/** * */ package darkknight.jewelrycraft.events; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import darkknight.jewelrycraft.api.Curse; import darkknight.jewelrycraft.block.BlockMidasTouch; import darkknight.jewelrycraft.tileentity.TileEntityMidasTouch; import darkknight.jewelrycraft.util.PlayerUtils; import darkknight.jewelrycraft.util.Variables; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import net.minecraftforge.event.world.BlockEvent; /** * @author Sorin */ public class BlockEventHandler { @SubscribeEvent public void onBlockDestroyed(BlockEvent.BreakEvent event) { if (event.getPlayer() != null) { ItemStack item = event.getPlayer().inventory.getCurrentItem(); if (event.block instanceof BlockMidasTouch && item != null && item.getItem().getHarvestLevel(item, "pickaxe") >= event.block.getHarvestLevel(event.blockMetadata)) { TileEntityMidasTouch te = (TileEntityMidasTouch) event.world.getTileEntity(event.x, event.y, event.z); if (te.target != null) dropItem(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord, new ItemStack(Items.gold_nugget, (int) (te.target.width * te.target.height * 100), 0)); } NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(event.getPlayer(), Variables.MODID); for (Curse curse : Curse.getCurseList()) if (playerInfo.getInteger(curse.getName()) > 0) curse.onBlockDestroyed(event.getPlayer(), event); } } @SubscribeEvent public void onBlockItemsDrop(BlockEvent.HarvestDropsEvent event) { EntityPlayer player = event.harvester; if (player != null) { NBTTagCompound playerInfo = PlayerUtils.getModPlayerPersistTag(player, Variables.MODID); for (Curse curse : Curse.getCurseList()) if (playerInfo.getInteger(curse.getName()) > 0) curse.onBlockItemsDrop(player, event); } } public void dropItem(World world, double x, double y, double z, ItemStack stack) { EntityItem entityitem = new EntityItem(world, x + 0.5D, y + 0.5D, z + 0.5D, stack); entityitem.motionX = 0; entityitem.motionZ = 0; entityitem.motionY = 0.11000000298023224D; world.spawnEntityInWorld(entityitem); } }