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2015-06-11Improved color detection system by 10000000%! (not rly, but it's betterOnyxDarkKnight
than b4)
2015-06-11Fixed liquids on servers + other stuffOnyxDarkKnight
2015-06-09Fixed a bug causing servers to crash? (I think)OnyxDarkKnight
2015-06-08Improved Hearts and Added Spawn Eggs for them.OnyxDarkKnight
2015-06-08Added the ritual sound file, re-wroked the eye following algorithmOnyxDarkKnight
(thank you domi so so much <3)
2015-06-05Stuff!OnyxDarkKnight
2015-05-31- Fixed an issue with the Liquids tabOnyxDarkKnight
- Changed Entity registration so it only uses 'registerModEntity' to fix potential issues - Added crystal blocks - Changed Jewelry Tab to not override TiCon tabs (sorry TiCon, your system is good, but not for me) - The player renders in the Jewelry GUI (makes it easier for you to see how the jewelry render) - The Pentagram now has an actual effect - The Pentagram now renders beneath your feet when you look down and no longer does it in your inventory; it is also a lot smaller - Working on Structures - Created my own WeightedRandomItem (why isn't this in vanilla?) - Updated the curse API so now people can specify when a curse can be activated (I believe the world is all you need :p) - Some curses can no longer aquired in hardcore (such as Rotten Heart, Midas Touch etc) which would make it impossible to work with and require a total restart of the game (as the only way to get rid of them is by dying to replace them) Hooraaay for proper changelogs!
2015-05-24Crystals!!!OnyxDarkKnight
2015-05-13Minor changeOnyxDarkKnight
2015-05-08Fixed a few things as well as working towards having the ability to ↵OnyxDarkKnight
translate everything
2015-05-07Refined the Interface a bit moreOnyxDarkKnight
2015-05-07Forgot to remove the guide from being a jewelry XDOnyxDarkKnight
2015-05-07- Added EE3 EMC values, thank you to MineMarteen for providing the ↵OnyxDarkKnight
ThirdPartyManager code :) - Working on making it possible to translate every part of the mod - Created an interface modders can use to make an item wearable in the jewelry inventory and have special effects
2015-05-05- Working on a GUI showing what curses you get with a description on themOnyxDarkKnight
- Added a search bar in the Liquids Tab for easier searching - Fixed an issue with golden objects giving errors due to missing default texture - Improved the Infamy Mask to have less parts, thus causing less lag - Improved ingots and ore detection - Fixed certain ores when smelted outputting a different ingot - Necklaces and Rings now render as well - Updated the guide at the Guide item to have the proper link to the mod as well as mention the right people who helped with it - Added a list of the ores that work in the guide - Added a new tab to the guide regarding the ores and the ingots they create - Changed the stun effect caused by rings with feathers as modifiers to be a potion effect instead
2015-05-01- Fixed villages crashing on a serverOnyxDarkKnight
- Fixed item duplication glitch
2015-05-01- Fixed the mod from crashing on a serverOnyxDarkKnight
2015-05-01- Made the ritual even betterOnyxDarkKnight
- Fixed a type where the "Thieving Gloves" were named "Thiefing Gloves" - Fixed the world from crashing when entering one - Changed Flaming Soul Curse to set players on fire when they attack something, rather than randomly - Player no longer gets blinded when the ritual starts - The ritual now creates a sphere of darkness around it
2015-04-30- Hand Pedestals no longer close the palm when you put something inOnyxDarkKnight
- Fixed the ritual crashing - Fixed the Liquids Tab from crashing
2015-04-29- Removed the Jewel AltarOnyxDarkKnight
- Improved Ritual
2015-04-28Fixed the mod from crashing with other modsOnyxDarkKnight
2015-04-28- Fixed some grammatical errors in the guide.OnyxDarkKnight
- Made the Smelter basin and bucket look metallic - Made the Jeweler's Crafting Table texture to have a wooden top and stone legs - Updated forge to version 10.13.3.1395 - Changed the Jeweler's Crafting Recipe to use stone instead of cobblestone - Fixed Fossils and Archeology from crashing - Added a mcmod.info and a logo to it
2015-04-27Small change to InfamyOnyxDarkKnight
2015-04-26Jewelrycraft 2 ready for alpha release! Yaaay :DOnyxDarkKnight
2015-04-25Made the displayer animation slower, made golden Beacons, Chests, Cacti and ↵OnyxDarkKnight
blocks in general have a glowing aura
2015-04-25Bye-bye mcmod.infoOnyxDarkKnight
2015-04-25Working api + hoping to fix jenkins build + trying to make blocks shinyOnyxDarkKnight
2015-04-25Testing stuff with buildsOnyxDarkKnight
2015-04-25Removed javaDoc and trying to fix an error with TiConOnyxDarkKnight
2015-04-25- Changed the build.gradle file to output more fancy files and proper build ↵OnyxDarkKnight
names - Fixed a problem with the Golden Object crashing if it doesn't have an object in the Jewelry Modifier GUI - Improved the GUI of the Jewelry Modifier so it keeps the selection even if you re-size the screen and added a button for adding items for Golden Objects
2015-04-25Small change to test stuffOnyxDarkKnight
2015-04-25Fixed a Jenkins issueOnyxDarkKnight
2015-04-23Added new curses!OnyxDarkKnight
2015-04-19Added Midas TouchOnyxDarkKnight
2015-04-12I rearranged files and added a few cool stuff.OnyxDarkKnight
2015-03-23Reworked the whole repo.OnyxDarkKnight
2014-09-171.7.10OnyxDarkKnight
2014-07-18ChangesOnyxDarkKnight
2014-07-16Trying to prettify stuffOnyxDarkKnight
2014-07-16Fixed smelting bugOnyxDarkKnight
2014-07-16Lots of fixes and improvementsOnyxDarkKnight
2014-06-03[![Build ↵OnyxDarkKnight
Status](http://ci.jam-craft.net/buildStatus/icon?job=JewleryCraft)](http://ci.jam-craft.net/view/ModJam%203/job/JewleryCraft/)
2014-05-21Liquids!OnyxDarkKnight
2014-04-15removed the techne models from the resources folderOnyxDarkKnight
2014-04-15Moved source filesOnyxDarkKnight