From 0b2be854e8e7ebd0a08b3eba80510adef57dea0d Mon Sep 17 00:00:00 2001 From: Lance5057 Date: Tue, 7 Apr 2015 20:42:08 -0500 Subject: Kinda forgot to update github... --- .../gmail/Lance5057/armor/blocks/ArmorAnvil.java | 50 ++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 src/main/java/gmail/Lance5057/armor/blocks/ArmorAnvil.java (limited to 'src/main/java/gmail/Lance5057/armor') diff --git a/src/main/java/gmail/Lance5057/armor/blocks/ArmorAnvil.java b/src/main/java/gmail/Lance5057/armor/blocks/ArmorAnvil.java new file mode 100644 index 0000000..c6aa286 --- /dev/null +++ b/src/main/java/gmail/Lance5057/armor/blocks/ArmorAnvil.java @@ -0,0 +1,50 @@ +package gmail.Lance5057.armor.blocks; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gmail.Lance5057.tileentities.TileEntity_ArmorAnvil; +import gmail.Lance5057.tileentities.TileEntity_CrestMount; +import net.minecraft.block.Block; +import net.minecraft.block.ITileEntityProvider; +import net.minecraft.block.material.Material; +import net.minecraft.client.renderer.texture.IIconRegister; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.world.World; + +public class ArmorAnvil extends Block implements ITileEntityProvider +{ + + public ArmorAnvil() { + super(Material.iron); + } + + //You don't want the normal render type, or it wont render properly. + @Override + public int getRenderType() { + return -1; + } + + //It's not an opaque cube, so you need this. + @Override + public boolean isOpaqueCube() { + return false; + } + + //It's not a normal block, so you need this too. + public boolean renderAsNormalBlock() { + return false; + } + + //This is the icon to use for showing the block in your hand. + @SideOnly(Side.CLIENT) + @Override + public void registerBlockIcons(IIconRegister icon) { + this.blockIcon = icon.registerIcon("tinkersdefense:WIP"); + } + + @Override + public TileEntity createNewTileEntity(World w, int md) { + TileEntity_ArmorAnvil te = new TileEntity_ArmorAnvil(); + return te; + } +} -- cgit v1.2.3