From b4b05403fda50307e2b35de91296ab9bb53c2baa Mon Sep 17 00:00:00 2001 From: Lance5057 Date: Sat, 29 Apr 2017 22:20:58 -0500 Subject: Updated to TiCo 2.6.3 Added Zweihander Partially added Sheathe Partially added Crest Mount Partially added materials --- .../tDefense/baubles/renderers/BaubleRenderer.java | 108 +++++++++++++++++ .../tDefense/baubles/renderers/SheatheModel.java | 128 +++++++++++++++++++++ 2 files changed, 236 insertions(+) create mode 100644 src/main/java/lance5057/tDefense/baubles/renderers/BaubleRenderer.java create mode 100644 src/main/java/lance5057/tDefense/baubles/renderers/SheatheModel.java (limited to 'src/main/java/lance5057/tDefense/baubles/renderers') diff --git a/src/main/java/lance5057/tDefense/baubles/renderers/BaubleRenderer.java b/src/main/java/lance5057/tDefense/baubles/renderers/BaubleRenderer.java new file mode 100644 index 0000000..8c6aec3 --- /dev/null +++ b/src/main/java/lance5057/tDefense/baubles/renderers/BaubleRenderer.java @@ -0,0 +1,108 @@ +package lance5057.tDefense.baubles.renderers; + +import lance5057.tDefense.core.tools.Shield; +import lance5057.tDefense.core.tools.Zweihander; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.block.model.ItemCameraTransforms; +import net.minecraft.client.renderer.entity.layers.LayerRenderer; +import net.minecraft.client.renderer.texture.TextureMap; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.inventory.EntityEquipmentSlot; +import net.minecraft.item.ItemShield; +import net.minecraft.item.ItemStack; +import net.minecraft.item.ItemSword; +import net.minecraft.util.EnumHand; +import slimeknights.tconstruct.library.tools.ToolCore; +import slimeknights.tconstruct.tools.melee.item.Cleaver; + +public class BaubleRenderer implements LayerRenderer { + + @Override + public void doRenderLayer(EntityPlayer entitylivingbaseIn, float limbSwing, float limbSwingAmount, + float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { + +// ItemStack stack = entitylivingbaseIn.inventory.getStackInSlot(0); +// ItemStack stackShield = entitylivingbaseIn.inventory.getStackInSlot(1); +// +// ItemStack stackTest = entitylivingbaseIn.getHeldItem(EnumHand.MAIN_HAND); +// +// if (stack != null +// && (stack.getItem() instanceof ToolCore || stack.getItem() instanceof ItemSword) +// && !(stack.getItem() instanceof Shield) +// && stack != stackTest) { +// GlStateManager.pushMatrix(); +// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); +//// Helper.rotateIfSneaking(player); +//// boolean armor = !player.getItemStackFromSlot(EntityEquipmentSlot.LEGS).isEmpty(); +// //GlStateManager.rotate(90, 0, 1, 0); +// GlStateManager.rotate(20, 0, 0, 1); +// GlStateManager.translate(-0.125, 0.1, 0.25); +// //GlStateManager.scale(0.55, 0.55, 0.55); +// +//// if (renderedOne) +//// GlStateManager.translate(0F, 0F, armor ? 0.55F : 0.5F); +//// else +//// GlStateManager.translate(0F, 0F, armor ? -0.55F : -0.5F); +// +// if(stack.getItem() instanceof Zweihander || stack.getItem() instanceof Cleaver) +// { +// GlStateManager.scale(1.5F, 1.5F, 0.75F); +// GlStateManager.translate(0.1, 0.1, 0); +// } +// else +// GlStateManager.scale(0.75F, 0.75F, 0.75F); +// +// GlStateManager.color(1F, 1F, 1F); +// int light = 15728880; +// int lightmapX = light % 65536; +// int lightmapY = light / 65536; +// OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightmapX, lightmapY); +// Minecraft.getMinecraft().getRenderItem().renderItem(stack, ItemCameraTransforms.TransformType.NONE); +// GlStateManager.popMatrix(); +// } +// +// //Shield +// if (stackShield != null +// && (stackShield.getItem() instanceof Shield || stackShield.getItem() instanceof ItemShield) +// && stackShield != stackTest) { +// GlStateManager.pushMatrix(); +// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); +//// Helper.rotateIfSneaking(player); +//// boolean armor = !player.getItemStackFromSlot(EntityEquipmentSlot.LEGS).isEmpty(); +// //GlStateManager.rotate(90, 0, 1, 0); +// GlStateManager.rotate(160, 0, 0, 1); +// GlStateManager.translate(0.125, -0.3, 0.3); +// //GlStateManager.scale(0.55, 0.55, 0.55); +// +//// if (renderedOne) +//// GlStateManager.translate(0F, 0F, armor ? 0.55F : 0.5F); +//// else +//// GlStateManager.translate(0F, 0F, armor ? -0.55F : -0.5F); +// +// if(stackShield.getItem() instanceof ItemShield) +// { +// //GlStateManager.scale(1.5F, 1.5F, 0.75F); +// GlStateManager.translate(0.5, 0.5, 0.5); +// } +//// else +// //GlStateManager.scale(0.75F, 0.75F, 0.75F); +// +// GlStateManager.color(1F, 1F, 1F); +// int light = 15728880; +// int lightmapX = light % 65536; +// int lightmapY = light / 65536; +// OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightmapX, lightmapY); +// Minecraft.getMinecraft().getRenderItem().renderItem(stackShield, ItemCameraTransforms.TransformType.NONE); +// GlStateManager.popMatrix(); +// } + } + + @Override + public boolean shouldCombineTextures() { + // TODO Auto-generated method stub + return false; + } + +} diff --git a/src/main/java/lance5057/tDefense/baubles/renderers/SheatheModel.java b/src/main/java/lance5057/tDefense/baubles/renderers/SheatheModel.java new file mode 100644 index 0000000..88177ef --- /dev/null +++ b/src/main/java/lance5057/tDefense/baubles/renderers/SheatheModel.java @@ -0,0 +1,128 @@ +package lance5057.tDefense.baubles.renderers; + +import lance5057.tDefense.core.tools.Shield; +import lance5057.tDefense.core.tools.Zweihander; +import net.minecraft.client.Minecraft; +import net.minecraft.client.model.ModelBiped; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.client.renderer.GlStateManager; +import net.minecraft.client.renderer.block.model.ItemCameraTransforms; +import net.minecraft.client.renderer.texture.TextureMap; +import net.minecraft.item.ItemShield; +import net.minecraft.item.ItemStack; +import slimeknights.tconstruct.tools.melee.item.Cleaver; + +/** + * Sheathe - Lance5057 Created using Tabula 4.1.1 + */ +public class SheatheModel extends ModelBiped { + public ModelRenderer Sheathe; + public ModelRenderer FrontCap; + public ModelRenderer WaistBelt; + public ModelRenderer BackCap; + public ModelRenderer ShoulderBelt; + + public SheatheModel() { + + // rSword = new RenderItem(Minecraft.getMinecraft().getTextureManager(), + // null, null); + + this.textureWidth = 64; + this.textureHeight = 64; + + this.WaistBelt = new ModelRenderer(this, 0, 32); + this.WaistBelt.setRotationPoint(0.0F, 0.0F, 0.0F); + this.WaistBelt.addBox(-4.5F, 4.5F, -2.5F, 9, 2, 5, -0.3F); + // this.bipedBody.addChild(WaistBelt); + + this.ShoulderBelt = new ModelRenderer(this, 0, 32); + this.ShoulderBelt.setRotationPoint(0.0F, 0.0F, 0.0F); + this.ShoulderBelt.addBox(-3.0F, 1.0F, -2.5F, 9, 2, 5, -0.3F); + this.setRotateAngle(ShoulderBelt, 0.0F, 0.0F, 0.7853981633974483F); + // this.bipedBody.addChild(ShoulderBelt); + + this.BackCap = new ModelRenderer(this, 0, 39); + this.BackCap.setRotationPoint(0.0F, 0.0F, 0.0F); + this.BackCap.addBox(-2.2F, 3.6F, -2.8F, 3, 3, 2, -0.4F); + this.setRotateAngle(BackCap, 0.0F, 0.0F, -0.4363323129985824F); + // this.bipedBody.addChild(BackCap); + + this.FrontCap = new ModelRenderer(this, 0, 39); + this.FrontCap.setRotationPoint(0.0F, 0.0F, 0.0F); + this.FrontCap.addBox(-2.2F, 3.6F, 0.7F, 3, 3, 2, -0.4F); + this.setRotateAngle(FrontCap, 0.0F, 0.0F, -0.4363323129985824F); + // this.bipedBody.addChild(FrontCap); + + this.Sheathe = new ModelRenderer(this, 28, 32); + this.Sheathe.setRotationPoint(0.0F, 0.0F, 0.0F); + this.Sheathe.addBox(-1.1F, 1.0F, 3.5F, 11, 3, 1, 0.2F); + this.setRotateAngle(Sheathe, 0.0F, 0.0F, 1.1344640137963142F); + // this.bipedBody.addChild(Sheathe); + } + + public void render(float f5, ItemStack weapon, ItemStack shield, ItemStack active, ItemStack offhand) { + + WaistBelt.render(f5); + ShoulderBelt.render(f5); + BackCap.render(f5); + FrontCap.render(f5); + Sheathe.render(f5); + + + Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); + + if (weapon != null && active != weapon) { + GlStateManager.pushMatrix(); + + GlStateManager.rotate(20, 0, 0, 1); + float s = 13f; + GlStateManager.scale(s, s, s); + GlStateManager.translate(-0.1F, 0.175f, 0.3f); + + if(weapon.getItem() instanceof Zweihander || weapon.getItem() instanceof Cleaver) + { + GlStateManager.scale(2f, 2f, 1f); + } + + Minecraft.getMinecraft().getRenderItem().renderItem(weapon, ItemCameraTransforms.TransformType.NONE); + + GlStateManager.popMatrix(); + } + + if (shield != null && shield != active + && (shield.getItem() instanceof ItemShield || shield.getItem() instanceof Shield)) { + GlStateManager.pushMatrix(); + + GlStateManager.rotate(20, 0, 0, 1); + float s = 13f; + GlStateManager.scale(s, s, s); + GlStateManager.translate(-0.1F, 0.175f, 0.3f); + + if (shield.getItem() instanceof Shield) { + + GlStateManager.rotate(180 - 45, 0, 0, 1); + GlStateManager.translate(-0.0F, -0.3f, 0.1f); + GlStateManager.scale(1.35, 1.35, 1.35); + } else { + GlStateManager.rotate(180 - 45, 0, 0, 1); + GlStateManager.translate(0.7F, 0.2f, 0.7f); + GlStateManager.scale(1.35, 1.35, 1.35); + } + + Minecraft.getMinecraft().getRenderItem().renderItem(shield, ItemCameraTransforms.TransformType.NONE); + + GlStateManager.popMatrix(); + } + + + } + + /** + * This is a helper function from Tabula to set the rotation of model parts + */ + public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { + modelRenderer.rotateAngleX = x; + modelRenderer.rotateAngleY = y; + modelRenderer.rotateAngleZ = z; + } +} -- cgit v1.2.3