package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class GuardianBlessing extends StandardBlessing { public GuardianBlessing() { super("Guardian"); } @Override public String name() { return "Guardian"; } @Override public String description() { return "Reduce proportional damage taken"; } @Override public float onIncomingDamage(LivingHurtEvent lhev, float damageMultiplier) { return damageMultiplier - 0.2f; } }