package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class ParatrooperBlessing extends StandardBlessing { public ParatrooperBlessing() { super("Paratrooper"); } @Override public String description() { return "Take no fall damage"; } @Override public float onIncomingDamage(LivingHurtEvent event, float damageMultiplier) { if (event.source.damageType.equals("fall")) { event.setCanceled(true); return 0; } return damageMultiplier; } }