package fyresmodjam.blessings.standard; import fyresmodjam.blessings.Blessing; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class ThickSkinnedBlessing extends StandardBlessing { public ThickSkinnedBlessing() { super("Thick-Skinned"); } @Override public String description() { return "Reduce damage taken by a flat amount"; } @Override public float onIncomingDamage(LivingHurtEvent lhev, float damageMultiplier) { lhev.ammount = Math.max(0.5f, lhev.ammount - 1f); return damageMultiplier; } }