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-rw-r--r--src/api/java/cofh/lib/util/helpers/BlockHelper.java567
1 files changed, 567 insertions, 0 deletions
diff --git a/src/api/java/cofh/lib/util/helpers/BlockHelper.java b/src/api/java/cofh/lib/util/helpers/BlockHelper.java
new file mode 100644
index 0000000..5342727
--- /dev/null
+++ b/src/api/java/cofh/lib/util/helpers/BlockHelper.java
@@ -0,0 +1,567 @@
+package cofh.lib.util.helpers;
+
+import java.util.LinkedList;
+import java.util.List;
+
+import net.minecraft.block.Block;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.item.EntityItem;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.init.Blocks;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.AxisAlignedBB;
+import net.minecraft.util.MathHelper;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.util.Vec3;
+import net.minecraft.world.World;
+import net.minecraftforge.common.util.ForgeDirection;
+
+/**
+ * Contains various helper functions to assist with {@link Block} and Block-related manipulation and interaction.
+ *
+ * @author King Lemming
+ *
+ */
+public final class BlockHelper {
+
+ private BlockHelper() {
+
+ }
+
+ public static int MAX_ID = 1024;
+ public static byte[] rotateType = new byte[MAX_ID];
+ public static final int[][] SIDE_COORD_MOD = { { 0, -1, 0 }, { 0, 1, 0 }, { 0, 0, -1 }, { 0, 0, 1 }, { -1, 0, 0 }, { 1, 0, 0 } };
+ public static float[][] SIDE_COORD_AABB = { { 1, -2, 1 }, { 1, 2, 1 }, { 1, 1, 1 }, { 1, 1, 2 }, { 1, 1, 1 }, { 2, 1, 1 } };
+ public static final byte[] SIDE_LEFT = { 4, 5, 5, 4, 2, 3 };
+ public static final byte[] SIDE_RIGHT = { 5, 4, 4, 5, 3, 2 };
+ public static final byte[] SIDE_OPPOSITE = { 1, 0, 3, 2, 5, 4 };
+ public static final byte[] SIDE_ABOVE = { 3, 2, 1, 1, 1, 1 };
+ public static final byte[] SIDE_BELOW = { 2, 3, 0, 0, 0, 0 };
+
+ // These assume facing is towards negative - looking AT side 1, 3, or 5.
+ public static final byte[] ROTATE_CLOCK_Y = { 0, 1, 4, 5, 3, 2 };
+ public static final byte[] ROTATE_CLOCK_Z = { 5, 4, 2, 3, 0, 1 };
+ public static final byte[] ROTATE_CLOCK_X = { 2, 3, 1, 0, 4, 5 };
+
+ public static final byte[] ROTATE_COUNTER_Y = { 0, 1, 5, 4, 2, 3 };
+ public static final byte[] ROTATE_COUNTER_Z = { 4, 5, 2, 3, 1, 0 };
+ public static final byte[] ROTATE_COUNTER_X = { 3, 2, 0, 1, 4, 5 };
+
+ public static final byte[] INVERT_AROUND_Y = { 0, 1, 3, 2, 5, 4 };
+ public static final byte[] INVERT_AROUND_Z = { 1, 0, 2, 3, 5, 4 };
+ public static final byte[] INVERT_AROUND_X = { 1, 0, 3, 2, 4, 5 };
+
+ // Map which gives relative Icon to use on a block which can be placed on any side.
+ public static final byte[][] ICON_ROTATION_MAP = new byte[6][];
+
+ static {
+ ICON_ROTATION_MAP[0] = new byte[] { 0, 1, 2, 3, 4, 5 };
+ ICON_ROTATION_MAP[1] = new byte[] { 1, 0, 2, 3, 4, 5 };
+ ICON_ROTATION_MAP[2] = new byte[] { 3, 2, 0, 1, 4, 5 };
+ ICON_ROTATION_MAP[3] = new byte[] { 3, 2, 1, 0, 5, 4 };
+ ICON_ROTATION_MAP[4] = new byte[] { 3, 2, 5, 4, 0, 1 };
+ ICON_ROTATION_MAP[5] = new byte[] { 3, 2, 4, 5, 1, 0 };
+ }
+
+ public static final class RotationType {
+
+ public static final int PREVENT = -1;
+ public static final int FOUR_WAY = 1;
+ public static final int SIX_WAY = 2;
+ public static final int RAIL = 3;
+ public static final int PUMPKIN = 4;
+ public static final int STAIRS = 5;
+ public static final int REDSTONE = 6;
+ public static final int LOG = 7;
+ public static final int SLAB = 8;
+ public static final int CHEST = 9;
+ public static final int LEVER = 10;
+ public static final int SIGN = 11;
+ }
+
+ static { // TODO: review which of these can be removed in favor of the vanilla handler
+ rotateType[Block.getIdFromBlock(Blocks.bed)] = RotationType.PREVENT;
+
+ rotateType[Block.getIdFromBlock(Blocks.stone_slab)] = RotationType.SLAB;
+ rotateType[Block.getIdFromBlock(Blocks.wooden_slab)] = RotationType.SLAB;
+
+ rotateType[Block.getIdFromBlock(Blocks.rail)] = RotationType.RAIL;
+ rotateType[Block.getIdFromBlock(Blocks.golden_rail)] = RotationType.RAIL;
+ rotateType[Block.getIdFromBlock(Blocks.detector_rail)] = RotationType.RAIL;
+ rotateType[Block.getIdFromBlock(Blocks.activator_rail)] = RotationType.RAIL;
+
+ rotateType[Block.getIdFromBlock(Blocks.pumpkin)] = RotationType.PUMPKIN;
+ rotateType[Block.getIdFromBlock(Blocks.lit_pumpkin)] = RotationType.PUMPKIN;
+
+ rotateType[Block.getIdFromBlock(Blocks.furnace)] = RotationType.FOUR_WAY;
+ rotateType[Block.getIdFromBlock(Blocks.lit_furnace)] = RotationType.FOUR_WAY;
+ rotateType[Block.getIdFromBlock(Blocks.ender_chest)] = RotationType.FOUR_WAY;
+
+ rotateType[Block.getIdFromBlock(Blocks.trapped_chest)] = RotationType.CHEST;
+ rotateType[Block.getIdFromBlock(Blocks.chest)] = RotationType.CHEST;
+
+ rotateType[Block.getIdFromBlock(Blocks.dispenser)] = RotationType.SIX_WAY;
+ rotateType[Block.getIdFromBlock(Blocks.sticky_piston)] = RotationType.SIX_WAY;
+ rotateType[Block.getIdFromBlock(Blocks.piston)] = RotationType.SIX_WAY;
+ rotateType[Block.getIdFromBlock(Blocks.hopper)] = RotationType.SIX_WAY;
+ rotateType[Block.getIdFromBlock(Blocks.dropper)] = RotationType.SIX_WAY;
+
+ rotateType[Block.getIdFromBlock(Blocks.unpowered_repeater)] = RotationType.REDSTONE;
+ rotateType[Block.getIdFromBlock(Blocks.unpowered_comparator)] = RotationType.REDSTONE;
+ rotateType[Block.getIdFromBlock(Blocks.powered_repeater)] = RotationType.REDSTONE;
+ rotateType[Block.getIdFromBlock(Blocks.powered_comparator)] = RotationType.REDSTONE;
+
+ rotateType[Block.getIdFromBlock(Blocks.lever)] = RotationType.LEVER;
+
+ rotateType[Block.getIdFromBlock(Blocks.standing_sign)] = RotationType.SIGN;
+
+ rotateType[Block.getIdFromBlock(Blocks.oak_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.stone_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.brick_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.stone_brick_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.nether_brick_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.sandstone_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.spruce_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.birch_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.jungle_stairs)] = RotationType.STAIRS;
+ rotateType[Block.getIdFromBlock(Blocks.quartz_stairs)] = RotationType.STAIRS;
+ }
+
+ public static int getMicroBlockAngle(int side, float hitX, float hitY, float hitZ) {
+
+ int direction = side ^ 1;
+ float degreeCenter = 0.32f / 2;
+
+ float x = 0, y = 0;
+ switch (side >> 1) {
+ case 0:
+ x = hitX;
+ y = hitZ;
+ break;
+ case 1:
+ x = hitX;
+ y = hitY;
+ break;
+ case 2:
+ x = hitY;
+ y = hitZ;
+ break;
+ }
+ x -= .5f;
+ y -= .5f;
+
+ if (x * x + y * y > degreeCenter * degreeCenter) {
+
+ int a = (int) ((Math.atan2(x, y) + Math.PI) * 4 / Math.PI);
+ a = ++a & 7;
+ switch (a >> 1) {
+ case 0:
+ case 4:
+ direction = 2;
+ break;
+ case 1:
+ direction = 4;
+ break;
+ case 2:
+ direction = 3;
+ break;
+ case 3:
+ direction = 5;
+ break;
+ }
+ }
+ return direction;
+ }
+
+ public static ForgeDirection getMicroBlockAngle(ForgeDirection side, float hitX, float hitY, float hitZ) {
+
+ return ForgeDirection.VALID_DIRECTIONS[getMicroBlockAngle(side.ordinal(), hitX, hitY, hitZ)];
+ }
+
+ public static int getHighestY(World world, int x, int z) {
+
+ return world.getChunkFromBlockCoords(x, z).getTopFilledSegment() + 16;
+ }
+
+ public static int getSurfaceBlockY(World world, int x, int z) {
+
+ int y = world.getChunkFromBlockCoords(x, z).getTopFilledSegment() + 16;
+
+ Block block;
+ do {
+ if (--y < 0) {
+ break;
+ }
+ block = world.getBlock(x, y, z);
+ } while (block.isAir(world, x, y, z) || block.isReplaceable(world, x, y, z) || block.isLeaves(world, x, y, z) || block.isFoliage(world, x, y, z)
+ || block.canBeReplacedByLeaves(world, x, y, z));
+ return y;
+ }
+
+ public static int getTopBlockY(World world, int x, int z) {
+
+ int y = world.getChunkFromBlockCoords(x, z).getTopFilledSegment() + 16;
+
+ Block block;
+ do {
+ if (--y < 0) {
+ break;
+ }
+ block = world.getBlock(x, y, z);
+ } while (block.isAir(world, x, y, z));
+ return y;
+ }
+
+ public static MovingObjectPosition getCurrentMovingObjectPosition(EntityPlayer player, double distance, boolean fluid) {
+
+ Vec3 posVec = Vec3.createVectorHelper(player.posX, player.posY, player.posZ);
+ Vec3 lookVec = player.getLook(1);
+ posVec.yCoord += player.getEyeHeight();
+ lookVec = posVec.addVector(lookVec.xCoord * distance, lookVec.yCoord * distance, lookVec.zCoord * distance);
+ return player.worldObj.rayTraceBlocks(posVec, lookVec, fluid);
+ }
+
+ public static MovingObjectPosition getCurrentMovingObjectPosition(EntityPlayer player, double distance) {
+
+ return getCurrentMovingObjectPosition(player, distance, false);
+ }
+
+ public static MovingObjectPosition getCurrentMovingObjectPosition(EntityPlayer player, boolean fluid) {
+
+ return getCurrentMovingObjectPosition(player, player.capabilities.isCreativeMode ? 5.0F : 4.5F, fluid);
+ }
+
+ public static MovingObjectPosition getCurrentMovingObjectPosition(EntityPlayer player) {
+
+ return getCurrentMovingObjectPosition(player, player.capabilities.isCreativeMode ? 5.0F : 4.5F, false);
+ }
+
+ public static int getCurrentMousedOverSide(EntityPlayer player) {
+
+ MovingObjectPosition mouseOver = getCurrentMovingObjectPosition(player);
+ return mouseOver == null ? 0 : mouseOver.sideHit;
+ }
+
+ public static int determineXZPlaceFacing(EntityLivingBase living) {
+
+ int quadrant = MathHelper.floor_double(living.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
+
+ switch (quadrant) {
+ case 0:
+ return 2;
+ case 1:
+ return 5;
+ case 2:
+ return 3;
+ case 3:
+ return 4;
+ }
+ return 3;
+ }
+
+ public static boolean isEqual(Block blockA, Block blockB) {
+
+ if (blockA == blockB) {
+ return true;
+ }
+ if (blockA == null | blockB == null) {
+ return false;
+ }
+ return blockA.equals(blockB) || blockA.isAssociatedBlock(blockB);
+ }
+
+ /* UNSAFE Tile Entity Retrieval */
+ // public static TileEntity getAdjacentTileEntityUnsafe(World world, int x, int y, int z, ForgeDirection dir) {
+ //
+ // if (world == null) {
+ // return null;
+ // }
+ // Chunk chunk = world.getChunkFromBlockCoords(x + dir.offsetX, z + dir.offsetZ);
+ // return chunk == null ? null : chunk.getChunkBlockTileEntityUnsafe((x + dir.offsetX) & 0xF, y + dir.offsetY, (z + dir.offsetZ) & 0xF);
+ // }
+ //
+ // public static TileEntity getAdjacentTileEntityUnsafe(World world, int x, int y, int z, int side) {
+ //
+ // return world == null ? null : getAdjacentTileEntityUnsafe(world, x, y, z, ForgeDirection.values()[side]);
+ // }
+ //
+ // public static TileEntity getAdjacentTileEntityUnsafe(TileEntity refTile, ForgeDirection dir) {
+ //
+ // return refTile == null ? null : getAdjacentTileEntityUnsafe(refTile.worldObj, refTile.xCoord, refTile.yCoord, refTile.zCoord, dir);
+ // }
+ //
+ // public static TileEntity getAdjacentTileEntityUnsafe(TileEntity refTile, int side) {
+ //
+ // return refTile == null ? null : getAdjacentTileEntityUnsafe(refTile.worldObj, refTile.xCoord, refTile.yCoord, refTile.zCoord,
+ // ForgeDirection.values()[side]);
+ // }
+
+ public static Block getAdjacentBlock(World world, int x, int y, int z, ForgeDirection dir) {
+
+ x += dir.offsetX;
+ y += dir.offsetY;
+ z += dir.offsetZ;
+ return world == null || !world.blockExists(x, y, z) ? Blocks.air : world.getBlock(x, y, z);
+ }
+
+ public static Block getAdjacentBlock(World world, int x, int y, int z, int side) {
+
+ return world == null ? Blocks.air : getAdjacentBlock(world, x, y, z, ForgeDirection.getOrientation(side));
+ }
+
+ /* Safe Tile Entity Retrieval */
+ public static TileEntity getAdjacentTileEntity(World world, int x, int y, int z, ForgeDirection dir) {
+
+ x += dir.offsetX;
+ y += dir.offsetY;
+ z += dir.offsetZ;
+ return world == null || !world.blockExists(x, y, z) ? null : world.getTileEntity(x, y, z);
+ }
+
+ public static TileEntity getAdjacentTileEntity(World world, int x, int y, int z, int side) {
+
+ return world == null ? null : getAdjacentTileEntity(world, x, y, z, ForgeDirection.getOrientation(side));
+ }
+
+ public static TileEntity getAdjacentTileEntity(TileEntity refTile, ForgeDirection dir) {
+
+ return refTile == null ? null : getAdjacentTileEntity(refTile.getWorldObj(), refTile.xCoord, refTile.yCoord, refTile.zCoord, dir);
+ }
+
+ public static TileEntity getAdjacentTileEntity(TileEntity refTile, int side) {
+
+ return refTile == null ? null : getAdjacentTileEntity(refTile.getWorldObj(), refTile.xCoord, refTile.yCoord, refTile.zCoord,
+ ForgeDirection.values()[side]);
+ }
+
+ public static int determineAdjacentSide(TileEntity refTile, int x, int y, int z) {
+
+ return y > refTile.yCoord ? 1 : y < refTile.yCoord ? 0 : z > refTile.zCoord ? 3 : z < refTile.zCoord ? 2 : x > refTile.xCoord ? 5 : 4;
+ }
+
+ /* COORDINATE TRANSFORM */
+ public static int[] getAdjacentCoordinatesForSide(MovingObjectPosition pos) {
+
+ return getAdjacentCoordinatesForSide(pos.blockX, pos.blockY, pos.blockZ, pos.sideHit);
+ }
+
+ public static int[] getAdjacentCoordinatesForSide(int x, int y, int z, int side) {
+
+ return new int[] { x + SIDE_COORD_MOD[side][0], y + SIDE_COORD_MOD[side][1], z + SIDE_COORD_MOD[side][2] };
+ }
+
+ public static AxisAlignedBB getAdjacentAABBForSide(MovingObjectPosition pos) {
+
+ return getAdjacentAABBForSide(pos.blockX, pos.blockY, pos.blockZ, pos.sideHit);
+ }
+
+ public static AxisAlignedBB getAdjacentAABBForSide(int x, int y, int z, int side) {
+
+ return AxisAlignedBB.getBoundingBox(x + SIDE_COORD_MOD[side][0], y + SIDE_COORD_MOD[side][1], z + SIDE_COORD_MOD[side][2],
+ x + SIDE_COORD_AABB[side][0], y + SIDE_COORD_AABB[side][1], z + SIDE_COORD_AABB[side][2]);
+ }
+
+ public static int getLeftSide(int side) {
+
+ return SIDE_LEFT[side];
+ }
+
+ public static int getRightSide(int side) {
+
+ return SIDE_RIGHT[side];
+ }
+
+ public static int getOppositeSide(int side) {
+
+ return SIDE_OPPOSITE[side];
+ }
+
+ public static int getAboveSide(int side) {
+
+ return SIDE_ABOVE[side];
+ }
+
+ public static int getBelowSide(int side) {
+
+ return SIDE_BELOW[side];
+ }
+
+ /* BLOCK ROTATION */
+ public static boolean canRotate(Block block) {
+
+ int bId = Block.getIdFromBlock(block);
+ return bId < MAX_ID ? rotateType[Block.getIdFromBlock(block)] != 0 : false;
+ }
+
+ public static int rotateVanillaBlock(World world, Block block, int x, int y, int z) {
+
+ int bId = Block.getIdFromBlock(block), bMeta = world.getBlockMetadata(x, y, z);
+ switch (rotateType[bId]) {
+ case RotationType.FOUR_WAY:
+ return SIDE_LEFT[bMeta];
+ case RotationType.SIX_WAY:
+ if (bMeta < 6) {
+ return ++bMeta % 6;
+ }
+ return bMeta;
+ case RotationType.RAIL:
+ if (bMeta < 2) {
+ return ++bMeta % 2;
+ }
+ return bMeta;
+ case RotationType.PUMPKIN:
+ return ++bMeta % 4;
+ case RotationType.STAIRS:
+ return ++bMeta % 8;
+ case RotationType.REDSTONE:
+ int upper = bMeta & 0xC;
+ int lower = bMeta & 0x3;
+ return upper + ++lower % 4;
+ case RotationType.LOG:
+ return (bMeta + 4) % 12;
+ case RotationType.SLAB:
+ return (bMeta + 8) % 16;
+ case RotationType.CHEST:
+ int coords[] = new int[3];
+ for (int i = 2; i < 6; i++) {
+ coords = getAdjacentCoordinatesForSide(x, y, z, i);
+ if (isEqual(world.getBlock(coords[0], coords[1], coords[2]), block)) {
+ world.setBlockMetadataWithNotify(coords[0], coords[1], coords[2], SIDE_OPPOSITE[bMeta], 1);
+ return SIDE_OPPOSITE[bMeta];
+ }
+ }
+ return SIDE_LEFT[bMeta];
+ case RotationType.LEVER:
+ int shift = 0;
+ if (bMeta > 7) {
+ bMeta -= 8;
+ shift = 8;
+ }
+ if (bMeta == 5) {
+ return 6 + shift;
+ } else if (bMeta == 6) {
+ return 5 + shift;
+ } else if (bMeta == 7) {
+ return 0 + shift;
+ } else if (bMeta == 0) {
+ return 7 + shift;
+ }
+ return bMeta + shift;
+ case RotationType.SIGN:
+ return ++bMeta % 16;
+ case RotationType.PREVENT:
+ default:
+ return bMeta;
+ }
+ }
+
+ public static int rotateVanillaBlockAlt(World world, Block block, int x, int y, int z) {
+
+ int bId = Block.getIdFromBlock(block), bMeta = world.getBlockMetadata(x, y, z);
+ switch (rotateType[bId]) {
+ case RotationType.FOUR_WAY:
+ return SIDE_RIGHT[bMeta];
+ case RotationType.SIX_WAY:
+ if (bMeta < 6) {
+ return (bMeta + 5) % 6;
+ }
+ return bMeta;
+ case RotationType.RAIL:
+ if (bMeta < 2) {
+ return ++bMeta % 2;
+ }
+ return bMeta;
+ case RotationType.PUMPKIN:
+ return (bMeta + 3) % 4;
+ case RotationType.STAIRS:
+ return (bMeta + 7) % 8;
+ case RotationType.REDSTONE:
+ int upper = bMeta & 0xC;
+ int lower = bMeta & 0x3;
+ return upper + (lower + 3) % 4;
+ case RotationType.LOG:
+ return (bMeta + 8) % 12;
+ case RotationType.SLAB:
+ return (bMeta + 8) % 16;
+ case RotationType.CHEST:
+ int coords[] = new int[3];
+ for (int i = 2; i < 6; i++) {
+ coords = getAdjacentCoordinatesForSide(x, y, z, i);
+ if (isEqual(world.getBlock(coords[0], coords[1], coords[2]), block)) {
+ world.setBlockMetadataWithNotify(coords[0], coords[1], coords[2], SIDE_OPPOSITE[bMeta], 1);
+ return SIDE_OPPOSITE[bMeta];
+ }
+ }
+ return SIDE_RIGHT[bMeta];
+ case RotationType.LEVER:
+ int shift = 0;
+ if (bMeta > 7) {
+ bMeta -= 8;
+ shift = 8;
+ }
+ if (bMeta == 5) {
+ return 6 + shift;
+ } else if (bMeta == 6) {
+ return 5 + shift;
+ } else if (bMeta == 7) {
+ return 0 + shift;
+ } else if (bMeta == 0) {
+ return 7 + shift;
+ }
+ case RotationType.SIGN:
+ return ++bMeta % 16;
+ case RotationType.PREVENT:
+ default:
+ return bMeta;
+ }
+ }
+
+ public static List<ItemStack> breakBlock(World worldObj, int x, int y, int z, Block block, int fortune, boolean doBreak, boolean silkTouch) {
+
+ return breakBlock(worldObj, null, x, y, z, block, fortune, doBreak, silkTouch);
+ }
+
+ public static List<ItemStack> breakBlock(World worldObj, EntityPlayer player, int x, int y, int z, Block block, int fortune, boolean doBreak,
+ boolean silkTouch) {
+
+ if (block.getBlockHardness(worldObj, x, y, z) == -1) {
+ return new LinkedList<ItemStack>();
+ }
+ int meta = worldObj.getBlockMetadata(x, y, z);
+ List<ItemStack> stacks = null;
+ if (silkTouch && block.canSilkHarvest(worldObj, player, x, y, z, meta)) {
+ stacks = new LinkedList<ItemStack>();
+ stacks.add(createStackedBlock(block, meta));
+ } else {
+ stacks = block.getDrops(worldObj, x, y, z, meta, fortune);
+ }
+ if (!doBreak) {
+ return stacks;
+ }
+ worldObj.playAuxSFXAtEntity(player, 2001, x, y, z, Block.getIdFromBlock(block) + (meta << 12));
+ worldObj.setBlockToAir(x, y, z);
+
+ List<EntityItem> result = worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(x - 2, y - 2, z - 2, x + 3, y + 3, z + 3));
+ for (int i = 0; i < result.size(); i++) {
+ EntityItem entity = result.get(i);
+ if (entity.isDead || entity.getEntityItem().stackSize <= 0) {
+ continue;
+ }
+ stacks.add(entity.getEntityItem());
+ entity.worldObj.removeEntity(entity);
+ }
+ return stacks;
+ }
+
+ public static ItemStack createStackedBlock(Block block, int bMeta) {
+
+ Item item = Item.getItemFromBlock(block);
+ if (item.getHasSubtypes()) {
+ return new ItemStack(item, 1, bMeta);
+ }
+ return new ItemStack(item, 1, 0);
+ }
+
+}