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Diffstat (limited to 'src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java')
-rwxr-xr-xsrc/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java25
1 files changed, 15 insertions, 10 deletions
diff --git a/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java b/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java
index 9a5539b..fe5a183 100755
--- a/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java
+++ b/src/main/java/darkknight/jewelrycraft/model/ItemStackModelRenderer.java
@@ -16,11 +16,11 @@ import net.minecraft.util.ResourceLocation;
* @author Paul Fulham (pau101)
*/
public class ItemStackModelRenderer extends ModelRenderer {
- private RenderItem renderItem;
+ private RenderItem renderItem;
private TextureManager textureManager;
private ResourceLocation resetResourceLocation;
- private EntityItem entityItem;
- private Minecraft mc;
+ private EntityItem entityItem;
+ private Minecraft mc;
/**
* @param modelBase
@@ -31,8 +31,8 @@ public class ItemStackModelRenderer extends ModelRenderer {
super(modelBase);
renderItem = (RenderItem) RenderManager.instance.entityRenderMap
.get(EntityItem.class);
- textureManager =
- (mc = Minecraft.getMinecraft()).getTextureManager();
+ textureManager = (mc = Minecraft.getMinecraft())
+ .getTextureManager();
this.resetResourceLocation = resetResourceLocation;
}
@@ -43,7 +43,8 @@ public class ItemStackModelRenderer extends ModelRenderer {
if (itemStack == null || itemStack.getItem() == null)
entityItem = null;
else {
- entityItem = new EntityItem(null, 0, 0, 0, itemStack);
+ entityItem = new EntityItem(null, 0, 0, 0,
+ itemStack);
entityItem.hoverStart = 0;
}
}
@@ -59,12 +60,16 @@ public class ItemStackModelRenderer extends ModelRenderer {
GL11.glPushMatrix();
GL11.glTranslatef(offsetX, offsetY, offsetZ);
GL11.glTranslatef(rotationPointX * scale,
- rotationPointY * scale, rotationPointZ * scale);
- GL11.glRotatef(rotateAngleZ * (180 / (float) Math.PI), 0, 0,
+ rotationPointY * scale,
+ rotationPointZ * scale);
+ GL11.glRotatef(rotateAngleZ
+ * (180 / (float) Math.PI), 0, 0,
1);
- GL11.glRotatef(rotateAngleY * (180 / (float) Math.PI), 0, 1,
+ GL11.glRotatef(rotateAngleY
+ * (180 / (float) Math.PI), 0, 1,
0);
- GL11.glRotatef(rotateAngleX * (180 / (float) Math.PI), 1, 0,
+ GL11.glRotatef(rotateAngleX
+ * (180 / (float) Math.PI), 1, 0,
0);
boolean fancyGraphics = mc.gameSettings.fancyGraphics;
mc.gameSettings.fancyGraphics = true;