package fyresmodjam.blessings.marks; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class WarMark extends Mark { public WarMark() { super("War"); } @Override public String benefit() { return "Deal greatly increased damage with melee weapons"; } @Override public String drawback() { return "Deal less damage from all other sources"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if ((event.source.getDamageType().equals("player") || event.source.getDamageType().equals("mob"))) { return damageMultiplier + 0.4f; } return damageMultiplier - 0.2f; } }