package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class SwampBlessing extends StandardBlessing { public SwampBlessing() { super("Swamp"); } @Override public String description() { return "Attacks slow enemies"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if (event.entityLiving != null) { event.entityLiving.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 100, 1, false)); } return damageMultiplier; } }