[UNIT]
	<STRING>BASEFILE:media/units/monsters/base.dat
	<STRING>NAME:spider_venom
	<STRING>RESOURCEDIRECTORY:media\models\Monsters\Spider
	<STRING>MESHFILE:spider
	<STRING>SPAWN_ANIM:Ceiling_Spawn1
	<STRING>AITYPE:RANGEDCASTER
	<FLOAT>MAXHP:220
	<INTEGER>MINDAMAGE:200
	<INTEGER>MAXDAMAGE:200
	<FLOAT>WALKINGSPEED:2
	<FLOAT>RUNNINGSPEED:3
	<FLOAT>RUN_ANIM_MULT:1
	<FLOAT>ATTACKSPEED:150
	<FLOAT>REACH_BONUS:0.75
	<FLOAT>SCALE_VARIATION:0.2
	<FLOAT>BRAVERY:0.4
	<FLOAT>SCALE:1.5
	<INTEGER>XP:100
	<STRING>MISS_SOUND:Miss
	<BOOL>BLOOD_TRAILS:false
	<STRING>PARTICLE_GETHIT:media/particles/icehit.layout
	<STRING>PARTICLE_DEATH:media/particles/icehit.layout
	<STRING>PARTICLE_EXPLODE:media/particles/iceexplode.layout
	<STRING>ATTACK_SOUND:SpiderAttack
	<STRING>DEATH_SOUND:SpiderDie
	<STRING>IDLE_SOUND:SpiderIdle
	<STRING>ROAR_SOUND:SpiderRoar
	<STRING>STEP_SOUND:FootstepSpider
	<STRING>LAND_SOUND:BodyLand
	<STRING>STRIKE_SOUND:SpiderBite
	<FLOAT>MOTION_RADIUS:5
	<TRANSLATE>DISPLAYNAME:Venom Spider
	<INTEGER>ARMOR_FIRE:100
	<INTEGER>ARMOR_ICE:120
	<INTEGER>ARMOR_ELECTRIC:75
	<INTEGER>ARMOR_PHYSICAL:120
	<INTEGER>ARMOR_POISON:150
	<INTEGER>DAMAGE_POISON:33
	<INTEGER>DAMAGE_PHYSICAL:67
	<INTEGER>ARMOR:100
	<STRING>UNIT_GUID:5625788095319944412
	<FLOAT>WALKINGSPEEDBONUS:0.5
	<FLOAT>RUNNINGSPEEDBONUS:2
	<INTEGER>MAXIMUM_PET_INSTANCES:20
	<STRING>UNITTYPE:MONSTER_SPIDERS
	<FLOAT>SIGHT_RADIUS:15
	<FLOAT>FOLLOW_RADIUS:25
	<STRING>TEXTURE_OVERRIDE:media\models\monsters\spider\spider_03.dds
	<TRANSLATE>DESCRIPTION:Poison Spit
	<FLOAT>MINHP:150
	[MESHFILES]
		<STRING>MESHFILE:spider_ice
	[/MESHFILES]
	[EFFECT]
		<STRING>ACTIVATION:PASSIVE
		<STRING>TYPE:CRITICAL CHANCE
		<BOOL>SAVE:true
		<FLOAT>VALUE:-1
		<FLOAT>MIN:-5
		<FLOAT>MAX:-5
	[/EFFECT]
	[SKILL]
		<STRING>NAME:SPIDERSPIT
		<INTEGER>LEVEL:1
		<INTEGER>LEVEL_REQUIRED:1
		<INTEGER>CHANCE:80
		<INTEGER>CANCEL_CHANCE:15
	[/SKILL]
	[TREASURE]
		<STRING>SPAWNCLASS:TREASURE_MONSTERLOOT_NORMAL
		<INTEGER>MIN:1
		<INTEGER>MAX:1
	[/TREASURE]
	[TREASURE_SECONDARY]
		<STRING>SPAWNCLASS:TREASURE_GEMCHANCE_BLOOD
		<INTEGER>MIN:1
		<INTEGER>MAX:1
	[/TREASURE_SECONDARY]
[/UNIT]
