package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraft.entity.Entity; import net.minecraft.entity.IRangedAttackMob; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class HunterBlessing extends StandardBlessing { public HunterBlessing() { super("Hunter"); } @Override public String description() { return "Increased projectile damage"; } @Override public void correctBlessing(Entity ent) { if (!(ent instanceof IRangedAttackMob)) { ent.getEntityData().setString("Blessing", "BlessingWarrior"); } } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if (event.source.isProjectile()) { return damageMultiplier + 0.2f; } return damageMultiplier; } }