From 9a4d1e95ea7784f0f98ea2913701a3a3c28aefaa Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 24 May 2018 16:03:42 -0400 Subject: Formatting pass --- .../jewelrycraft/effects/EffectBlazePowder.java | 84 ++++++++++++---------- 1 file changed, 48 insertions(+), 36 deletions(-) (limited to 'src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java') diff --git a/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java b/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java index c735b2c..ebfa48c 100755 --- a/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java +++ b/src/main/java/darkknight/jewelrycraft/effects/EffectBlazePowder.java @@ -21,26 +21,32 @@ public class EffectBlazePowder extends ModifierEffects { } @Override - public void action(ItemStack item, EntityPlayer player, Item jewelry) { + public void action(ItemStack item, EntityPlayer player, + Item jewelry) { if (jewelry instanceof ItemNecklace) { // Positive for necklace - if (player.isBurning() && rand - .nextInt(JewelryNBT.numberOfModifiers(item)) == 0) + if (player.isBurning() && rand.nextInt(JewelryNBT + .numberOfModifiers(item)) == 0) player.extinguish(); // Negative for necklace if (player.isInWater()) - player.attackEntityFrom(DamageSource.drown, 1f - + (JewelryNBT.numberOfModifiers(item) - 1) * 0.1F); + player.attackEntityFrom(DamageSource.drown, + 1f + (JewelryNBT.numberOfModifiers( + item) - 1) + * 0.1F); } // Negative for bracelet - if (jewelry instanceof ItemBracelet && player.isInWater()) { - double slowAmount = 0.6D - + (JewelryNBT.numberOfModifiers(item) - 1) * 0.05D; + if (jewelry instanceof ItemBracelet + && player.isInWater()) { + double slowAmount = 0.6D + (JewelryNBT + .numberOfModifiers(item) - 1) + * 0.05D; player.motionX *= slowAmount; player.motionY *= slowAmount; player.motionZ *= slowAmount; - player.motionY -= (0.02D - + (JewelryNBT.numberOfModifiers(item) - 1) * 0.005D); + player.motionY -= (0.02D + (JewelryNBT + .numberOfModifiers(item) - 1) + * 0.005D); if (player.isCollidedHorizontally) player.motionY = 0.30000001192092896D; } @@ -49,8 +55,8 @@ public class EffectBlazePowder extends ModifierEffects { if (player.getAir() >= 300) player.setAir(player.getAir() / 2); else - player.setAir(player.getAir() - - JewelryNBT.numberOfModifiers(item)); + player.setAir(player.getAir() - JewelryNBT + .numberOfModifiers(item)); } } @@ -60,24 +66,28 @@ public class EffectBlazePowder extends ModifierEffects { float amount) { // Balanced for ring if (jewelry instanceof ItemRing && !player.isInWater() - && rand.nextInt(JewelryNBT.numberOfModifiers(item)) == 0) + && rand.nextInt(JewelryNBT + .numberOfModifiers( + item)) == 0) target.setFire(2); return false; } @Override public boolean onPlayerAttackedCancellable(ItemStack item, - EntityPlayer player, DamageSource source, Item jewelry, - float amount) { + EntityPlayer player, DamageSource source, + Item jewelry, float amount) { if (jewelry instanceof ItemEarrings && rand.nextInt(4) == 0 && source == DamageSource.lava || source == DamageSource.inFire || source == DamageSource.onFire) { // Positive for earrings - int stackSize = JewelryNBT.modifierSize(item, modifier); + int stackSize = JewelryNBT.modifierSize(item, + modifier); - player.heal(stackSize * 0.05F - - (JewelryNBT.numberOfModifiers(item) - 1) * 0.01F); + player.heal(stackSize * 0.05F - (JewelryNBT + .numberOfModifiers(item) - 1) + * 0.01F); return true; } @@ -86,24 +96,26 @@ public class EffectBlazePowder extends ModifierEffects { if (source == DamageSource.inFire || source == DamageSource.onFire || source == DamageSource.lava - && player.worldObj.isMaterialInBB( - AxisAlignedBB.getBoundingBox( - player.boundingBox.minX, - player.boundingBox.minY, - player.boundingBox.minZ, - player.boundingBox.maxX, - player.boundingBox.maxY - 0.7, - player.boundingBox.maxZ), - Material.lava) - && !player.worldObj.isMaterialInBB( - AxisAlignedBB.getBoundingBox( - player.boundingBox.minX, - player.boundingBox.minY + 0.9, - player.boundingBox.minZ, - player.boundingBox.maxX, - player.boundingBox.maxY, - player.boundingBox.maxZ), - Material.lava)) { + && player.worldObj + .isMaterialInBB(AxisAlignedBB + .getBoundingBox(player.boundingBox.minX, + player.boundingBox.minY, + player.boundingBox.minZ, + player.boundingBox.maxX, + player.boundingBox.maxY + - 0.7, + player.boundingBox.maxZ), + Material.lava) + && !player.worldObj + .isMaterialInBB(AxisAlignedBB + .getBoundingBox(player.boundingBox.minX, + player.boundingBox.minY + + 0.9, + player.boundingBox.minZ, + player.boundingBox.maxX, + player.boundingBox.maxY, + player.boundingBox.maxZ), + Material.lava)) { return true; } -- cgit v1.2.3