From afb474545246da88084a43cae31259c33e63a8d1 Mon Sep 17 00:00:00 2001 From: Lance5057 Date: Fri, 13 Mar 2015 08:15:33 -0500 Subject: Updated to TiCo 1.8.3 and fixed the rendering issues that followed. Also refactored some codes. --- .../gmail/Lance5057/blocks/ModelCrestMount.java | 87 ---------------------- 1 file changed, 87 deletions(-) delete mode 100644 src/main/java/gmail/Lance5057/blocks/ModelCrestMount.java (limited to 'src/main/java/gmail/Lance5057/blocks/ModelCrestMount.java') diff --git a/src/main/java/gmail/Lance5057/blocks/ModelCrestMount.java b/src/main/java/gmail/Lance5057/blocks/ModelCrestMount.java deleted file mode 100644 index d22158c..0000000 --- a/src/main/java/gmail/Lance5057/blocks/ModelCrestMount.java +++ /dev/null @@ -1,87 +0,0 @@ -// Date: 1/18/2015 9:46:49 PM -// Template version 1.1 -// Java generated by Techne -// Keep in mind that you still need to fill in some blanks -// - ZeuX - -package gmail.Lance5057.blocks; - -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; - -public class ModelCrestMount extends ModelBase -{ - //fields - ModelRenderer ShieldMount; - ModelRenderer Base; - ModelRenderer SwordMount1; - ModelRenderer SwordMount2; - //ModelRenderer SwordMount3; - - public ModelCrestMount() - { - textureWidth = 32; - textureHeight = 32; - - ShieldMount = new ModelRenderer(this, 20, 6); - ShieldMount.addBox(0F, 0F, 0F, 2, 7, 2); - ShieldMount.setRotationPoint(-1F, 17F, -1F); - ShieldMount.setTextureSize(32, 32); - ShieldMount.mirror = true; - setRotation(ShieldMount, 0F, 0F, 0F); - - Base = new ModelRenderer(this, 0, 6); - Base.addBox(0F, 0F, 0F, 4, 4, 4); - Base.setRotationPoint(-2F, 20F, -2F); - Base.setTextureSize(32, 32); - Base.mirror = true; - setRotation(Base, 0F, 0F, 0F); - - SwordMount1 = new ModelRenderer(this, 0, 0); - SwordMount1.addBox(-5F, 0F, -2F, 10, 2, 4); - SwordMount1.setRotationPoint(0F, 22F, 0F); - SwordMount1.setTextureSize(32, 32); - SwordMount1.mirror = true; - setRotation(SwordMount1, 0F, 0.7853982F, 0F); - - SwordMount2 = new ModelRenderer(this, 0, 0); - SwordMount2.addBox(-5F, 0F, -2F, 10, 2, 4); - SwordMount2.setRotationPoint(0F, 22F, 0F); - SwordMount2.setTextureSize(32, 32); - SwordMount2.mirror = true; - setRotation(SwordMount2, 0F, -0.7853982F, 0F); - -// SwordMount3 = new ModelRenderer(this, 0, 0); -// SwordMount3.addBox(-5F, 0F, -2F, 10, 2, 4); -// SwordMount3.setRotationPoint(0F, 21.9F, 0F); -// SwordMount3.setTextureSize(32, 32); -// SwordMount3.mirror = true; -// setRotation(SwordMount3, 0F, 1.570796F, 0F); - } - - public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, boolean left, boolean right, boolean shield) - { - super.render(entity, f, f1, f2, f3, f4, f5); - setRotationAngles(f, f1, f2, f3, f4, f5, entity); - if(shield) ShieldMount.render(f5); - if(left) SwordMount1.render(f5); - if(right) SwordMount2.render(f5); - - Base.render(f5); - //SwordMount3.render(f5); - } - - private void setRotation(ModelRenderer model, float x, float y, float z) - { - model.rotateAngleX = x; - model.rotateAngleY = y; - model.rotateAngleZ = z; - } - - public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) - { - super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); - } - -} -- cgit v1.2.3