From d67ec64707414df6f78f45ec1710b4ec3fc1ef66 Mon Sep 17 00:00:00 2001 From: Lance5057 Date: Mon, 5 Oct 2015 00:02:32 -0500 Subject: Refactor and Compartmentalize all the codes! --- .../gmail/Lance5057/models/ModelJewelersBench.java | 100 --------------------- 1 file changed, 100 deletions(-) delete mode 100644 src/main/java/gmail/Lance5057/models/ModelJewelersBench.java (limited to 'src/main/java/gmail/Lance5057/models/ModelJewelersBench.java') diff --git a/src/main/java/gmail/Lance5057/models/ModelJewelersBench.java b/src/main/java/gmail/Lance5057/models/ModelJewelersBench.java deleted file mode 100644 index 46c43bd..0000000 --- a/src/main/java/gmail/Lance5057/models/ModelJewelersBench.java +++ /dev/null @@ -1,100 +0,0 @@ -package gmail.Lance5057.models; - -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; - -/** - * JewelersBench - Lance5057 - * Created using Tabula 4.1.1 - */ -public class ModelJewelersBench extends ModelBase { - public ModelRenderer TableSide2; - public ModelRenderer SawBlock1; - public ModelRenderer SawBlock2; - public ModelRenderer SawBlock3; - public ModelRenderer SawBlockClamp; - public ModelRenderer Leg1; - public ModelRenderer Leg2; - public ModelRenderer Leg3; - public ModelRenderer Leg4; - public ModelRenderer TableTop; - public ModelRenderer TableBack; - public ModelRenderer TableSide1; - public ModelRenderer Drawer; - public ModelRenderer Handle; - - public ModelJewelersBench() { - this.textureWidth = 64; - this.textureHeight = 64; - this.SawBlock1 = new ModelRenderer(this, 0, 0); - this.SawBlock1.setRotationPoint(2.0F, 8.2F, -12.0F); - this.SawBlock1.addBox(0.0F, 0.0F, 0.0F, 1, 1, 4, 0.0F); - this.Leg4 = new ModelRenderer(this, 0, 0); - this.Leg4.setRotationPoint(6.0F, 10.0F, 6.0F); - this.Leg4.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); - this.Drawer = new ModelRenderer(this, 0, 46); - this.Drawer.setRotationPoint(-6.0F, 11.5F, -8.0F); - this.Drawer.addBox(0.0F, 0.0F, 0.0F, 12, 2, 16, 0.0F); - this.TableSide2 = new ModelRenderer(this, 0, 0); - this.TableSide2.setRotationPoint(-8.0F, 7.0F, -7.0F); - this.TableSide2.addBox(0.0F, 0.0F, 0.0F, 1, 1, 14, 0.0F); - this.Leg2 = new ModelRenderer(this, 0, 0); - this.Leg2.setRotationPoint(6.0F, 10.0F, -8.0F); - this.Leg2.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); - this.TableSide1 = new ModelRenderer(this, 0, 0); - this.TableSide1.setRotationPoint(7.0F, 7.0F, -7.0F); - this.TableSide1.addBox(0.0F, 0.0F, 0.0F, 1, 1, 14, 0.0F); - this.SawBlock3 = new ModelRenderer(this, 0, 0); - this.SawBlock3.setRotationPoint(3.0F, 8.2F, -11.0F); - this.SawBlock3.addBox(0.0F, 0.0F, 0.0F, 1, 1, 3, 0.0F); - this.Handle = new ModelRenderer(this, 55, 0); - this.Handle.setRotationPoint(-2.0F, 12.0F, -9.0F); - this.Handle.addBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F); - this.Leg1 = new ModelRenderer(this, 0, 0); - this.Leg1.setRotationPoint(-8.0F, 10.0F, -8.0F); - this.Leg1.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); - this.TableTop = new ModelRenderer(this, 0, 28); - this.TableTop.setRotationPoint(-8.0F, 8.0F, -8.0F); - this.TableTop.addBox(0.0F, 0.0F, 0.0F, 16, 2, 16, 0.0F); - this.TableBack = new ModelRenderer(this, 0, 0); - this.TableBack.setRotationPoint(-8.0F, 7.0F, 7.0F); - this.TableBack.addBox(0.0F, 0.0F, 0.0F, 16, 1, 1, 0.0F); - this.SawBlockClamp = new ModelRenderer(this, 54, 0); - this.SawBlockClamp.setRotationPoint(1.5F, 8.0F, -9.0F); - this.SawBlockClamp.addBox(0.0F, 0.0F, 0.0F, 4, 2, 1, 0.0F); - this.Leg3 = new ModelRenderer(this, 0, 0); - this.Leg3.setRotationPoint(-8.0F, 10.0F, 6.0F); - this.Leg3.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); - this.SawBlock2 = new ModelRenderer(this, 0, 0); - this.SawBlock2.setRotationPoint(4.0F, 8.2F, -12.0F); - this.SawBlock2.addBox(0.0F, 0.0F, 0.0F, 1, 1, 4, 0.0F); - } - - @Override - public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { - this.SawBlock1.render(f5); - this.Leg4.render(f5); - this.Drawer.render(f5); - this.TableSide2.render(f5); - this.Leg2.render(f5); - this.TableSide1.render(f5); - this.SawBlock3.render(f5); - this.Handle.render(f5); - this.Leg1.render(f5); - this.TableTop.render(f5); - this.TableBack.render(f5); - this.SawBlockClamp.render(f5); - this.Leg3.render(f5); - this.SawBlock2.render(f5); - } - - /** - * This is a helper function from Tabula to set the rotation of model parts - */ - public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { - modelRenderer.rotateAngleX = x; - modelRenderer.rotateAngleY = y; - modelRenderer.rotateAngleZ = z; - } -} -- cgit v1.2.3