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path: root/src/main/java/darkknight/jewelrycraft/api/ModifierEffects.java
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2019-08-22Begin implementing affix modsbculkin2442
2019-08-22Updatebculkin2442
2019-08-22Format/import cleanupbculkin2442
2018-05-24Formatting passbculkin2442
2018-05-24Update of all changesbculkin2442
2015-12-01- Fixed all of the bugs mentioned on githubOnyx
- Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given
2015-06-05Stuff!OnyxDarkKnight
2015-05-07- Added EE3 EMC values, thank you to MineMarteen for providing the ↵OnyxDarkKnight
ThirdPartyManager code :) - Working on making it possible to translate every part of the mod - Created an interface modders can use to make an item wearable in the jewelry inventory and have special effects
2015-04-26Jewelrycraft 2 ready for alpha release! Yaaay :DOnyxDarkKnight
2015-04-25Working api + hoping to fix jenkins build + trying to make blocks shinyOnyxDarkKnight