package gmail.Lance5057; import static net.minecraft.util.EnumChatFormatting.DARK_RED; import static net.minecraft.util.EnumChatFormatting.GOLD; import static net.minecraft.util.EnumChatFormatting.LIGHT_PURPLE; import gmail.Lance5057.armor.items.ChainArmor; import gmail.Lance5057.armor.items.ClothArmor; import gmail.Lance5057.armor.items.Sheath; import gmail.Lance5057.armor.items.TinkerArmor; import gmail.Lance5057.armor.parts.Item_Cloth; import gmail.Lance5057.armor.parts.Item_Glowthread; import gmail.Lance5057.armor.parts.Item_Thread; import gmail.Lance5057.blocks.AeonSteelBlock; import gmail.Lance5057.blocks.CrestMount; import gmail.Lance5057.blocks.DogbeariumBlock; import gmail.Lance5057.blocks.FinishingAnvil; import gmail.Lance5057.blocks.JewelersBench; import gmail.Lance5057.blocks.QueensGoldBlock; import gmail.Lance5057.events.TDEventHandler; import gmail.Lance5057.items.AeonSteelIngot; import gmail.Lance5057.items.DogbeariumIngot; import gmail.Lance5057.items.Injector; import gmail.Lance5057.items.QueensGoldIngot; import gmail.Lance5057.items.TD_Patterns; import gmail.Lance5057.items.tools.HeaterShield; import gmail.Lance5057.items.tools.RoundShield; import gmail.Lance5057.items.tools.TinkerWrench; import gmail.Lance5057.items.tools.TinkerZweihander; import gmail.Lance5057.liquids.moltenAeonsteelFluid; import gmail.Lance5057.liquids.moltenDogbeariumFluid; import gmail.Lance5057.liquids.moltenQueensGoldFluid; import gmail.Lance5057.modifiers.TDefenseActiveToolMod; import gmail.Lance5057.modifiers.modifierDaze; import gmail.Lance5057.modifiers.shields.modifierCrestofBlades; import gmail.Lance5057.modifiers.shields.modifierCrestofFeathers; import gmail.Lance5057.modifiers.shields.modifierCrestofLegends; import gmail.Lance5057.modifiers.shields.modifierCrestofMirrors; import gmail.Lance5057.network.PacketHandler; import gmail.Lance5057.proxy.CommonProxy; import gmail.Lance5057.tileentities.TileEntity_CrestMount; import gmail.Lance5057.tileentities.TileEntity_FinishingAnvil; import gmail.Lance5057.tileentities.TileEntity_JewelersBench; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemStack; import net.minecraft.util.StatCollector; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import tconstruct.TConstruct; import tconstruct.library.TConstructRegistry; import tconstruct.library.client.TConstructClientRegistry; import tconstruct.library.client.ToolGuiElement; import tconstruct.library.crafting.FluidType; import tconstruct.library.crafting.LiquidCasting; import tconstruct.library.crafting.ModifyBuilder; import tconstruct.library.crafting.PatternBuilder; import tconstruct.library.crafting.Smeltery; import tconstruct.library.crafting.StencilBuilder; import tconstruct.library.tools.DynamicToolPart; import tconstruct.library.tools.ToolCore; import tconstruct.smeltery.TinkerSmeltery; import tconstruct.tools.TinkerTools; import tconstruct.tools.items.Pattern; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid = Reference.MOD_ID, version = Reference.VERSION, name = Reference.MOD_NAME) public class TinkersDefense { private static int modGuiIndex = 0; public static final int GUI_CREST_INV = modGuiIndex++; public static final int GUI_ANVIL_INV = modGuiIndex++; @Instance(Reference.MOD_ID) public static TinkersDefense instance = new TinkersDefense(); public static CreativeTabs tabName = new CreativeTabs("tabName") { public Item getTabIconItem() { return TinkersDefense.tabIcon; } }; public static TDEventHandler TDevents; public static TD_Config config; public static final SimpleNetworkWrapper INSTANCE = NetworkRegistry.INSTANCE .newSimpleChannel(Reference.MOD_ID); public static Item tabIcon; public static Item item_AeonSteelIngot; public static Block block_AeonSteelBlock; public static Fluid moltenAeonsteel; public static Block moltenAeonsteelBlock; public static Item item_QueensGoldIngot; public static Block block_QueensGoldBlock; public static Fluid moltenQueensGold; public static Block moltenQueensGoldBlock; public static Item item_DogbeariumIngot; public static Block block_DogbeariumBlock; public static Fluid moltenDogbearium; public static Block moltenDogbeariumBlock; public static ToolCore tool_roundShield; public static ToolCore tool_heaterShield; public static ToolCore tool_wrench; public static ToolCore tool_sheath; public static ToolCore tool_zweihander; public static Block block_CrestMount; public static Block block_ArmorAnvil; public static Block block_JewelersBench; public static Item item_TinkerArmor; public static Item item_ChainArmor; public static Item item_ClothArmor; public static Item item_thread; public static Item item_glowthread; public static Item item_cloth; public static Item item_relic; public static Pattern woodPattern; public static Pattern metalPattern; public static Item partRivet; public static Item partArmorplate; public static Item partClasp; public static Item partCloth; public static Item partChainmaille; public static Injector tcInject; @SidedProxy(clientSide = "gmail.Lance5057.proxy.ClientProxy", serverSide = "gmail.Lance5057.proxy.CommonProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent e) { PacketHandler.init(); //TDevents = new TDEventHandler(); config = new TD_Config(e); block_CrestMount = new CrestMount().setHardness(4.0F) .setStepSound(Block.soundTypeStone).setBlockName("CrestMount") .setCreativeTab(tabName); GameRegistry.registerBlock(block_CrestMount, "Block_CrestMount"); GameRegistry.registerTileEntity(TileEntity_CrestMount.class, "Tile_CrestMount"); GameRegistry.addShapedRecipe(new ItemStack(block_CrestMount), new Object[] { "xxx", "-i-", "---", 'x', new ItemStack(TinkerTools.toughRod, 1, 1), 'i', new ItemStack(TinkerTools.toolRod, 1, 1) }); block_ArmorAnvil = new FinishingAnvil().setHardness(4.0F) .setStepSound(Block.soundTypeAnvil).setBlockName("ArmorAnvil") .setCreativeTab(tabName); GameRegistry.registerBlock(block_ArmorAnvil, "Block_ArmorAnvil"); GameRegistry.registerTileEntity(TileEntity_FinishingAnvil.class, "Tile_ArmorAnvil"); block_JewelersBench = new JewelersBench().setHardness(4.0F) .setStepSound(Block.soundTypeWood) .setBlockName("JewelersBench").setCreativeTab(tabName); GameRegistry.registerBlock(block_JewelersBench, "Block_JewelersBench"); GameRegistry.registerTileEntity(TileEntity_JewelersBench.class, "Tile_JewelersBench"); NetworkRegistry.INSTANCE.registerGuiHandler(TinkersDefense.instance, new CommonProxy()); MinecraftForge.EVENT_BUS.register(this); tabIcon = new Item().setMaxStackSize(1).setCreativeTab(tabName).setUnlocalizedName("tabIcon").setTextureName(Reference.MOD_ID + ":Icon"); GameRegistry.registerItem(tabIcon, "tabIcon"); item_relic = new Item().setCreativeTab(tabName).setMaxStackSize(1) .setUnlocalizedName("AncientRelic") .setTextureName(Reference.MOD_ID + ":AncientRelic"); GameRegistry.registerItem(item_relic, "Ancient Relic"); // AeonSteel item_AeonSteelIngot = new AeonSteelIngot().setCreativeTab(tabName) .setMaxStackSize(64).setUnlocalizedName("AeonSteelIngot") .setTextureName(Reference.MOD_ID + ":AeonSteelIngot"); GameRegistry.registerItem(item_AeonSteelIngot, "AeonSteel Ingot"); block_AeonSteelBlock = new AeonSteelBlock(Material.iron) .setHardness(4.0F).setStepSound(Block.soundTypeMetal) .setBlockName("AeonSteelBlock").setCreativeTab(tabName) .setBlockTextureName(Reference.MOD_ID + ":AeonSteelBlock"); GameRegistry.registerBlock(block_AeonSteelBlock, "aeonsteelblock"); GameRegistry.addShapedRecipe(new ItemStack(block_AeonSteelBlock), new Object[] { "xxx", "xxx", "xxx", 'x', item_AeonSteelIngot }); GameRegistry.addShapelessRecipe(new ItemStack(item_AeonSteelIngot, 9), new Object[] { new ItemStack(block_AeonSteelBlock) }); moltenAeonsteel = new Fluid("moltenAeonsteel").setLuminosity(15) .setDensity(3000).setViscosity(6000).setTemperature(1300); FluidRegistry.registerFluid(moltenAeonsteel); moltenAeonsteelFluid moltenAeonsteelBlock = new moltenAeonsteelFluid( moltenAeonsteel); GameRegistry.registerBlock(moltenAeonsteelBlock, "moltenaeonsteel"); // Queen's Gold item_QueensGoldIngot = new QueensGoldIngot().setCreativeTab(tabName) .setMaxStackSize(64).setUnlocalizedName("QueensGoldIngot") .setTextureName(Reference.MOD_ID + ":QueensGoldIngot"); GameRegistry.registerItem(item_QueensGoldIngot, "Queen's Gold Ingot"); block_QueensGoldBlock = new QueensGoldBlock(Material.iron) .setHardness(4.0F).setStepSound(Block.soundTypeMetal) .setBlockName("QueensGoldBlock").setCreativeTab(tabName) .setBlockTextureName(Reference.MOD_ID + ":QueensGoldBlock"); GameRegistry.registerBlock(block_QueensGoldBlock, "QueensGoldblock"); GameRegistry .addShapedRecipe(new ItemStack(block_QueensGoldBlock), new Object[] { "xxx", "xxx", "xxx", 'x', item_QueensGoldIngot }); GameRegistry.addShapelessRecipe(new ItemStack(item_QueensGoldIngot, 9), new Object[] { new ItemStack(block_QueensGoldBlock) }); moltenQueensGold = new Fluid("moltenQueensGold").setLuminosity(15) .setDensity(3000).setViscosity(6000).setTemperature(1300); FluidRegistry.registerFluid(moltenQueensGold); moltenQueensGoldFluid moltenQueensGoldBlock = new moltenQueensGoldFluid( moltenQueensGold); GameRegistry.registerBlock(moltenQueensGoldBlock, "moltenQueensGold"); // Dogbearium item_DogbeariumIngot = new DogbeariumIngot().setCreativeTab(tabName) .setMaxStackSize(64).setUnlocalizedName("DogbeariumIngot") .setTextureName(Reference.MOD_ID + ":DogbeariumIngot"); GameRegistry.registerItem(item_DogbeariumIngot, "DogbeariumIngot"); block_DogbeariumBlock = new DogbeariumBlock(Material.iron) .setHardness(4.0F).setStepSound(Block.soundTypeMetal) .setBlockName("DogbeariumBlock").setCreativeTab(tabName) .setBlockTextureName(Reference.MOD_ID + ":DogbeariumBlock"); GameRegistry.registerBlock(block_DogbeariumBlock, "Dogbeariumblock"); GameRegistry .addShapedRecipe(new ItemStack(block_DogbeariumBlock), new Object[] { "xxx", "xxx", "xxx", 'x', item_DogbeariumIngot }); GameRegistry.addShapelessRecipe(new ItemStack(item_DogbeariumIngot, 9), new Object[] { new ItemStack(block_DogbeariumBlock) }); moltenDogbearium = new Fluid("moltenDogbearium").setLuminosity(15) .setDensity(3000).setViscosity(6000).setTemperature(1300); FluidRegistry.registerFluid(moltenDogbearium); moltenDogbeariumFluid moltenDogbeariumBlock = new moltenDogbeariumFluid( moltenDogbearium); GameRegistry.registerBlock(moltenDogbeariumBlock, "moltenDogbearium"); tool_roundShield = new RoundShield(); tool_heaterShield = new HeaterShield(); tool_wrench = new TinkerWrench(); tool_sheath = new Sheath(); tool_zweihander = new TinkerZweihander(0); //Register Tools GameRegistry.registerItem(tool_roundShield, "Round Shield"); GameRegistry.registerItem(tool_heaterShield, "Heater Shield"); GameRegistry.registerItem(tool_wrench, "Tinker Wrench"); GameRegistry.registerItem(tool_sheath, "Sheath"); GameRegistry.registerItem(tool_zweihander, "Zweihander"); //Add Tools to TiCo directory TConstructRegistry.addItemToDirectory("Round Shield", tool_roundShield); TConstructRegistry.addItemToDirectory("Heater Shield", tool_heaterShield); TConstructRegistry.addItemToDirectory("Tinker Wrench", tool_wrench); TConstructRegistry.addItemToDirectory("Sheath", tool_sheath); TConstructRegistry.addItemToDirectory("Zweihander", tool_zweihander); //Register Items GameRegistry.registerItem(item_thread = new Item_Thread(), "thread"); GameRegistry.registerItem(item_glowthread = new Item_Glowthread(), "glowthread"); GameRegistry.registerItem(item_cloth = new Item_Cloth(), "cloth"); woodPattern = new TD_Patterns("pattern_", "Pattern"); metalPattern = new TD_Patterns("cast_", "MetalPattern"); GameRegistry.registerItem(woodPattern, "Pattern"); // TConstructRegistry.addItemToDirectory("woodPattern", woodPattern); GameRegistry.registerItem(metalPattern, "Cast"); TConstructRegistry.addItemStackToDirectory("rivets Pattern", new ItemStack(woodPattern, 1, 0)); TConstructRegistry.addItemStackToDirectory("clasp Pattern", new ItemStack(woodPattern, 1, 1)); TConstructRegistry.addItemStackToDirectory("armorplate Pattern", new ItemStack(woodPattern, 1, 2)); // Renderers proxy.registerRenderers(); item_TinkerArmor = new TinkerArmor(ArmorMaterial.IRON, 4, 1).setUnlocalizedName("Tinker_Armor"); GameRegistry.registerItem(item_TinkerArmor,"Tinker Armor"); item_ChainArmor = new ChainArmor(ArmorMaterial.IRON, 4, 1).setUnlocalizedName("Chain_Armor"); GameRegistry.registerItem(item_ChainArmor,"Chain Armor"); item_ClothArmor = new ClothArmor(ArmorMaterial.IRON, 4, 1).setUnlocalizedName("Cloth_Armor"); GameRegistry.registerItem(item_ClothArmor,"Cloth Armor"); //tool_Sheath = new Sheath().setUnlocalizedName("Sheath"); // network.registerMessage(messageHandler, requestMessageType, // discriminator, side); } @EventHandler public void init(FMLInitializationEvent e) { System.out.print(Reference.MOD_ID); StencilBuilder.registerStencil(50, woodPattern, 0); // rivets StencilBuilder.registerStencil(51, woodPattern, 1); // clasp StencilBuilder.registerStencil(52, woodPattern, 2); // armorplate StencilBuilder.registerStencil(53, woodPattern, 3); // cloth StencilBuilder.registerStencil(54, woodPattern, 4); // chainmaille PatternBuilder.instance.addToolPattern(woodPattern); partRivet = new DynamicToolPart("_rivets", "Rivets"); GameRegistry.registerItem(partRivet, "RivetPart"); partClasp = new DynamicToolPart("_clasp", "Clasp"); GameRegistry.registerItem(partClasp, "ClaspPart"); partArmorplate = new DynamicToolPart("_armorplate", "Armor Plate"); GameRegistry.registerItem(partArmorplate, "ArmorPlatePart"); partCloth = new DynamicToolPart("_cloth", "Cloth"); GameRegistry.registerItem(partCloth, "clothPart"); partChainmaille = new DynamicToolPart("_chainmaille", "Chainmaille"); GameRegistry.registerItem(partChainmaille, "chainmaillePart"); buildParts(partRivet, 0); buildParts(partClasp, 1); buildParts(partArmorplate, 2); buildParts(partCloth, 3); buildParts(partChainmaille, 4); PatternBuilder pb = PatternBuilder.instance; ModifyBuilder.registerModifier(new modifierDaze("Daze", config.DazeID, new ItemStack[] { new ItemStack(Blocks.light_weighted_pressure_plate), new ItemStack(Items.potionitem,1,8202)}, new int[] {1,0})); ModifyBuilder.registerModifier(new modifierCrestofFeathers("Crest of Feathers", config.CrestFeathersID, new ItemStack[] { new ItemStack(Items.feather)}, new int[] {1})); ModifyBuilder.registerModifier(new modifierCrestofMirrors("Crest of Mirrors", config.CrestMirrorsID, new ItemStack[] { new ItemStack(Blocks.glass_pane)}, new int[] {1})); ModifyBuilder.registerModifier(new modifierCrestofLegends("Crest of Legends", config.CrestLegendsID, new ItemStack[] { new ItemStack(item_relic)}, new int[] {1})); ModifyBuilder.registerModifier(new modifierCrestofBlades("Crest of Blades", config.CrestBladesID, new ItemStack[] { new ItemStack(Items.iron_sword)},new int[] {1})); TConstructRegistry.registerActiveToolMod(new TDefenseActiveToolMod()); for (ToolCore tool : TConstructRegistry.getToolMapping()) { TConstructClientRegistry.addEffectRenderMapping(tool, config.DazeID, "tinker", "daze", true); TConstructClientRegistry.addEffectRenderMapping(tool, config.CrestFeathersID, "tinker", "feathers", true); TConstructClientRegistry.addEffectRenderMapping(tool, config.CrestMirrorsID, "tinker", "mirrors", true); TConstructClientRegistry.addEffectRenderMapping(tool, config.CrestLegendsID, "tinker", "legends", true); TConstructClientRegistry.addEffectRenderMapping(tool, config.CrestBladesID, "tinker", "blades", true); } TConstructClientRegistry.toolButtons .add(TConstructClientRegistry.toolButtons.size(), new ToolGuiElement( 1, 0, 0, new int[] { 9, 0, 4, 0 }, new int[] { 2, 3, 2, 0 }, StatCollector .translateToLocal("gui.toolstation.roundshield.name"), StatCollector .translateToLocal("gui.toolstation.roundshield.desc"), "tinkersdefense", "textures/gui/icons.png")); TConstructClientRegistry.tierTwoButtons .add(TConstructClientRegistry.tierTwoButtons.size(), new ToolGuiElement( 5, 0, 0, new int[] { 9, 8, 9, 9 }, new int[] { 2, 3, 2, 3 }, StatCollector .translateToLocal("gui.toolstation.heatershield.name"), StatCollector .translateToLocal("gui.toolstation.heatershield.desc"), "tinkersdefense", "textures/gui/icons.png")); // Aeonsteel pb.registerMaterialSet("aeonsteel", new ItemStack( TinkerTools.toolShard, 1, 10), new ItemStack( TinkerTools.toolRod, 1, 10), config.AeonsteelMatID); TConstructClientRegistry.addMaterialRenderMapping(config.AeonsteelMatID, "tinker", "aeonsteel", true); // Tool Materials: id, name, harvestlevel, durability, speed, damage, // handlemodifier, reinforced, shoddy, style color, primary color for // block use TConstructRegistry.addToolMaterial(config.AeonsteelMatID, "AeonSteel", 4, 822, 1100, 3, 1.6F, 2, 0f, LIGHT_PURPLE.toString(), 0xb565e6); TinkerTools.registerPatternMaterial("AeonSteelIngot", 2, "AeonSteel"); TConstructRegistry.addDefaultToolPartMaterial(config.AeonsteelMatID); Smeltery.addMelting(new ItemStack(item_AeonSteelIngot, 1, 0), block_AeonSteelBlock, 0, 500, new FluidStack(moltenAeonsteel, TConstruct.ingotLiquidValue)); Smeltery.addMelting(block_AeonSteelBlock, 0, 500, new FluidStack( moltenAeonsteel, TConstruct.ingotLiquidValue * 9)); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(item_AeonSteelIngot, 1, 0), new FluidStack(moltenAeonsteel, TConstruct.ingotLiquidValue), TConstructRegistry.getItemStack("ingotCast"), false, 50); TConstructRegistry.instance.getBasinCasting() .addCastingRecipe( new ItemStack(block_AeonSteelBlock, 1, 0), new FluidStack(moltenAeonsteel, TConstruct.ingotLiquidValue * 9), 100); castMolten(moltenAeonsteel, config.AeonsteelMatID); PatternBuilder.instance.registerFullMaterial(new ItemStack( item_AeonSteelIngot, 1, 0), 2, "Aeonsteel", new ItemStack( TinkerTools.toolShard, 1, config.AeonsteelMatID), new ItemStack( TinkerTools.toolRod, 1, config.AeonsteelMatID), config.AeonsteelMatID); Smeltery.addAlloyMixing(new FluidStack(moltenAeonsteel, 144), new FluidStack[] { new FluidStack(TinkerSmeltery.moltenAlumiteFluid, 144), new FluidStack(TinkerSmeltery.moltenCobaltFluid, 144) }); // Queen's Gold pb.registerMaterialSet("queensgold", new ItemStack( TinkerTools.toolShard, 1, 10), new ItemStack( TinkerTools.toolRod, 1, 10), config.QueensGoldMatID); TConstructClientRegistry.addMaterialRenderMapping(config.QueensGoldMatID, "tinker", "queensgold", true); TConstructRegistry.addToolMaterial(config.QueensGoldMatID, "QueensGold", 3, 100, 500, 2, 1.0F, 0, 0f, GOLD.toString(), 0xeaee57); TinkerTools.registerPatternMaterial("QueensGoldIngot", 2, "QueensGold"); TConstructRegistry.addDefaultToolPartMaterial(config.QueensGoldMatID); Smeltery.addMelting(new ItemStack(item_QueensGoldIngot, 1, 0), block_QueensGoldBlock, 0, 500, new FluidStack(moltenQueensGold, TConstruct.ingotLiquidValue)); Smeltery.addMelting(block_QueensGoldBlock, 0, 500, new FluidStack( moltenQueensGold, TConstruct.ingotLiquidValue * 9)); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(item_QueensGoldIngot, 1, 0), new FluidStack(moltenQueensGold, TConstruct.ingotLiquidValue), TConstructRegistry.getItemStack("ingotCast"), false, 50); TConstructRegistry.instance.getBasinCasting().addCastingRecipe( new ItemStack(block_QueensGoldBlock, 1, 0), new FluidStack(moltenQueensGold, TConstruct.ingotLiquidValue * 9), 100); castMolten(moltenQueensGold, config.QueensGoldMatID); PatternBuilder.instance.registerFullMaterial(new ItemStack( item_QueensGoldIngot, 1, 0), 2, "QueensGold", new ItemStack( TinkerTools.toolShard, 1, config.QueensGoldMatID), new ItemStack( TinkerTools.toolRod, 1, config.QueensGoldMatID), config.QueensGoldMatID); Smeltery.addAlloyMixing( new FluidStack(moltenQueensGold, 144 * 8), new FluidStack[] { new FluidStack(TinkerSmeltery.moltenGoldFluid, 144 * 8), new FluidStack(TinkerSmeltery.moltenEmeraldFluid, 80) }); // Dogbearium pb.registerMaterialSet("dogbearium", new ItemStack( TinkerTools.toolShard, 1, 10), new ItemStack( TinkerTools.toolRod, 1, 10), config.DogbeariumMatID); TConstructClientRegistry.addMaterialRenderMapping(config.DogbeariumMatID, "tinker", "dogbearium", true); TConstructRegistry.addToolMaterial(config.DogbeariumMatID, "Dogbearium", 4, 600, 800, 2, 1.6F, 0, -2f, DARK_RED.toString(), 0x754200); TinkerTools.registerPatternMaterial("DogbeariumIngot", 2, "Dogbearium"); TConstructRegistry.addDefaultToolPartMaterial(config.DogbeariumMatID); Smeltery.addMelting(new ItemStack(item_DogbeariumIngot, 1, 0), block_DogbeariumBlock, 0, 500, new FluidStack(moltenDogbearium, TConstruct.ingotLiquidValue)); Smeltery.addMelting(block_DogbeariumBlock, 0, 500, new FluidStack( moltenDogbearium, TConstruct.ingotLiquidValue * 9)); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(item_DogbeariumIngot, 1, 0), new FluidStack(moltenDogbearium, TConstruct.ingotLiquidValue), TConstructRegistry.getItemStack("ingotCast"), false, 50); TConstructRegistry.instance.getBasinCasting().addCastingRecipe( new ItemStack(block_DogbeariumBlock, 1, 0), new FluidStack(moltenDogbearium, TConstruct.ingotLiquidValue * 9), 100); castMolten(moltenDogbearium, config.DogbeariumMatID); PatternBuilder.instance.registerFullMaterial(new ItemStack( item_DogbeariumIngot, 1, 0), 2, "Dogbearium", new ItemStack( TinkerTools.toolShard, 1, config.DogbeariumMatID), new ItemStack( TinkerTools.toolRod, 1, config.DogbeariumMatID), config.DogbeariumMatID); Smeltery.addAlloyMixing(new FluidStack(moltenDogbearium, 144 * 2), new FluidStack[] { new FluidStack(TinkerSmeltery.moltenArditeFluid, 144), new FluidStack(TinkerSmeltery.bloodFluid, 160), new FluidStack(TinkerSmeltery.moltenEnderFluid, 250) }); // Shields TConstructRegistry.addToolRecipe(tool_roundShield, partArmorplate, TinkerTools.toolRod, TinkerTools.frypanHead); TConstructRegistry.addToolRecipe(tool_heaterShield, partArmorplate, TinkerTools.toughRod, partArmorplate, partRivet); // Wrench TConstructRegistry.addToolRecipe(tool_wrench, TinkerTools.handGuard, TinkerTools.toolRod, TinkerTools.binding); //Zweihander TConstructRegistry.addToolRecipe(tool_zweihander, TinkerTools.largeSwordBlade, TinkerTools.toughRod, TinkerTools.wideGuard, TinkerTools.swordBlade); //Armor TConstructRegistry.addToolRecipe(tool_sheath, partArmorplate,TinkerTools.toolRod, partCloth, partClasp); tcInject = new Injector(0,TinkerTools.broadsword); GameRegistry.registerItem(tcInject, "debugger"); } @EventHandler public void postInit(FMLPostInitializationEvent e) { } public void castMolten(Fluid fluid, int ID) { // .addCastingRecipe(output, fluid, cast, hardeningDelay) TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.toolRod, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("toolRodCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.pickaxeHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("pickaxeHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.shovelHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("shovelHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.hatchetHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("hatchetHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.swordBlade, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("swordBladeCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.fullGuard, 1, ID), new FluidStack(fluid, (int) (144 * 3.0D)), TConstructRegistry.getItemStack("fullGuardCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.wideGuard, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("wideGuardCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.crossbar, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("crossbarCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.binding, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("bindingCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.handGuard, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("handGuardCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.frypanHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("frypanHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.signHead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("signHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.knifeBlade, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("knifeBladeCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.chiselHead, 1, ID), new FluidStack(fluid, (int) (144 * 0.5D)), TConstructRegistry.getItemStack("chiselHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.toughRod, 1, ID), new FluidStack(fluid, (int) (144 * 3.0D)), TConstructRegistry.getItemStack("toughRodCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.toughBinding, 1, ID), new FluidStack(fluid, (int) (144 * 3.0D)), TConstructRegistry.getItemStack("toughBindingCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.largePlate, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("largePlateCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.broadAxeHead, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("broadAxeHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.scytheBlade, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("scytheHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.excavatorHead, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("excavatorHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.largeSwordBlade, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("largeBladeCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.hammerHead, 1, ID), new FluidStack(fluid, (int) (144 * 8.0D)), TConstructRegistry.getItemStack("hammerHeadCast"), 50); TConstructRegistry.instance.getTableCasting().addCastingRecipe( new ItemStack(TinkerTools.arrowhead, 1, ID), new FluidStack(fluid, (int) (144 * 1.0D)), TConstructRegistry.getItemStack("arrowheadCast"), 50); } public void buildParts(Item item, int meta) { int[] nonMetals = { 0, 1, 3, 4, 5, 6, 7, 8, 9, 17 }; int[] liquidDamage = new int[] { 2, 13, 10, 11, 12, 14, 15, 6, 16, 18 }; for (int mat = 0; mat < nonMetals.length; mat++) { TConstructRegistry.addPartMapping(woodPattern, meta, mat, new ItemStack(item, 1, mat)); } LiquidCasting tableCasting = TConstructRegistry.getTableCasting(); // patternOutputs = new Item[] { partShuriken, partCrossbowLimb, // partCrossbowBody, partBowLimb }; ItemStack cast = new ItemStack(metalPattern, 1, meta); tableCasting.addCastingRecipe(cast, new FluidStack(TinkerSmeltery.moltenAlubrassFluid, TConstruct.ingotLiquidValue), new ItemStack(item, 1, Short.MAX_VALUE), false, 50); tableCasting.addCastingRecipe(cast, new FluidStack(TinkerSmeltery.moltenGoldFluid, TConstruct.ingotLiquidValue * 2), new ItemStack(item, 1, Short.MAX_VALUE), false, 50); for (int iterTwo = 0; iterTwo < TinkerSmeltery.liquids.length; iterTwo++) { Fluid fs = TinkerSmeltery.liquids[iterTwo].getFluid(); int fluidAmount = metalPattern.getPatternCost(cast) * TConstruct.ingotLiquidValue / 2; ItemStack metalCast = new ItemStack(item, 1, liquidDamage[iterTwo]); tableCasting.addCastingRecipe(metalCast, new FluidStack(fs, fluidAmount), cast, 50); Smeltery.addMelting(FluidType.getFluidType(fs), metalCast, 0, fluidAmount); } } public static int[] hexToRGB(String hex) { int color[] = new int[3]; color[0] = Integer.parseUnsignedInt(hex.substring(0, 2), 16); color[1] = Integer.parseUnsignedInt(hex.substring(2, 4), 16); color[2] = Integer.parseUnsignedInt(hex.substring(4, 6), 16); return color; } }