From a12793585fc5c4c076cb499b43f0420b8a1f63fe Mon Sep 17 00:00:00 2001 From: Lance5057 Date: Thu, 5 Apr 2018 15:58:33 -0500 Subject: Armor renderering rewrite started --- .../java/lance5057/tDefense/armor/events/ArmorRenderEvent.java | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/main/java/lance5057/tDefense/armor') diff --git a/src/main/java/lance5057/tDefense/armor/events/ArmorRenderEvent.java b/src/main/java/lance5057/tDefense/armor/events/ArmorRenderEvent.java index b19bdfa..6499185 100644 --- a/src/main/java/lance5057/tDefense/armor/events/ArmorRenderEvent.java +++ b/src/main/java/lance5057/tDefense/armor/events/ArmorRenderEvent.java @@ -10,17 +10,15 @@ //import net.minecraftforge.fml.relauncher.Side; //import net.minecraftforge.fml.relauncher.SideOnly; //import slimeknights.tconstruct.library.tools.ToolCore; -//import tconstruct.armor.ArmorProxyClient; -//import tconstruct.armor.player.ArmorExtended; // //public class ArmorRenderEvent //{ // // @SideOnly(Side.CLIENT) // @SubscribeEvent -// public void renderArmorEvent(RenderPlayerEvent.SetArmorModel event) +// public void renderArmorEvent(RenderPlayerEvent.Post event) // { -// if(event.entityPlayer != null) +// if(event.getEntityPlayer() != null) // { // final ArmorExtended armorEx = ArmorProxyClient.armorExtended; // @@ -82,7 +80,7 @@ // } // } // -// final float yaw = event.entityPlayer.prevRotationYawHead + (event.entityPlayer.rotationYawHead - event.entityPlayer.prevRotationYawHead) * event.partialRenderTick; +// final float yaw = event.getEntityPlayer().prevRotationYawHead + (event.entityPlayer.rotationYawHead - event.entityPlayer.prevRotationYawHead) * event.partialRenderTick; // final float yawOffset = event.entityPlayer.prevRenderYawOffset + (event.entityPlayer.renderYawOffset - event.entityPlayer.prevRenderYawOffset) * event.partialRenderTick; // final float limbs = event.entityPlayer.prevLimbSwingAmount + (event.entityPlayer.limbSwingAmount - event.entityPlayer.prevLimbSwingAmount) * event.partialRenderTick; // final float limbSwing = event.entityPlayer.limbSwing - event.entityPlayer.limbSwingAmount * (1.0F - event.partialRenderTick); -- cgit v1.2.3