From 01c8701b68986ccfa83e902515716838d6829311 Mon Sep 17 00:00:00 2001 From: Onyx Date: Tue, 1 Dec 2015 20:55:30 +0000 Subject: - Fixed all of the bugs mentioned on github - Added new config options - Rabbits paw now increases the chance of spawning hearts, rather than itself spawning some - Hearts now have a much lower chance to spawn by default - You can no longer increase your health past 20 hearts (aka double the default health) - The guide now also shows the total number of pages on each tab - A new luck stat has been added to the Curse API - Cleaned up the code a bit (removed unused methods, imports etc) - The displayer's info now has a purple solid color background; the text also has a much closer shadow and now shrinks in height as well as in width when too big - I have modified the potion list to use Mithion's code, credits have been given --- src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java') diff --git a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java index 2328c0b..653918d 100644 --- a/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java +++ b/src/main/java/darkknight/jewelrycraft/JewelrycraftMod.java @@ -32,17 +32,11 @@ import darkknight.jewelrycraft.potions.PotionList; import darkknight.jewelrycraft.proxy.CommonProxy; import darkknight.jewelrycraft.recipes.CraftingRecipes; import darkknight.jewelrycraft.thirdparty.ThirdPartyManager; -import darkknight.jewelrycraft.util.JewelryNBT; import darkknight.jewelrycraft.util.Variables; import darkknight.jewelrycraft.worldGen.ChestGeneration; import darkknight.jewelrycraft.worldGen.village.VillageHandler; import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.init.Items; import net.minecraft.item.Item; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraftforge.fluids.FluidContainerRegistry; -import net.minecraftforge.fluids.FluidStack; @Mod (modid = Variables.MODID, name = Variables.MODNAME, version = Variables.VERSION, guiFactory = Variables.CONFIG_GUI, acceptedMinecraftVersions = "[1.7.10,1.8)") public class JewelrycraftMod -- cgit v1.2.3