diff options
| author | Lance5057 <Lance5057@gmail.com> | 2017-03-12 18:15:17 -0500 |
|---|---|---|
| committer | Lance5057 <Lance5057@gmail.com> | 2017-03-12 18:15:17 -0500 |
| commit | f692d8983ee8787843d874ae1aa329c1439e3223 (patch) | |
| tree | a19cbd6d584d0ccd3d6117d63489168a89a19c3c /TConstruct-1.10.2-2.5.6.DEV.111c188-deobf/assets/tconstruct/lang/en_US.lang | |
| parent | a7ea7c80bff70096191fd772a0416aec15d41a69 (diff) | |
Hopefully this unfucks whatever got fucked.
Diffstat (limited to 'TConstruct-1.10.2-2.5.6.DEV.111c188-deobf/assets/tconstruct/lang/en_US.lang')
| -rw-r--r-- | TConstruct-1.10.2-2.5.6.DEV.111c188-deobf/assets/tconstruct/lang/en_US.lang | 945 |
1 files changed, 945 insertions, 0 deletions
diff --git a/TConstruct-1.10.2-2.5.6.DEV.111c188-deobf/assets/tconstruct/lang/en_US.lang b/TConstruct-1.10.2-2.5.6.DEV.111c188-deobf/assets/tconstruct/lang/en_US.lang new file mode 100644 index 0000000..87bfac5 --- /dev/null +++ b/TConstruct-1.10.2-2.5.6.DEV.111c188-deobf/assets/tconstruct/lang/en_US.lang @@ -0,0 +1,945 @@ +################ +# Blocks # +################ + +tile.tconstruct.tooltables.craftingstation.name=Crafting Station +tile.tconstruct.tooltables.stenciltable.name=Stencil Table +tile.tconstruct.tooltables.partbuilder.name=Part Builder +tile.tconstruct.tooltables.toolstation.name=Tool Station +tile.tconstruct.tooltables.patternchest.name=Pattern Chest +tile.tconstruct.tooltables.patternchest.tooltip=Holds either patterns or casts +tile.tconstruct.tooltables.partchest.name=Part Chest +tile.tconstruct.tooltables.partchest.tooltip=Can hold a large amount of toolparts +tile.tconstruct.toolforge.name=Tool Forge + +tile.tconstruct.soil.grout.name=Grout +tile.tconstruct.soil.grout.tooltip=I am Grout! +tile.tconstruct.soil.slimy_mud_green.name=Green Slimy Mud +tile.tconstruct.soil.slimy_mud_green.tooltip=Slows, but lets you jump even higher +tile.tconstruct.soil.slimy_mud_blue.name=Blue Slimy Mud +tile.tconstruct.soil.slimy_mud_blue.tooltip=tile.tconstruct.soil.slimy_mud_green.tooltip +tile.tconstruct.soil.slimy_mud_magma.name=Slimy Magma Mud +tile.tconstruct.soil.slimy_mud_magma.tooltip=tile.tconstruct.soil.slimy_mud_green.tooltip +tile.tconstruct.soil.graveyard.name=Graveyard Soil +tile.tconstruct.soil.graveyard.tooltip=Heals undead +tile.tconstruct.soil.consecrated.name=Consecrated Soil +tile.tconstruct.soil.consecrated.tooltip=Hurts undead + +tile.tconstruct.deco_ground.mudbrick.name=Mud Bricks +tile.tconstruct.deco_ground_slab.mudbrick.name=Mud Bricks Slab +tile.tconstruct.mudbrick_stairs.name=Mud Bricks Stairs + +tile.tconstruct.ore.cobalt.name=Cobalt Ore +tile.tconstruct.ore.ardite.name=Ardite Ore + +tile.tconstruct.metal.cobalt.name=Block of Cobalt +tile.tconstruct.metal.ardite.name=Block of Ardite +tile.tconstruct.metal.manyullyn.name=Block of Manyullyn +tile.tconstruct.metal.knightslime.name=Block of Knightslime +tile.tconstruct.metal.pigiron.name=Block of Pigiron +tile.tconstruct.metal.alubrass.name=Block of Aluminum Brass +tile.tconstruct.metal.silky_jewel.name=Silky Block of Jewel + +tile.tconstruct.firewood.lavawood.name=Lavawood +tile.tconstruct.firewood.firewood.name=Firewood +tile.tconstruct.firewood_slab.lavawood.name=Lavawood Slab +tile.tconstruct.firewood_slab.firewood.name=Firewood Slab +tile.tconstruct.lavawood_stairs.name=Lavawood Stairs +tile.tconstruct.firewood_stairs.name=Firewood Stairs + +tile.tconstruct.clear_glass.name=Clear Glass +tile.tconstruct.clear_stained_glass.white.name=Clear White Stained Glass +tile.tconstruct.clear_stained_glass.orange.name=Clear Orange Stained Glass +tile.tconstruct.clear_stained_glass.magenta.name=Clear Magenta Stained Glass +tile.tconstruct.clear_stained_glass.light_blue.name=Clear Light Blue Stained Glass +tile.tconstruct.clear_stained_glass.yellow.name=Clear Yellow Stained Glass +tile.tconstruct.clear_stained_glass.lime.name=Clear Light Green Stained Glass +tile.tconstruct.clear_stained_glass.pink.name=Clear Pink Stained Glass +tile.tconstruct.clear_stained_glass.gray.name=Clear Gray Stained Glass +tile.tconstruct.clear_stained_glass.silver.name=Clear Light Gray Stained Glass +tile.tconstruct.clear_stained_glass.cyan.name=Clear Cyan Stained Glass +tile.tconstruct.clear_stained_glass.purple.name=Clear Purple Stained Glass +tile.tconstruct.clear_stained_glass.blue.name=Clear Blue Stained Glass +tile.tconstruct.clear_stained_glass.brown.name=Clear Brown Stained Glass +tile.tconstruct.clear_stained_glass.green.name=Clear Green Stained Glass +tile.tconstruct.clear_stained_glass.red.name=Clear Red Stained Glass +tile.tconstruct.clear_stained_glass.black.name=Clear Black Stained Glass + +tile.tconstruct.slime.green.name=Green Slime Block +tile.tconstruct.slime.blue.name=Blue Slime Block +tile.tconstruct.slime.purple.name=Purple Slime Block +tile.tconstruct.slime.blood.name=Blood Slime Block +tile.tconstruct.slime.magma.name=Magma Slime Block +tile.tconstruct.slime.tooltip=Doesn't work with pistons. + +tile.tconstruct.slime_congealed.green.name=Congealed Green Slime Block +tile.tconstruct.slime_congealed.blue.name=Congealed Blue Slime Block +tile.tconstruct.slime_congealed.purple.name=Congealed Purple Slime Block +tile.tconstruct.slime_congealed.blood.name=Congealed Blood Slime Block +tile.tconstruct.slime_congealed.magma.name=Congealed Magma Slime Block +tile.tconstruct.slime_congealed.tooltip=Lets you jump really high + +tile.tconstruct.slime_dirt.green.name=Green Slimy Dirt +tile.tconstruct.slime_dirt.blue.name=Blue Slimy Dirt +tile.tconstruct.slime_dirt.purple.name=Purple Slimy Dirt +tile.tconstruct.slime_dirt.blood.name=Blood Slimy Dirt +tile.tconstruct.slime_dirt.magma.name=Magma Slimy Dirt +tile.tconstruct.slime_dirt.tooltip=Slimy, but lets you jump higher + +tile.tconstruct.slime_grass.vanilla.name=Slimy Grass +tile.tconstruct.slime_grass.green.name=Green Slimy Grass +tile.tconstruct.slime_grass.blue.name=Blue Slimy Grass +tile.tconstruct.slime_grass.purple.name=Purple Slimy Grass +tile.tconstruct.slime_grass.blood.name=Blood Slimy Grass +tile.tconstruct.slime_grass.magma.name=Magma Slimy Grass +tile.tconstruct.slime_grass.tooltip=So soft! Lets you jump higher + +tile.tconstruct.slime_leaves.blue.name=Slimy Leaves +tile.tconstruct.slime_leaves.purple.name=Slimy Leaves +tile.tconstruct.slime_leaves.orange.name=Slimy Leaves + +tile.tconstruct.slime_grass_tall.tall_grass.name=Tall Slimy Grass +tile.tconstruct.slime_grass_tall.fern.name=Slimy Fern + +tile.tconstruct.slime_sapling.blue.name=Blue Slime Sapling +tile.tconstruct.slime_sapling.purple.name=Purple Slime Sapling +tile.tconstruct.slime_sapling.orange.name=Magma Slime Sapling +tile.tconstruct.slime_sapling.tooltip=Only grows on slimy dirt/grass + +tile.tconstruct.slime_vine_blue.name=Blue Slimy Vine +tile.tconstruct.slime_vine_blue_mid.name=Blue Slimy Vine +tile.tconstruct.slime_vine_blue_end.name=Blue Slimy Vine +tile.tconstruct.slime_vine_purple.name=Purple Slimy Vine +tile.tconstruct.slime_vine_purple_mid.name=Purple Slimy Vine +tile.tconstruct.slime_vine_purple_end.name=Purple Slimy Vine + +tile.tconstruct.seared.stone.name=Seared Stone +tile.tconstruct.seared.cobble.name=Seared Cobblestone +tile.tconstruct.seared.paver.name=Seared Paver +tile.tconstruct.seared.brick.name=Seared Bricks +tile.tconstruct.seared.brick_cracked.name=Cracked Seared Bricks +tile.tconstruct.seared.brick_fancy.name=Fancy Seared Bricks +tile.tconstruct.seared.brick_square.name=Square Seared Bricks +tile.tconstruct.seared.brick_triangle.name=Triangle Seared Bricks +tile.tconstruct.seared.brick_small.name=Small Seared Bricks +tile.tconstruct.seared.road.name=Seared Road +tile.tconstruct.seared.tile.name=Seared Tiles +tile.tconstruct.seared.creeper.name=Seared Creeperface +tile.tconstruct.seared.tooltip=Part of the Smeltery. Safe for decoration. + +tile.tconstruct.seared_slab.stone.name=Seared Stone Slab +tile.tconstruct.seared_slab.cobble.name=Seared Cobblestone Slab +tile.tconstruct.seared_slab.paver.name=Seared Paver Slab +tile.tconstruct.seared_slab.brick.name=Seared Bricks Slab +tile.tconstruct.seared_slab.brick_cracked.name=Cracked Seared Bricks Slab +tile.tconstruct.seared_slab.brick_fancy.name=Fancy Seared Bricks Slab +tile.tconstruct.seared_slab.brick_square.name=Square Seared Bricks Slab +tile.tconstruct.seared_slab.road.name=Seared Road Slab +tile.tconstruct.seared_slab2.creeper.name=Seared Creeperface Slab +tile.tconstruct.seared_slab2.brick_triangle.name=Triangle Seared Bricks Slab +tile.tconstruct.seared_slab2.brick_small.name=Small Seared Bricks Slab +tile.tconstruct.seared_slab2.tile.name=Seared Tile Slab + +tile.tconstruct.seared_stairs_stone.name=Seared Stone Stairs +tile.tconstruct.seared_stairs_cobble.name=Seared Cobblestone Stairs +tile.tconstruct.seared_stairs_paver.name=Seared Paver Stairs +tile.tconstruct.seared_stairs_brick.name=Seared Bricks Stairs +tile.tconstruct.seared_stairs_brick_cracked.name=Cracked Seared Bricks Stairs +tile.tconstruct.seared_stairs_brick_fancy.name=Fancy Seared Bricks Stairs +tile.tconstruct.seared_stairs_brick_square.name=Square Seared Bricks Stairs +tile.tconstruct.seared_stairs_brick_triangle.name=Triangle Seared Bricks Stairs +tile.tconstruct.seared_stairs_brick_small.name=Small Seared Bricks Stairs +tile.tconstruct.seared_stairs_road.name=Seared Road Stairs +tile.tconstruct.seared_stairs_tile.name=Seared Tile Stairs +tile.tconstruct.seared_stairs_creeper.name=Seared Creeperface Stairs + +tile.tconstruct.smeltery_controller.name=Smeltery Controller +tile.tconstruct.smeltery_controller.tooltip=Brain of the Smeltery +tile.tconstruct.smeltery_io.drain.name=Smeltery Drain +tile.tconstruct.smeltery_io.drain.tooltip=Fluid in- and output for the Smeltery +tile.tconstruct.casting.table.name=Casting Table +tile.tconstruct.casting.basin.name=Casting Basin +tile.tconstruct.casting.tooltip=Cast items using molten metals from a smeltery +tile.tconstruct.faucet.name=Faucet +tile.tconstruct.faucet.tooltip=Drains liquids from Smelteries and other things +tile.tconstruct.seared_tank.tank.name=Seared Tank +tile.tconstruct.seared_tank.gauge.name=Seared Gauge +tile.tconstruct.seared_tank.window.name=Seared Window +tile.tconstruct.seared_tank.tooltip=Heart of the Smeltery\nRetains liquid when broken. +tile.tconstruct.seared_glass.glass.name=Seared Glass +tile.tconstruct.seared_glass.glass.tooltip=Part of the Smeltery. Safe for decoration.\nCannot store liquids. + +tile.tconstruct.seared_furnace_controller.name=Seared Furnace Controller +tile.tconstruct.tinker_tank_controller.name=Tinker Tank Controller + +tile.tconstruct.stone_torch.name=Stone Torch +tile.tconstruct.stone_ladder.name=Stone Ladder +tile.tconstruct.wood_rail.name=Wooden Rail +tile.tconstruct.wood_rail_trapdoor.name=Wooden Rail with a Trapdoor +tile.tconstruct.wood_rail_trapdoor.tooltip=Minecarts with a Hopper can\ninsert into the block below +tile.tconstruct.punji.name=Punji Sticks +tile.tconstruct.punji.tooltip=Pointy! Also sticks to walls. +tile.tconstruct.glow.name=Glow +tile.tconstruct.rack.item.name=Item Rack +tile.tconstruct.rack.item.tooltip=For decoration purpose only +tile.tconstruct.rack.drying.name=Drying Rack +tile.tconstruct.rack.drying.tooltip=Used to dry items + +tile.tconstruct.slime_channel.green.name=Green Slime Channel +tile.tconstruct.slime_channel.blue.name=Blue Slime Channel +tile.tconstruct.slime_channel.purple.name=Purple Slime Channel +tile.tconstruct.slime_channel.magma.name=Magma Slime Channel +tile.tconstruct.slime_channel.blood.name=Blood Channel +tile.tconstruct.slime_channel.tooltip=Flows like water, feels like gelatin + +tile.tconstruct.dried_clay.clay.name=Dried Clay +tile.tconstruct.dried_clay.brick.name=Dried Bricks +tile.tconstruct.dried_clay_slab.clay.name=Dried Clay Slab +tile.tconstruct.dried_clay_slab.brick.name=Dried Bricks Slab +tile.tconstruct.dried_clay_stairs.name=Dried Clay Stairs +tile.tconstruct.dried_brick_stairs.name=Dried Bricks Stairs + +tile.tconstruct.brownstone.smooth.name=Smooth Brownstone +tile.tconstruct.brownstone.rough.name=Rough Brownstone +tile.tconstruct.brownstone.paver.name=Brownstone Paver +tile.tconstruct.brownstone.brick.name=Brownstone Bricks +tile.tconstruct.brownstone.brick_cracked.name=Cracked Brownstone Bricks +tile.tconstruct.brownstone.brick_fancy.name=Fancy Brownstone Bricks +tile.tconstruct.brownstone.brick_square.name=Square Brownstone Bricks +tile.tconstruct.brownstone.brick_triangle.name=Triangle Brownstone Bricks +tile.tconstruct.brownstone.brick_small.name=Small Brownstone Bricks +tile.tconstruct.brownstone.road.name=Brownstone Road +tile.tconstruct.brownstone.tile.name=Brownstone Tiles +tile.tconstruct.brownstone.creeper.name=Brownstone Creeperface +tile.tconstruct.brownstone.tooltip=You move a bit faster on it + +tile.tconstruct.brownstone_slab.smooth.name=Smooth Brownstone Slab +tile.tconstruct.brownstone_slab.rough.name=Rough Brownstone Slab +tile.tconstruct.brownstone_slab.paver.name=Brownstone Paver Slab +tile.tconstruct.brownstone_slab.brick.name=Brownstone Bricks Slab +tile.tconstruct.brownstone_slab.brick_cracked.name=Cracked Brownstone Bricks Slab +tile.tconstruct.brownstone_slab.brick_fancy.name=Fancy Brownstone Bricks Slab +tile.tconstruct.brownstone_slab.brick_square.name=Square Brownstone Bricks Slab +tile.tconstruct.brownstone_slab.road.name=Brownstone Road Slab +tile.tconstruct.brownstone_slab2.creeper.name=Brownstone Creeperface Slab +tile.tconstruct.brownstone_slab2.brick_triangle.name=Triangle Brownstone Bricks Slab +tile.tconstruct.brownstone_slab2.brick_small.name=Small Brownstone Bricks Slab +tile.tconstruct.brownstone_slab2.tile.name=Brownstone Tile Slab + +tile.tconstruct.brownstone_stairs_smooth.name=Smooth Brownstone Stairs +tile.tconstruct.brownstone_stairs_rough.name=Rough Brownstone Stairs +tile.tconstruct.brownstone_stairs_paver.name=Brownstone Paver Stairs +tile.tconstruct.brownstone_stairs_brick.name=Brownstone Bricks Stairs +tile.tconstruct.brownstone_stairs_brick_cracked.name=Cracked Brownstone Bricks Stairs +tile.tconstruct.brownstone_stairs_brick_fancy.name=Fancy Brownstone Bricks Stairs +tile.tconstruct.brownstone_stairs_brick_square.name=Square Brownstone Bricks Stairs +tile.tconstruct.brownstone_stairs_brick_triangle.name=Triangle Brownstone Bricks Stairs +tile.tconstruct.brownstone_stairs_brick_small.name=Small Brownstone Bricks Stairs +tile.tconstruct.brownstone_stairs_road.name=Brownstone Road Stairs +tile.tconstruct.brownstone_stairs_tile.name=Brownstone Tile Stairs +tile.tconstruct.brownstone_stairs_creeper.name=Brownstone Creeperface Stairs + +################ +# Items # +################ + +# General Items +item.tconstruct.book.name=Materials and You +item.tconstruct.book.tooltip=The book every Tinker needs\nby Skyla + +item.tconstruct.edible.bacon.name=Bacon +item.tconstruct.edible.slimeball_blue.name=Slime Ball +item.tconstruct.edible.slimeball_purple.name=Slime Ball +item.tconstruct.edible.slimeball_blood.name=Coagulated Blood +item.tconstruct.edible.slimeball_magma.name=Slime Ball +item.tconstruct.edible.jerky_beef.name=Beef Jerky +item.tconstruct.edible.jerky_chicken.name=Chicken Jerky +item.tconstruct.edible.jerky_pork.name=Bacon Jerky +item.tconstruct.edible.jerky_mutton.name=Mutton Jerky +item.tconstruct.edible.jerky_rabbit.name=Rabbit Jerky +item.tconstruct.edible.jerky_fish.name=Fish Jerky +item.tconstruct.edible.jerky_salmon.name=Salmon Jerky +item.tconstruct.edible.jerky_clownfish.name=Clownfish Jerky +item.tconstruct.edible.jerky_pufferfish.name=Fugu Jerky +item.tconstruct.edible.jerky_monster.name=Monster Jerky +item.tconstruct.edible.slimedrop_green.name=Gelatinous Slime Drop +item.tconstruct.edible.slimedrop_blue.name=Gelatinous Slime Drop +item.tconstruct.edible.slimedrop_purple.name=Gelatinous Slime Drop +item.tconstruct.edible.slimedrop_blood.name=Coagulated Blood Drop +item.tconstruct.edible.slimedrop_magma.name=Gelatinous Slime Drop + +item.tconstruct.materials.seared_brick.name=Seared Brick +item.tconstruct.materials.mud_brick.name=Mud Brick +item.tconstruct.materials.mud_brick.tooltip=Building blocks for small and big +item.tconstruct.materials.dried_brick.name=Dried Brick +item.tconstruct.materials.slimecrystal_green.name=Green Slime Crystal +item.tconstruct.materials.slimecrystal_green.tooltip=Used to craft Slime Tools +item.tconstruct.materials.slimecrystal_blue.name=Blue Slime Crystal +item.tconstruct.materials.slimecrystal_blue.tooltip=item.tconstruct.materials.slimecrystal_green.tooltip +item.tconstruct.materials.slimecrystal_magma.name=Magma Slime Crystal +item.tconstruct.materials.slimecrystal_magma.tooltip=item.tconstruct.materials.slimecrystal_green.tooltip +item.tconstruct.materials.expander_w.name=Expander (Horizontal) +item.tconstruct.materials.expander_w.tooltip=Don't skip leg day! +item.tconstruct.materials.expander_h.name=Expander (Vertical) +item.tconstruct.materials.expander_h.tooltip=Do you even lift? +item.tconstruct.materials.reinforcement.name=Reinforcement +item.tconstruct.materials.reinforcement.tooltip=Reinforced Modifier +item.tconstruct.materials.silky_cloth.name=Silky Cloth +item.tconstruct.materials.silky_jewel.name=Silky Jewel +item.tconstruct.materials.silky_jewel.tooltip=Silktouch Modifier +item.tconstruct.materials.necrotic_bone.name=Necrotic Bone +item.tconstruct.materials.necrotic_bone.tooltip=Necrotic Modifier +item.tconstruct.materials.moss.name=Ball of Moss +item.tconstruct.materials.moss.tooltip=Right click a Bookshelf with this\nto convert it into Mending Moss.\n§oConsumes 10 Levels +item.tconstruct.materials.mending_moss.name=Mending Moss +item.tconstruct.materials.mending_moss.tooltip=Mending Moss Modifier +item.tconstruct.materials.creative_modifier.name=Creative Modifier +item.tconstruct.materials.creative_modifier.tooltip=Adds an additional modifier + +item.tconstruct.ingots.cobalt.name=Cobalt Ingot +item.tconstruct.ingots.ardite.name=Ardite Ingot +item.tconstruct.ingots.manyullyn.name=Manyullyn Ingot +item.tconstruct.ingots.knightslime.name=Knightslime Ingot +item.tconstruct.ingots.knightslime.tooltip=Slimy yet metallic but also stone? Fascinating! +item.tconstruct.ingots.pigiron.name=Pigiron Ingot +item.tconstruct.ingots.pigiron.tooltip=Oink! +item.tconstruct.ingots.alubrass.name=Aluminum Brass Ingot + +item.tconstruct.nuggets.cobalt.name=Cobalt Nugget +item.tconstruct.nuggets.ardite.name=Ardite Nugget +item.tconstruct.nuggets.manyullyn.name=Manyullyn Nugget +item.tconstruct.nuggets.knightslime.name=Knightslime Nugget +item.tconstruct.nuggets.pigiron.name=Pigiron Nugget +item.tconstruct.nuggets.alubrass.name=Aluminum Brass Nugget + +item.tconstruct.pattern.blank=Blank Pattern +item.tconstruct.pattern.name=%s Pattern +item.tconstruct.cast.blank=Blank Cast +item.tconstruct.cast.name=%s Cast +item.tconstruct.clay_cast.name=%s Clay Cast +item.tconstruct.cast_custom.ingot.name=Ingot Cast +item.tconstruct.cast_custom.nugget.name=Nugget Cast +item.tconstruct.cast_custom.gem.name=Gem Cast +item.tconstruct.cast_custom.plate.name=Plate Cast +item.tconstruct.cast_custom.gear.name=Gear Cast + +item.tconstruct.sharpening_kit.name=Sharpening Kit +item.tconstruct.sharpening_kit.tooltip=Combine with a flint\nUpgrades your tool to the material's mining level. + +item.forge.bucketFilled.blood=Bucket o' Blood + +# Tools +item.tconstruct.pickaxe.name=Pickaxe +item.tconstruct.shovel.name=Shovel +item.tconstruct.hatchet.name=Hatchet +item.tconstruct.mattock.name=Mattock + +item.tconstruct.hammer.name=Hammer +item.tconstruct.excavator.name=Excavator +item.tconstruct.lumberaxe.name=Lumberaxe +item.tconstruct.scythe.name=Scythe + +# Melee Weapons + +item.tconstruct.frypan.name=Frypan +item.tconstruct.battlesign.name=Battlesign +item.tconstruct.dagger.name=Dagger +item.tconstruct.broadsword.name=Broadsword +item.tconstruct.longsword.name=Longsword +item.tconstruct.rapier.name=Rapier +item.tconstruct.cutlass.name=Cutlass + +item.tconstruct.cleaver.name=Cleaver +item.tconstruct.battleaxe.name=Battleaxe + +# Ranged Weapons & Ammo + +item.tconstruct.shortbow.name=Shortbow +item.tconstruct.longbow.name=Longbow + +item.tconstruct.arrow.name=Arrow + +item.tconstruct.shuriken.name=Shuriken + +# Tool Parts +item.tconstruct.shard.name=Shard + +item.tconstruct.pick_head.name=Pickaxe Head +item.tconstruct.shovel_head.name=Shovel Head +item.tconstruct.axe_head.name=Axe Head +item.tconstruct.pan_head.name=Pan +item.tconstruct.sign_head.name=Sign Plate +item.tconstruct.binding.name=Binding +item.tconstruct.tool_rod.name=Tool Rod +item.tconstruct.knife_blade.name=Knife Blade +item.tconstruct.sword_blade.name=Sword Blade +item.tconstruct.wide_guard.name=Wide Guard +item.tconstruct.cross_guard.name=Cross Guard +item.tconstruct.hand_guard.name=Hand Guard +item.tconstruct.full_guard.name=Full Guard + +# Large Tool Parts +item.tconstruct.hammer_head.name=Hammer Head +item.tconstruct.excavator_head.name=Excavator Head +item.tconstruct.broad_axe_head.name=Broad Axe Head +item.tconstruct.large_plate.name=Large Plate +item.tconstruct.tough_binding.name=Tough Binding +item.tconstruct.tough_tool_rod.name=Tough Tool Rod +item.tconstruct.scythe_head.name=Scythe Head +item.tconstruct.large_sword_blade.name=Large Sword Blade + +# Bow & Arrow Parts + +item.tconstruct.bow_limb.name=Bowlimb +item.tconstruct.bow_string.name=Bowstring + +item.tconstruct.arrow_head.name=Arrow Head +item.tconstruct.arrow_shaft.name=Arrow Shaft +item.tconstruct.fletching.name=Fletching + +# Material specific tools and toolparts +# item.tconstruct.<tool>.<material> +# item.tconstruct.pickaxe.wood=Wooden Pickaxe + +# Gadgets +item.tconstruct.slime_boots.name=Slime Boots +item.tconstruct.slime_boots.tooltip=Makes you bounce when landing +item.tconstruct.slimesling.name=Slimesling +item.tconstruct.slimesling.tooltip=Charge up, aim low, get flinging!\nUse Slime Boots if you value your life! +item.tconstruct.piggybackpack.name=Piggybackpack +item.tconstruct.piggybackpack.tooltip=Right-click mobs to pick them up +item.tconstruct.stone_stick.name=Stone Rod + +item.tconstruct.fancy_frame.jewel.name=Fancy Item Frame +item.tconstruct.fancy_frame.alubrass.name=Aluminium Brass Item Frame +item.tconstruct.fancy_frame.cobalt.name=Cobalt Item Frame +item.tconstruct.fancy_frame.ardite.name=Ardite Item Frame +item.tconstruct.fancy_frame.manyullyn.name=Manyullyn Item Frame +item.tconstruct.fancy_frame.gold.name=Golden Item Frame +item.tconstruct.fancy_frame.clear.name=Clear Item Frame + +item.tconstruct.throwball.glow.name=Glowball +item.tconstruct.throwball.glow.tooltip=Not suited for consumption. +item.tconstruct.throwball.efln.name=EFLN +item.tconstruct.throwball.efln.tooltip=Explodes! Save for mining + +################### +# Mom's Spaghetti # +################### + +item.tconstruct.moms_spaghetti.name=Mom's Spaghetti +item.tconstruct.moms_spaghetti.desc=Delicious! +item.tconstruct.moms_spaghetti.tooltip1=§oI guess they're all right... but it's just not the same.\nThey definitely need some sauce, but it has to be red. +item.tconstruct.moms_spaghetti.tooltip2=§oSomething is missing.. could use some meat. Mama always used ALL the meat.\nI should get at least three different meat types. +item.tconstruct.moms_spaghetti.tooltip3=§oJust like mama used to make them. +stat.spaghetti.uses.name=Noms +stat.spaghetti.nourishment.name=Nourishment +stat.spaghetti.saturation.name=Saturation +modifier.spaghetti_sauce.name=with Sauce +modifier.spaghetti_sauce.desc=§oWith beets by mom§r\nIncreases the saturation +modifier.spaghetti_meat.name=with Meat +modifier.spaghetti_meat.desc=§oAll the meat!§r\nIncreases the nourishment value + +item.tconstruct.spaghetti.hard.name=Impossibly Hard Wheat Sticks +item.tconstruct.spaghetti.hard.tooltip=Completely inedible like that.\nThey need to be softened up, even your sweaty palms aren't enough for that.\nThey should probably soak in some water for a while. +item.tconstruct.spaghetti.soggy.name=Soggy Noodles +item.tconstruct.spaghetti.soggy.tooltip=Now they're all wet, even your spaghetti arms can bend them now.\nLet's hang them up and get them dry. +item.tconstruct.spaghetti.cold.name=Cold Dried Noodles +item.tconstruct.spaghetti.cold.tooltip=Well, that's better, but they still taste gross.\nWarming them up should make them edible.\nThey might even be good enough to get you off your weak knees. + +################# +# Entities # +################# + +entity.tconstruct.blueslime.name=Blue Slime + +################# +# Liquids # +################# + +fluid.tconstruct.stone.name=Seared Stone +fluid.tconstruct.obsidian.name=Molten Obsidian +fluid.tconstruct.clay.name=Molten Clay +fluid.tconstruct.dirt.name=Liquid Dirt +fluid.tconstruct.iron.name=Molten Iron +fluid.tconstruct.gold.name=Molten Gold +fluid.tconstruct.pigiron.name=Molten Pigiron +fluid.tconstruct.cobalt.name=Molten Cobalt +fluid.tconstruct.ardite.name=Molten Ardite +fluid.tconstruct.manyullyn.name=Molten Manyullyn +fluid.tconstruct.knightslime.name=Molten Knightslime +fluid.tconstruct.emerald.name=Molten Emerald +fluid.tconstruct.glass.name=Molten Glass +fluid.tconstruct.blood.name=Blood +fluid.tconstruct.milk.name=Milk +fluid.tconstruct.blueslime.name=Liquid Blue Slime +fluid.tconstruct.purpleslime.name=Liquid Purple Slime +fluid.tconstruct.brass.name=Molten Brass +fluid.tconstruct.copper.name=Molten Copper +fluid.tconstruct.tin.name=Molten Tin +fluid.tconstruct.bronze.name=Molten Bronze +fluid.tconstruct.zinc.name=Molten Zinc +fluid.tconstruct.lead.name=Molten Lead +fluid.tconstruct.nickel.name=Molten Nickel +fluid.tconstruct.silver.name=Molten Silver +fluid.tconstruct.electrum.name=Molten Electrum +fluid.tconstruct.steel.name=Molten Steel +fluid.tconstruct.aluminum.name=Molten Aluminum +fluid.tconstruct.alubrass.name=Molten Aluminum Brass + +################# +# Potions # +################# + +potion.carry=Piggybacking + +################# +# Materials # +################# +# material.<identifier>.name +# material.<identifier>.prefix +# material.wood.prefix=Wooden %s - Used for stuff like "Wooden Pickaxe" if no specific name is given + +material.wood.name=Wood +material.wood.prefix=Wooden %s +material.stone.name=Stone +material.flint.name=Flint +material.cactus.name=Cactus +material.obsidian.name=Obsidian +material.prismarine.name=Prismarine +material.netherrack.name=Netherrack +material.endstone.name=End +material.bone.name=Bone +material.paper.name=Paper +material.sponge.name=Sponge +material.firewood.name=Firewood +material.slime.name=Slime +material.blueslime.name=Blue Slime +material.blueslime.prefix=Slime %s +material.knightslime.name=Knightslime +material.magmaslime.name=Magma Slime +material.ardite.name=Ardite +material.cobalt.name=Cobalt +material.manyullyn.name=Manyullyn +material.iron.name=Iron +material.pigiron.name=Pig Iron +material.copper.name=Copper +material.bronze.name=Bronze +material.lead.name=Lead +material.silver.name=Silver +material.electrum.name=Electrum +material.steel.name=Steel + +material.string.name=String +material.vine.name=Vines +material.slimevine_blue.name=Slimevine +material.slimevine_orange.name=material.slimevine_blue.name +material.slimevine_purple.name=material.slimevine_blue.name + +material.blaze.name=Blazerod +material.reed.name=Reeds +material.ice.name=Ice +material.endrod.name=Endrod + +material.feather.name=Feather +material.leaf.name=Leaf +material.slimeleaf_blue.name=Slimeleaf +material.slimeleaf_orange.name=material.slimeleaf_blue.name +material.slimeleaf_purple.name=material.slimeleaf_blue.name + +############# +# Stats # +############# +stat.head.name=Head +stat.head.durability.name=Durability +stat.head.durability.desc=The base-value for durability calculations.\nUsually an integral part to the overall durability of a tool. +stat.head.miningspeed.name=Mining Speed +stat.head.miningspeed.desc=How fast a tool with a tool head of this material can mine blocks.\nMay be influenced by other toolparts. +stat.head.harvestlevel.name=Mining Level +stat.head.harvestlevel.desc=What range of blocks a tool with a tool head of this material can mine. +stat.head.attack.name=Attack +stat.head.attack.desc=Base value for attack calculations.\nThe end result depends on the tool itself and the other components used. + +stat.handle.name=Handle +stat.handle.modifier.name=Modifier +stat.handle.modifier.desc=How suitable the tool material is as a handle.\nThe total durability of the tool will be multiplied by this. +stat.handle.durability.name=stat.head.durability.name +stat.handle.durability.desc=How well the material can be held.\nTool durability will be changed by this amount. + +stat.extra.name=Extra +stat.extra.durability.name=stat.head.durability.name +stat.extra.durability.desc=How much durability this part contributes when used as an accessory. + +stat.mattock.axelevel.name=Axe Level +stat.mattock.shovellevel.name=Shovel Level + +stat.bow.name=Bow +stat.bow.drawspeed.name=Drawspeed +stat.bow.drawspeed.desc=How fast you can draw the bow. +stat.bow.range.name=Range Multiplier +stat.bow.range.desc=How far the projectile can be propelled. + +stat.bowstring.name=Bowstring +stat.bowstring.modifier.name=Modifier +stat.bowstring.modifier.desc=Tool durability will be multiplied by this. + +stat.shaft.name=Arrow Shaft +stat.shaft.modifier.name=Modifier +stat.shaft.modifier.desc=Each arrow needs a suiting core. It determines how well it lasts.\nThe total ammo count of the tool will be multiplied by this. +stat.shaft.ammo.name=Bonus-Ammo +stat.shaft.ammo.desc=How many arrows you can get out of it.\nThis much flat ammo will be added. + +stat.fletching.name=Fletching +stat.fletching.accuracy.name=Accuracy +stat.fletching.accuracy.desc=How stable the flight path will be using this fletching.\nAffects the overall accuracy of the projectile. +stat.fletching.modifier.name=Modifier +stat.fletching.modifier.desc=How many arrows you can craft with this.\nProjectile ammo will be multiplied by this. + +stat.projectile.ammo.name=Ammo + +############## +# Traits # +############## + +# traits are also modifiers, they use the same prefix so they don't have to be localized twice +modifier.alien.name=Alien +modifier.alien.desc=§oThe stats feel off...§r\n..as if they're changing! Maybe time will tell? +modifier.aquadynamic.name=Aquadynamic +modifier.aquadynamic.desc=§oIt's getting wet in here!§r\nThe tool is unhindered by water and loves rainy evenings. +modifier.aridiculous.name=Aridiculous +modifier.aridiculous.desc=§oTurn up the heat!§r\nThe tool works better in hotter environments. +modifier.autosmelt.name=Autosmelt +modifier.autosmelt.desc=§oA furnace in tool form!§r\nHarvested blocks get smelted. +modifier.baconlicious.name=Baconlicious +modifier.baconlicious.desc=§oBACON!§r\nHitting things sometimes gives bacon. +modifier.cheap.name=Cheap +modifier.cheap.desc=§oMore bang for your buck!§r\nIncreases durability gained when repairing the tool. +modifier.cheapskate.name=Cheapskate +modifier.cheapskate.desc=§oCheeky!§r\nStone is bad. Your tool has less durability. +modifier.coldblooded.name=Cold-Blooded +modifier.coldblooded.desc=§oSavage!§r\nDeal increased damage to targets at full health. +modifier.crude.name=Crude +modifier.crude.desc=§oArmor is for cowards!§r\nBonus damage against unarmored targets. +modifier.crude.extra=Vs Unarmored: +%s +modifier.crumbling.name=Crumbling +modifier.crumbling.desc=§oCrumble rumble rumble§r\nThe tool breaks soft blocks that don't need a tool faster. +modifier.dense.name=Dense +modifier.dense.desc=§oHard...er.§r\nYour tool lasts longer when it has less durability. +modifier.duritos.name=Duritae +modifier.duritos.desc=§oDoesn't taste as good as it sounds.§r\nYour tool lasts longer ...most of the time. +modifier.ecological.name=Ecological +modifier.ecological.desc=§oGreen Power!§r\nRenewable resources are so good, they regenerate by themselves! +modifier.enderference.name=Enderference +modifier.enderference.desc=§oAnti-Teleport!§r\nPrevents Endermen from teleporting around for a short time. +modifier.established.name=Well-Established +modifier.established.desc=§oFree bonus XP!§r\nYou gain additional XP. +modifier.flammable.name=Flammable +modifier.flammable.desc=§oCan't have enough fire!§r\nBlocking blocks fire damage and sets the attacker on fire. +modifier.fractured.name=Fractured +modifier.fractured.desc=§oHurt!§r\nYour tools damage is increased. +modifier.hellish.name=Hellish +modifier.hellish.desc=§oFrom down below!§r\nDeal bonus damage to non-Nether mobs. +modifier.hellish.extra=Vs Non-Nether: +%s +modifier.holy.name=Holy +modifier.holy.desc=§oRadiant!§r\nDeal bonus damage to undead enemies. +modifier.holy.extra=modifier.smite.extra +modifier.insatiable.name=Insatiable +modifier.insatiable.desc=§oDevour!§r\nDuring combat you deal more and more damage but also consume more and more durability. +modifier.jagged.name=Jagged +modifier.jagged.desc=§oMoves like jagged!§r\nEvery point durability lost increases damage. +modifier.jagged.extra=Jagged Damage: +%s +modifier.lightweight.name=Lightweight +modifier.lightweight.desc=§oSwift like the wind!§r\nIncreases the overall speed of your tool when mining and attacking. +modifier.lightweight.extra=Bonus Speed: +%s +modifier.magnetic.name=Magnetic +modifier.magnetic.desc=§oHow do they work?!§r\nHitting things attracts nearby things?! +modifier.momentum.name=Momentum +modifier.momentum.desc=§oFaster, keep going!§r\nMining blocks increases your speed, as long as you keep going. +modifier.petramor.name=Petramor +modifier.petramor.desc=§oSo much stone, must see it all!§r\nYour tool loves stone, it literally wants to absorb it (for durability). +modifier.poisonous.name=Poisonous +modifier.poisonous.desc=§oNot exactly lead-free!§r\nPoisons enemies on hit. +modifier.prickly.name=Prickly +modifier.prickly.desc=§oOuch!§r\nNobody is safe from those thorns, they always hurt. +modifier.sharp.name=Sharp +modifier.sharp.desc=§oCan even cut words!§r\nHitting an enemy leaves them bleeding for a short time. +modifier.shocking.name=Shocking +modifier.shocking.desc=§oBzzzzzt!§r\nRunning around charges your tool, hitting an enemy discharges it. +modifier.slimey.name=Slimey +modifier.slimey.desc=§oEww, gooey!§r\nIt'll wash off. +modifier.spiky.name=Spiky +modifier.spiky.desc=§o200% cooler with spikes!§r\nBlocking deals damage to the attacker. +modifier.splintering.name=Splintering +modifier.splintering.desc=§oA souvenir for your enemies!§r\nHit them more to deal more damage. +modifier.splinters.name=Splinters +modifier.splinters.desc=§oOuch!§r\nBe careful not to catch a splinter! +modifier.squeaky.name=Squeaky +modifier.squeaky.desc=§oCute.§r\nYour tool is so soft and squeaky it gained silktouch, but deals no damage. +modifier.stiff.name=Stiff +modifier.stiff.desc=§oUnmoving!§r\nBlocking reduces the damage taken even more. +modifier.stonebound.name=Stonebound +modifier.stonebound.desc=§oYour tool absolutely loves stone!§r\nThe tool mines faster as it wears out, but does less damage. +modifier.stonebound.extra=Stonebound Speed: +%s +modifier.superheat.name=Superheat +modifier.superheat.desc=§oTurn up the heat!§r\nDeal bonus damage to enemies on fire. +modifier.superheat.extra=Vs Burning: +%s +modifier.unnatural.name=Unnatural +modifier.unnatural.desc=§oAbomination!§r\nThe tool mines faster the higher its mining level is above the required one. +modifier.tasty.name=Tasty +modifier.tasty.desc=§oOm Nom Nom§r\nSmells so good.. You'd rather eat your tool than starve. +modifier.writable.name=Writable +modifier.writable.desc=§oIntellectual!§r\nMore words. More Modifiers. It's only logical! + +modifier.breakable.name=Breakable +modifier.breakable.desc=§oThis side up!§r\nProjectiles have a 50% chance to break on impact. +modifier.endspeed.name=Endspeed +modifier.endspeed.desc=§oQuantum speed!§r\nProjectiles instantly travel to their destination. +modifier.freezing.name=Freezing +modifier.freezing.desc=§oWinter is Coming§r\nSuccessful hits slow your target more and more. +modifier.hovering.name=Hovering +modifier.hovering.desc=§oFree like the wind§r\nProjectiles move slower but don't mind gravity as much. +modifier.splitting.name=Splitting +modifier.splitting.desc=§oTwo for one!§r\nThe sudden acceleration of releasing an arrow might cause it to split into two. + +################# +# Modifiers # +################# + +modifier.bane_of_arthopods.name=Bane of Arthropods +modifier.bane_of_arthopods.desc=§oAnti-Spider!§r\nDeal massive damage to spiders. +modifier.bane_of_arthopods.extra=Vs Spiders: +%s +modifier.beheading.name=Beheading +modifier.beheading.desc=§oOff with his head!§r\nEach level adds a 10% chance to get the enemies head on kill. +modifier.blasting.name=Blasting +modifier.blasting.desc=§oKa-Boom!§r\nYou can break non-effective blocks like normal blocks, but they might get destroyed. +modifier.blasting.extra=Blast Power: %s +modifier.diamond.name=Diamond +modifier.diamond.desc=§oShiny!§r\nIncreased durability! +modifier.emerald.name=Emerald +modifier.emerald.desc=§oFancy!§r\nIncreases durability depending on base stats! +modifier.fiery.name=Fiery +modifier.fiery.desc=§oSo hot right now!§r\nBonus fire damage, sets your enemies on fire. +modifier.fiery.extra=Fire Damage: +%s +modifier.fiery.extra2=Burn Duration: %ss +modifier.fortify.name=Fortified +modifier.fortify.desc=§oHarder, better, faster, stronger!§r\nMining level increased to the same level as %s. +modifier.glowing.name=Glowing +modifier.glowing.desc=§oShine bright§r\nWhenever it gets too dark your tool sacrifices a part of itself to light up your way. +modifier.harvestwidth.name=Width++ +modifier.harvestwidth.desc=§oExpand!§r\nIncreases the width of the area affected by your tool. The effect is tool specific. +modifier.harvestheight.name=Height++ +modifier.harvestheight.desc=§oExpand!§r\nIncreases the height of the area affected by your tool. The effect is tool specific. +modifier.haste.name=Haste +modifier.haste.name2=Haster +modifier.haste.name3=Hastest +modifier.haste.name4=Hastester +modifier.haste.name5=Hastestest +modifier.haste.desc=§oWeeeeeee!§r\nThe redstone impulse when using your tool motivates your tool to move even faster. +modifier.haste.extra=Bonus-Speed: +%s +modifier.knockback.name=Knockback +modifier.knockback.desc=§oHomerun!§r\nTeach things how to fly - the cool way. +modifier.luck.name=Luck +modifier.luck.desc=§oShiny!§r\nYou're getting all the nice things. And a lot of them. +modifier.mending_moss.name=Mending Moss +modifier.mending_moss.desc=§oIt's alive!§r\nPicked up XP is stored in the tool. It will slowly use up the XP to regenerate durability. +modifier.mending_moss.extra=Stored XP: %d +modifier.necrotic.name=Necrotic +modifier.necrotic.desc=§oI feel so Alive!!§r\nHitting enemies returns health to you depending on damage dealt. +modifier.necrotic.extra=Lifesteal: +%s +modifier.reinforced.name=Reinforced +modifier.reinforced.unbreakable=Unbreakable +modifier.reinforced.desc=§oSo strong!§r\nEach level adds a %s chance to not use durability. +modifier.reinforced.extra=Reinforced: %s +modifier.sharpness.name=Sharp +modifier.sharpness.name2=Sharper +modifier.sharpness.name3=Sharpest +modifier.sharpness.name4=Sharpester +modifier.sharpness.name5=Sharpestest +modifier.sharpness.desc=§oOuch!§r\nSo sharp, it hurts to look at it. +modifier.shulking.name=Shulking +modifier.shulking.desc=§oUp up and away!§r\nHitting foes causes them to float away. +modifier.shulking.extra=Float Duration: %ss +modifier.silktouch.name=Silktouch +modifier.silktouch.desc=§oSmooth as silk!§r\nMined blocks drop themselves instead of the usual items. +modifier.smite.name=Smite +modifier.smite.desc=§oFor Justice!§r\nDeal massive damage to undead. +modifier.smite.extra=Vs Undead: +%s +modifier.soulbound.name=Soulbound +modifier.soulbound.desc=§oA merry couple!§r\nYou love your tool. Not even death can part you. +modifier.webbed.name=Webbed +modifier.webbed.desc=§oYuck!§r\nEntangle your foes in cobwebs, slowing them. + +################# +# Tool Info # +################# +item.tconstruct.pickaxe.desc=The Pickaxe is a precise mining tool. It is effective on stone and ores.\nIt breaks blocks, OK? +item.tconstruct.shovel.desc=The Shovel digs up dirt. It is effective on dirt, sand, gravel and snow.\nJust don't dig your own grave! +item.tconstruct.hatchet.desc=The Hatchet chops up wood and makes short work of leaves. It also makes for a passable weapon.\nChop chop! +item.tconstruct.mattock.desc=The Cutter Mattock is a versatile farming tool. It is effective on wood, dirt, and plants. It also packs quite a punch.\nRight Click: Hoe ground +item.tconstruct.broadsword.desc=The Broadsword is a universal weapon. Sweep attacks keep enemy hordes at bay.\nAlso good against cobwebs! +item.tconstruct.longsword.desc=The Longsword is an offensive weapon. It is often used for charging into battle at full speed.\nRight Click: Lunge +item.tconstruct.rapier.desc=The Rapier is a special weapon that relies on quick strikes to defeat foes.\nRight Click: Backpedal +item.tconstruct.frypan.desc=The Frying Pan is a heavy weapon with knockback to create some distance. It also goes BOING!\nRight Click: Heavy Blow +item.tconstruct.battlesign.desc=The Battlesign is the ultimate defensive weapon. An advance in weapon technology worthy of Zombie Pigmen everywhere.\nCan be used as a shield, reflects projectiles. +item.tconstruct.hammer.desc=The Hammer is a broad mining tool. It harvests blocks in a wide range.\nAlso effective against undead. +item.tconstruct.lumberaxe.desc=The Lumber Axe is a broad chopping tool. It can fell entire trees in one swoop or gather wood in a wide range.\nTimber! +item.tconstruct.excavator.desc=The Excavator is a broad digging tool. It digs up large areas of soil and snow in a wide range.\nTerraforming! +item.tconstruct.cleaver.desc=The Cleaver is a heavy offensive weapon. It has powerful strikes, but is difficult to wield.\nCleavers benefit from high damage.\nSlow, requires two hands! +item.tconstruct.battleaxe.desc=The Battleaxe is a heavy offensive weapon, bringing the berserker out. It is capable of bringing down small trees and can send foes flying.\nRight Click: Berserk +item.tconstruct.scythe.desc=The Scythe is a broad reaping tool, mowing down plants and foes alike.\nHas an AOE Attack.\nRight Click: Harvest and replant crops +item.tconstruct.shuriken.desc=The Shuriken is a fast, short ranged throwing weapon. It has high quantities but low damage.\nCan be thrown from the off-hand. + +################ +# Tooltips # +################ +tooltip.tool.modifiers=Modifiers +tooltip.tool.broken=Broken +tooltip.tool.empty=Empty +tooltip.tool.holdShift=Hold §e§oShift§r§7 for Stats +tooltip.tool.holdCtrl=Hold §e§bCtrl§r§7 for more + +tooltip.part.material_added_by=Material added by %s +tooltip.part.missing_material=Missing material: %s +tooltip.part.missing_stats=Material is missing the required stats:\n%s +tooltip.part.missing_info=Part has no data + +tooltip.pattern.cost=Material Cost: %d + +tooltip.chest.has_items=Contains items + +tooltip.tank.fluid=%s +tooltip.tank.amount=%d mb + +################## +# UI Strings # +################## +# general strings used in GUIs, tooltips and other display stuff + +ui.mininglevel.stone=Stone +ui.mininglevel.iron=Iron +#ui.mininglevel.redstone=Redstone # replaced with diamond +ui.mininglevel.diamond=Diamond +ui.mininglevel.obsidian=Obsidian +ui.mininglevel.cobalt=Cobalt + +# Death messages +death.attack.smeltery=%s tried to create molten player +death.attack.splinter=%s caught a splinter. Must've been massive + +###################### +# GUI Error messages # +###################### + +gui.error=ERROR +gui.warning=WARNING +# GUI Errors from the different Tinker Tables +gui.error.invalid_pattern=Pattern does not contain a valid tool part! +gui.error.useless_tool_part=This part can not be used to craft any tool!\nEither the material %s is missing some information or no tool uses a(n) %s in its crafting. +gui.error.wrong_material_part=One or multiple items have an unsupported material for this tool. +gui.error.not_enough_durability=Not enough durability to replace parts!\n%d more durability required. +# GUI Errors from modifiers +gui.error.not_enough_modifiers=Not enough Modifiers. (%d needed) +gui.error.single_modifier=%s can only be applied once. +gui.error.max_level_modifier=Maximum Level for %s already reached. +gui.error.no_modifier_for_item=No modifier found for %s. +gui.error.incompatible_modifiers=Modifiers %s and %s cannot be applied together +gui.error.incompatible_trait=Modifier %s can not be used together with trait %s +gui.error.incompatible_enchantments=Modifier %s cannot be combined with enchantment %s + +################ +# GUIs # +################ + +# General things used in multiple GUIs +gui.general.hover=Hover over the entries for more info + +# Creative Tabs +itemGroup.TinkerGeneral=Tinkers' General Items +itemGroup.TinkerTools=Tinkers' Tools +itemGroup.TinkerToolParts=Tinkers' Toolparts +itemGroup.TinkerSmeltery=Tinkers' Smeltery +itemGroup.TinkerWorld=Tinkers' World +itemGroup.TinkerGadgets=Tinkers' Gadgets + +# Crafting Station +gui.craftingstation.name=Crafting Station + +# Stencil Table +gui.stenciltable.name=Stencil Table + +# PartBuilder +gui.partbuilder.name=Part Builder +gui.partcrafter.name=Part Crafter +gui.partbuilder.info=Here you can craft tool parts to fulfill your tinkering fantasies.\n\nTo craft a part simply put its pattern into the left slot. The two remaining slots hold the material you want to craft your part out of. +gui.partbuilder.material_value=Material Value: %s %s + +# Tool Station/Forge +gui.toolstation.name=Tool Station +gui.toolforge.name=Tool Forge +gui.toolstation.repair=Repair & Modify +gui.toolstation.traits=Traits +gui.toolstation.components=Components +gui.toolstation.info=The main way to repair or change your tools. Place a tool and a material on the left to get started. +gui.toolstation.noTraits=None :[ + +# Pattern Chest +gui.patternchest.name=Pattern Chest +gui.castchest.name=Cast Chest + +# Part Chest +gui.partchest.name=Part Chest + +# Smeltery +gui.smeltery.name=Smeltery +gui.smeltery.progress.no_recipe=Item can't be molten +gui.smeltery.progress.no_heat=Not enough heat to melt this item +gui.smeltery.progress.no_space=Not enough free space in the smeltery +gui.smeltery.fuel=Fuel +gui.smeltery.fuel.empty=No fuel found +gui.smeltery.fuel.heat=Temperature: %d +gui.smeltery.capacity=Capacity: +gui.smeltery.capacity_available=Free: +gui.smeltery.capacity_used=Used: +gui.smeltery.liquid.kilobucket=kb +gui.smeltery.liquid.bucket=b +gui.smeltery.liquid.millibucket=mb +gui.smeltery.liquid.ingot=Ingot +gui.smeltery.liquid.nugget=Nugget +gui.smeltery.liquid.block=Block +gui.smeltery.liquid.gem=Gem + +# Seared Furnace +gui.searedfurnace.name=Seared Furnace +gui.searedfurnace.progress.complete=Item is finished smelting +gui.searedfurnace.progress.no_recipe=Item can't be cooked +gui.searedfurnace.progress.no_space=Resulting stack is too large for the slot + +# Tinker Tank +gui.tinkertank.name=Tinker Tank + +# These GUIs don't appear in game, but the titles can be viewed using the crafting station +gui.itemrack.name=Item Rack +gui.dryingrack.name=Drying Rack + +# JEI Plugin +gui.jei.smelting.title=Smelting +gui.jei.alloy.title=Alloying +gui.jei.casting.title=Casting +gui.jei.casting.consume=Consumes cast! +gui.jei.drying.title=Drying + +# WAILA Plugin +gui.waila.tank.fluid=Liquid: %s +gui.waila.tank.amount=Amount: %d / %d mb +gui.waila.tank.empty=Empty +gui.waila.casting.progress=Progress: %s +gui.waila.casting.recipe=Recipe: %s + +option.tconstruct.tank=Tank Liquid +option.tconstruct.casting=Casting Recipe +option.tconstruct.progress=Recipe Progress + + +# Config +config.synced.restart=Your configuration has been updated to match the server. Restart Minecraft. +config.synced.ok=Configuration synced with server. |
