From 99f692bc5c81af09fc2f0e41fca4b24d94e08094 Mon Sep 17 00:00:00 2001 From: bculkin2442 Date: Thu, 17 Jan 2019 17:31:18 -0500 Subject: Import sample skill/unit data --- affixs/SKILLS/MONSTERS/SKELETON/AOE.DAT | Bin 0 -> 1586 bytes affixs/SKILLS/MONSTERS/SKELETON/AOE.DAT.BINDAT | Bin 0 -> 726 bytes affixs/SKILLS/MONSTERS/SKELETON/AOE.LAYOUT | Bin 0 -> 6020 bytes affixs/SKILLS/MONSTERS/SKELETON/AOE.LAYOUT.BINLAYOUT | Bin 0 -> 650 bytes affixs/SKILLS/MONSTERS/SKELETON/AOEWARMUP.LAYOUT | Bin 0 -> 3978 bytes .../SKILLS/MONSTERS/SKELETON/AOEWARMUP.LAYOUT.BINLAYOUT | Bin 0 -> 496 bytes affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.DAT | Bin 0 -> 1586 bytes affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.DAT.BINDAT | Bin 0 -> 726 bytes affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.LAYOUT | Bin 0 -> 9388 bytes .../MONSTERS/SKELETON/BLADESHARDS.LAYOUT.BINLAYOUT | Bin 0 -> 1028 bytes affixs/SKILLS/MONSTERS/SKELETON/CHARGEDBOLTS.LAYOUT | Bin 0 -> 5234 bytes .../MONSTERS/SKELETON/CHARGEDBOLTS.LAYOUT.BINLAYOUT | Bin 0 -> 682 bytes .../SKILLS/MONSTERS/SKELETON/DARK_SKULL_MISSILE.LAYOUT | Bin 0 -> 6598 bytes .../SKELETON/DARK_SKULL_MISSILE.LAYOUT.BINLAYOUT | Bin 0 -> 821 bytes affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.DAT | Bin 0 -> 996 bytes affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.DAT.BINDAT | Bin 0 -> 422 bytes affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.LAYOUT | Bin 0 -> 5274 bytes .../SKILLS/MONSTERS/SKELETON/FIREDARTS.LAYOUT.BINLAYOUT | Bin 0 -> 681 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.DAT | Bin 0 -> 1422 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.DAT.BINDAT | Bin 0 -> 580 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.LAYOUT | Bin 0 -> 4300 bytes .../MONSTERS/SKELETON/GROM/MELEE1.LAYOUT.BINLAYOUT | Bin 0 -> 480 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.DAT | Bin 0 -> 1314 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.DAT.BINDAT | Bin 0 -> 556 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.LAYOUT | Bin 0 -> 9076 bytes .../MONSTERS/SKELETON/GROM/MELEE2.LAYOUT.BINLAYOUT | Bin 0 -> 1029 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM_DARK_MISSILE.DAT | Bin 0 -> 1296 bytes .../MONSTERS/SKELETON/GROM_DARK_MISSILE.DAT.BINDAT | Bin 0 -> 516 bytes affixs/SKILLS/MONSTERS/SKELETON/GROM_SKULL_SPIRAL.DAT | Bin 0 -> 1310 bytes .../MONSTERS/SKELETON/GROM_SKULL_SPIRAL.DAT.BINDAT | Bin 0 -> 614 bytes affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.DAT | Bin 0 -> 1346 bytes affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.DAT.BINDAT | Bin 0 -> 530 bytes affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.LAYOUT | Bin 0 -> 2546 bytes .../SKILLS/MONSTERS/SKELETON/HEADTOSS.LAYOUT.BINLAYOUT | Bin 0 -> 264 bytes affixs/SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.DAT | Bin 0 -> 1376 bytes .../SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.DAT.BINDAT | Bin 0 -> 558 bytes affixs/SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.LAYOUT | Bin 0 -> 2560 bytes .../MONSTERS/SKELETON/HEADTOSSSEEKING.LAYOUT.BINLAYOUT | Bin 0 -> 278 bytes affixs/SKILLS/MONSTERS/SKELETON/HUNGRYSOULS.DAT | Bin 0 -> 1034 bytes affixs/SKILLS/MONSTERS/SKELETON/HUNGRYSOULS.DAT.BINDAT | Bin 0 -> 406 bytes affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.DAT | Bin 0 -> 1016 bytes .../SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.DAT.BINDAT | Bin 0 -> 446 bytes affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.LAYOUT | Bin 0 -> 5304 bytes .../MONSTERS/SKELETON/LIGHTNINGBALL.LAYOUT.BINLAYOUT | Bin 0 -> 711 bytes affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBOLT.DAT | Bin 0 -> 2780 bytes .../SKILLS/MONSTERS/SKELETON/LIGHTNINGBOLT.DAT.BINDAT | Bin 0 -> 924 bytes affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBOLT.LAYOUT | Bin 0 -> 3794 bytes .../MONSTERS/SKELETON/LIGHTNINGBOLT.LAYOUT.BINLAYOUT | Bin 0 -> 486 bytes affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBOLTHIT.LAYOUT | Bin 0 -> 2188 bytes .../MONSTERS/SKELETON/LIGHTNINGBOLTHIT.LAYOUT.BINLAYOUT | Bin 0 -> 338 bytes .../MONSTERS/SKELETON/PASS2_CHAMP_UNDEAD_SUMMON.DAT | Bin 0 -> 1348 bytes .../SKELETON/PASS2_CHAMP_UNDEAD_SUMMON.DAT.BINDAT | Bin 0 -> 582 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW.DAT | Bin 0 -> 1806 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW.DAT.BINDAT | Bin 0 -> 636 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW.LAYOUT | Bin 0 -> 2704 bytes .../MONSTERS/SKELETON/POISONARROW.LAYOUT.BINLAYOUT | Bin 0 -> 322 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW2.DAT | Bin 0 -> 1376 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW2.DAT.BINDAT | Bin 0 -> 522 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW2.LAYOUT | Bin 0 -> 2688 bytes .../MONSTERS/SKELETON/POISONARROW2.LAYOUT.BINLAYOUT | Bin 0 -> 314 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROWAOE.DAT | Bin 0 -> 1040 bytes .../SKILLS/MONSTERS/SKELETON/POISONARROWAOE.DAT.BINDAT | Bin 0 -> 402 bytes affixs/SKILLS/MONSTERS/SKELETON/POISONARROW_AOE.LAYOUT | Bin 0 -> 7726 bytes .../MONSTERS/SKELETON/POISONARROW_AOE.LAYOUT.BINLAYOUT | Bin 0 -> 964 bytes affixs/SKILLS/MONSTERS/SKELETON/RES_PIRATES.DAT | Bin 0 -> 3232 bytes affixs/SKILLS/MONSTERS/SKELETON/RES_PIRATES.DAT.BINDAT | Bin 0 -> 1188 bytes affixs/SKILLS/MONSTERS/SKELETON/RES_PIRATES_AOE.LAYOUT | Bin 0 -> 6492 bytes .../MONSTERS/SKELETON/RES_PIRATES_AOE.LAYOUT.BINLAYOUT | Bin 0 -> 697 bytes .../MONSTERS/SKELETON/RES_PIRATES_HAPPENING.LAYOUT | Bin 0 -> 5248 bytes .../SKELETON/RES_PIRATES_HAPPENING.LAYOUT.BINLAYOUT | Bin 0 -> 726 bytes .../SKILLS/MONSTERS/SKELETON/RES_PIRATES_START.LAYOUT | Bin 0 -> 3468 bytes .../SKELETON/RES_PIRATES_START.LAYOUT.BINLAYOUT | Bin 0 -> 431 bytes .../MONSTERS/SKELETON/SKELCHAMPREACTIVESHIELD.DAT | Bin 0 -> 6366 bytes .../SKELETON/SKELCHAMPREACTIVESHIELD.DAT.BINDAT | Bin 0 -> 1956 bytes .../SKILLS/MONSTERS/SKELETON/SKELCHAMPSPEEDSHIELD.DAT | Bin 0 -> 1510 bytes .../MONSTERS/SKELETON/SKELCHAMPSPEEDSHIELD.DAT.BINDAT | Bin 0 -> 754 bytes .../MONSTERS/SKELETON/SKELCHAMP_SUMMON_MINIONS.DAT | Bin 0 -> 1438 bytes .../SKELETON/SKELCHAMP_SUMMON_MINIONS.DAT.BINDAT | Bin 0 -> 572 bytes .../MONSTERS/SKELETON/SKELCHAMP_SUMMON_MINIONS_HIT.DAT | Bin 0 -> 898 bytes .../SKELETON/SKELCHAMP_SUMMON_MINIONS_HIT.DAT.BINDAT | Bin 0 -> 370 bytes .../SKILLS/MONSTERS/SKELETON/SKELCHAMP_SUMMON_SMASH.DAT | Bin 0 -> 1414 bytes .../MONSTERS/SKELETON/SKELCHAMP_SUMMON_SMASH.DAT.BINDAT | Bin 0 -> 550 bytes .../MONSTERS/SKELETON/SKELCHAMP_SUMMON_SMASH_AOE.DAT | Bin 0 -> 1606 bytes .../SKELETON/SKELCHAMP_SUMMON_SMASH_AOE.DAT.BINDAT | Bin 0 -> 720 bytes .../SKELETON/SKELETONSPLIT/SKELETON_APPEAR.LAYOUT | Bin 0 -> 2032 bytes .../SKELETONSPLIT/SKELETON_APPEAR.LAYOUT.BINLAYOUT | Bin 0 -> 240 bytes .../MONSTERS/SKELETON/SKELETONSPLIT/SKELETON_SPLIT.DAT | Bin 0 -> 1460 bytes .../SKELETON/SKELETONSPLIT/SKELETON_SPLIT.DAT.BINDAT | Bin 0 -> 670 bytes .../SKELETON/SKELETONSPLIT/SKELETON_SPLIT_SECOND.DAT | Bin 0 -> 854 bytes .../SKELETONSPLIT/SKELETON_SPLIT_SECOND.DAT.BINDAT | Bin 0 -> 362 bytes .../SKELETON/SKELETONSPLIT/SKELETON_SPLIT_THIRD.DAT | Bin 0 -> 850 bytes .../SKELETONSPLIT/SKELETON_SPLIT_THIRD.DAT.BINDAT | Bin 0 -> 358 bytes .../SKELETON/SKELETONSPLIT/SPAWN_PARTICLES.LAYOUT | Bin 0 -> 2060 bytes .../SKELETONSPLIT/SPAWN_PARTICLES.LAYOUT.BINLAYOUT | Bin 0 -> 257 bytes .../MONSTERS/SKELETON/SKELETONSPLIT/SPLITFIRST.LAYOUT | Bin 0 -> 2504 bytes .../SKELETON/SKELETONSPLIT/SPLITFIRST.LAYOUT.BINLAYOUT | Bin 0 -> 276 bytes .../MONSTERS/SKELETON/SKELETONSPLIT/SPLITSECOND.LAYOUT | Bin 0 -> 2416 bytes .../SKELETON/SKELETONSPLIT/SPLITSECOND.LAYOUT.BINLAYOUT | Bin 0 -> 249 bytes .../MONSTERS/SKELETON/SKELETONSPLIT/SPLITTHIRD.LAYOUT | Bin 0 -> 2416 bytes .../SKELETON/SKELETONSPLIT/SPLITTHIRD.LAYOUT.BINLAYOUT | Bin 0 -> 249 bytes .../MONSTERS/SKELETON/SKELETON_ARMOR/SKELETON_ARMOR.DAT | Bin 0 -> 1572 bytes .../SKELETON/SKELETON_ARMOR/SKELETON_ARMOR.DAT.BINDAT | Bin 0 -> 680 bytes .../SKELETON/SKELETON_ARMOR/SKELETON_ARMOR.LAYOUT | Bin 0 -> 5086 bytes .../SKELETON_ARMOR/SKELETON_ARMOR.LAYOUT.BINLAYOUT | Bin 0 -> 702 bytes .../SKELETON_ARMOR/SKELETON_ARMOR_WARMUP.LAYOUT | Bin 0 -> 2388 bytes .../SKELETON_ARMOR_WARMUP.LAYOUT.BINLAYOUT | Bin 0 -> 321 bytes .../SKILLS/MONSTERS/SKELETON/SKELETON_ATTACK2_AOE.DAT | Bin 0 -> 1942 bytes .../MONSTERS/SKELETON/SKELETON_ATTACK2_AOE.DAT.BINDAT | Bin 0 -> 706 bytes .../MONSTERS/SKELETON/SKELETON_ATTACK2_AOE.LAYOUT | Bin 0 -> 4064 bytes .../SKELETON/SKELETON_ATTACK2_AOE.LAYOUT.BINLAYOUT | Bin 0 -> 418 bytes .../SKILLS/MONSTERS/SKELETON/SKELETON_DARK_MISSILE.DAT | Bin 0 -> 1244 bytes .../MONSTERS/SKELETON/SKELETON_DARK_MISSILE.DAT.BINDAT | Bin 0 -> 512 bytes .../MONSTERS/SKELETON/SKELETON_ELECTRIC_ARROW.DAT | Bin 0 -> 1650 bytes .../SKELETON/SKELETON_ELECTRIC_ARROW.DAT.BINDAT | Bin 0 -> 670 bytes .../MONSTERS/SKELETON/SKELETON_ELECTRIC_ARROW.LAYOUT | Bin 0 -> 2742 bytes .../SKELETON/SKELETON_ELECTRIC_ARROW.LAYOUT.BINLAYOUT | Bin 0 -> 356 bytes affixs/SKILLS/MONSTERS/SKELETON/SKELETON_PULL.DAT | Bin 0 -> 1380 bytes .../SKILLS/MONSTERS/SKELETON/SKELETON_PULL.DAT.BINDAT | Bin 0 -> 570 bytes affixs/SKILLS/MONSTERS/SKELETON/SKELETON_PULL.LAYOUT | Bin 0 -> 3954 bytes .../MONSTERS/SKELETON/SKELETON_PULL.LAYOUT.BINLAYOUT | Bin 0 -> 386 bytes .../SKELETON_RES_ANCIENTS/SKELETON_RES_ANCIENTS.LAYOUT | Bin 0 -> 5300 bytes .../SKELETON_RES_ANCIENTS.LAYOUT.BINLAYOUT | Bin 0 -> 558 bytes .../MONSTERS/SKELETON/SKELETON_RES_ANCIENTSKELETONS.DAT | Bin 0 -> 4028 bytes .../SKELETON/SKELETON_RES_ANCIENTSKELETONS.DAT.BINDAT | Bin 0 -> 1750 bytes .../SKELETON/SKELETON_SKULLBEAM/GROM_SKULLBEAMSPAWN.DAT | Bin 0 -> 1388 bytes .../SKELETON_SKULLBEAM/GROM_SKULLBEAMSPAWN.DAT.BINDAT | Bin 0 -> 670 bytes .../SKELETON/SKELETON_SKULLBEAM/SKELETON_SKULLBEAM.DAT | Bin 0 -> 1148 bytes .../SKELETON_SKULLBEAM/SKELETON_SKULLBEAM.DAT.BINDAT | Bin 0 -> 484 bytes .../SKELETON_SKULLBEAM/SKELETON_SKULLBEAM.LAYOUT | Bin 0 -> 5760 bytes .../SKELETON_SKULLBEAM.LAYOUT.BINLAYOUT | Bin 0 -> 512 bytes .../SKELETON_SKULLBEAMDMGSHAPE.LAYOUT | Bin 0 -> 11080 bytes .../SKELETON_SKULLBEAMDMGSHAPE.LAYOUT.BINLAYOUT | Bin 0 -> 1503 bytes .../SKELETON_SKULLBEAM/SKELETON_SKULLBEAMSPAWN.DAT | Bin 0 -> 1396 bytes .../SKELETON_SKULLBEAMSPAWN.DAT.BINDAT | Bin 0 -> 678 bytes .../SKELETON_SKULLBEAM/SKELETON_SPAWNSKULLBEAMS.LAYOUT | Bin 0 -> 4438 bytes .../SKELETON_SPAWNSKULLBEAMS.LAYOUT.BINLAYOUT | Bin 0 -> 504 bytes .../SKILLS/MONSTERS/SKELETON/SKELETON_SKULL_SPIRAL.DAT | Bin 0 -> 1260 bytes .../MONSTERS/SKELETON/SKELETON_SKULL_SPIRAL.DAT.BINDAT | Bin 0 -> 610 bytes .../MONSTERS/SKELETON/SKELETON_SWORD_FIREBALL.DAT | Bin 0 -> 1304 bytes .../SKELETON/SKELETON_SWORD_FIREBALL.DAT.BINDAT | Bin 0 -> 586 bytes .../MONSTERS/SKELETON/SKELETON_SWORD_FIREBALL.LAYOUT | Bin 0 -> 2386 bytes .../SKELETON/SKELETON_SWORD_FIREBALL.LAYOUT.BINLAYOUT | Bin 0 -> 243 bytes .../SKELETON/SKELETON_WEAPON/SKELETON_WEAPON.DAT | Bin 0 -> 1572 bytes .../SKELETON/SKELETON_WEAPON/SKELETON_WEAPON.DAT.BINDAT | Bin 0 -> 668 bytes .../SKELETON/SKELETON_WEAPON/SKELETON_WEAPON.LAYOUT | Bin 0 -> 7600 bytes .../SKELETON_WEAPON/SKELETON_WEAPON.LAYOUT.BINLAYOUT | Bin 0 -> 888 bytes affixs/SKILLS/MONSTERS/SKELETON/SKELMAGESUMMON.DAT | Bin 0 -> 1358 bytes .../SKILLS/MONSTERS/SKELETON/SKELMAGESUMMON.DAT.BINDAT | Bin 0 -> 614 bytes affixs/SKILLS/MONSTERS/SKELETON/SKELPIRATESUMMON.DAT | Bin 0 -> 1132 bytes .../MONSTERS/SKELETON/SKELPIRATESUMMON.DAT.BINDAT | Bin 0 -> 564 bytes affixs/SKILLS/MONSTERS/SKELETON/SKULL_SPIRAL.LAYOUT | Bin 0 -> 6374 bytes .../MONSTERS/SKELETON/SKULL_SPIRAL.LAYOUT.BINLAYOUT | Bin 0 -> 821 bytes .../SKILLS/MONSTERS/SKELETON/SKULL_SPIRAL_WARMUP.LAYOUT | Bin 0 -> 3522 bytes .../SKELETON/SKULL_SPIRAL_WARMUP.LAYOUT.BINLAYOUT | Bin 0 -> 436 bytes affixs/SKILLS/MONSTERS/SKELETON/SPAWNHALFSKELETON.DAT | Bin 0 -> 954 bytes .../MONSTERS/SKELETON/SPAWNHALFSKELETON.DAT.BINDAT | Bin 0 -> 394 bytes .../SKILLS/MONSTERS/SKELETON/SPAWNHALFSKELETON.LAYOUT | Bin 0 -> 2482 bytes .../SKELETON/SPAWNHALFSKELETON.LAYOUT.BINLAYOUT | Bin 0 -> 284 bytes affixs/SKILLS/MONSTERS/SKELETON/SUMMONMINIONS.LAYOUT | Bin 0 -> 2936 bytes .../MONSTERS/SKELETON/SUMMONMINIONS.LAYOUT.BINLAYOUT | Bin 0 -> 376 bytes .../SKILLS/MONSTERS/SKELETON/SUMMONMINIONSCHECK.LAYOUT | Bin 0 -> 4542 bytes .../SKELETON/SUMMONMINIONSCHECK.LAYOUT.BINLAYOUT | Bin 0 -> 547 bytes affixs/SKILLS/MONSTERS/SKELETON/SUMMONSMASH.LAYOUT | Bin 0 -> 9632 bytes .../MONSTERS/SKELETON/SUMMONSMASH.LAYOUT.BINLAYOUT | Bin 0 -> 1117 bytes affixs/SKILLS/MONSTERS/SKELETON/SUMMONSMASHCHECK.LAYOUT | Bin 0 -> 4484 bytes .../MONSTERS/SKELETON/SUMMONSMASHCHECK.LAYOUT.BINLAYOUT | Bin 0 -> 540 bytes .../SKILLS/MONSTERS/SKELETON/SUMMONSMASHWARMUP.LAYOUT | Bin 0 -> 4030 bytes .../SKELETON/SUMMONSMASHWARMUP.LAYOUT.BINLAYOUT | Bin 0 -> 505 bytes .../MONSTERS/SKELETON/SUMMON_PIRATESKELETONS.LAYOUT | Bin 0 -> 6600 bytes .../SKELETON/SUMMON_PIRATESKELETONS.LAYOUT.BINLAYOUT | Bin 0 -> 809 bytes affixs/SKILLS/MONSTERS/SKELETON/SUMMON_SKELETONS.LAYOUT | Bin 0 -> 4140 bytes .../MONSTERS/SKELETON/SUMMON_SKELETONS.LAYOUT.BINLAYOUT | Bin 0 -> 534 bytes .../MONSTERS/SKELETON/SUMMON_SKELETONS_WARMUP.LAYOUT | Bin 0 -> 3368 bytes .../SKELETON/SUMMON_SKELETONS_WARMUP.LAYOUT.BINLAYOUT | Bin 0 -> 367 bytes affixs/SKILLS/MONSTERS/SKELETON/SUMMON_UNDEAD.LAYOUT | Bin 0 -> 9524 bytes .../MONSTERS/SKELETON/SUMMON_UNDEAD.LAYOUT.BINLAYOUT | Bin 0 -> 1011 bytes affixs/SKILLS/MONSTERS/SKELETON/TIAMATSWRATHAOE.DAT | Bin 0 -> 1606 bytes .../SKILLS/MONSTERS/SKELETON/TIAMATSWRATHAOE.DAT.BINDAT | Bin 0 -> 720 bytes 178 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/AOE.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/AOE.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/AOE.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/AOE.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/AOEWARMUP.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/AOEWARMUP.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/BLADESHARDS.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/CHARGEDBOLTS.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/CHARGEDBOLTS.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/DARK_SKULL_MISSILE.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/DARK_SKULL_MISSILE.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/FIREDARTS.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE1.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM/MELEE2.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM_DARK_MISSILE.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM_DARK_MISSILE.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM_SKULL_SPIRAL.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/GROM_SKULL_SPIRAL.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSS.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HEADTOSSSEEKING.LAYOUT.BINLAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HUNGRYSOULS.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/HUNGRYSOULS.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.DAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.DAT.BINDAT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.LAYOUT create mode 100644 affixs/SKILLS/MONSTERS/SKELETON/LIGHTNINGBALL.LAYOUT.BINLAYOUT create mode 100644 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