From 21c92007da84b33e44afcac5eecd48760cf1b107 Mon Sep 17 00:00:00 2001 From: Lance5057 Date: Tue, 1 Sep 2015 02:37:19 -0500 Subject: Experimented with model rendering for armor. --- .../assets/tinkersdefense/textures/gui/broadsword.png | Bin 1176 -> 1233 bytes .../tinkersdefense/textures/gui/heatershield.png | Bin 0 -> 3794 bytes 2 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 src/main/resources/assets/tinkersdefense/textures/gui/heatershield.png (limited to 'src/main/resources/assets/tinkersdefense/textures/gui') diff --git a/src/main/resources/assets/tinkersdefense/textures/gui/broadsword.png b/src/main/resources/assets/tinkersdefense/textures/gui/broadsword.png index b993286..8c8024c 100644 Binary files a/src/main/resources/assets/tinkersdefense/textures/gui/broadsword.png and b/src/main/resources/assets/tinkersdefense/textures/gui/broadsword.png differ diff --git a/src/main/resources/assets/tinkersdefense/textures/gui/heatershield.png b/src/main/resources/assets/tinkersdefense/textures/gui/heatershield.png new file mode 100644 index 0000000..8c4dd46 Binary files /dev/null and b/src/main/resources/assets/tinkersdefense/textures/gui/heatershield.png differ -- cgit v1.2.3