package fyresmodjam.blessings.standard; import net.minecraft.entity.Entity; import net.minecraft.entity.IRangedAttackMob; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class WarriorBlessing extends StandardBlessing { public WarriorBlessing() { super("Warrior"); } @Override public String description() { return "Increased melee damage"; } @Override public void correctBlessing(Entity ent) { if (ent instanceof IRangedAttackMob) { ent.getEntityData().setString("Blessing", "BlessingHunter"); } } @Override public float onOutgoingDamage(LivingHurtEvent event, float damageMultiplier) { if ((event.source.getDamageType().equals("player") || event.source.getDamageType().equals("mob"))) { return damageMultiplier + 0.2f; } return damageMultiplier; } }