package gmail.Lance5057; import static net.minecraft.util.EnumChatFormatting.DARK_RED; import static net.minecraft.util.EnumChatFormatting.GOLD; import static net.minecraft.util.EnumChatFormatting.LIGHT_PURPLE; import gmail.Lance5057.armor.blocks.ArmorAnvil; import gmail.Lance5057.armor.items.Sheath; import gmail.Lance5057.armor.items.TinkerArmor; import gmail.Lance5057.armor.tools.Item_Cloth; import gmail.Lance5057.armor.tools.Item_Glowthread; import gmail.Lance5057.armor.tools.Item_Thread; import gmail.Lance5057.blocks.AeonSteelBlock; import gmail.Lance5057.blocks.CrestMount; import gmail.Lance5057.blocks.DogbeariumBlock; import gmail.Lance5057.blocks.JewelersBench; import gmail.Lance5057.blocks.QueensGoldBlock; import gmail.Lance5057.events.TDEventHandler; import gmail.Lance5057.items.AeonSteelIngot; import gmail.Lance5057.items.DogbeariumIngot; import gmail.Lance5057.items.QueensGoldIngot; import gmail.Lance5057.items.TD_Patterns; import gmail.Lance5057.items.tools.HeaterShield; import gmail.Lance5057.items.tools.RoundShield; import gmail.Lance5057.items.tools.TinkerWrench; import gmail.Lance5057.liquids.moltenAeonsteelFluid; import gmail.Lance5057.liquids.moltenDogbeariumFluid; import gmail.Lance5057.liquids.moltenQueensGoldFluid; import gmail.Lance5057.modifiers.TDefenseActiveToolMod; import gmail.Lance5057.modifiers.modifierDaze; import gmail.Lance5057.modifiers.shields.modifierCrestofFeathers; import gmail.Lance5057.modifiers.shields.modifierCrestofMirrors; import gmail.Lance5057.network.PacketHandler; import gmail.Lance5057.proxy.CommonProxy; import gmail.Lance5057.tileentities.TileEntity_ArmorAnvil; import gmail.Lance5057.tileentities.TileEntity_CrestMount; import gmail.Lance5057.tileentities.TileEntity_JewelersBench; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemStack; import net.minecraft.util.StatCollector; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import tconstruct.TConstruct; import tconstruct.library.TConstructRegistry; import tconstruct.library.client.TConstructClientRegistry; import tconstruct.library.client.ToolGuiElement; import tconstruct.library.crafting.FluidType; import tconstruct.library.crafting.LiquidCasting; import tconstruct.library.crafting.ModifyBuilder; import tconstruct.library.crafting.PatternBuilder; import tconstruct.library.crafting.Smeltery; import tconstruct.library.crafting.StencilBuilder; import tconstruct.library.tools.DynamicToolPart; import tconstruct.library.tools.ToolCore; import tconstruct.smeltery.TinkerSmeltery; import tconstruct.tools.TinkerTools; import tconstruct.tools.items.Pattern; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid = Reference.MOD_ID, version = Reference.VERSION, name = Reference.MOD_NAME) public class TinkersDefense { private static int modGuiIndex = 0; public static final int GUI_ITEM_INV = modGuiIndex++; @Instance(Reference.MOD_ID) public static TinkersDefense instance = new TinkersDefense(); public static CreativeTabs tabName = new CreativeTabs("tabName") { public Item getTabIconItem() { return TinkersDefense.tabIcon; } }; public static TDEventHandler TDevents; public static final SimpleNetworkWrapper INSTANCE = NetworkRegistry.INSTANCE .newSimpleChannel(Reference.MOD_ID); public static Item tabIcon; public static Item item_AeonSteelIngot; public static Block block_AeonSteelBlock; public static Fluid moltenAeonsteel; public static Block moltenAeonsteelBlock; public static Item item_QueensGoldIngot; public static Block block_QueensGoldBlock; public static Fluid moltenQueensGold; public static Block moltenQueensGoldBlock; public static Item item_DogbeariumIngot; public static Block block_DogbeariumBlock; public static Fluid moltenDogbearium; public static Block moltenDogbeariumBlock; public static ToolCore tool_roundShield; public static ToolCore tool_heaterShield; public static ToolCore tool_wrench; public static Block block_CrestMount; public static Block block_ArmorAnvil; public static Block block_JewelersBench; public static Item item_TinkerArmor; public static Item item_Sheath; public static Item item_Crest_Feathers; public static Item item_Crest_Blades; public static Item item_thread; public static Item item_glowthread; public static Item item_cloth; public static Pattern woodPattern; public static Pattern metalPattern; public static DynamicToolPart partRivet; public static DynamicToolPart partArmorplate; @SidedProxy(clientSide = "gmail.Lance5057.proxy.ClientProxy", serverSide = "gmail.Lance5057.proxy.CommonProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent e) { PacketHandler.init(); TDevents = new TDEventHandler(); block_CrestMount = new CrestMount().setHardness(4.0F) .setStepSound(Block.soundTypeStone).setBlockName("CrestMount") .setCreativeTab(tabName); GameRegistry.registerBlock(block_CrestMount, "Block_CrestMount"); GameRegistry.registerTileEntity(TileEntity_CrestMount.class, "Tile_CrestMount"); GameRegistry.addShapedRecipe(new ItemStack(block_CrestMount), new Object[] { "xxx", "-i-", "---", 'x', new ItemStack(TinkerTools.toughRod, 1, 1), 'i', new ItemStack(TinkerTools.toolRod, 1, 1) }); block_ArmorAnvil = new ArmorAnvil().setHardness(4.0F) .setStepSound(Block.soundTypeAnvil).setBlockName("ArmorAnvil") .setCreativeTab(tabName); GameRegistry.registerBlock(block_ArmorAnvil, "Block_ArmorAnvil"); GameRegistry.registerTileEntity(TileEntity_ArmorAnvil.class, "Tile_ArmorAnvil"); block_JewelersBench = new JewelersBench().setHardness(4.0F) .setStepSound(Block.soundTypeWood) .setBlockName("JewelersBench").setCreativeTab(tabName); GameRegistry.registerBlock(block_JewelersBench, "Block_JewelersBench"); GameRegistry.registerTileEntity(TileEntity_JewelersBench.class, "Tile_JewelersBench"); NetworkRegistry.INSTANCE.registerGuiHandler(TinkersDefense.instance, new CommonProxy()); MinecraftForge.EVENT_BUS.register(this); tabIcon = new Item().setMaxStackSize(1).setCreativeTab(tabName).setUnlocalizedName("tabIcon").setTextureName(Reference.MOD_ID + ":Icon"); GameRegistry.registerItem(tabIcon, "tabIcon"); // AeonSteel item_AeonSteelIngot = new AeonSteelIngot().setCreativeTab(tabName) .setMaxStackSize(64).setUnlocalizedName("AeonSteelIngot") .setTextureName(Reference.MOD_ID + ":AeonSteelIngot"); GameRegistry.registerItem(item_AeonSteelIngot, "AeonSteel Ingot"); block_AeonSteelBlock = new AeonSteelBlock(Material.iron) .setHardness(4.0F).setStepSound(Block.soundTypeMetal) .setBlockName("AeonSteelBlock").setCreativeTab(tabName) .setBlockTextureName(Reference.MOD_ID + ":AeonSteelBlock"); GameRegistry.registerBlock(block_AeonSteelBlock, "aeonsteelblock"); GameRegistry.addShapedRecipe(new ItemStack(block_AeonSteelBlock), new Object[] { "xxx", "xxx", "xxx", 'x', item_AeonSteelIngot }); GameRegistry.addShapelessRecipe(new ItemStack(item_AeonSteelIngot, 9), new Object[] { new ItemStack(block_AeonSteelBlock) }); moltenAeonsteel = new Fluid("moltenAeonsteel").setLuminosity(15) .setDensity(3000).setViscosity(6000).setTemperature(1300); FluidRegistry.registerFluid(moltenAeonsteel); moltenAeonsteelFluid moltenAeonsteelBlock = new moltenAeonsteelFluid( moltenAeonsteel); GameRegistry.registerBlock(moltenAeonsteelBlock, "moltenaeonsteel"); // Queen's Gold item_QueensGoldIngot = new QueensGoldIngot().setCreativeTab(tabName) .setMaxStackSize(64).setUnlocalizedName("QueensGoldIngot") .setTextureName(Reference.MOD_ID + ":QueensGoldIngot"); GameRegistry.registerItem(item_QueensGoldIngot, "Queen's Gold Ingot"); block_QueensGoldBlock = new QueensGoldBlock(Material.iron) .setHardness(4.0F).setStepSound(Block.soundTypeMetal) .setBlockName("QueensGoldBlock").setCreativeTab(tabName) .setBlockTextureName(Reference.MOD_ID + ":QueensGoldBlock"); GameRegistry.registerBlock(block_QueensGoldBlock, "QueensGoldblock"); GameRegistry .addShapedRecipe(new ItemStack(block_QueensGoldBlock), new Object[] { "xxx", "xxx", "xxx", 'x', item_QueensGoldIngot }); GameRegistry.addShapelessRecipe(new ItemStack(item_QueensGoldIngot, 9), new Object[] { new ItemStack(block_QueensGoldBlock) }); moltenQueensGold = new Fluid("moltenQueensGold").setLuminosity(15) .setDensity(3000).setViscosity(6000).setTemperature(1300); FluidRegistry.registerFluid(moltenQueensGold); moltenQueensGoldFluid moltenQueensGoldBlock = new moltenQueensGoldFluid( moltenQueensGold); GameRegistry.registerBlock(moltenQueensGoldBlock, "moltenQueensGold"); // Dogbearium item_DogbeariumIngot = new DogbeariumIngot().setCreativeTab(tabName) .setMaxStackSize(64).setUnlocalizedName("DogbeariumIngot") .setTextureName(Reference.MOD_ID + ":DogbeariumIngot"); GameRegistry.registerItem(item_DogbeariumIngot, "DogbeariumIngot"); block_DogbeariumBlock = new DogbeariumBlock(Material.iron) .setHardness(4.0F).setStepSound(Block.soundTypeMetal) .setBlockName("DogbeariumBlock").setCreativeTab(tabName) .setBlockTextureName(Reference.MOD_ID + ":DogbeariumBlock"); GameRegistry.registerBlock(block_DogbeariumBlock, "Dogbeariumblock"); GameRegistry .addShapedRecipe(new ItemStack(block_DogbeariumBlock), new Object[] { "xxx", "xxx", "xxx", 'x', item_DogbeariumIngot }); GameRegistry.addShapelessRecipe(new ItemStack(item_DogbeariumIngot, 9), new Object[] { new ItemStack(block_DogbeariumBlock) }); moltenDogbearium = new Fluid("moltenDogbearium").setLuminosity(15) .setDensity(3000).setViscosity(6000).setTemperature(1300); FluidRegistry.registerFluid(moltenDogbearium); moltenDogbeariumFluid moltenDogbeariumBlock = new moltenDogbeariumFluid( moltenDogbearium); GameRegistry.registerBlock(moltenDogbeariumBlock, "moltenDogbearium"); tool_roundShield = new RoundShield(); tool_heaterShield = new HeaterShield(); tool_wrench = new TinkerWrench(); item_Crest_Feathers = new Item().setCreativeTab(tabName) .setMaxStackSize(1).setUnlocalizedName("Crest_Feathers") .setTextureName(Reference.MOD_ID + ":Crest_feather"); GameRegistry.registerItem(item_Crest_Feathers, "Crest of Feathers"); GameRegistry.addRecipe(new ItemStack(item_Crest_Feathers), new Object[] { "---", "f-f", "-o-", 'f', Items.feather, 'o', Items.iron_ingot }); item_Crest_Blades = new Item().setCreativeTab(tabName) .setMaxStackSize(1).setUnlocalizedName("Crest_Blades") .setTextureName(Reference.MOD_ID + ":Crest_blades"); GameRegistry.registerItem(item_Crest_Blades, "Crest of Blades"); GameRegistry.addRecipe(new ItemStack(item_Crest_Blades), new Object[] { "---", "f-f", "-o-", 'f', Items.iron_sword, 'o', Items.diamond }); GameRegistry.registerItem(tool_roundShield, "Round Shield"); GameRegistry.registerItem(tool_heaterShield, "Heater Shield"); GameRegistry.registerItem(tool_wrench, "Tinker Wrench"); TConstructRegistry.addItemToDirectory("Round Shield", tool_roundShield); TConstructRegistry.addItemToDirectory("Heater Shield", tool_heaterShield); TConstructRegistry.addItemToDirectory("Tinker Wrench", tool_wrench); GameRegistry.registerItem(item_thread = new Item_Thread(), "thread"); GameRegistry.registerItem(item_glowthread = new Item_Glowthread(), "glowthread"); GameRegistry.registerItem(item_cloth = new Item_Cloth(), "cloth"); woodPattern = new TD_Patterns("pattern_", "Pattern"); metalPattern = new TD_Patterns("cast_", "MetalPattern"); GameRegistry.registerItem(woodPattern, "Pattern"); // TConstructRegistry.addItemToDirectory("woodPattern", woodPattern); GameRegistry.registerItem(metalPattern, "Cast"); TConstructRegistry.addItemStackToDirectory("rivets Pattern", new ItemStack(woodPattern, 1, 0)); TConstructRegistry.addItemStackToDirectory("clasp Pattern", new ItemStack(woodPattern, 1, 1)); TConstructRegistry.addItemStackToDirectory("armorplate Pattern", new ItemStack(woodPattern, 1, 2)); // Renderers proxy.registerRenderers(); item_TinkerArmor = new TinkerArmor(ArmorMaterial.IRON, 4, 1).setUnlocalizedName("Tinker_Armor"); GameRegistry.registerItem(item_TinkerArmor,"Tinker Armor"); item_Sheath = new Sheath().setUnlocalizedName("Sheath"); GameRegistry.registerItem(item_Sheath, "Sheath"); // network.registerMessage(messageHandler, requestMessageType, // discriminator, side); } @EventHandler public void init(FMLInitializationEvent e) { System.out.print(Reference.MOD_ID); PatternBuilder pb = PatternBuilder.instance; ModifyBuilder.registerModifier(new modifierDaze("Daze", 18, new ItemStack[] { new ItemStack(Blocks.light_weighted_pressure_plate), new ItemStack(Items.potionitem,1,8202)}, new int[] {1,0})); ModifyBuilder.registerModifier(new modifierCrestofFeathers("Crest of Feathers", 19, new ItemStack[] { new ItemStack(item_Crest_Feathers)}, new int[] {1})); ModifyBuilder.registerModifier(new modifierCrestofMirrors("Crest of Mirrors", 20, new ItemStack[] { new ItemStack(Blocks.glass_pane)}, new int[] {1})); TConstructRegistry.registerActiveToolMod(new TDefenseActiveToolMod()); for (ToolCore tool : TConstructRegistry.getToolMapping()) { TConstructClientRegistry.addEffectRenderMapping(tool, 18, "tinkersdefense", "daze", true); } //TODO clean this mess up for (ToolCore tool : TConstructRegistry.getToolMapping()) { TConstructClientRegistry.addEffectRenderMapping(tool, 19, "tinkersdefense", "crest_feather", true); } for (ToolCore tool : TConstructRegistry.getToolMapping()) { TConstructClientRegistry.addEffectRenderMapping(tool, 20, "tinkersdefense", "crest_mirrors", true); } TConstructClientRegistry.toolButtons .add(TConstructClientRegistry.toolButtons.size(), new ToolGuiElement( 1, 0, 0, new int[] { 9, 0, 4, 0 }, new int[] { 2, 3, 2, 0 }, StatCollector .translateToLocal("gui.toolstation.roundshield.name"), StatCollector .translateToLocal("gui.toolstation.roundshield.desc"), "tinkersdefense", "textures/gui/icons.png")); TConstructClientRegistry.tierTwoButtons .add(TConstructClientRegistry.tierTwoButtons.size(), new ToolGuiElement( 5, 0, 0, new int[] { 9, 8, 9, 9 }, new int[] { 2, 3, 2, 3 }, StatCollector .translateToLocal("gui.toolstation.heatershield.name"), StatCollector .translateToLocal("gui.toolstation.heatershield.desc"), "tinkersdefense", "textures/gui/icons.png")); // Aeonsteel pb.registerMaterialSet("AeonSteel", new ItemStack( TinkerTools.toolShard, 1, 10), new ItemStack( TinkerTools.toolRod, 1, 10), 10); TConstructClientRegistry.addMaterialRenderMapping(201, "tinker", "aeonsteel", true); // Tool Materials: id, name, harvestlevel, durability, speed, damage, // handlemodifier, reinforced, shoddy, style color, primary color for // block use TConstructRegistry.addToolMaterial(201, "AeonSteel", 4, 822, 1100, 3, 1.6F, 2, 0f, LIGHT_PURPLE.toString(), 0xb565e6); TinkerTools.registerPatternMaterial("AeonSteelIngot", 2, "AeonSteel"); TConstructRegistry.addDefaultToolPartMaterial(201); Smeltery.addMelting(new ItemStack(item_AeonSteelIngot, 1, 0), block_AeonSteelBlock, 0, 500, new FluidStack(moltenAeonsteel, TConstruct.ingotLiquidValue)); Smeltery.addMelting(block_AeonSteelBlock, 0, 500, new FluidStack( moltenAeonsteel, TConstruct.ingotLiquidValue * 9)); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(item_AeonSteelIngot, 1, 0), new FluidStack(moltenAeonsteel, TConstruct.ingotLiquidValue), TConstructRegistry.getItemStack("ingotCast"), false, 50); TConstructRegistry.instance.getBasinCasting() .addCastingRecipe( new ItemStack(block_AeonSteelBlock, 1, 0), new FluidStack(moltenAeonsteel, TConstruct.ingotLiquidValue * 9), 100); castMolten(moltenAeonsteel, 201); PatternBuilder.instance.registerFullMaterial(new ItemStack( item_AeonSteelIngot, 1, 0), 2, "Aeonsteel", new ItemStack( TinkerTools.toolShard, 1, 201), new ItemStack( TinkerTools.toolRod, 1, 201), 201); Smeltery.addAlloyMixing(new FluidStack(moltenAeonsteel, 144), new FluidStack[] { new FluidStack(TinkerSmeltery.moltenAlumiteFluid, 144), new FluidStack(TinkerSmeltery.moltenCobaltFluid, 144) }); // Queen's Gold TConstructClientRegistry.addMaterialRenderMapping(202, "tinker", "queensgold", true); TConstructRegistry.addToolMaterial(202, "QueensGold", 3, 100, 500, 2, 1.0F, 0, 0f, GOLD.toString(), 0xeaee57); TinkerTools.registerPatternMaterial("QueensGoldIngot", 2, "QueensGold"); TConstructRegistry.addDefaultToolPartMaterial(202); Smeltery.addMelting(new ItemStack(item_QueensGoldIngot, 1, 0), block_QueensGoldBlock, 0, 500, new FluidStack(moltenQueensGold, TConstruct.ingotLiquidValue)); Smeltery.addMelting(block_QueensGoldBlock, 0, 500, new FluidStack( moltenQueensGold, TConstruct.ingotLiquidValue * 9)); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(item_QueensGoldIngot, 1, 0), new FluidStack(moltenQueensGold, TConstruct.ingotLiquidValue), TConstructRegistry.getItemStack("ingotCast"), false, 50); TConstructRegistry.instance.getBasinCasting().addCastingRecipe( new ItemStack(block_QueensGoldBlock, 1, 0), new FluidStack(moltenQueensGold, TConstruct.ingotLiquidValue * 9), 100); castMolten(moltenQueensGold, 202); PatternBuilder.instance.registerFullMaterial(new ItemStack( item_QueensGoldIngot, 1, 0), 2, "QueensGold", new ItemStack( TinkerTools.toolShard, 1, 202), new ItemStack( TinkerTools.toolRod, 1, 202), 202); Smeltery.addAlloyMixing( new FluidStack(moltenQueensGold, 144 * 8), new FluidStack[] { new FluidStack(TinkerSmeltery.moltenGoldFluid, 144 * 8), new FluidStack(TinkerSmeltery.moltenEmeraldFluid, 80) }); // Tool Materials: id, name, harvestlevel, durability, speed, damage, // handlemodifier, reinforced, shoddy, style color, primary color for // block use // Dogbearium TConstructClientRegistry.addMaterialRenderMapping(203, "tinker", "dogbearium", true); TConstructRegistry.addToolMaterial(203, "Dogbearium", 4, 600, 800, 2, 1.6F, 0, -2f, DARK_RED.toString(), 0x754200); TinkerTools.registerPatternMaterial("DogbeariumIngot", 2, "Dogbearium"); TConstructRegistry.addDefaultToolPartMaterial(203); Smeltery.addMelting(new ItemStack(item_DogbeariumIngot, 1, 0), block_DogbeariumBlock, 0, 500, new FluidStack(moltenDogbearium, TConstruct.ingotLiquidValue)); Smeltery.addMelting(block_DogbeariumBlock, 0, 500, new FluidStack( moltenDogbearium, TConstruct.ingotLiquidValue * 9)); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(item_DogbeariumIngot, 1, 0), new FluidStack(moltenDogbearium, TConstruct.ingotLiquidValue), TConstructRegistry.getItemStack("ingotCast"), false, 50); TConstructRegistry.instance.getBasinCasting().addCastingRecipe( new ItemStack(block_DogbeariumBlock, 1, 0), new FluidStack(moltenDogbearium, TConstruct.ingotLiquidValue * 9), 100); castMolten(moltenDogbearium, 203); PatternBuilder.instance.registerFullMaterial(new ItemStack( item_DogbeariumIngot, 1, 0), 2, "Dogbearium", new ItemStack( TinkerTools.toolShard, 1, 203), new ItemStack( TinkerTools.toolRod, 1, 203), 203); Smeltery.addAlloyMixing(new FluidStack(moltenDogbearium, 144 * 2), new FluidStack[] { new FluidStack(TinkerSmeltery.moltenArditeFluid, 144), new FluidStack(TinkerSmeltery.bloodFluid, 160), new FluidStack(TinkerSmeltery.moltenEnderFluid, 250) }); // Shields TConstructRegistry.addToolRecipe(tool_roundShield, TinkerTools.largePlate, TinkerTools.toolRod, TinkerTools.frypanHead); TConstructRegistry.addToolRecipe(tool_heaterShield, TinkerTools.largePlate, TinkerTools.toughRod, TinkerTools.largePlate, TinkerTools.toughBinding); TConstructRegistry.addToolRecipe(tool_wrench, TinkerTools.handGuard, TinkerTools.toolRod, TinkerTools.binding); StencilBuilder.registerStencil(50, woodPattern, 0); // rivets StencilBuilder.registerStencil(51, woodPattern, 1); // spike StencilBuilder.registerStencil(52, woodPattern, 2); // armorplate PatternBuilder.instance.addToolPattern(woodPattern); partRivet = new DynamicToolPart("_rivets", "Rivets"); GameRegistry.registerItem(partRivet, "RivetPart"); partArmorplate = new DynamicToolPart("_armorplate", "Armor Plate"); GameRegistry.registerItem(partArmorplate, "ArmorPlatePart"); buildParts(partRivet, 0); // buildParts(clasp, 1); buildParts(partArmorplate, 2); } @EventHandler public void postInit(FMLPostInitializationEvent e) { // ItemStack ironlongsword = ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.swordBlade, 1, 6), new ItemStack(TinkerTools.toolRod, 1, 2), new ItemStack(TinkerTools.handGuard, 1, 10), ""); // MantleClientRegistry.registerManualIcon("ironlongsword", ironlongsword); // // TConstructClientRegistry.registerManualModifier("dazemod", ironlongsword.copy(), new ItemStack(Items.fermented_spider_eye)); // } public void castMolten(Fluid fluid, int ID) { // .addCastingRecipe(output, fluid, cast, hardeningDelay) TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.toolRod, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("toolRodCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.pickaxeHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("pickaxeHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.shovelHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("shovelHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.hatchetHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("hatchetHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.swordBlade, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("swordBladeCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.fullGuard, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("fullGuardCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.wideGuard, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("wideGuardCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.crossbar, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("crossbarCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.binding, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("bindingCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.handGuard, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("handGuardCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.frypanHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("frypanHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.signHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("signHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.knifeBlade, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("knifeBladeCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.chiselHead, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("chiselHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.toughRod, 1, ID), new FluidStack(fluid, (int) (144 * 3.0D)), TConstructRegistry.getItemStack("toughRodCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.toughBinding, 1, ID), new FluidStack(fluid, (int) (144 * 3.0D)), TConstructRegistry.getItemStack("toughBindingCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.largePlate, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("largePlateCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.broadAxeHead, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("broadAxeHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.scytheBlade, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("scytheHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.excavatorHead, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("excavatorHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.largeSwordBlade, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("largeBladeCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.hammerHead, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("hammerHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.arrowhead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("arrowheadCast"), 50); } public void buildParts(Item item, int meta) { int[] nonMetals = { 0, 1, 3, 4, 5, 6, 7, 8, 9, 17 }; int[] liquidDamage = new int[] { 2, 13, 10, 11, 12, 14, 15, 6, 16, 18 }; for (int mat = 0; mat < nonMetals.length; mat++) { TConstructRegistry.addPartMapping(woodPattern, meta, mat, new ItemStack(item, 1, mat)); } LiquidCasting tableCasting = TConstructRegistry.getTableCasting(); // patternOutputs = new Item[] { partShuriken, partCrossbowLimb, // partCrossbowBody, partBowLimb }; ItemStack cast = new ItemStack(metalPattern, 1, meta); tableCasting.addCastingRecipe(cast, new FluidStack(TinkerSmeltery.moltenAlubrassFluid, TConstruct.ingotLiquidValue), new ItemStack(item, 1, Short.MAX_VALUE), false, 50); tableCasting.addCastingRecipe(cast, new FluidStack(TinkerSmeltery.moltenGoldFluid, TConstruct.ingotLiquidValue * 2), new ItemStack(item, 1, Short.MAX_VALUE), false, 50); for (int iterTwo = 0; iterTwo < TinkerSmeltery.liquids.length; iterTwo++) { Fluid fs = TinkerSmeltery.liquids[iterTwo].getFluid(); int fluidAmount = metalPattern.getPatternCost(cast) * TConstruct.ingotLiquidValue / 2; ItemStack metalCast = new ItemStack(item, 1, liquidDamage[iterTwo]); tableCasting.addCastingRecipe(metalCast, new FluidStack(fs, fluidAmount), cast, 50); Smeltery.addMelting(FluidType.getFluidType(fs), metalCast, 0, fluidAmount); } } }