11.glColor4f(1, 1, 1, 1);
+ if (Loader.isModLoaded("alpaca"))
+ {
+ leftArm = body;
+ GL11.glTranslatef(-0.1F, 0.0F, 0.1F);
+ GL11.glRotatef(-140F, 0.0F, 1.0F, 0.0F);
+ }
+ if (leftArm.rotateAngleX == 0.0F && leftArm.rotateAngleY == 0.0F && leftArm.rotateAngleZ == 0.0F){
+ if ((leftArm.rotationPointX + rotAngleX) != 0.0F || (leftArm.rotationPointY + rotAngleY) != 0.0F || (leftArm.rotationPointZ + rotAngleZ) != 0.0F) GL11.glTranslatef((leftArm.rotationPointX + rotAngleX) * size, (leftArm.rotationPointY + rotAngleY) * size, (leftArm.rotationPointZ + rotAngleZ) * size);
+ }else if(!Loader.isModLoaded("alpaca")){
+ GL11.glTranslatef((leftArm.rotationPointX + rotAngleX) * size + 0.2F, (leftArm.rotationPointY + rotAngleY) * size, (leftArm.rotationPointZ + rotAngleZ) * size);
+ if (leftArm.rotateAngleZ != 0.0F) GL11.glRotatef(leftArm.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (leftArm.rotateAngleY != 0.0F) GL11.glRotatef(leftArm.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (leftArm.rotateAngleX != 0.0F) GL11.glRotatef(leftArm.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ GL11.glScalef(0.05f, 0.03f, 0.05f);
+ bracelet.doRender(event.entityPlayer, (float)ingotColor[2], (float)gemColor[2], (float)ingotColor[3], (float)gemColor[3], 0F);
+ GL11.glPopMatrix();
+ }
+ no = 0;
+ for(int i = 14; i <= 16; i++)
+ if (playerInfo.hasKey("ext" + i) && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ gem = -1;
+ ingot = -1;
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext" + i);
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ GL11.glPushMatrix();
+ if (body.rotateAngleX == 0.0F && body.rotateAngleY == 0.0F && body.rotateAngleZ == 0.0F){
+ if (body.rotationPointX != 0.0F || body.rotationPointY != 0.0F || body.rotationPointZ != 0.0F) GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size);
+ }else if(!Loader.isModLoaded("alpaca")){
+ GL11.glTranslatef(body.rotationPointX * size, body.rotationPointY * size, body.rotationPointZ * size);
+ if (body.rotateAngleZ != 0.0F) GL11.glRotatef(body.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (body.rotateAngleY != 0.0F) GL11.glRotatef(body.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (body.rotateAngleX != 0.0F) GL11.glRotatef(body.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ if (Loader.isModLoaded("alpaca")) GL11.glTranslatef(0.0F, 0.55F, -0.28F);
+ GL11.glScalef(0.0625f, 0.0625f, 0.0625f);
+ if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
+ if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
+ if (no > 0){
+ GL11.glRotatef(no == 1 ? 25f : -25f, 0F, 0f, 1f);
+ GL11.glRotatef(no == 1 ? -5f : -10f, 1F, 0f, 0f);
+ }
+ necklace.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
+ GL11.glPopMatrix();
+ no++;
+ }
+ if (playerInfo.hasKey("ext17") && event.entityPlayer.getDisplayName().equals(player.getDisplayName())){
+ gem = -1;
+ ingot = -1;
+ NBTTagCompound nbt = (NBTTagCompound)playerInfo.getTag("ext17");
+ ItemStack item = ItemStack.loadItemStackFromNBT(nbt);
+ GL11.glPushMatrix();
+ float s = 0.0625F;
+ if (Loader.isModLoaded("alpaca")) head = body;
+ if (head.rotateAngleX == 0.0F && head.rotateAngleY == 0.0F && head.rotateAngleZ == 0.0F){
+ if (head.rotationPointX != 0.0F || head.rotationPointY != 0.0F || head.rotationPointZ != 0.0F) GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
+ }else if(!Loader.isModLoaded("alpaca")){
+ GL11.glTranslatef(head.rotationPointX * size, head.rotationPointY * size, head.rotationPointZ * size);
+ if (head.rotateAngleZ != 0.0F) GL11.glRotatef(head.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
+ if (head.rotateAngleY != 0.0F) GL11.glRotatef(head.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
+ if (head.rotateAngleX != 0.0F) GL11.glRotatef(head.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
+ }
+ if (Loader.isModLoaded("alpaca")) GL11.glTranslatef(0.0F, 0.7F, -0.2F);
+ GL11.glScalef(s, s, s);
+ GL11.glTranslatef(0.0F, 1.0F, -2.0F);
+ if (JewelryNBT.gem(item) != null) gem = JewelryNBT.gemColor(item);
+ if (JewelryNBT.ingot(item) != null) ingot = JewelryNBT.ingotColor(item);
+ earrings.doRender(event.entityPlayer, 0F, 0F, (float)ingot, (float)gem, 0F);
+ GL11.glPopMatrix();
+ }
+ }
+ }
+ GL11.glPopMatrix();
+ }
+
+ float rot = 0F;
+
+ @SubscribeEvent
+ public void renderHand(RenderHandEvent event)
+ {
+ if (playersInfo != null){
+ EntityPlayer player = Minecraft.getMinecraft().thePlayer;
+ if (player != null){
+ NBTTagCompound playerInfo = (NBTTagCompound)playersInfo.getTag(player.getDisplayName());
+ if (ConfigHandler.CURSES_ENABLED) for(Curse curse: Curse.getCurseList())
+ if (curse.canCurseBeActivated(player.worldObj) && curse != null && playerInfo != null && playerInfo.hasKey(curse.getName()) && playerInfo.getInteger(curse.getName()) > 0 && playerInfo.hasKey("cursePoints") && playerInfo.getInteger("cursePoints") > 0) curse.playerHandRender(player, event);
+ }
+ }
+ }
+}