package gmail.Lance5057.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; /** * JewelersBench - Lance5057 * Created using Tabula 4.1.1 */ public class ModelJewelersBench extends ModelBase { public ModelRenderer TableSide2; public ModelRenderer SawBlock1; public ModelRenderer SawBlock2; public ModelRenderer SawBlock3; public ModelRenderer SawBlockClamp; public ModelRenderer Leg1; public ModelRenderer Leg2; public ModelRenderer Leg3; public ModelRenderer Leg4; public ModelRenderer TableTop; public ModelRenderer TableBack; public ModelRenderer TableSide1; public ModelRenderer Drawer; public ModelRenderer Handle; public ModelJewelersBench() { this.textureWidth = 64; this.textureHeight = 64; this.SawBlock1 = new ModelRenderer(this, 0, 0); this.SawBlock1.setRotationPoint(2.0F, 8.2F, -12.0F); this.SawBlock1.addBox(0.0F, 0.0F, 0.0F, 1, 1, 4, 0.0F); this.Leg4 = new ModelRenderer(this, 0, 0); this.Leg4.setRotationPoint(6.0F, 10.0F, 6.0F); this.Leg4.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); this.Drawer = new ModelRenderer(this, 0, 46); this.Drawer.setRotationPoint(-6.0F, 11.5F, -8.0F); this.Drawer.addBox(0.0F, 0.0F, 0.0F, 12, 2, 16, 0.0F); this.TableSide2 = new ModelRenderer(this, 0, 0); this.TableSide2.setRotationPoint(-8.0F, 7.0F, -7.0F); this.TableSide2.addBox(0.0F, 0.0F, 0.0F, 1, 1, 14, 0.0F); this.Leg2 = new ModelRenderer(this, 0, 0); this.Leg2.setRotationPoint(6.0F, 10.0F, -8.0F); this.Leg2.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); this.TableSide1 = new ModelRenderer(this, 0, 0); this.TableSide1.setRotationPoint(7.0F, 7.0F, -7.0F); this.TableSide1.addBox(0.0F, 0.0F, 0.0F, 1, 1, 14, 0.0F); this.SawBlock3 = new ModelRenderer(this, 0, 0); this.SawBlock3.setRotationPoint(3.0F, 8.2F, -11.0F); this.SawBlock3.addBox(0.0F, 0.0F, 0.0F, 1, 1, 3, 0.0F); this.Handle = new ModelRenderer(this, 55, 0); this.Handle.setRotationPoint(-2.0F, 12.0F, -9.0F); this.Handle.addBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F); this.Leg1 = new ModelRenderer(this, 0, 0); this.Leg1.setRotationPoint(-8.0F, 10.0F, -8.0F); this.Leg1.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); this.TableTop = new ModelRenderer(this, 0, 28); this.TableTop.setRotationPoint(-8.0F, 8.0F, -8.0F); this.TableTop.addBox(0.0F, 0.0F, 0.0F, 16, 2, 16, 0.0F); this.TableBack = new ModelRenderer(this, 0, 0); this.TableBack.setRotationPoint(-8.0F, 7.0F, 7.0F); this.TableBack.addBox(0.0F, 0.0F, 0.0F, 16, 1, 1, 0.0F); this.SawBlockClamp = new ModelRenderer(this, 54, 0); this.SawBlockClamp.setRotationPoint(1.5F, 8.0F, -9.0F); this.SawBlockClamp.addBox(0.0F, 0.0F, 0.0F, 4, 2, 1, 0.0F); this.Leg3 = new ModelRenderer(this, 0, 0); this.Leg3.setRotationPoint(-8.0F, 10.0F, 6.0F); this.Leg3.addBox(0.0F, 0.0F, 0.0F, 2, 14, 2, 0.0F); this.SawBlock2 = new ModelRenderer(this, 0, 0); this.SawBlock2.setRotationPoint(4.0F, 8.2F, -12.0F); this.SawBlock2.addBox(0.0F, 0.0F, 0.0F, 1, 1, 4, 0.0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.SawBlock1.render(f5); this.Leg4.render(f5); this.Drawer.render(f5); this.TableSide2.render(f5); this.Leg2.render(f5); this.TableSide1.render(f5); this.SawBlock3.render(f5); this.Handle.render(f5); this.Leg1.render(f5); this.TableTop.render(f5); this.TableBack.render(f5); this.SawBlockClamp.render(f5); this.Leg3.render(f5); this.SawBlock2.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } }