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package darkknight.jewelrycraft.particles;
import java.util.Iterator;
import java.util.List;
import org.lwjgl.opengl.GL11;
import darkknight.jewelrycraft.damage.DamageSourceList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
public class EntityShadowsFX extends EntityFX {
float moteParticleScale;
ResourceLocation texture;
/**
* @param world
* @param x
* @param y
* @param z
* @param size
* @param maxAge
* @param texture
*/
public EntityShadowsFX(World world, double x, double y, double z,
float size, float maxAge,
ResourceLocation texture) {
super(world, x, y, z, 0D, 0D, 0D);
particleMaxAge = (int) (28D / (Math.random() * 0.3D + 0.7D)
* maxAge);
particleGravity = 0F;
motionX = motionY = motionZ = 0;
particleScale *= size;
moteParticleScale = particleScale;
noClip = true;
this.texture = texture;
setSize(0.01F, 0.01F);
}
/**
* @param tessellator
* @param partialTicks
* @param minX
* @param minY
* @param minZ
* @param maxX
* @param maxZ
*/
@Override
public void renderParticle(Tessellator tessellator,
float partialTicks, float minX, float minY,
float minZ, float maxX, float maxZ) {
tessellator.draw();
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
GL11.glColor4f(1, 1, 1, 1);
tessellator.startDrawingQuads();
tessellator.setBrightness(getBrightnessForRender(0));
float scale = 0.1F * particleScale;
float x = (float) (posX - interpPosX);
float y = (float) (posY - interpPosY);
float z = (float) (posZ - interpPosZ);
tessellator.setColorRGBA_F(0F, 0F, 0F, 0.5F);
tessellator.addVertexWithUV(
x - minX * scale - maxX * scale,
y - minY * scale,
z - minZ * scale - maxZ * scale, 0, 0);
tessellator.addVertexWithUV(
x - minX * scale + maxX * scale,
y + minY * scale,
z - minZ * scale + maxZ * scale, 1, 0);
tessellator.addVertexWithUV(
x + minX * scale + maxX * scale,
y + minY * scale,
z + minZ * scale + maxZ * scale, 1, 1);
tessellator.addVertexWithUV(
x + minX * scale - maxX * scale,
y - minY * scale,
z + minZ * scale - maxZ * scale, 0, 1);
tessellator.draw();
tessellator.startDrawingQuads();
}
/**
*
*/
@Override
public void onUpdate() {
prevPosX = posX;
prevPosY = posY;
prevPosZ = posZ;
motionX = motionY = motionZ = 0;
if (particleAge++ >= particleMaxAge)
setDead();
AxisAlignedBB axisalignedbb = boundingBox.expand(16.0D,
16.0D, 16.0D);
List<?> list1 = worldObj.getEntitiesWithinAABB(
Entity.class, axisalignedbb);
if (!worldObj.isRemote && list1 != null
&& !list1.isEmpty()) {
Iterator<?> iterator = list1.iterator();
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
if (entity != null
&& posX <= entity.posX
+ 0.5F
&& posX >= entity.posX
- 0.5F
&& posZ <= entity.posZ
+ 0.5F
&& posZ >= entity.posZ
- 0.5F)
entity.attackEntityFrom(
DamageSourceList.shadows,
100F);
if (entity instanceof EntityThrowable)
((EntityThrowable) entity)
.setDead();
}
}
}
/**
* @return
*/
@Override
public int getFXLayer() {
return 2;
}
}
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