package fyresmodjam.blessings.marks; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class GuardingMark extends Mark { public GuardingMark() { super("Guarding"); } @Override public String benefit() { return "Take less damage"; } @Override public String drawback() { return "Deal less damage"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { return damageMultiplier - 1f; } @Override public float onIncomingDamage(LivingHurtEvent lhev, float damageMultiplier) { return damageMultiplier - 1f; } }