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package baubles.api;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
/**
*
* This interface should be extended by items that can be worn in bauble
* slots
*
* @author Azanor
*/
public interface IBauble {
/**
* This method return the type of bauble this is. Type is used to
* determine the slots it can go into.
*/
public BaubleType getBaubleType(ItemStack itemstack);
/**
* This method is called once per tick if the bauble is being worn by a
* player
*/
public void onWornTick(ItemStack itemstack, EntityLivingBase player);
/**
* This method is called when the bauble is equipped by a player
*/
public void onEquipped(ItemStack itemstack, EntityLivingBase player);
/**
* This method is called when the bauble is unequipped by a player
*/
public void onUnequipped(ItemStack itemstack, EntityLivingBase player);
/**
* can this bauble be placed in a bauble slot
*/
public boolean canEquip(ItemStack itemstack, EntityLivingBase player);
/**
* Can this bauble be removed from a bauble slot
*/
public boolean canUnequip(ItemStack itemstack,
EntityLivingBase player);
}
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