package fyresmodjam.blessings.standard; import net.minecraft.entity.EntityLivingBase; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class VampireBlessing extends StandardBlessing { public VampireBlessing() { super("Vampire"); } @Override public String description() { return "Heal a small percentage of damage dealt to enemies"; } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if (event.source.getEntity() instanceof EntityLivingBase) { ((EntityLivingBase) event.source.getEntity()).heal((event.ammount * damageMultiplier) * 0.07F); } return damageMultiplier; } }