package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class PaladinBlessing extends StandardBlessing { public PaladinBlessing() { super("Paladin", false); } @Override public String description() { return "Deal bonus damage to undead"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if (event.entityLiving.isEntityUndead()) { return damageMultiplier + .2f; } return damageMultiplier; } }