From 955bbcb8afa6fcf14b96444ee561e8d6a9adefef Mon Sep 17 00:00:00 2001 From: "Benjamin J. Culkin" Date: Thu, 3 Jan 2019 11:13:15 -0400 Subject: Initial project commit --- data/affix-detals.txt | 281 ++++++++++++++++++++++++++++++++++++++++++++ data/replace-list.txt | 83 +++++++++++++ data/timed-affix-detals.txt | 65 ++++++++++ 3 files changed, 429 insertions(+) create mode 100644 data/affix-detals.txt create mode 100644 data/replace-list.txt create mode 100644 data/timed-affix-detals.txt (limited to 'data') diff --git a/data/affix-detals.txt b/data/affix-detals.txt new file mode 100644 index 00000000..f76fa1f8 --- /dev/null +++ b/data/affix-detals.txt @@ -0,0 +1,281 @@ +DEGRADE ARMOR + enemy armor by <0R> on hit + +DEXTERITY BONUS + + +DODGE CHANCE BONUS + + +# This is actually execute chance +PERCENT DUAL WIELDING ATTACK + + +DUAL WIELDING BONUS + + +MAX HP + + +HP RECHARGE PLAYER + + +LIFE STEAL + + +# Need to add ability to handle damage of reflected missiles +MISSILE REFLECT + + +PERCENT ARMOR BONUS + + +PERCENT DAMAGE TAKEN + + +PERCENT KNOCK BACK RESISTANCE +%% knockback resistance + +PERCENT PET ARMOR + + +PERCENT PET DAMAGE + + +POTION EFFICIENCY + + +PERCENT SPEED + + +PERCENT ATTACK SPEED + + +PERCENT CAST SPEED + + +CRITICAL CHANCE + + +PERCENT CRITICAL DAMAGE + + +MISSILE RANGE BONUS +<1R> meters ranged weapon range + +DAMAGE BONUS SECONDARY + + +ARMOR BONUS + + +MELEEDAMAGEBONUS + + +RANGEDDAMAGEBONUS +<1R>
damage with ranged weapons + +DAMAGE BONUS +<1R>
damage + +PERCENT LIFE STOLEN +<1R>%% HP stolen + +MAX MANA +<1R> Mana + +MANA RECHARGE PLAYER +<1R> Mana/s + +MANA STEAL +<1R> Mana stolen + +DAMAGE REFLECTION +<1R>%%
damage reflected + +FUMBLE CHANCE REDUCTION +<1R>%% chance to fumble + +# Not sure this is 100% accurate +PERCENT MAGIC ITEM DAMAGE BONUS +<1R>%% damage with wands & staves + +PERCENT MELEEDAMAGE +<1R>%% melee damage + +PERCENT RANGEDDAMAGE +<1R>%% ranged damage + +REDUCED ITEM REQUIREMENTS +<0R> item requirements + +PERCENT CHARGING BONUS +<1R>%% charge rate + +PERCENT DAMAGE BONUS +<1R>%%
damage + +POISON +<1R>%% chance to poison enemies + +BURN +<1R>%% chance to burn enemies + +FIRE DEFENSE +<1R> fire armor + +POISON DEFENSE +<1R> poison armor + +SHOCK +<1R>%% chance to shock enemies + +ELECTRICAL DEFENSE +<1R> electrical armor + +FREEZE +<1R>%% chance to freeze enemies + +ICE DEFENSE +<1R> ice armor + +FISHING LUCK +<1R>%% fishing luck + +XP GAIN BONUS +<1R>%% XP gained + +PERCENT GOLD DROP +<1R>%% Gold Find + +PERCENT MAGICAL DROP +<1R>%% Magic Find + +DEFENSE +<0R> Vitality + +MAGIC +<0R> Focus + +STRENGTH BONUS +<0R> Strength + +KNOCK BACK + knockback + +CAST SKILL ON KILL AT TARGET +<1R>%% chance to cast on kill at target + +ADD TRIGGERABLE +Add triggerable to owner + +CAST SKILL ON STRIKE FROM TARGET +<1R>%% chance to cast on strike from target + +CAST SKILL ON STRUCK +<1R>%% chance to cast when struck + +CAST SKILL ON KILL +<1R>%% chance to cast on kill + +PERCENT BLOCK CHANCE +<1R>%% chance to block + +PERCENT CHARGE BAR DECAY RATE +<1R>%% charge bar decay rate + +PERCENT DAMAGE TAKEN BY MONSTER COUNT +<1RM>%%
damage taken/monster within meters (Up to ) + +DRAW HEALTH +<1RM>%% HP/s/monster within meters (Up to ) + +DRAW MANA +<1RM>%% Mana/s/monster within meters (Up to ) + +PERCENT PET HEALTH +<1R>%% Minion/Pet Health + +IMMOBILIZE RESISTANCE +<1R>%% resistance to Immobilize + +SLOW RESISTANCE +<1R>%% resistance to Slow + +SHIELD BREAK +<1R>%% chance to break shields + +LIFE STEAL MASTER +<1R> HP stolen to master + +SKILL BONUS +<0R> levels to skill + +PERCENT HP +<1R>%% HP + +PERCENT MANA +<1R>%% Mana + +PERCENT BLOCK CHANCE BASE +<1R>%% base chance to block + +PET DEPARTURE TIME +Pet Travel Duration is <1R>%% as long + +PERCENT PET VELOCITY +<1R>%% Pet Speed + +PRICE REDUCTION +<1R>%% shop prices + +CAST SKILL +<1R>%% chance to cast on swing + +CAST SKILL ON STRIKE +<1R>%% chance to cast on strike + +ADD CHARGES +<1R>%% chance to add a charge + +ADD CHARGE PERCENT +Add <1R>%% Charge + +ELEMENTAL EFFECT DURATION BONUS +<0R> second increased duration of elemental effects + +FUMBLE PENALTY REDUCTION +<1R>%% fumble penalty + +KNOCK BACK EFFECT + Knockback + +ADD STAT +<2R> to stat + +CAST SKILL ON DEATH FROM EFFECT OWNER +<1R>%% chance to cast on kill + +MINIONDAMAGE +<1R>%% pet/minion
damage + +DAMAGE +<1R>
damage + +SHIELD BUFFER +<1R>
shield + +PERCENT MANA STOLEN +<1R>%% Mana stolen + +STUN RESISTANCE +<1R>%% Stun resistance + +INTERRUPT RESISTANCE +<1R>%% Interrupt resistance + +INTERRUPT +<1R>%% chance to Interrupt enemies + +PERCENT BLOCK CHANCE BASE + diff --git a/data/replace-list.txt b/data/replace-list.txt new file mode 100644 index 00000000..7d43d370 --- /dev/null +++ b/data/replace-list.txt @@ -0,0 +1,83 @@ +# Choose increase/degrade + + + +# Monster choose less/more + + + +# Monster choose more/less + + + +# General percent less/more w/ damage type +# 'Replace less/more damage' +]+)> +<$1R>
$2 + +# General flat less/more w/ damage type +# 'Replace less/more damage' +]+)> +<$1R>%%
$2 + +# General percent less/more +# 'Replace less/more' +]+)> +<$1R>%% $2 + +# General flat less/more +# 'Replace plus/minus' +]+)> +<$1R> $2 + +# Choose less/more + + + +# Choose more/less + + + +# Choose plus/minus + + + +# Monster choose plus/minus + + + +# Min-max Range +<(\d+)R> +(%1\$.$1f-%2\$.$1f) + +# Damage type +
+%4\$s + +# Effect Name + +%7\$s + +# Min-max monster range +<(\d+)RM> +(%8\$.$1f-%9\$.$1f) + +# Knockback resist + +%6\$.1f + +# Pulse rate + +%11\$.1f + +# Duration + +%3\$,.1f + +# Range + +%9\$.1f + +# Max count + +%10\$.0f diff --git a/data/timed-affix-detals.txt b/data/timed-affix-detals.txt new file mode 100644 index 00000000..2e614fef --- /dev/null +++ b/data/timed-affix-detals.txt @@ -0,0 +1,65 @@ +KNOCK BACK + knockback + +DAMAGE +Does <0R>
damage over %3$.2f seconds + +SILENCE +<1R>%% chance to Silence for seconds. + +IMMOBILIZE +<1R>%% chance to Immobilize for seconds + +PERCENT BLIND +<1R>%% chance to Blind for seconds + +FLEE EFFECT +<1R>%% chance to Fear for seconds + +STUN +<1R>%% chance to Stun for seconds + +BURN +<1R>%% chance to Burn for seconds + +FREEZE +<1R>%% chance to Freeze for seconds + +POISON +<1R>%% chance to Poison for seconds + +SHOCK +<1R>%% chance to Shock for seconds + +EXPLODE ON DEATH +<1R>%% chance to explode on death for seconds + +TURN ALIGNMENT +<1R>%% chance to Charm for seconds + +MINIONDAMAGE +<1R>%% pet/minion
damage for seconds + +PERCENT CAST SPEED +<1R>%% cast speed for seconds + +PERCENT ATTACK SPEED +<1R>%% attack speed for seconds + +PERCENT SPEED +<1R>%% movement speed for seconds + +CAST SKILL ON DEATH FROM EFFECT OWNER +<1R>%% chance to cast on kill for seconds + +CRITICAL CHANCE +<1R>%% critical chance for seconds + +PERCENT DAMAGE BONUS +<1R>%%
damage for seconds + +ARMOR BONUS + for seconds + +PERCENT ARMOR BONUS + for seconds -- cgit v1.2.3