File Group 'default' starting Affix: ELEC2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: DEX_VIT2_1H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED4_C Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: BOOTS1_A Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: XP2 Prefix: Wanderer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: ARMOR_MAT6_A Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: BOOTS3_C Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: ELEC2_2H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4_C Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: DEX4_2H_2 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: FACTION_ARMOR9_C Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: ARMOR_STATS_MAG2_C Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8_A Prefix: Decayed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: BLINDING4_A Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses Linear_Graph graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses Linear_Graph graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_A Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_1H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_C Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: BLINDING4_C Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: ARMOR_STATS_MAG2_A Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: ARMOR_PERCENT_LOW8_C Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: FACTION_ARMOR9_A Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses Linear_Graph graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_1H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: ARMOR_MAT4_A Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD, ENCHANTER] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_1H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4_1H Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (10.0-15.0)% more Execute Chance (named EXECUTE4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_2H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: ELEC_DOT2_1H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3_A Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT6_C Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: BOOTS1_C Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: DMG_ANGRY3_2H Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR_2 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: CLASS_BASED_D_2_2H Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H_2 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CAST_SPEED4_A Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: BOOTS5_C Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_1H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: ARMOR_MAT2_C Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_1H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: 40.0% (75.0-100.0)% more physical Damage (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_A Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY1_2H_2 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: XP4 Prefix: Adventurer's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: BOOTS11_A Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: ELEC2_2H_2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_2H_2 Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_1H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (75.0-100.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: BURN3_C Prefix: Immolating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_2H_2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_1H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY4_C Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN1_A Prefix: Blazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: DEX4_1H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_A Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: DMG_ANGRY1_2H Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: BLOCK2 Prefix: Defiant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_C Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: ARMOR_STATS2_C Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2_2H_2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more electric Damage (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY4_1H Prefix: [ITEM] of Anger Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CLASS_BASED_A_2H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE5_A Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6_2H_2 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: CHARGE_RATE5_C Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: ARMOR_STATS2_A Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: CLASS_BASED_D_B_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_A Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: BLINDING2_C Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: BURN1_C Prefix: Blazing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_1H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: CHARGE_DECAY4_A Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN3_A Prefix: Immolating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR_2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: BOOTS11_C Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_1H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_C Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: ARMOR_MAT2_A Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE5_2H_2 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: DMG_PROC_POIS2_2H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more poison Damage (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BOOTS5_A Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PERCENT_POIS4_2H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H_2 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_1H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [RING, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: DMG_BONUS_MISC3_2H Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ELEC4_2H_2 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_2H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_4_2H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8_A Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses Linear_Graph graph) Affix: DMG_PERCENT_BONUS6_2H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BURN4_A Prefix: Detonating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses Linear_Graph graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses Linear_Graph graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_1H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more electric Damage (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: DMG_BONUS_MISC4_2H_2 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: FAME4_A Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more Fame Gain (named FAME4) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC5_2H_2 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7_C Prefix: Oiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: FAME1 Prefix: Acclaimed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: ARMOR_MAT5_A Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS2_A Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: BOOTS2_C Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: ARMOR_MAT5_C Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: ARMOR_MAT7_A Prefix: Oiled [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD4_1H Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FAME4_C Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Fame Gain (named FAME4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: BURN4_C Prefix: Detonating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15)% more Vitality (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: FACTION_ARMOR8_C Prefix: Aesir [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) Affix: ELEC1_1H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_2H_2 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_1H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: ELEC4_2H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FAME2 Prefix: Famed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: BLINDING1_A Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: BURN2_A Prefix: Slag [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses Linear_Graph graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DEX_VIT2_2H_2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_FIRE2_2H_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more fire Damage (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: BLINDING3_C Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: DMG_PROC_POIS2_2H_2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more poison Damage (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_2H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H_2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H_2 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_1H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_1H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more ice Damage (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DODGE5_A Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3_A Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: BOOTS4_A Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT1_C Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DODGE_REFLECT5_A Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS6_C Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_2H_2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more ice Damage (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: ELEC3_1H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: BOOTS10_C Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: DEGRADE4_C Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: FIRE_DOT2_1H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: DEGRADE4_A Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_1H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more fire Damage (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS10_A Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_1H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_2HR_2 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT5_C Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: BOOTS6_A Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3_2H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_MAT1_A Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_1H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: BOOTS4_C Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_1H Prefix: [ITEM] of Rage Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_MAT3_C Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DODGE5_C Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3_2H_2 Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_A Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED4_1HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses Linear_Graph graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses Linear_Graph graph) Affix: FAME4 Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: CLASS_BASED_D_B_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: CLASS_BASED_D_C_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: BURN2_C Prefix: Slag [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: BLINDING1_C Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: FACTION_ARMOR2_C Prefix: Calishite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more fire Damage (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: BLINDING3_1H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_2H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1_C Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: CLASS_BASED1_1HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_1H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, RING, WAND] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_2H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_A Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_2H Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT4_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_A Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: FACTION_ARMOR14_C Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: BOOTS8_C Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM4_A Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_1H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_A Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX_2H_2 Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_2_C Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DEX_MAG2_A Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: CLASS_BASED_S_3_C Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (7.0-10.0)% more physical damage/monster within 10.0 meters (Up to 1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H_2 Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_2_2H_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_3_A Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage/monster within 10.0 meters (Up to 1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: DEX_MAG2_C Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2_A Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: DMG_ANGRY2_2H_2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: DMG_ANGRY3_2H_2 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_C Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: ARM_ILLUM4_C Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: BOOTS8_A Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: DMG_PROC_ICE2_2H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more ice Damage (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_2H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: FACTION_ARMOR14_A Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses Linear_Graph graph) Affix: DEX_VIT2_C Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT4_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: ELEC1_2H_2 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_C Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H_2 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [LEGENDARY BELT, LEGENDARY BOOTS, LEGENDARY CHEST ARMOR, LEGENDARY GLOVES, LEGENDARY HELMET, LEGENDARY NECKLACE, LEGENDARY PANTS, LEGENDARY RING, LEGENDARY SHIELD, LEGENDARY SHOULDER ARMOR] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DUAL_ELEMRED_BONUS1_A Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: ELEC3_2H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: FACTION_ARMOR2_A Prefix: Calishite [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_C Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_A Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H_2 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6_A Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses Linear_Graph graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: ARMOR_PERCENT_LOW7_C Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_2H_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_A_3_1H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_C Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: BLOCK3_C Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5_A Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_C Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ELEC1_2H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: CLASS_BASED3_2HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DMG_PHYS_POIS_RANGE5_2H_2 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ELEC4_1H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_A Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_C Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: ARM_ILLUM2_A Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_A Prefix: Lupine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12_C Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_A Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_C Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: FACTION_ARMOR12_A Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_C Prefix: Lupine [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2_C Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_2H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_1H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_A Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_1H Prefix: Honed [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H_2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_C Prefix: Highguard [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_1H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: DMG_PERCENT_BONUS6_1H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_1H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: SPLASH2 Prefix: Sweeping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_A Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW5_C Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H_2 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_2H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more electric Damage (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: BLOCK3_A Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_A Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: SPLASH3 Prefix: [ITEM] of Assault No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_PERCENT_LOW7_A Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: FACTION_ARMOR6_C Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_C Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_A Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: BOOTS9_A Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: CLASS_BASED_N_4_A Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15)% more Vitality (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: CLASS_BASED_P_1_C Prefix: Argent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_A Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3_A Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_2H_2 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: FACTION_ARMOR3_A Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: BLINDING2_1H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: ALL_STATS3_A Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, ENCHANTER, STUD] Effects: +(50-75) Vitality (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Focus (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Strength (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Dexterity (named ALL_STATS3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1_C Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses Linear_Graph graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_2H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: CLASS_BASED_B_1_2H_2 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 40.0% (75.0-100.0)% more physical Damage (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED1_2HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: DEX4_C Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS2_1H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more poison Damage (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: GF3 Prefix: Gilded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_C Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_A Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: DEX4_A Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_2H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 40.0% (75.0-100.0)% more physical Damage (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: CLASS_BASED2_1HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses Linear_Graph graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses Linear_Graph graph) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: FACTION_ARMOR1_A Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) Affix: BURN3 Prefix: Immolating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: BLINDING1_2H_2 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: FACTION_ARMOR3_C Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_1H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2_2H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_2H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_3_C Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_C Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: DEX4_2H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1_A Prefix: Argent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: BURN2 Prefix: Slag [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: DMG_ANGRY1_1H Prefix: [ITEM] of Fury Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [RANGED WEAPON, TWO HANDED] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: FREEZE1 Prefix: Frigid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: DEX_MAG2_1H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: CLASS_BASED_N_4_C Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: BOOTS9_C Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_A_1H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: CLASS_BASED_S_4_A Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -20.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_C Prefix: Astral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_1HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H_2 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARM_ILLUM3_C Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H_2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2_A Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_A Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_A Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_A Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ELEC1 Prefix: Static [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: FACTION_ARMOR11_C Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1_A Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_2H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT3_C Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: FACTION_ARMOR13_A Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_1H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: BLINDING2_2H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: POIS1 Prefix: Envenomed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_C Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ELEC_DOT2_2H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: ARMOR_PERCENT_LOW6_A Prefix: Burnt [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FACTION_ARMOR7_C Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_ANGRY3_1H Prefix: [ITEM] of Frenzy Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_C Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_1H Prefix: Wirewood [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR5_A Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H_2 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_2H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: FACTION_ARMOR5_C Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_A Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_4_2H_2 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: BLINDING4 Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FACTION_ARMOR7_A Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses Linear_Graph graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6_C Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_A Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: POIS3 Prefix: Rusted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_2H_2 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: ELEC2_1H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR13_C Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3_A Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: ARM_ILLUM1_C Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FACTION_ARMOR11_A Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: CLASS_BASED1_2HR_2 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_C Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_C Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_C Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: ARM_ILLUM3_A Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARMOR_STATS_DEF2_C Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: BURN4 Prefix: Detonating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: ELEC_DOT2_2H_2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_A Prefix: Astral [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_2H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_4_C Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -10.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWMANA3_A_E Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_PROC_STORMCLAW10 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: TRINKET_ICEDEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_THORNS7_ELEC_A Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) Affix: PETTRINKET_ARMOR7_A_E Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC_A_E Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_DAMAGE_POIS7_A Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE3_A Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ATTRIB_STRENGTH3_A_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: OF_PROCKILL_FULLHEAL_3_2H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E Prefix: Freezing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE7_A_E Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_1H Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H_2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON3_A_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFHTERAM3_2H_2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OFICE3_1H Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGEDECAY3_C Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_2H_2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHETURTLE3_A Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLIGHTNING3_2H Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_A_E Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFRESISTANCE5_A Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEMASTER3_2H_2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEARCHER5_2H_2 Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_RESIST_IMMOB50_A_E Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_2H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_A Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [RANGED WEAPON] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) Affix: OF_PERCENT_FLAME3_C Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_1H Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: PETTRINKET_DAMAGE_FIRE7_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEWIZARD Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: PETTRINKET_DAMAGE_POIS3 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_2H_2 Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_PROC_ACIDRAIN_10_1H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTRINKET_ARMOR_ELECTRIC Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) electrical armor Affix: OF_TL2_MANA_REGEN3_A_E Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(0.5-0.5) Mana/s Affix: OF_TL2_SHIELDBREAK3_2H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_STORMCLAW10_2H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_1H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_C Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_C Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OFTHETURTLE3_C Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL2 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: PETTRINKET_THORNS7_POISON_A Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER25_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5_A_E Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: PETTRINKET_LIFESTEAL3 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_CHAMP10_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OF_TL2_BLINDING3_1H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ICEDEFENSE3_C Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE_A_E Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OFTHEWINDS3_A_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) Affix: PETTAG_ATTACK_SPEED Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_POIS2 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(1.0-1.0) Mana/s Affix: PETTAG_TL2_SHORTSTUN5_A Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME3_WANDS_2H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_TL2_DRAWARMOR3_C Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_POISON_PERCENT_05 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OFLEARNING_MONSTER25_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: PETTRINKET_THORNS7_ICE_A Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER5_2H_2 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(2.0-4.0) Max HP Affix: OFTHEMULE3_C Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE3_A Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEARCHER5_1H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_RESIST_IMMOB50_A Prefix: [ITEM] of Escape No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL7 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESEEKER3_2H_2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: OFTHEELEPHANT3_A Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFLEARNING_MONSTER250_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_C Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME3_1H_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_PROC_BLINDCLOUD_10_2H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_POIS7 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_TL2_SHIELDBREAKER5_A Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_POISON_PERCENT_10 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: PETTRINKET_DAMAGE_POIS5 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEBULL3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, HELMET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: PETTRINKET_DAMAGE_ELEC7_A Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_MISSILERANGEBONUS4_1H Prefix: [ITEM] of Range No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_A Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_1H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE2 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEVAMPIRE3_2H_2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_C Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: TRINKET_ELECTRIC_PERCENT5_A Prefix: [ITEM] of Shock No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: PETTRINKET_THORNS7_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: PETTRINKET_LIFESTEAL5 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_THORNS7_FIRE_A_E Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50_C Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: OFTHEBEAR3_2H_2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE3_2H_2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREPERCENT_DEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_POISONDEFENSE3_C Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OFTHEBULL2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_ATTACK_SPEED5_A_E Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: OF_PERCENT_ICE3_WANDS_2H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3_1H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OF_TL2_RESIST_SLOW50_A_E Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWARMOR3_A Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DUALWIELDBONUS3_2H Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: OF_PROCKILL_ZOMBIE_10_2H_2 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A_E Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW5 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_10 Prefix: Burning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_STAT_STRENGTH5_A Prefix: [ITEM] of Strength No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H_E Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: OFLEARNING_CHAMP10_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: OF_TL2_SHORTSTUN3_2H_2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ELECTRICDEFENSE3_A Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEOWL3_C Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_ARMOR_ICE Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) ice armor Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OF_TL2_MANA_REGEN3_C Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A_E Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_FUMBLECHANCE3_1H_E Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_2H_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMAGE3_2H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFTHEMISER3_A Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTRINKET_ARMOR_ICE7 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: OFTHEBEAR3_1H Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H_2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_2H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_2H_2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_PETDAMAGE3_A_E Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_2H_2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_C Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_EXECUTE3_1H_E Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_1H_E Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEMISER3_A_E Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_SPLASH2_2H_2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: OFTHESTORMS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OF_TL2_PETHEALTH3_A_E Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER3_1H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_BURN_PERCENT_05 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_PROC_ACIDRAIN_10_1H_E Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5_A Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OFLEARNING_MONSTER250_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_PERCENT_ALL3_WANDS_1H_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL3 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: PETTRINKET_DAMAGE_PHYS2 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3_1H_E Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_2H_2 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_ALL3_A_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER3_2H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: OFTHESAGE3_A Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_2H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_ARMOR_POISON7_A Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PROC_STORMCLAW10_1H_E Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESAVANT5_A_E Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ICE5 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: PETTRINKET_THORNS7_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OFFLAME3_2H_2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEMISER3_C Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5 Prefix: Savage [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFFLAME3_2H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_WANDS_1H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_1H_E Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: PETTRINKET_DAMAGE_POIS7_A_E Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H_2 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEOWL3_A Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OF_TL2_MANA_REGEN3_A Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: OF_ELECTRICDEFENSE3_C Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_FIRE Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR3_A_E Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: OF_PERCENT_ELECTRIC3_A_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS3 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_RESISTALL2 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: TRINKET_ICE_PERCENT5_A Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLINDCLOUD_10_2H_2 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: OFLEARNING_MONSTER25_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFTHEMAGE Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DRAWMANA3_A Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_1H_E Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHIELDBREAK3_2H_2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_PHYS7 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETIGER2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHESTORMS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ICE_BONUS5_A Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: PETTRINKET_ARMOR_ICE7_A Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses Linear_Graph graph) Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OF_PERCENT_POISON3_WANDS_2H_2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: PETTAG_TL2_SHORTSTUN Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7_A Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SKILL_ADD_MASTERY_OFFENSE Prefix: [ITEM] of Offense Minimum Level: 777 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] Effects: +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) Affix: OF_TL2_PETHEALTH3_A Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_2H Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OFTHESAVAGE3_2H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFTHESTORMS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, RING] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWHEALTH3_A Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5_A Prefix: [ITEM] of Burning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: TRINKET_POISONPERCENT_DEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHESAVAGE3_1H_E Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_RESISTALL7 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, BELT] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_ATTRIB_MAGIC3_2H_2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_GOLDFIND5_A Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Slow (named resist_slow) Affix: OFVENOM3_1H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL5 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHEMAGE3_2H_2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_DEFENSE3_2H_2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_1H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_RESIST_SLOW100_A Prefix: Momentous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) Affix: TRINKET_ELECTRICDEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH3_C Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3_A_E Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLIGHTNING3_2H_2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVANT Prefix: Savant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: PETTRINKET_ARMOR_POISON Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) poison armor Affix: OF_PROC_FIRESTORM_10_1H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_PERCENT_FLAME3_WANDS_1H_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: OF_PERCENT_FLAME3_A_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH3_C Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTAG_DEGRADE_ARMOR2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: OFLEARNING_CHAMP10_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_ARMOR_ICE3 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor Affix: PETTRINKET_ARMOR_ICE2 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) ice armor Affix: OFTHETHORN2 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTAG_DEGRADE_ARMOR3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_RESIST_IMMOB100_A_E Prefix: Liberating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_FUMBLECHANCE3_1H Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: PETTRINKET_DAMAGE_ELEC7_A_E Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_C Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: OFLEARNING_MONSTER25_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFLEARNING_MONSTER250_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ATTRIB_STRENGTH3_1H_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_DAMAGE_PHYS5 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_1H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: OF_TL2_FEAR3_1H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_BONUS5_A Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_DAMAGE_ELEC Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWMANA3_C Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC5 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OFLEARNING_MONSTER25_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (9.0-9.0)% more charge rate Affix: OFTHETHORN3_A_E Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_2H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_C Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEXTERITY5_A Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_RESIST_SLOW50_C Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: OFHTERAM3_2H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN3_C Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_2H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESEEKER3_1H_E Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR2 Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-30.0) physical Armor Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESOLDIER5_1H_E Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFLEARNING_MONSTER25_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_MONSTER25_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: PETTRINKET_THORNS5_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: TRINKET_POISONDEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FUMBLECHANCE3_2H Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE3_A_E Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR3 Prefix: Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(38.0-45.0) physical Armor Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: TRINKET_ICEPERCENT_DEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEBEAR3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PROC_THUNDERSTROM_10_2H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL7_A_E Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (6.0-6.0)% more charge rate Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7_A Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses Linear_Graph graph) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_HEALTHANDMANA7_A_E Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.3-0.3) HP/Second Affix: PETTAG_CRIT_CHANCE5_A_E Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHEVAMPIRE3_1H_E Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMULE Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFLEARNING_MONSTER250_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(1.5-0.2) HP/Second Affix: OFICE3_1H_E Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_STAT_MAGIC5_A Prefix: [ITEM] of Focus No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTRINKET_DAMAGE_POIS Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-15.0) physical Armor Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_DAMAGE_PHYS7_A Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_1H Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_1H_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_HEALTHANDMANA7_A Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses Linear_Graph graph) Affix: TRINKET_FIREDEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_HEALTH_REGEN3_A Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVAGE3_1H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OF_TL2_RESIST_SLOW50_A Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_ELECTRIC3_A Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H_E Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_RESISTALL7_A Prefix: Resisting [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: TRINKET_STAT_DEFENSE5_A Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, WEAPON] Effects: (15.0-15.0)% more charge rate Affix: PETTRINKET_ARMOR_ELECTRIC3 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor Affix: OFLEARNING_CHAMP10_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_PERCENT_POISON3_A Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_A_E Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OFTHECHEETAH_C Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_1H_E Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHESEEKER3_1H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_2H Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_A Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_1H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER250_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: CLASS_BASED_D_3_2H_2 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OFLEARNING_MONSTER250_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFFLAME3_1H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3_A_E Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_C Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_PERCENT5_A Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_CHARGERATEBONUS3_C Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PERCENT_POISON3_WANDS_2H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H_E Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H_E Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_TL2_MISSILERANGEBONUS4_1H_E Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR5 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_A Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR5 Prefix: [ITEM] of Lethality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: OFLEARNING_CHAMP10_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHEMASTER3_1H_E Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OFTHEARCHER5_1H_E Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC2 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) electrical armor Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_20 Prefix: Burning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: PETTRINKET_DAMAGE_ICE7_A Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETIGER3_2H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_DUALWIELDBONUS3_1H_E Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: PETTAG_TL2_RESIST_IMMOB100_A Prefix: Liberating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_C Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: PETTRINKET_ARMOR7 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: OFTHESTORMS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLEARNING_CHAMP10_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: PETTRINKET_ARMOR_ICE7_A_E Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMAGE3_1H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3_A Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_EXECUTE3_1H Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_1H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_2H Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OF_ATTRIB_MAGIC3_C Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-7.0)% physical damage reflected Affix: OF_ICEDEFENSE3_A_E Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFLEARNING_CHAMP10_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFTHECHEETAH_A Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE3_A_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR7_A Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses Linear_Graph graph) Affix: OF_PERCENT_ALL3_WANDS_1H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN5_A_E Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHORTSTUN3_2H Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_POISON_A_E Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_C Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER3_2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_TL2_SHIELDBREAK3_1H_E Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_CHAMP10_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_2H_2 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER25_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: PETTRINKET_DAMAGE_ICE Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTAG_CRIT_CHANCE Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OFTHEBATTLEMENTS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_MISSILERANGEBONUS4_2H Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE2 Prefix: Sage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS5 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: PETTRINKET_HEALTHANDMANA2 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(6.0-8.0) Max HP Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: PETTRINKET_DAMAGE_FIRE5 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_FIRE Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) fire armor Affix: PETTAG_CRIT_CHANCE5_A Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTAG_TL2_RESIST_SLOW100_A_E Prefix: Momentous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: TEST_SKILL Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_POISON3_WANDS_1H_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE3_2H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLOODWASH_10_1H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: CLASS_BASED_A_2H_2 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE3_A Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_FIRE_A Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: PETTRINKET_DAMAGE_PHYS7_A_E Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ELEC5 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_HEALTHANDMANA3 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(9.0-11.0) Max HP Affix: OFLEARNING_CHAMP10_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OFTHESAGE3 Prefix: Sage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESAVAGE3_2H_2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: OFTHEVAMPIRE3_2H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_1H_E Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHECHEETAH_A_E Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_1H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE5 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN3_A_E Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_1H Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_FIRE7_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLIGHTNING3_1H_E Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_ICE7 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OFTHEMAGE3_1H_E Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_1H_E Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A_E Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON2 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) poison armor Affix: OFTHEOWL3_A_E Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEARCHER5_2H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_DAMAGE_ELEC7 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OF_TL2_PETDAMAGE3_C Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: PETTAG_TL2_SHORTSTUN5 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (8.0-8.0)% less charge bar decay rate Affix: PETTRINKET_ARMOR_FIRE3 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor Affix: PETTRINKET_THORNS5_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OF_PERCENT_FLAME3_WANDS_2H_2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_A_E Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: PETTAG_CRIT_CHANCE5 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_ARMOR_FIRE2 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) fire armor Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLINDCLOUD_10_1H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE7 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON3 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor Affix: OFLEARNING_MONSTER250_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: PETTRINKET_THORNS7 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_RESISTALL Prefix: Resisting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_MONSTER250_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_STRENGTH3_2H_2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7_A_E Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: PETTAG_DIRECT_POISON_PERCENT_20 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEWIZARD3_2H_2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A_E Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_DAMAGE_ICE2 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFHTERAM Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_2H Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_PROC_ACIDRAIN_10_2H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE3 Prefix: Burning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_1H_E Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: OFTHEWINDS3_C Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_MAGICFIND5_A Prefix: [ITEM] of Luck No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) Affix: PETTRINKET_THORNS3 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (17.0-21.0)% physical damage reflected Affix: OF_TL2_FUMBLECHANCE3_2H_2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON7 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OFTHETHORN3_C Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_STORMCLAW10_1H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_2H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SHIELDBREAK3_1H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_ELEC2 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ALL3_A Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A_E Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_1H_E Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROC_FIRESTORM_10_2H_2 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_DAMAGE_ELEC3 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (11.0-14.0)% physical damage reflected Affix: OF_PERCENT_ICE3_WANDS_1H_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA5 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE2 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_BLINDING3_1H_E Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCGETHIT_FULLHEAL_3_C Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_10_2H_2 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: PETTRINKET_DAMAGE_ICE3 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH2_1H_E Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_WANDS_1H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE5 Prefix: [ITEM] of the Castle No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_THUNDERSTROM_10_1H_E Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_2H_2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_2H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (40.0-40.0)% more chance to break shields (named unique_shieldbreak) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_ELECTRICDEFENSE3_A_E Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_3_A Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESTORMS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H_2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_PERCENT5_A Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (24.0-24.0)% less charge bar decay rate Affix: PETTRINKET_HEALTHANDMANA7 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROC_STORMCLAW10_2H_2 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_TL2_SHORTSTUN3 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME3_1H_E Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY3_2H Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE5 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROCKILL_FULLHEAL_3_1H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_CRIT_CHANCE3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESEEKER Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OF_PROC_BLOODWASH_10_1H_E Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OFICE3_2H Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_CRIT_CHANCE2 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ALL3_C Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING3_1H Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A_E Prefix: Arcing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETHORN3_A Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN2 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESTORMS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: PETTRINKET_ARMOR_POISON5 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE3_3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON7_A_E Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3_A Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H_2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10_1H_E Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: PETTRINKET_LIFESTEAL7_A Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_ARMOR_FIRE7_A Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses Linear_Graph graph) Affix: PETTAG_DEGRADE_ARMOR Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OFTHEBULL Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (60.0-60.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_DEFENSE3_1H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEBATTLEMENTS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_ATTACK_SPEED5_A Prefix: Agitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: ELEC2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: DEX_VIT2_1H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED4_C Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: BOOTS1_A Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: XP2 Prefix: Wanderer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: ARMOR_MAT6_A Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: BOOTS3_C Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: ELEC2_2H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4_C Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: DEX4_2H_2 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: FACTION_ARMOR9_C Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: ARMOR_STATS_MAG2_C Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8_A Prefix: Decayed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: BLINDING4_A Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses Linear_Graph graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses Linear_Graph graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_A Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_1H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6_C Prefix: Plated [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: BLINDING4_C Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: ARMOR_STATS_MAG2_A Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named ARMOR_STATS_MAG2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: ARMOR_PERCENT_LOW8_C Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: FACTION_ARMOR9_A Prefix: Greenmist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses Linear_Graph graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_1H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: ARMOR_MAT4_A Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD, ENCHANTER] Effects: +(100.0-150.0) ice Armor (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) +(10.0-15.0) Mana/s (named ARMOR_MAT4) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_1H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4_1H Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (10.0-15.0)% more Execute Chance (named EXECUTE4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_2H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: ELEC_DOT2_1H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3_A Prefix: Grounded [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named BOOTS3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT6_C Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more resistance to Slow (named ARMOR_MAT6) (Uses LINEAR_GRAPH graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: BOOTS1_C Prefix: Sure [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS1) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named BOOTS1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: DMG_ANGRY3_2H Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR_2 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: CLASS_BASED_D_2_2H Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H_2 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CAST_SPEED4_A Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED4) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: BOOTS5_C Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_1H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: ARMOR_MAT2_C Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_1H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: 40.0% (75.0-100.0)% more physical Damage (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_A Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY1_2H_2 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: XP4 Prefix: Adventurer's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: BOOTS11_A Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: ELEC2_2H_2 Prefix: Resonant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_2H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_2H_2 Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_1H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (75.0-100.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: BURN3_C Prefix: Immolating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_2H_2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2_1H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY4_C Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN1_A Prefix: Blazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: DEX4_1H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_A Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: DMG_ANGRY1_2H Prefix: [ITEM] of Fury No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (75.0-100.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: BLOCK2 Prefix: Defiant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_C Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: ARMOR_STATS2_C Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ELEC2_2H_2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more electric Damage (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY4_1H Prefix: [ITEM] of Anger Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CLASS_BASED_A_2H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE5_A Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS6_2H_2 Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: CHARGE_RATE5_C Prefix: [ITEM] of Ascension Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named CHARGE_RATE5) (Uses LINEAR_GRAPH graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: ARMOR_STATS2_A Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named ARMOR_STATS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: CLASS_BASED_D_B_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: CRIT_DAMAGE4_A Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: BLINDING2_C Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: BURN1_C Prefix: Blazing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_1H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: CLASS_BASED4_2HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: CHARGE_DECAY4_A Prefix: [ITEM] of Willpower Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses LINEAR_GRAPH graph) Affix: BURN3_A Prefix: Immolating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR_2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: BOOTS11_C Prefix: Spiked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS11) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named BOOTS11) (Uses LINEAR_GRAPH graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_1H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: BOOTS7_C Prefix: Sturdy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named BOOTS7) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: ARMOR_MAT2_A Prefix: Black Iron [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses LINEAR_GRAPH graph) Affix: DMG_ELEMENTAL_RANGE5_2H_2 Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: DMG_PROC_POIS2_2H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more poison Damage (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BOOTS5_A Prefix: Fur-Lined [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named BOOTS5) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PERCENT_POIS4_2H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H_2 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_1H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [RING, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: DMG_BONUS_MISC3_2H Prefix: Honed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ELEC4_2H_2 Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_2H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_4_2H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR8_A Prefix: Aesir [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses Linear_Graph graph) Affix: DMG_PERCENT_BONUS6_2H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BURN4_A Prefix: Detonating [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses Linear_Graph graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses Linear_Graph graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_1H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more electric Damage (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: DMG_BONUS_MISC4_2H_2 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: FAME4_A Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more Fame Gain (named FAME4) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC5_2H_2 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7_C Prefix: Oiled [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: FAME1 Prefix: Acclaimed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: ARMOR_MAT5_A Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS2_A Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: BOOTS2_C Prefix: Fleet [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Dodge Chance (named BOOTS2) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: ARMOR_MAT5_C Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Mana (named ARMOR_MAT5) (Uses LINEAR_GRAPH graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: ARMOR_MAT7_A Prefix: Oiled [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) -25.0% knockback resistance (named ARMOR_MAT7) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD4_1H Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FAME4_C Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Fame Gain (named FAME4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: BURN4_C Prefix: Detonating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15)% more Vitality (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: FACTION_ARMOR8_C Prefix: Aesir [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses LINEAR_GRAPH graph) Affix: ELEC1_1H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_2H_2 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_1H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: ELEC4_2H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FAME2 Prefix: Famed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: BLINDING1_A Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: BURN2_A Prefix: Slag [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses Linear_Graph graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DEX_VIT2_2H_2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_FIRE2_2H_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more fire Damage (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: BLINDING3_C Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: DMG_PROC_POIS2_2H_2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more poison Damage (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: BLINDING2_2H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H_2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H_2 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_1H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_1H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more ice Damage (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DODGE5_A Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3_A Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: BOOTS4_A Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT1_C Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DODGE_REFLECT5_A Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: BOOTS6_C Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_ICE2_2H_2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more ice Damage (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: ELEC3_1H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: BOOTS10_C Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: DEGRADE4_C Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: FIRE_DOT2_1H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: DEGRADE4_A Prefix: Sieging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses Linear_Graph graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_1H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more fire Damage (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS10_A Prefix: Leyline [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS10) (Uses LINEAR_GRAPH graph) +(35-50) Focus (named BOOTS10) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_1H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_2HR_2 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_2H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT5_C Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses LINEAR_GRAPH graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: BOOTS6_A Prefix: Slimy [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less poison Damage Taken (named BOOTS6) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3_2H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_MAT1_A Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) (5.0-10.0)% more Movement Speed (named ARMOR_MAT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_1H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: BOOTS4_C Prefix: Forgeworked [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named BOOTS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_1H Prefix: [ITEM] of Rage Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_MAT3_C Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more HP (named ARMOR_MAT3) (Uses LINEAR_GRAPH graph) Affix: DODGE5_C Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_2H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses LINEAR_GRAPH graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Can't Spawn On: [RANGED WEAPON] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_3_2H_2 Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: CLASS_BASED_B_2_2H_2 Prefix: [ITEM] of Reaving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) (75.0-100.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses LINEAR_GRAPH graph) Affix: BLINDING3_A Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED4_1HR Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Degrade enemy armor by (100-150) on hit (named CLASS_BASED4) (Uses Linear_Graph graph) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) (Uses Linear_Graph graph) Affix: FAME4 Prefix: Illustrious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: CLASS_BASED_D_B_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: CLASS_BASED_D_C_2H_2 Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: BURN2_C Prefix: Slag [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: (50.0-100.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (75-100) on hit (named BURN2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: BLINDING1_C Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Inflict on Hit: Does (50-100) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: FACTION_ARMOR2_C Prefix: Calishite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: DMG_PROC_FIRE2_2H Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more fire Damage (named DMG_PROC_FIRE2) (Uses LINEAR_GRAPH graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: BLINDING3_1H Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC4_2H Prefix: Razor-Edge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: Does (125-200) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) (Uses LINEAR_GRAPH graph) Affix: DUAL_ELEMRED_BONUS1_C Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: CLASS_BASED1_1HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3_1H Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, RING, WAND] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses LINEAR_GRAPH graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_3_2H Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_A Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2_2H Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT4_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_A Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: FACTION_ARMOR14_C Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: BOOTS8_C Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM4_A Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4_1H Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_A Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX_2H_2 Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_2_C Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DEX_MAG2_A Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: CLASS_BASED_S_3_C Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (7.0-10.0)% more physical damage/monster within 10.0 meters (Up to 1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_3_2H_2 Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_2_2H_2 Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_3_A Prefix: Riftward [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage/monster within 10.0 meters (Up to 1) (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: DEX_MAG2_C Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2_A Prefix: Deepwater [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/5.0s/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses LINEAR_GRAPH graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: DMG_ANGRY2_2H_2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: DMG_ANGRY3_2H_2 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CLASS_BASED_S_1_C Prefix: Ember Etched [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses LINEAR_GRAPH graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: ARM_ILLUM4_C Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) electric Armor (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Slow (named ARM_ILLUM4) (Uses LINEAR_GRAPH graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: BOOTS8_A Prefix: Rugged [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS8) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named BOOTS8) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: DMG_PROC_ICE2_2H Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more ice Damage (named DMG_PROC_ICE2) (Uses LINEAR_GRAPH graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: CLASS_BASED_A_4_2H Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: FACTION_ARMOR14_A Prefix: Shadivari [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses Linear_Graph graph) Affix: DEX_VIT2_C Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT4_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% more Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: ELEC1_2H_2 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (150.0-200.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: CLASS_BASED2_2HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses LINEAR_GRAPH graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3_C Prefix: Fellwarped [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less poison Damage Taken (named 0) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) +(125.0-150.0) poison Armor (named dual_elemred_bonus3) (Uses LINEAR_GRAPH graph) Affix: DMG_BONUS_MISC1_2H_2 Prefix: Weighted [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [LEGENDARY BELT, LEGENDARY BOOTS, LEGENDARY CHEST ARMOR, LEGENDARY GLOVES, LEGENDARY HELMET, LEGENDARY NECKLACE, LEGENDARY PANTS, LEGENDARY RING, LEGENDARY SHIELD, LEGENDARY SHOULDER ARMOR] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DUAL_ELEMRED_BONUS1_A Prefix: Ethertouched [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named dual_elemred_bonus1) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: ELEC3_2H Prefix: Thundering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC3) (Uses LINEAR_GRAPH graph) -50.0 knockback (named ELEC3) (Uses LINEAR_GRAPH graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: FACTION_ARMOR2_A Prefix: Calishite [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses LINEAR_GRAPH graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_C Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_A Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H_2 Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6_A Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses Linear_Graph graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: ARMOR_PERCENT_LOW7_C Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_2H_2 Prefix: Wirewood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_A_3_1H Prefix: Headhunter's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (8.0-12.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_C Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: BLOCK3_C Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5_A Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: CLASS_BASED_D_C_2H Prefix: Elderstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10-15)% more Vitality (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_C Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ELEC1_2H Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: CLASS_BASED3_2HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DMG_PHYS_POIS_RANGE5_2H_2 Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ELEC4_1H Prefix: Over-Charged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_A Prefix: Highguard [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_C Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS2_2H Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more physical Damage (named DMG_PROC_PHYS2) (Uses LINEAR_GRAPH graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: ARM_ILLUM2_A Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_A Prefix: Lupine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR12_C Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_A Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT2_A Prefix: Heavy [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2_C Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(150.0-150.0) physical Armor (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) (15.0-15.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1_C Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses LINEAR_GRAPH graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: FACTION_ARMOR12_A Prefix: Thranic [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more Mana stolen (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5_C Prefix: Lupine [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Attack Speed (named ATK_SPEED4) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM2_C Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) -20.0% knockback resistance (named ARM_ILLUM2) (Uses LINEAR_GRAPH graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE5_2H Prefix: Primordial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_1H Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: CLASS_BASED_N_3_A Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: DMG_BONUS_MISC3_1H Prefix: Honed [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses LINEAR_GRAPH graph) Affix: FIRE_DOT2_2H_2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) fire damage over 4.00 seconds (named FIRE_DOT2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR10_C Prefix: Highguard [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (200.0-250.0)% electric damage reflected (named FACTION_ARMOR10) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses Linear_Graph graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_1H Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: DMG_PERCENT_BONUS6_1H Prefix: Merciless [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses LINEAR_GRAPH graph) Affix: BLINDING1_1H Prefix: [ITEM] of the Black No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: SPLASH2 Prefix: Sweeping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: CLASS_BASED_P_4_A Prefix: Celestial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (75.0-100.0)% more HP/5.0s/monster within 100.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW5_C Prefix: Frost Covered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H_2 Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2_2H Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 20.0% (100.0-150.0)% more electric Damage (named DMG_PROC_Elec2) (Uses LINEAR_GRAPH graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: BLOCK3_A Prefix: [ITEM] of the Bastion No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more chance to block (named BLOCK3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4_A Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses LINEAR_GRAPH graph) Affix: SPLASH3 Prefix: [ITEM] of Assault No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_PERCENT_LOW7_A Prefix: Copper Ringed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: FACTION_ARMOR6_C Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses LINEAR_GRAPH graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5_C Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses LINEAR_GRAPH graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2_A Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) +(35-50) Strength (named ARMOR_STATS_STR2) (Uses LINEAR_GRAPH graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: BOOTS9_A Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: CLASS_BASED_N_4_A Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_B_1H Prefix: Elderstone [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10-15)% more Vitality (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: CLASS_BASED_P_1_C Prefix: Argent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_ELEC4_2H Prefix: Volt-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_A Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, BELT, BOOTS, FIST, GLOVES, HELMET, NECKLACE, PANTS, PISTOL, RING, SHIELD, SHOULDER ARMOR, WAND] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3_A Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_D_4_2H_2 Prefix: Ebonwood [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: -50.0 knockback (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: FACTION_ARMOR3_A Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: BLINDING2_1H_2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: ALL_STATS3_A Prefix: [ITEM] of the Zodiac No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, ENCHANTER, STUD] Effects: +(50-75) Vitality (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Focus (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Strength (named ALL_STATS3) (Uses LINEAR_GRAPH graph) +(50-75) Dexterity (named ALL_STATS3) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1_C Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses Linear_Graph graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: CLASS_BASED_A_2_2H Prefix: Dark-Stalker [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses LINEAR_GRAPH graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: CLASS_BASED_B_1_2H_2 Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 40.0% (75.0-100.0)% more physical Damage (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED1_2HR Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: DEX4_C Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS2_1H Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: 20.0% (100.0-150.0)% more poison Damage (named DMG_PROC_POIS1) (Uses LINEAR_GRAPH graph) Affix: GF3 Prefix: Gilded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_C Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2_A Prefix: Skymetal [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more electric damage (named dual_elemred_bonus2) (Uses LINEAR_GRAPH graph) Affix: DEGRADE4_2H Prefix: Sieging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (50-100) on hit (named Degrade4) (Uses LINEAR_GRAPH graph) Affix: DEX4_A Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_B_1_2H Prefix: Totemic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: 40.0% (75.0-100.0)% more physical Damage (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses LINEAR_GRAPH graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: CLASS_BASED2_1HR Prefix: Trueshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named CLASS_BASED2) (Uses Linear_Graph graph) (10.0-15.0)% less chance to fumble (named CLASS_BASED2) (Uses Linear_Graph graph) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: FACTION_ARMOR1_A Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (100-150) on hit (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses LINEAR_GRAPH graph) Affix: BURN3 Prefix: Immolating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: BLINDING1_2H_2 Prefix: [ITEM] of the Black No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-200) ice damage over 4.00 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses LINEAR_GRAPH graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: FACTION_ARMOR3_C Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: CLASS_BASED_B_4_1H Prefix: Spirit-Bound [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) +(25.0-35.0) Mana stolen (named CLASS_BASED_B_4) (Uses LINEAR_GRAPH graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2_2H Prefix: Tempered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses LINEAR_GRAPH graph) Affix: DIVINE_WEAP_TOXX_2H Prefix: Plagued [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses LINEAR_GRAPH graph) +(75.0-100.0) poison damage (named DIVINE_WEAP_TOXX) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_3_C Prefix: Empyreal [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (7.0-10.0)% more physical damage taken/monster within 10.0 meters (Up to 1) (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses LINEAR_GRAPH graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: CLASS_BASED_S_2_C Prefix: Runeweave [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) (15.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses LINEAR_GRAPH graph) Affix: DEX4_2H Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75-100) Dexterity (named DEX4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_P_1_A Prefix: Argent [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more chance to block (named CLASS_BASED_P_1) (Uses LINEAR_GRAPH graph) Affix: BURN2 Prefix: Slag [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: DMG_ANGRY1_1H Prefix: [ITEM] of Fury Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [RANGED WEAPON, TWO HANDED] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses LINEAR_GRAPH graph) Affix: FREEZE1 Prefix: Frigid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: DEX_MAG2_1H Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: CLASS_BASED_N_4_C Prefix: Pact-Speaker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (8.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses LINEAR_GRAPH graph) Affix: BOOTS9_C Prefix: Tracker's [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-7.0)% more Movement Speed (named BOOTS9) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named BOOTS9) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_A_1H Prefix: Magebane [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ 1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: CLASS_BASED_S_4_A Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -20.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_C Prefix: Astral [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED3_1HR Prefix: Sureshot [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (40.0-50.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Critical Damage (named CLASS_BASED3) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H_2 Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARM_ILLUM3_C Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: DEX_MAG2_2H_2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Focus (named DEX_MAG2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_MAG2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_STATS_DEF2_A Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_A Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_A Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_A Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: THORNS_ELEC1 Prefix: Static [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: FACTION_ARMOR11_C Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: ARM_ILLUM1_A Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_B_3_2H Prefix: Ancestral [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (200-250) on hit (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more charge rate (named CLASS_BASED_B_3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT3_C Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: FACTION_ARMOR13_A Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5_1H Prefix: Gleaming [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(75.0-100.0) physical damage (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) (8.0-12.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses LINEAR_GRAPH graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: BLINDING2_2H Prefix: [ITEM] of Obscuring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses LINEAR_GRAPH graph) Affix: POIS1 Prefix: Envenomed [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_C Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ELEC_DOT2_2H Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: ARMOR_PERCENT_LOW6_A Prefix: Burnt [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FACTION_ARMOR7_C Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses LINEAR_GRAPH graph) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_ANGRY3_1H Prefix: [ITEM] of Frenzy Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: (10.0-15.0)% more Attack Speed (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_C Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_D_2_1H Prefix: Wirewood [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR5_A Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: DMG_ANGRY4_2H_2 Prefix: [ITEM] of Anger No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(75.0-100.0) physical damage (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses LINEAR_GRAPH graph) Affix: DEX_VIT2_2H Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(35-50) Vitality (named DEX_VIT2) (Uses LINEAR_GRAPH graph) +(35-50) Dexterity (named DEX_VIT2) (Uses LINEAR_GRAPH graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: FACTION_ARMOR5_C Prefix: Kindathlan [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses LINEAR_GRAPH graph) Affix: ARMOR_PERCENT_LOW4_A Prefix: Adamantine Studded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_A_4_2H_2 Prefix: Spirit-Slayer [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) (75.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses LINEAR_GRAPH graph) Affix: BLINDING4 Prefix: [ITEM] of Distortion No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FACTION_ARMOR7_A Prefix: Efreeti [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses Linear_Graph graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses Linear_Graph graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6_C Prefix: Burnt [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses LINEAR_GRAPH graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4_A Prefix: Manafused [ITEM] Minimum Level: 25 Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR, COLLAR, STUD] Effects: (10.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) (10.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) +(5.0-10.0) Mana/s (named dual_elemred_bonus4) (Uses LINEAR_GRAPH graph) Affix: POIS3 Prefix: Rusted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4_2H_2 Prefix: Venom-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: ELEC2_1H Prefix: Resonant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [TWO HANDED] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 4.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named ELEC2) (Uses LINEAR_GRAPH graph) Affix: FACTION_ARMOR13_C Prefix: Battle Scarred [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses LINEAR_GRAPH graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3_A Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(250.0-250.0) physical Armor (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) (25.0-25.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: ARM_ILLUM1_C Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) poison Armor (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses LINEAR_GRAPH graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FACTION_ARMOR11_A Prefix: Muursat [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses LINEAR_GRAPH graph) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: CLASS_BASED1_2HR_2 Prefix: Engraved [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: (10.0-15.0)% more charge rate (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_N_2_C Prefix: Gravemist [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more poison damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_WEIGHT1_C Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -(250.0-250.0) physical Armor (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) (25.0-25.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses LINEAR_GRAPH graph) Affix: ARMOR_MAT8_C Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) fire Armor (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) +(150.0-225.0) HP/Second (named ARMOR_MAT8) (Uses LINEAR_GRAPH graph) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: ARM_ILLUM3_A Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: +(100.0-150.0) ice Armor (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses LINEAR_GRAPH graph) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: ARMOR_STATS_DEF2_C Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(50.0-75.0) physical Armor (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) +(35-50) Vitality (named ARMOR_STATS_DEF1) (Uses LINEAR_GRAPH graph) Affix: BURN4 Prefix: Detonating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: ELEC_DOT2_2H_2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (200-250) electric damage over 4.00 seconds (named ELEC_DOT2) (Uses LINEAR_GRAPH graph) Affix: ARMOR_BONUS_MAGIC5_A Prefix: Astral [ITEM] No Level Range Spawn Weight: 6 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [CHEST ARMOR] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_2H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses LINEAR_GRAPH graph) Affix: CLASS_BASED_S_4_C Prefix: Warpsigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CHEST ARMOR, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (7.0-10.0)% more Mana/10.0s/monster within 10.0 meters (Up to 8) (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) -10.0 knockback (named CLASS_BASED_S_4) (Uses LINEAR_GRAPH graph) Affix: DMG_PERCENT_FIRE4_2H Prefix: Flame-Torrent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (25.0-30.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWMANA3_A_E Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_PROC_STORMCLAW10 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: TRINKET_ICEDEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_THORNS7_ELEC_A Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) Affix: PETTRINKET_ARMOR7_A_E Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC_A_E Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_DAMAGE_POIS7_A Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE3_A Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ATTRIB_STRENGTH3_A_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: OF_PROCKILL_FULLHEAL_3_2H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E Prefix: Freezing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE7_A_E Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_1H Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H_2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON3_A_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFHTERAM3_2H_2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OFICE3_1H Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGEDECAY3_C Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_2H_2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHETURTLE3_A Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLIGHTNING3_2H Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_A_E Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFRESISTANCE5_A Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEMASTER3_2H_2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEARCHER5_2H_2 Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_RESIST_IMMOB50_A_E Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_2H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_A Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [RANGED WEAPON] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) Affix: OF_PERCENT_FLAME3_C Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_1H Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: PETTRINKET_DAMAGE_FIRE7_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEWIZARD Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: PETTRINKET_DAMAGE_POIS3 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_2H_2 Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_PROC_ACIDRAIN_10_1H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTRINKET_ARMOR_ELECTRIC Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) electrical armor Affix: OF_TL2_MANA_REGEN3_A_E Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(0.5-0.5) Mana/s Affix: OF_TL2_SHIELDBREAK3_2H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_STORMCLAW10_2H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_1H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_C Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_C Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OFTHETURTLE3_C Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL2 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: PETTRINKET_THORNS7_POISON_A Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER25_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5_A_E Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: PETTRINKET_LIFESTEAL3 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_CHAMP10_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OF_TL2_BLINDING3_1H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ICEDEFENSE3_C Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE_A_E Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OFTHEWINDS3_A_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) Affix: PETTAG_ATTACK_SPEED Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_POIS2 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(1.0-1.0) Mana/s Affix: PETTAG_TL2_SHORTSTUN5_A Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME3_WANDS_2H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_TL2_DRAWARMOR3_C Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_POISON_PERCENT_05 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OFLEARNING_MONSTER25_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: PETTRINKET_THORNS7_ICE_A Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER5_2H_2 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(2.0-4.0) Max HP Affix: OFTHEMULE3_C Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE3_A Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEARCHER5_1H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_RESIST_IMMOB50_A Prefix: [ITEM] of Escape No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL7 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESEEKER3_2H_2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: OFTHEELEPHANT3_A Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFLEARNING_MONSTER250_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_C Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME3_1H_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_PROC_BLINDCLOUD_10_2H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_POIS7 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_TL2_SHIELDBREAKER5_A Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_POISON_PERCENT_10 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: PETTRINKET_DAMAGE_POIS5 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEBULL3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, HELMET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: PETTRINKET_DAMAGE_ELEC7_A Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_MISSILERANGEBONUS4_1H Prefix: [ITEM] of Range No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_A Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_1H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE2 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEVAMPIRE3_2H_2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_C Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: TRINKET_ELECTRIC_PERCENT5_A Prefix: [ITEM] of Shock No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: PETTRINKET_THORNS7_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: PETTRINKET_LIFESTEAL5 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_THORNS7_FIRE_A_E Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50_C Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: OFTHEBEAR3_2H_2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE3_2H_2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREPERCENT_DEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_POISONDEFENSE3_C Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OFTHEBULL2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_ATTACK_SPEED5_A_E Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: OF_PERCENT_ICE3_WANDS_2H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3_1H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OF_TL2_RESIST_SLOW50_A_E Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWARMOR3_A Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DUALWIELDBONUS3_2H Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: OF_PROCKILL_ZOMBIE_10_2H_2 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A_E Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW5 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_10 Prefix: Burning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_STAT_STRENGTH5_A Prefix: [ITEM] of Strength No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H_E Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: OFLEARNING_CHAMP10_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: OF_TL2_SHORTSTUN3_2H_2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ELECTRICDEFENSE3_A Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEOWL3_C Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_ARMOR_ICE Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) ice armor Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OF_TL2_MANA_REGEN3_C Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A_E Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_FUMBLECHANCE3_1H_E Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_2H_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMAGE3_2H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFTHEMISER3_A Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTRINKET_ARMOR_ICE7 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: OFTHEBEAR3_1H Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H_2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_2H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_2H_2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_PETDAMAGE3_A_E Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_2H_2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_C Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_EXECUTE3_1H_E Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_1H_E Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEMISER3_A_E Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_SPLASH2_2H_2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: OFTHESTORMS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OF_TL2_PETHEALTH3_A_E Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER3_1H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_BURN_PERCENT_05 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_PROC_ACIDRAIN_10_1H_E Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5_A Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OFLEARNING_MONSTER250_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_PERCENT_ALL3_WANDS_1H_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL3 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: PETTRINKET_DAMAGE_PHYS2 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3_1H_E Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_2H_2 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_ALL3_A_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER3_2H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: OFTHESAGE3_A Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_2H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_ARMOR_POISON7_A Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PROC_STORMCLAW10_1H_E Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESAVANT5_A_E Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ICE5 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: PETTRINKET_THORNS7_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OFFLAME3_2H_2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEMISER3_C Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5 Prefix: Savage [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFFLAME3_2H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_WANDS_1H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_1H_E Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: PETTRINKET_DAMAGE_POIS7_A_E Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H_2 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEOWL3_A Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OF_TL2_MANA_REGEN3_A Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: OF_ELECTRICDEFENSE3_C Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_FIRE Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR3_A_E Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: OF_PERCENT_ELECTRIC3_A_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS3 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_RESISTALL2 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: TRINKET_ICE_PERCENT5_A Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLINDCLOUD_10_2H_2 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: OFLEARNING_MONSTER25_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFTHEMAGE Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DRAWMANA3_A Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_1H_E Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHIELDBREAK3_2H_2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_PHYS7 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETIGER2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHESTORMS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ICE_BONUS5_A Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: PETTRINKET_ARMOR_ICE7_A Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses Linear_Graph graph) Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OF_PERCENT_POISON3_WANDS_2H_2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: PETTAG_TL2_SHORTSTUN Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7_A Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SKILL_ADD_MASTERY_OFFENSE Prefix: [ITEM] of Offense Minimum Level: 777 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] Effects: +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) Affix: OF_TL2_PETHEALTH3_A Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_2H Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OFTHESAVAGE3_2H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFTHESTORMS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, RING] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWHEALTH3_A Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5_A Prefix: [ITEM] of Burning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: TRINKET_POISONPERCENT_DEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHESAVAGE3_1H_E Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_RESISTALL7 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, BELT] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_ATTRIB_MAGIC3_2H_2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_GOLDFIND5_A Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Slow (named resist_slow) Affix: OFVENOM3_1H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL5 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHEMAGE3_2H_2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_DEFENSE3_2H_2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_1H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_RESIST_SLOW100_A Prefix: Momentous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) Affix: TRINKET_ELECTRICDEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH3_C Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3_A_E Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLIGHTNING3_2H_2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVANT Prefix: Savant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: PETTRINKET_ARMOR_POISON Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) poison armor Affix: OF_PROC_FIRESTORM_10_1H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_PERCENT_FLAME3_WANDS_1H_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: OF_PERCENT_FLAME3_A_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH3_C Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTAG_DEGRADE_ARMOR2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: OFLEARNING_CHAMP10_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_ARMOR_ICE3 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor Affix: PETTRINKET_ARMOR_ICE2 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) ice armor Affix: OFTHETHORN2 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTAG_DEGRADE_ARMOR3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_RESIST_IMMOB100_A_E Prefix: Liberating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_FUMBLECHANCE3_1H Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: PETTRINKET_DAMAGE_ELEC7_A_E Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_C Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: OFLEARNING_MONSTER25_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFLEARNING_MONSTER250_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ATTRIB_STRENGTH3_1H_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_DAMAGE_PHYS5 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_1H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: OF_TL2_FEAR3_1H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_BONUS5_A Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_DAMAGE_ELEC Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWMANA3_C Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC5 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OFLEARNING_MONSTER25_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (9.0-9.0)% more charge rate Affix: OFTHETHORN3_A_E Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_2H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_C Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEXTERITY5_A Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_RESIST_SLOW50_C Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: OFHTERAM3_2H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN3_C Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_2H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESEEKER3_1H_E Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR2 Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-30.0) physical Armor Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESOLDIER5_1H_E Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFLEARNING_MONSTER25_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_MONSTER25_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: PETTRINKET_THORNS5_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: TRINKET_POISONDEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FUMBLECHANCE3_2H Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE3_A_E Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR3 Prefix: Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(38.0-45.0) physical Armor Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: TRINKET_ICEPERCENT_DEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEBEAR3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PROC_THUNDERSTROM_10_2H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL7_A_E Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (6.0-6.0)% more charge rate Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7_A Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses Linear_Graph graph) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_HEALTHANDMANA7_A_E Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.3-0.3) HP/Second Affix: PETTAG_CRIT_CHANCE5_A_E Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHEVAMPIRE3_1H_E Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMULE Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFLEARNING_MONSTER250_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(1.5-0.2) HP/Second Affix: OFICE3_1H_E Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_STAT_MAGIC5_A Prefix: [ITEM] of Focus No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTRINKET_DAMAGE_POIS Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-15.0) physical Armor Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_DAMAGE_PHYS7_A Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_1H Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_1H_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_HEALTHANDMANA7_A Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses Linear_Graph graph) Affix: TRINKET_FIREDEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_HEALTH_REGEN3_A Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVAGE3_1H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OF_TL2_RESIST_SLOW50_A Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_ELECTRIC3_A Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H_E Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_RESISTALL7_A Prefix: Resisting [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: TRINKET_STAT_DEFENSE5_A Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, WEAPON] Effects: (15.0-15.0)% more charge rate Affix: PETTRINKET_ARMOR_ELECTRIC3 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor Affix: OFLEARNING_CHAMP10_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_PERCENT_POISON3_A Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_A_E Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OFTHECHEETAH_C Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_1H_E Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHESEEKER3_1H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_2H Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_A Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_1H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER250_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: CLASS_BASED_D_3_2H_2 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OFLEARNING_MONSTER250_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFFLAME3_1H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3_A_E Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_C Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_PERCENT5_A Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_CHARGERATEBONUS3_C Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PERCENT_POISON3_WANDS_2H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H_E Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H_E Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_TL2_MISSILERANGEBONUS4_1H_E Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR5 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_A Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR5 Prefix: [ITEM] of Lethality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: OFLEARNING_CHAMP10_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHEMASTER3_1H_E Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OFTHEARCHER5_1H_E Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC2 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) electrical armor Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_20 Prefix: Burning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: PETTRINKET_DAMAGE_ICE7_A Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETIGER3_2H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_DUALWIELDBONUS3_1H_E Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: PETTAG_TL2_RESIST_IMMOB100_A Prefix: Liberating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_C Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: PETTRINKET_ARMOR7 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: OFTHESTORMS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLEARNING_CHAMP10_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: PETTRINKET_ARMOR_ICE7_A_E Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMAGE3_1H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3_A Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_EXECUTE3_1H Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_1H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_2H Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OF_ATTRIB_MAGIC3_C Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-7.0)% physical damage reflected Affix: OF_ICEDEFENSE3_A_E Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFLEARNING_CHAMP10_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFTHECHEETAH_A Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE3_A_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR7_A Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses Linear_Graph graph) Affix: OF_PERCENT_ALL3_WANDS_1H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN5_A_E Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHORTSTUN3_2H Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_POISON_A_E Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_C Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER3_2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_TL2_SHIELDBREAK3_1H_E Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_CHAMP10_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_2H_2 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER25_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: PETTRINKET_DAMAGE_ICE Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTAG_CRIT_CHANCE Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OFTHEBATTLEMENTS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_MISSILERANGEBONUS4_2H Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE2 Prefix: Sage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS5 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: PETTRINKET_HEALTHANDMANA2 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(6.0-8.0) Max HP Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: PETTRINKET_DAMAGE_FIRE5 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_FIRE Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) fire armor Affix: PETTAG_CRIT_CHANCE5_A Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTAG_TL2_RESIST_SLOW100_A_E Prefix: Momentous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: TEST_SKILL Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_POISON3_WANDS_1H_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE3_2H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLOODWASH_10_1H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: CLASS_BASED_A_2H_2 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE3_A Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_FIRE_A Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: PETTRINKET_DAMAGE_PHYS7_A_E Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ELEC5 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_HEALTHANDMANA3 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(9.0-11.0) Max HP Affix: OFLEARNING_CHAMP10_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OFTHESAGE3 Prefix: Sage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESAVAGE3_2H_2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: OFTHEVAMPIRE3_2H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_1H_E Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHECHEETAH_A_E Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_1H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE5 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN3_A_E Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_1H Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_FIRE7_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLIGHTNING3_1H_E Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_ICE7 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OFTHEMAGE3_1H_E Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_1H_E Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A_E Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON2 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) poison armor Affix: OFTHEOWL3_A_E Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEARCHER5_2H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_DAMAGE_ELEC7 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OF_TL2_PETDAMAGE3_C Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: PETTAG_TL2_SHORTSTUN5 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (8.0-8.0)% less charge bar decay rate Affix: PETTRINKET_ARMOR_FIRE3 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor Affix: PETTRINKET_THORNS5_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OF_PERCENT_FLAME3_WANDS_2H_2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_A_E Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: PETTAG_CRIT_CHANCE5 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_ARMOR_FIRE2 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) fire armor Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLINDCLOUD_10_1H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE7 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON3 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor Affix: OFLEARNING_MONSTER250_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: PETTRINKET_THORNS7 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_RESISTALL Prefix: Resisting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_MONSTER250_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_STRENGTH3_2H_2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7_A_E Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: PETTAG_DIRECT_POISON_PERCENT_20 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEWIZARD3_2H_2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A_E Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_DAMAGE_ICE2 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFHTERAM Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_2H Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_PROC_ACIDRAIN_10_2H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE3 Prefix: Burning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_1H_E Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: OFTHEWINDS3_C Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_MAGICFIND5_A Prefix: [ITEM] of Luck No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) Affix: PETTRINKET_THORNS3 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (17.0-21.0)% physical damage reflected Affix: OF_TL2_FUMBLECHANCE3_2H_2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON7 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OFTHETHORN3_C Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_STORMCLAW10_1H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_2H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SHIELDBREAK3_1H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_ELEC2 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ALL3_A Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A_E Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_1H_E Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROC_FIRESTORM_10_2H_2 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_DAMAGE_ELEC3 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (11.0-14.0)% physical damage reflected Affix: OF_PERCENT_ICE3_WANDS_1H_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA5 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE2 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_BLINDING3_1H_E Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCGETHIT_FULLHEAL_3_C Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_10_2H_2 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: PETTRINKET_DAMAGE_ICE3 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH2_1H_E Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_WANDS_1H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE5 Prefix: [ITEM] of the Castle No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_THUNDERSTROM_10_1H_E Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_2H_2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_2H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (40.0-40.0)% more chance to break shields (named unique_shieldbreak) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_ELECTRICDEFENSE3_A_E Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_3_A Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESTORMS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H_2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_PERCENT5_A Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (24.0-24.0)% less charge bar decay rate Affix: PETTRINKET_HEALTHANDMANA7 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROC_STORMCLAW10_2H_2 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_TL2_SHORTSTUN3 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME3_1H_E Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY3_2H Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE5 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROCKILL_FULLHEAL_3_1H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_CRIT_CHANCE3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESEEKER Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OF_PROC_BLOODWASH_10_1H_E Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OFICE3_2H Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_CRIT_CHANCE2 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ALL3_C Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING3_1H Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A_E Prefix: Arcing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETHORN3_A Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN2 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESTORMS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: PETTRINKET_ARMOR_POISON5 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE3_3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON7_A_E Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3_A Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H_2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10_1H_E Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: PETTRINKET_LIFESTEAL7_A Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_ARMOR_FIRE7_A Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses Linear_Graph graph) Affix: PETTAG_DEGRADE_ARMOR Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OFTHEBULL Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (60.0-60.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_DEFENSE3_1H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEBATTLEMENTS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_ATTACK_SPEED5_A Prefix: Agitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER_WEAPON Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5_THRASHER Prefix: [ITEM] of Energy Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% more charge rate Affix: OF_PROCGETHIT_FULLHEAL_5_THRASHER Prefix: [ITEM] of Regeneration Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY5_THRASHER Prefix: [ITEM] of Grasping Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OFTHETHRASHER Prefix: [ITEM] of the Thrasher Minimum Level: 17 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) No effect details for effect PERCENT BLIND with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named OFTHETHRASHER BLIND) Degrade enemy armor by (20-25) on hit (named OFTHESOLDIER DEGRADE ARMOR) (20.0-30.0)% more charge bar decay rate Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEDRAKE_THRASHER Prefix: [ITEM] of the Drake Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OFTHEBULL3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHEBEAR3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMULE3_THRASHER Prefix: Intractable [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEELEPHANT3_THRASHER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3_THRASHER Prefix: Invoking [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHECHEETAH5_THRASHER Prefix: [ITEM] of Speed Minimum Level: 24 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHERAM3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMISER3_THRASHER Prefix: Wealthy [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: THRASHER_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEWINDS3_THRASHER Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: OFTHETHORN3_THRASHER Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: THRASHER_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESTORMS3_THRASHER Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESAGE3_THRASHER Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESEEKER3_THRASHER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVANT5_THRASHER Prefix: [ITEM] of the Savant Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% less physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: MUSHATO_SPIRIT_09N Prefix: Rojintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (50.0-50.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (100.0-100.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (30.0-30.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_08K Prefix: Tengentsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (45.0-45.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (90.0-90.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (25.0-25.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_05N Prefix: Tennitsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (30.0-30.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (60.0-60.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (10.0-10.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_04K Prefix: Jinsokutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (25.0-25.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (50.0-50.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (5.0-5.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_02 Prefix: Arekuruu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (15.0-15.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) Affix: MUSHATO_SPIRIT_05K Prefix: Tennitsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (30.0-30.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (60.0-60.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (10.0-10.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_04N Prefix: Jinsokutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (25.0-25.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (50.0-50.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (5.0-5.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_01 Prefix: Kaigi no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) Affix: MUSHATO_SPIRIT_09K Prefix: Rojintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (50.0-50.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (100.0-100.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (30.0-30.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_08N Prefix: Tengentsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (45.0-45.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (90.0-90.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (25.0-25.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_03N Prefix: Fukushuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (20.0-20.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (40.0-40.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) Affix: MUSHATO_SPIRIT_03K Prefix: Fukushuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (20.0-20.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (40.0-40.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) Affix: MUSHATO_SPIRIT_06K Prefix: Tashintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (35.0-35.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (70.0-70.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (15.0-15.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: MUSHATO_SPIRIT_07N Prefix: Shukumyoutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (40.0-40.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (80.0-80.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (20.0-20.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_06N Prefix: Tashintsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (35.0-35.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (70.0-70.0)% chance to cast kaitennohangeki2 when struck (named kaitennohangeki2) (15.0-15.0)% chance to cast arekuruunoken2 on swing (named arekuruunoken2) Affix: MUSHATO_SPIRIT_07K Prefix: Shukumyoutsuu no [ITEM] No Level Range Spawn Weight: 99 Occupies no slots Spawns On: [MUSHATO, WEAPON] Can't Spawn On: [WEAPON] Effects: (100.0-100.0)% chance to cast kennoseishin on kill (named kennoseishin) (100.0-100.0)% chance to cast kennoreikon on strike (named kennoreikon) (40.0-40.0)% chance to cast mokusatsunoken on swing (named mokusatsunoken) (80.0-80.0)% chance to cast kaitennohangeki when struck (named kaitennohangeki) (20.0-20.0)% chance to cast arekuruunoken on swing (named arekuruunoken) Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR, ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, WEAPON] Can't Spawn On: [COLLAR, STUD, WEAPON] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET, ARMOR] Can't Spawn On: [COLLAR, STUD, ARMOR] Effects: (10.0-10.0)% less ice Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER_WEAPON Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PROCKILL_ZOMBIE_30_THRASHER Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5_THRASHER Prefix: [ITEM] of Energy Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% more charge rate Affix: OF_PROCGETHIT_FULLHEAL_5_THRASHER Prefix: [ITEM] of Regeneration Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY5_THRASHER Prefix: [ITEM] of Grasping Minimum Level: 12 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OFTHETHRASHER Prefix: [ITEM] of the Thrasher Minimum Level: 17 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) No effect details for effect PERCENT BLIND with parameters (min 20.00, max 30.00, dur 0.00, type physical, level -1) (named OFTHETHRASHER BLIND) Degrade enemy armor by (20-25) on hit (named OFTHESOLDIER DEGRADE ARMOR) (20.0-30.0)% more charge bar decay rate Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEDRAKE_THRASHER Prefix: [ITEM] of the Drake Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEBULL3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHEBEAR3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMULE3_THRASHER Prefix: Intractable [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEELEPHANT3_THRASHER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3_THRASHER Prefix: Invoking [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHECHEETAH5_THRASHER Prefix: [ITEM] of Speed Minimum Level: 24 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHERAM3_THRASHER Prefix: Slamming [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMISER3_THRASHER Prefix: Wealthy [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: THRASHER_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEWINDS3_THRASHER Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: OFTHETHORN3_THRASHER Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: THRASHER_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE3_THRASHER Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESTORMS3_THRASHER Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: THRASHER_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESAGE3_THRASHER Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESEEKER3_THRASHER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVANT5_THRASHER Prefix: [ITEM] of the Savant Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: SOCKET_OFTHEWINDS Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEOWL5 Prefix: [ITEM] of Mystery Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OFTHEMASTER5 Prefix: [ITEM] of Skill Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFTHESAGE3 Prefix: Sage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEBEAR Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: SOCKET_OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: SOCKET_OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: SOCKET_OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: SOCKET_OFTHEMULE Prefix: Intractable [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OFTHESAGE2 Prefix: Sage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETURTLE5 Prefix: [ITEM] of the Castle Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEVAMPIRE Prefix: Vampiric [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OF_ICEDEFENSE2 Prefix: Warming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: SOCKET_OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_POISONDEFENSE2 Prefix: Restorative [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OFTHEOWL Prefix: Mystical [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: SOCKET_OF_TL2_EXECUTE Prefix: Paired [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-5.0)% more Execute Chance Affix: SOCKET_OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_POISONDEFENSE3 Prefix: Restorative [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OF_ICEDEFENSE3 Prefix: Warming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEOWL3 Prefix: Mystical [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: SOCKET_OFTHEMASTER3 Prefix: Skillful [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFTHESAGE5 Prefix: [ITEM] of the Sage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFLIGHTNING Prefix: Charged [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OFFLAME Prefix: Fiery [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEMASTER2 Prefix: Skillful [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: SOCKET_OFTHEOWL2 Prefix: Mystical [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: SOCKET_OFTHETURTLE3 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (8.0-8.0)% less charge bar decay rate Affix: SOCKET_OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_POISONDEFENSE Prefix: Restorative [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_FIREDEFENSE3 Prefix: Cooling [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: SOCKET_OF_FIREDEFENSE2 Prefix: Cooling [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: SOCKET_OF_ICEDEFENSE5 Prefix: [ITEM] of Warming Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OFTHETURTLE2 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_FIREDEFENSE Prefix: Cooling [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: SOCKET_OFFLAME3 Prefix: Fiery [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: SOCKET_OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFRESISTANCE Prefix: [ITEM] of Resistance Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: SOCKET_OFTHEBEAR3 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OFTHEBEAR2 Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: SOCKET_OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SOCKET_OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFFLAME2 Prefix: Fiery [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OF_TL2_FEAR3 Prefix: Creepy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: SOCKET_OFTHEDRAKE Prefix: [ITEM] of the Drake Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: SOCKET_OFTHESEEKER2 Prefix: Lucky [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OFTHEMAGE5 Prefix: [ITEM] of the Invoker Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEARCHER Prefix: Archer [ITEM] Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: SOCKET_OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: SOCKET_OFLIGHTNING3 Prefix: Charged [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OF_PERCENT_ALL Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFLIGHTNING2 Prefix: Charged [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OF_TL2_FEAR Prefix: Creepy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OFHTERAM Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OFTHESEEKER3 Prefix: Lucky [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: SOCKET_OFHTERAM5 Prefix: [ITEM] of the Ram Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: SOCKET_OF_TL2_FEAR2 Prefix: Creepy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFFLAME5 Prefix: [ITEM] of Fire Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OFTHEBULL Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: SOCKET_OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHESTORMS Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEBEAR5 Prefix: [ITEM] of Lethality Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OFTHESEEKER Prefix: Lucky [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: SOCKET_OF_TL2_FEAR5 Prefix: [ITEM] of Terror Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more ice damage (named 2) Affix: SOCKET_OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: SOCKET_OF_ATTRIB_MAGIC Prefix: Adept [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFHTERAM2 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMAGE3 Prefix: Invoking [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: SOCKET_OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD, ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more charge rate Affix: SOCKET_OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFLIGHTNING5 Prefix: [ITEM] of Lightning Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: SOCKET_OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: SOCKET_OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: SOCKET_OFTHEMAGE2 Prefix: Invoking [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: SOCKET_OFTHESEEKER5 Prefix: [ITEM] of the Lucky Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: SOCKET_OFTHESAVAGE Prefix: Demolishing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFHTERAM3 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: SOCKET_OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: SOCKET_OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER5 Prefix: [ITEM] of Wealth Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHESTORMS2 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFICE Prefix: Icy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OFTHEARCHER5 Prefix: [ITEM] of the Archer Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: SOCKET_OF_TL2_SPLASH Prefix: Slashing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: SOCKET_OFTHESAVANT5 Prefix: [ITEM] of the Savant Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: SOCKET_OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: SOCKET_OFTHESTORMS3 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEWIZARD Prefix: Draining [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFICE5 Prefix: [ITEM] of Ice Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: SOCKET_OFRESISTANCE5 Prefix: [ITEM] of Resistance Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: SOCKET_OFTHECHEETAH Prefix: Brisk [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: SOCKET_OFVENOM3 Prefix: Venomous [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OFTHEWIZARD3 Prefix: Draining [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OFVENOM Prefix: Venomous [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.9-0.9) HP/Second Affix: SOCKET_OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.5-0.5) Mana/s Affix: SOCKET_OFTHESAGE Prefix: Sage [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: SOCKET_OFTHEELEPHANT5 Prefix: [ITEM] of Health Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.6-0.6) HP/Second Affix: SOCKET_OFTHEWIZARD2 Prefix: Draining [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OFTHEMASTER Prefix: Skillful [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OFVENOM2 Prefix: Venomous [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: SOCKET_OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER3 Prefix: Wealthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OFICE2 Prefix: Icy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: SOCKET_OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(0.3-0.3) HP/Second Affix: SOCKET_OFTHESAVAGE3 Prefix: Demolishing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OFTHESAVAGE2 Prefix: Demolishing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: SOCKET_OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: SOCKET_OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER Prefix: Wealthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OF_TL2_SILENCE Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: SOCKET_OFTHESTORMS5 Prefix: [ITEM] of Deflection Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFICE3 Prefix: Icy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEMISER2 Prefix: Wealthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: SOCKET_OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFVENOM5 Prefix: [ITEM] of Venom Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: SOCKET_OFTHEWIZARD5 Prefix: [ITEM] of Draining Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: SOCKET_OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(1.5-0.2) HP/Second Affix: SOCKET_OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: SOCKET_OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OFTHEELEPHANT2 Prefix: Healthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OFTHETHORN Prefix: Avenging [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHECHEETAH5 Prefix: [ITEM] of Speed Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: SOCKET_OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: SOCKET_OFTHEELEPHANT3 Prefix: Healthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: SOCKET_OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: SOCKET_OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (24.0-24.0)% less charge bar decay rate Affix: SOCKET_OFTHEMAGE Prefix: Invoking [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: SOCKET_OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more charge rate Affix: SOCKET_OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: SOCKET_OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OFTHETHORN5 Prefix: [ITEM] of Vengeance Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHESOLDIER Prefix: Soldier [ITEM] Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: SOCKET_OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: SOCKET_OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: SOCKET_OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (16.0-16.0)% less charge bar decay rate Affix: SOCKET_OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_BLINDING Prefix: Blinding [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: SOCKET_OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETIGER5 Prefix: [ITEM] of Haste Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEMULE5 Prefix: [ITEM] of the Mule Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OFTHEWINDS2 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(2.5-2.5) Mana/s Affix: SOCKET_OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: SOCKET_OF_ICEDEFENSE Prefix: Warming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: SOCKET_OFTHETURTLE Prefix: Superior [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OFTHEBULL5 Prefix: [ITEM] of the Ram Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_PETHEALTH Prefix: Salving [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: SOCKET_OFTHEWINDS3 Prefix: Deflecting [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (35.0-35.0)% less charge bar decay rate Affix: SOCKET_OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: SOCKET_OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (9.0-9.0)% more charge rate Affix: SOCKET_OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETHORN2 Prefix: Avenging [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OFTHETHORN3 Prefix: Avenging [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: SOCKET_OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: SOCKET_OFTHESAVANT Prefix: Savant [ITEM] Max Level: 9999 Spawn Weight: 6 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: SOCKET_OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (6.0-6.0)% more charge rate Affix: SOCKET_OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: SOCKET_OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OFTHETIGER3 Prefix: Hasty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEMULE3 Prefix: Intractable [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(1.5-1.5) Mana/s Affix: SOCKET_OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETIGER Prefix: Hasty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEBULL2 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEELEPHANT Prefix: Healthy [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: SOCKET_OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHEBULL3 Prefix: Slamming [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: SOCKET_OFTHEWINDS5 Prefix: [ITEM] of Deflection Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: SOCKET_OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: SOCKET_OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: +(1.0-1.0) Mana/s Affix: SOCKET_OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: SOCKET_OFTHETIGER2 Prefix: Hasty [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: SOCKET_OFTHEMULE2 Prefix: Intractable [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: SOCKET_OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR, TRINKET, LEGENDARY SOCKETABLE] Can't Spawn On: [ARMOR, TRINKET] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: SOCKET_OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Max Level: 9999 Spawn Weight: 3 Occupies no slots Spawns On: [LEGENDARY SOCKETABLE, WEAPON] Can't Spawn On: [WEAPON] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-3.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained (20.0-20.0)% more Fame Gain (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (7.0-10.0)% more Fame Gain (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (3.0-5.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (5.0-7.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained (10.0-10.0)% more Fame Gain (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-3.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained (20.0-20.0)% more Fame Gain (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (7.0-10.0)% more Fame Gain (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (3.0-5.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (5.0-7.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained (10.0-10.0)% more Fame Gain (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-3.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained (20.0-20.0)% more Fame Gain (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (7.0-10.0)% more Fame Gain (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (3.0-5.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (5.0-7.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained (10.0-10.0)% more Fame Gain (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-1.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_REDMAGE Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(9.0-9.0) Mana Affix: REAT_OF_CURSED Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_ELVEN Prefix: [ITEM] of Resistance Minimum Level: 23 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: REAT_OF_PROC_SUPERCHARGE_5 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: REAT_OF_PROC_SUPERCHARGE_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on kill (named reat_proc_supercharge) (Level 1) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY3 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (12.0-12.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_DWARVEN5 Prefix: [ITEM] of the Stone Golem No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-15.0)% less Movement Speed +(48.0-52.0) physical Armor Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OF_PROC_FIRESTORM_15 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHESAGE Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: REAT_OF_ALCHEMY Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (4.0-4.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_ALCHEMY2 Prefix: Herbalist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (8.0-8.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_15 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_NECROMANCER5 Prefix: [ITEM] of the Necromancer Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (10.0-10.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROC_GLACIALSPIKE_15 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OFTHEMASTER32H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (5.0-7.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_STEELTOE Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (1.0-1.0)% less Dodge Chance Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(3.0-3.0) Mana/s Affix: REAT_OF_PAPER Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHEWIZARD Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(1.0-1.0) Mana/s Affix: REAT_OF_DANCING2 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (2.0-2.0)% less chance to block Affix: HP_ADDER_2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-11.0) Max HP (named HP_ADDER_2 MAX HP) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_WONDER5 Prefix: [ITEM] of Possiblity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (20.0-20.0)% more Mana Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: REAT_OF_BARD Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-3.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: HP_ADDER_3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(12.0-15.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING3 Prefix: Dancing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (3.0-3.0)% more Dodge Chance (named 3) (3.0-3.0)% less chance to block Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_TURBINE Prefix: Generating [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more charge rate Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET] Effects: (10.0-10.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: REAT_OF_REDMAGE5 Prefix: [ITEM] of the Red Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more charge rate +(13.0-17.0) Max HP +(25.0-35.0) Mana Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence Minimum Level: 6 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: REAT_OF_EVIL3 Prefix: Evil [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(400.0-500.0) Life Stolen (named OFFLAME DAMAGE BONUS) (50.0-50.0)% less Effectiveness of Potions +(140.0-160.0) Mana stolen Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(2.0-2.0) Mana/s Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: REAT_OF_ALCHEMY5 Prefix: [ITEM] of the Alchemist Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (20.0-20.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: [ITEM] of Engulfing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_POLARITY Prefix: [ITEM] of Polarity Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) electric damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) electrical armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: REAT_OF_DWARVEN3 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% less Movement Speed +(30.0-34.0) physical Armor Affix: REAT_OF_DWARVEN2 Prefix: Dwarven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (40.0-40.0)% less Mana (20.0-20.0)% more physical Armor Affix: OF_PROC_THUNDERSTROM_15 Prefix: [ITEM] of Thunder Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: REAT_OF_ALCHEMY4 Prefix: Herbalist's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, SHIELD] Effects: (5.0-5.0)% more Effectiveness of Potions (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-6.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (7-9) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_YETI Prefix: [ITEM] of the Yeti Minimum Level: 18 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(5.0-5.0) Mana/s Affix: OFTHEBULL3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-4.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET] Effects: (4.0-4.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: REAT_OF_WONDER3 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (12.0-12.0)% more Mana Affix: OFTHEMULE2 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: REAT_OF_WONDER2 Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (8.0-8.0)% more Mana Affix: HP_ADDER_5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-25.0) Max HP (named HP_ADDER_3 MAX HP) Affix: REAT_OF_DANCING5 Prefix: [ITEM] of the Super Freak No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (5.0-5.0)% less chance to block Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_EVIL Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (10.0-10.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_REDMAGE3 Prefix: [ITEM] of the Red Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, CHEST ARMOR] Effects: (5.0-7.0)% more charge rate +(8.0-10.0) Max HP +(15.0-21.0) Mana Affix: OFTHEBULL2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OFTHETIGER Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET] Effects: (6.0-6.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: REAT_OF_EVIL5 Prefix: [ITEM] of Soul Reaping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE, BOW, CANNON, CROSSBOW, RIFLE] Effects: +(650.0-850.0) Life Stolen (named OFFLAME DAMAGE BONUS) (100.0-100.0)% less Effectiveness of Potions +(130.0-170.0) Mana stolen Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: REAT_OF_BLESSED Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (24.0-32.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (20.0-20.0)% less physical Armor Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (25.0-25.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: REAT_OF_TELEPORTONSTRUCK5 Prefix: [ITEM] of Phasing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (25.0-25.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FROZENSOUL_3 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: REAT_OF_TELEPORTONSTRUCK Prefix: Phasing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (15.0-15.0)% chance to cast Random Teleport when struck (named Random Teleport) (Level 1) Affix: REAT_OF_VILLAINNY3 Prefix: Delinquent [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (25.0-25.0)% more Critical Chance (25.0-25.0)% less all damage Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHOULDER ARMOR, WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_RESIST_SLOW3 Prefix: Momentum [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_WHITEMAGE5 Prefix: [ITEM] of the White Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (12.0-17.0)% more Effectiveness of Potions +(1.2-1.7) HP/Second +(12.0-17.0) Max HP Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER3 Prefix: Paper [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (5.0-5.0)% less all Armor Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste Minimum Level: 3 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: REAT_OF_PROC_FROZENSOUL_2 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS5 Prefix: [ITEM] of Reflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: REAT_OF_DANCING Prefix: Dancing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) (1.0-1.0)% less chance to block Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_5 Prefix: [ITEM] of the Feeding Frenzy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (25.0-25.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-120.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OFLICH5 Prefix: [ITEM] of the Lich Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(88.0-112.0) Mana +(36.0-48.0) Max HP (100.0-100.0)% less Effectiveness of Potions Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% less chance to fumble Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_BLOODMAGIC5 Prefix: [ITEM] of Blood Magic No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(1.5-1.5) HP/Second +(10.0-10.0) Mana/s Affix: OFTHEMASTER22H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (3.0-3.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_ELEMEFFECT_DURATION_BONUS3 Prefix: Elemental [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (1-1) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: REAT_OF_RESIST_IMMOB3 Prefix: Escaping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (15.0-15.0)% more resistance to Immobilize (named resist_immobilize) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: REAT_OF_PROC_SUPER_5 Prefix: [ITEM] of the Superman Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB5 Prefix: [ITEM] of Debilitation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: REAT_OF_PROC_FROZENSOUL_1 Prefix: Numbing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: REAT_OF_BLESSED5 Prefix: [ITEM] of Righteousness Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-5.0)% less all Damage Taken Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_STEELTOE5 Prefix: [ITEM] of Cement No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (5.0-5.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (5.0-5.0)% less Dodge Chance Affix: OFTHEMAGE Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, HELMET] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK5 Prefix: [ITEM] of the Monk Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (20.0-20.0)% more XP gained (20.0-20.0)% more Fame Gain (20.0-20.0)% less all damage Affix: OFTHETIGER2 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_FROZENSOUL_5 Prefix: [ITEM] of the Frozen Soul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_frozensoul_proc on kill at target (named reat_frozensoul_proc) (Level 1) Affix: OFTHESTORMS2 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection Minimum Level: 13 Spawn Weight: 5 Occupies no slots Spawns On: [PANTS] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (5.0-5.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: REAT_OF_PROC_SUPER_1 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (1.0-1.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_VILLAINNY5 Prefix: [ITEM] of Villainy Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more Critical Chance (50.0-50.0)% less all damage Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OFTHEMASTER2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (1.5-1.5)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire Minimum Level: 7 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: REAT_OF_PAPER5 Prefix: [ITEM] of the Trade Winds Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS] Effects: (20.0-20.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (10.0-10.0)% less all Armor Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: OF_PROC_METEORSTRIKE_10 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLOODWASH_15 Prefix: [ITEM] of Blood Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OFTHESTORMS3 Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] Minimum Level: 3 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WONDER Prefix: Wondrous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, STAFF] Effects: (4.0-4.0)% more Mana Affix: OFTHECHEETAH Prefix: Brisk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (5.0-5.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_FEEDING_1 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: (5.0-5.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-30.0)% more resistance to Slow (named resist_slow) Affix: REAT_OF_ELVEN5 Prefix: [ITEM] of the Will o' Wisp No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(50.0-50.0) electrical armor +(50.0-50.0) fire armor +(50.0-50.0) ice armor +(50.0-50.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: REAT_OF_PROC_FEEDING_3 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (15.0-15.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_STEELTOE2 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (2.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (2.0-2.0)% less Dodge Chance Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_IMMOB2 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFTHESAVANT Prefix: Savant [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: REAT_OFLICH Prefix: Lich [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: +(52.0-68.0) Mana +(18.0-24.0) Max HP (50.0-50.0)% less Effectiveness of Potions Affix: REAT_OF_PROC_SUPER_2 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (2.0-2.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (12.0-12.0)% less chance to fumble Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHETHORN2 Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLOODMAGIC3 Prefix: Blood Tapping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE] Effects: -(0.9-0.9) HP/Second +(6.0-6.0) Mana/s Affix: REAT_ELEMEFFECT_DURATION_BONUS5 Prefix: [ITEM] of the Elements Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, STAFF, WAND] Effects: (2-2) second increased duration of elemental effects (named ELEMEFFECTDURATIONBONUS) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (8.0-8.0)% less chance to fumble Affix: REAT_OF_PROC_SUPER_3 Prefix: Super [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: (3.0-3.0)% chance to cast reat_proc_supercharge on strike (named reat_proc_supercharge) (Level 1) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_ELECATTUN Prefix: [ITEM] of Electric Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more electric damage +(100.0-100.0) electrical armor -(100.0-100.0) poison armor (20.0-20.0)% less poison damage Affix: OFTHETHORN Prefix: Avenging [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: REAT_OF_IMMOB3 Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] Minimum Level: 7 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: REAT_OF_STEELTOE3 Prefix: Steel Toe [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (3.0-3.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (3.0-3.0)% less Dodge Chance Affix: REAT_OF_RANGER Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF] Effects: (3.0-3.0)% more Cast Speed +(1.0-1.0) Mana/s +(1.0-1.0) Mana Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: REAT_OF_BLESSED3 Prefix: Blessed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-3.0)% less all Damage Taken Affix: REAT_OF_PROC_FEEDING_2 Prefix: Piranha [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: (10.0-10.0)% chance to cast reat_feeding_proc on kill (named reat_feeding_proc) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_CRITICALDAMAGE2H3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED] Effects: (45.0-45.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS3 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (3.0-3.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (9.0-9.0)% more charge rate Affix: REAT_OF_DUELIST3 Prefix: Duelist [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-5.0)% more Movement Speed (2.0-2.0)% more Dodge Chance (5.0-5.0)% more Attack Speed (2.0-2.0)% less chance to block Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PARRYING Prefix: Parrying [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: (1.0-1.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: REAT_LIFEPERCENT5 Prefix: [ITEM] of the Blood Knight Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (15.0-15.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_PROC_POISONBURST_2 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-14) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD5 Prefix: [ITEM] of the Legend Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (7.0-10.0)% more Fame Gain (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_PROC_POISONBURST_3 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-15.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: OF_PROC_STORMCLAW15 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE2H2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [TWO HANDED] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (6.0-6.0)% more charge rate Affix: REAT_OF_PROCGETHIT_AEGIS2 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(40.0-40.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(40.0-40.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(40.0-40.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHIRLWIND3 Prefix: Whirlwind [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Cast Speed (25.0-25.0)% less all damage (25.0-25.0)% more Attack Speed Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.3-0.3) HP/Second Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(36.0-48.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_PROC_POISONBURST_1 Prefix: Miasma [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: REAT_OF_HAPPINESS5 Prefix: [ITEM] of Happiness Minimum Level: 20 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more HP Affix: OFTHEMULE Prefix: Intractable [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(1.5-1.5) HP/Second Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: REAT_OF_RANGER5 Prefix: [ITEM] of the Beast Master No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (10.0-15.0)% more Pet Speed (10.0-15.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(56.0-72.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: REAT_OF_PARRYING5 Prefix: [ITEM] of Parrying No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: (5.0-5.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky Minimum Level: 8 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS1 Prefix: Aegis [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (1.0-1.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_EARTHATTUN Prefix: [ITEM] of Earth Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more physical damage No effect details for effect PHYSICAL DEFENSE with parameters (min 25.00, max 25.00, dur 0.00, type physical, level -1) (100.0-100.0)% less charge rate Affix: REAT_OF_DUELIST5 Prefix: [ITEM] of the Wind Walker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-10.0)% more Movement Speed (3.0-3.0)% more Dodge Chance (10.0-10.0)% more Attack Speed (3.0-3.0)% less chance to block Affix: OF_TL2_CRITICALDAMAGE2H5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (75.0-75.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROCGETHIT_AEGIS5 Prefix: [ITEM] of Safekeeping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (5.0-5.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (15.0-15.0)% more charge rate Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFRESISTANCE Prefix: [ITEM] of Resistance Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(14.0-14.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(14.0-14.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(14.0-14.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(14.0-14.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, PANTS] Effects: (10.0-10.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: REAT_LIFEPERCENT3 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (10.0-10.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF] Effects: (10.0-10.0)% more Effectiveness of Potions +(1.0-1.0) HP/Second +(1.0-1.0) Max HP Affix: REAT_OF_BARD2 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (3.0-5.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_OF_BARD3 Prefix: Bard's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (5.0-7.0)% more Fame Gain (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PROC_POISONBURST_5 Prefix: [ITEM] of the Scourge Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (25.0-25.0)% chance to cast reat_poisonburst_proc on kill (named reat_poisonburst_proc) (Level 1) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: REAT_LIFEPERCENT2 Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-5.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(44.0-56.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: REAT_OF_ELVEN3 Prefix: Elven [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: +(30.0-30.0) electrical armor +(30.0-30.0) fire armor +(30.0-30.0) ice armor +(30.0-30.0) poison armor (10.0-10.0)% more physical Damage Taken Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, NECKLACE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(8.0-12.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PROC_BLINDCLOUD_15 Prefix: [ITEM] of Clouded Vision Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [TWO HANDED] Effects: (15.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-22.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_WHITEMAGE Prefix: [ITEM] of the White Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMACE, STAFF, CHEST ARMOR] Effects: (8.0-12.0)% more Effectiveness of Potions +(0.7-1.3) HP/Second +(8.0-10.0) Max HP Affix: REAT_OF_WHIRLWIND5 Prefix: [ITEM] of the Tornado Minimum Level: 10 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, WEAPON] Effects: (50.0-50.0)% more Cast Speed (50.0-50.0)% less all damage (50.0-50.0)% more Attack Speed Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: REAT_OF_PARRYING2 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: (2.0-2.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS3 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (12.0-12.0)% more HP Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, WEAPON] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: REAT_OF_IMMOB Prefix: Debilitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Immobilize for 2.0 seconds (named unique_immobilize) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_RANGER3 Prefix: [ITEM] of the Ranger No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, POLEARM, RIFLE, CHEST ARMOR] Effects: (5.0-9.0)% more Minion/Pet Health (5.0-9.0)% more Pet Speed (5.0-9.0)% more Minion/Pet Damage Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_HAPPINESS2 Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (8.0-8.0)% more HP Affix: REAT_OF_PROCGETHIT_AEGIS_2 Prefix: Regenerating [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, RING, SHIELD] Effects: (2.0-2.0)% chance to cast reat_proc_aegis when struck (named reat_proc_aegis) (Level 1) Affix: REAT_OF_PARRYING3 Prefix: Parrying [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: (3.0-3.0)% more Dodge Chance (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(90.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: +(26.0-34.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: REAT_LIFEPERCENT Prefix: Bloody [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (2.5-2.5)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BLACKMAGE5 Prefix: [ITEM] of the Black Wizard No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (10.0-12.0)% more Cast Speed +(3.0-4.0) Mana/s +(30.0-40.0) Mana Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] Minimum Level: 6 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, NECKLACE, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHESAGE2 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (4.0-4.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, RANGED WEAPON] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON, SHOULDER ARMOR, STAFF] Can't Spawn On: [CANNON] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] Minimum Level: 13 Spawn Weight: 1 Occupies no slots Spawns On: [PANTS] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -30.0 knockback (named OFTHEARCHER KNOCK BACK) (3.0-3.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHIELD] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: OFTHESAGE3 Prefix: Sage [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (6.0-6.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_5 Prefix: [ITEM] of Energy Blast Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-5.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR, WEAPON] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_BATTERYPOWERED3 Prefix: Battery Powered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(3.0-3.0) Mana/s +(26.0-34.0) electric damage Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: REAT_OF_FIREATTUN Prefix: [ITEM] of Fire Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more fire damage +(100.0-100.0) fire armor -(100.0-100.0) ice armor (20.0-20.0)% less ice damage Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (8.0-8.0)% less charge bar decay rate Affix: REAT_OF_GHOUL Prefix: [ITEM] of the Ghoul Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) poison damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) poison armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFTHEELEPHANT3 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(9.0-12.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OF_CURSED2 Prefix: Prismatic [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OF_CURSED3 Prefix: Cursed [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (30.0-30.0)% more all damage (named OFFLAME DAMAGE BONUS) (15.0-15.0)% more all Damage Taken Inflict on Hit: (5.0-5.0)% chance to Fear for 3.0 seconds Affix: REAT_OF_BACTEROID3 Prefix: Bacteroid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(0.9-0.9) HP/Second +(26.0-34.0) poison damage Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT2 Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(6.0-8.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_POISONATTUN Prefix: [ITEM] of Poison Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more poison damage +(100.0-100.0) poison armor -(100.0-100.0) electrical armor (20.0-20.0)% less electric damage Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] Minimum Level: 11 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (50.0-50.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum Minimum Level: 11 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_BLACKMAGE3 Prefix: [ITEM] of the Black Mage No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HSWORD, STAFF, CHEST ARMOR] Effects: (6.0-8.0)% more Cast Speed +(2.0-2.5) Mana/s +(20.0-25.0) Mana Affix: OFHTERAM Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, ONE HANDED] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: REAT_OF_ICEATTUN Prefix: [ITEM] of Ice Attunement Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (20.0-20.0)% more ice damage +(100.0-100.0) ice armor -(100.0-100.0) fire armor (20.0-20.0)% less fire damage Affix: REAT_OF_NECROMANCER Prefix: Voodoo [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [TWO HANDED, CHEST ARMOR] Effects: Inflict on Hit: (5.0-5.0)% chance to cast Weapon Zombie Proc on kill for 0.5 seconds (named Weapon Zombie Proc) Affix: HP_ADDER Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-7.0) Max HP (named HP_ADDER MAX HP) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: OFTHEELEPHANT Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(3.0-5.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET, NECKLACE] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: REAT_OF_PROC_FULLCHARGE_1 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-1.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: REAT_OFMONK Prefix: Monk [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET] Effects: (10.0-10.0)% more XP gained (10.0-10.0)% more Fame Gain (10.0-10.0)% less all damage Affix: REAT_OF_PROC_FULLCHARGE_3 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (3.0-3.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: REAT_OF_BATTERYPOWERED5 Prefix: [ITEM] of Powered Drain No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(5.0-5.0) Mana/s +(42.0-58.0) electric damage Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (24.0-24.0)% less charge bar decay rate Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, GLOVES, NECKLACE] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFTHEELEPHANT5 Prefix: [ITEM] of Health No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS, RING, SHIELD] Effects: +(18.0-24.0) Max HP (named OFTHEELEPHANT MAX HP) Affix: REAT_OF_TURBINE5 Prefix: [ITEM] of the Turbine Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [TWO HANDED] Effects: (25.0-25.0)% more charge rate Affix: OFTHESEEKER Prefix: Lucky [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: REAT_OF_HAPPINESS Prefix: Joyful [ITEM] Minimum Level: 20 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, SHIELD] Effects: (4.0-4.0)% more HP Affix: REAT_OF_BACTEROID5 Prefix: [ITEM] of Bubonic Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: -(1.5-1.5) HP/Second +(42.0-58.0) poison damage Affix: REAT_OF_CURSED5 Prefix: [ITEM] of the Demon Pact Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, WEAPON, CHEST ARMOR] Effects: (50.0-50.0)% more all damage (named OFFLAME DAMAGE BONUS) (25.0-25.0)% more all Damage Taken Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHESTORMS Prefix: Mirrored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, SHOULDER ARMOR] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration Minimum Level: 15 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEBULL Prefix: Slamming [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (25.0-25.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, NECKLACE, STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, NECKLACE, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: REAT_OF_GOLEM Prefix: [ITEM] of the Yeti Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) ice damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) ice armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: REAT_OF_PROC_FULLCHARGE_2 Prefix: Bursting [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (2.0-2.0)% chance to cast reat_fullcharge_proc on kill (named reat_fullcharge_proc) (Level 1) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] Minimum Level: 11 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEMASTER52H Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE, TWO HANDED] Effects: (9.0-12.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: REAT_OFWISDOM Prefix: [ITEM] of the Sage Minimum Level: 5 Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, NECKLACE] Effects: (10.0-10.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: ELEC2 Prefix: Resonant [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC2) (Uses PERCENT graph) Inflict on Hit: (1.0-5.0)% chance to Stun for 5.0 seconds (named ELEC2) Affix: CRIT_CHANCE1 Prefix: [ITEM] of Ire No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-2.0)% more Critical Chance (named CRIT_CHANCE1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG1 Prefix: Strife-Sigil [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (1.0-5.0)% more melee damage (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-4.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG1) (Uses PERCENT graph) Affix: MAG1 Prefix: Mage's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(25-50) Focus (named MAG1) Affix: PROC_OPENWOUND3 Prefix: [ITEM] of Wounding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-20.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DEGRADE1 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (5-10) on hit (named Degrade1) Affix: CLASS_BASED_D_A Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more ice Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: THORNS_POIS3 Prefix: Noxious [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% poison damage reflected (named THORNS_POIS3) Affix: DMG_PROC_ICE1 Prefix: Shard-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more ice Damage (named DMG_PROC_ICE1) Affix: DMG_PROC_ELEC1 Prefix: Jolt-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more electric Damage (named DMG_PROC_Elec1) Affix: WEAPON_MAT12 Prefix: Hexsteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT12) Inflict on Hit: Does (2-4) poison damage over 5.00 seconds (named WEAPON_MAT12) +(5.0-10.0) physical damage (named WEAPON_MAT12) Affix: CLASS_BASED_B_1 Prefix: Totemic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: 40.0% (15.0-25.0)% more physical Damage (named CLASS_BASED_B_1) Inflict on Hit: (10.0-15.0)% chance to Stun for 3.0 seconds (named CLASS_BASED_B_1) (Uses PERCENT graph) Affix: XP2 Prefix: Wanderer's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more XP gained (named XP2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE1 Prefix: Flame-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more fire damage (named DMG_PERCENT_FIRE1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS4 Prefix: Grim [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS5 Prefix: Cruel [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-20.0)% more physical damage (named DMG_PERCENT_BONUS4) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC1 Prefix: Volt-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_PERCENT_ELEC1) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: VIT4 Prefix: Guardian's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(175-250) Vitality (named VIT4) Affix: MF1 Prefix: Vintage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-2.0)% more Magic Find (named MF1) (Uses PERCENT graph) Affix: STR_DEX1 Prefix: Bandit's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(50-100) Strength (named STR_DEX1) +(50-100) Dexterity (named STR_DEX1) Affix: XP3 Prefix: Explorer's [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: FACTION_ARMOR14 Prefix: Shadivari [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more charge rate (named FACTION_ARMOR14) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR14) (Uses PERCENT graph) Affix: WEAPON_MAT13 Prefix: Saronite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT13) (15.0-25.0)% more Critical Damage (named WEAPON_MAT13) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT13) Affix: DMG_PROC_FIRE1 Prefix: Flare-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more fire Damage (named DMG_PROC_FIRE1) Affix: THORNS_POIS2 Prefix: Despoiled [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% poison damage reflected (named THORNS_POIS2) Affix: PROC_OPENWOUND2 Prefix: [ITEM] of Bloodletting Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (10.0-15.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more electric damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more ice damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more fire damage (named DMG_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: ELEC3 Prefix: Thundering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC3) (Uses PERCENT graph) -25.0 knockback (named ELEC3) Affix: CRIT_CHANCE2 Prefix: [ITEM] of Menace No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (1.0-4.0)% more Critical Chance (named CRIT_CHANCE2) (Uses PERCENT graph) Affix: ELEC1 Prefix: Shocking [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named ELEC1) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG2 Prefix: Battle-Rune [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (5.0-10.0)% more melee damage (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-8.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE3 Prefix: Chaotic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more electric damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more ice damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more fire damage (named DMG_ELEMENTAL_RANGE3) (Uses PERCENT graph) Affix: MAG2 Prefix: Wizard's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(50-100) Focus (named MAG2) Affix: DEGRADE2 Prefix: Shattering [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (10-15) on hit (named Degrade2) Affix: DODGE5 Prefix: [ITEM] of Displacement No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (10.0-15.0)% more Dodge Chance (named DODGE5) (Uses PERCENT graph) Affix: CLASS_BASED_D_4 Prefix: Ebonwood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: -25.0 knockback (named CLASS_BASED_D_4) (15.0-25.0)% less physical damage for 2.0 seconds (named CLASS_BASED_D_4) (Uses PERCENT graph) Affix: DMG_PROC_ELEC2 Prefix: Jolt-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more electric Damage (named DMG_PROC_Elec2) Affix: DMG_PROC_ICE2 Prefix: Shard-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more ice Damage (named DMG_PROC_ICE2) Affix: CLASS_BASED_D_B Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more electric Damage Takenfor 2.0 seconds (named CLASS_BASED1) (Uses PERCENT graph) Affix: WEAPON_MAT11 Prefix: Thorium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) electric damage (named WEAPON_MAT11) Inflict on Hit: (3.0-8.0)% chance to Stun for 2.0 seconds (named WEAPON_MAT11) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT11) Affix: CLASS_BASED_B_2 Prefix: [ITEM] of Reaving Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (20.0-35.0)% more Critical Damage (named CLASS_BASED_B_2) (Uses PERCENT graph) (15.0-30.0)% more Damage to Secondary Targets (named CLASS_BASED_B_2) (Uses PERCENT graph) Affix: XP1 Prefix: Seeker's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more XP gained (named XP1) (Uses PERCENT graph) Affix: MF3 Prefix: Antique [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (3.0-8.0)% more Magic Find (named MF3) (Uses PERCENT graph) Affix: ARM_ILLUM4 Prefix: Lightweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) electric Armor (named ARM_ILLUM4) (5.0-20.0)% more resistance to Slow (named ARM_ILLUM4) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE2 Prefix: Flame-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more fire damage (named DMG_PERCENT_FIRE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC3 Prefix: Volt-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more electric damage (named DMG_PERCENT_ELEC3) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE1 Prefix: Elemental [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS6 Prefix: Merciless [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-25.0)% more physical damage (named DMG_PERCENT_BONUS6) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC2 Prefix: Volt-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more electric damage (named DMG_PERCENT_ELEC2) (Uses PERCENT graph) Affix: DMG_PERCENT_FIRE3 Prefix: Flame-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more fire damage (named DMG_PERCENT_FIRE3) (Uses PERCENT graph) Affix: STR_DEX2 Prefix: Outlaw's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, BELT, FIST] Effects: +(75-150) Strength (named STR_DEX2) +(75-150) Dexterity (named STR_DEX2) Affix: MF2 Prefix: Archaic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (1.0-4.0)% more Magic Find (named MF2) (Uses PERCENT graph) Affix: CLASS_BASED_B_3 Prefix: Ancestral [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED_B_3) (5.0-12.0)% more charge rate (named CLASS_BASED_B_3) (Uses PERCENT graph) Affix: WEAPON_MAT10 Prefix: Elementium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT10) (2-6) second increased duration of elemental effects (named WEAPON_MAT10) +(5.0-10.0) ice damage (named WEAPON_MAT10) Affix: DMG_PROC_FIRE2 Prefix: Flare-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more fire Damage (named DMG_PROC_FIRE2) Affix: THORNS_POIS1 Prefix: Foul [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% poison damage reflected (named THORNS_POIS1) Affix: CLASS_BASED_D_C Prefix: Elderstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-5)% more Vitality (named CLASS_BASED_D_1) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more fire Damage Takenfor 2.0 seconds (named CLASS_BASED_D_1) (Uses PERCENT graph) Affix: DODGE4 Prefix: Phased [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (6.0-10.0)% more Dodge Chance (named DODGE4) (Uses PERCENT graph) Affix: DEGRADE3 Prefix: Sundering [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (15-20) on hit (named Degrade3) Affix: PROC_OPENWOUND1 Prefix: [ITEM] of Cutting Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (5.0-10.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: MAG3 Prefix: Sorcerer's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(100-175) Focus (named MAG3) Affix: DMG_ELEMENTAL_RANGE2 Prefix: Flux [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more electric damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more ice damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more fire damage (named DMG_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_DMG_MELEE_DMG3 Prefix: War-Glyph [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [SHIELD, STAFF] Effects: (10.0-20.0)% more melee damage (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (7.0-15.0)% less physical Damage Taken (named RED_DMG_MELEE_DMG3) (Uses PERCENT graph) Affix: CRIT_CHANCE3 Prefix: [ITEM] of Havoc No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (3.0-8.0)% more Critical Chance (named CRIT_CHANCE3) (Uses PERCENT graph) Affix: GFMF_PROC_LOOTERS1 Prefix: Looter's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (3.0-10.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (1.0-10.0)% more Gold Find (named looters) (Uses PERCENT graph) (1.0-5.0)% more Magic Find (named looters) (Uses PERCENT graph) Affix: ELEC4 Prefix: Over-Charged [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, GLOVES, NECKLACE, PISTOL, RIFLE] Effects: Inflict on Hit: (5.0-10.0)% chance to Shock for 5.0 seconds (named ELEC4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast elec_explosion on kill for 2.0 seconds (named elec_explosion) (Uses PERCENT graph) Affix: WEAPON_MAT14 Prefix: Titansteel [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (4.0-8.0)% more charge rate (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: FACTION_ARMOR9 Prefix: Greenmist [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more poison damage (named FACTION_ARMOR9) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR9) (Uses PERCENT graph) Affix: XP4 Prefix: Adventurer's [ITEM] Minimum Level: 5 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more XP gained (named XP3) (Uses PERCENT graph) Affix: BLOCK3 Prefix: [ITEM] of the Bastion Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (5.0-6.0)% more chance to block (named BLOCK3) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named BLOCK3) (Uses PERCENT graph) Affix: FACTION_ARMOR13 Prefix: Battle Scarred [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, PANTS] Effects: (10.0-20.0)% more resistance to Slow (named FACTION_ARMOR13) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR13) (Uses PERCENT graph) (10.0-20.0)% more Interrupt resistance (named FACTION_ARMOR13) (Uses PERCENT graph) Affix: VIT3 Prefix: Sentinel's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(100-175) Vitality (named VIT3) Affix: ARM_ILLUM1 Prefix: Duskweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) poison Armor (named ARM_ILLUM1) (5.0-20.0)% more Interrupt resistance (named ARM_ILLUM1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS2 Prefix: Wicked [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-7.0)% more physical damage (named DMG_PERCENT_BONUS2) (Uses PERCENT graph) Affix: VIT_MAG1 Prefix: Shaman's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(50-100) Vitality (named VIT_MAG1) +(50-100) Focus (named VIT_MAG1) Affix: RED_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (1.0-20.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: RED_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less electric Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less ice Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) (5.0-25.0)% less fire Damage Taken (named RED_ELEMENTAL_RANGE2) (Uses PERCENT graph) Affix: REFLECT_LITE1 Prefix: Rebounding [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (33.0-66.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS3 Prefix: Vicious [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-10.0)% more physical damage (named DMG_PERCENT_BONUS3) (Uses PERCENT graph) Affix: VIT2 Prefix: Defender's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(50-100) Vitality (named VIT2) Affix: FACTION_ARMOR12 Prefix: Thranic [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (2.0-5.0)% more Mana stolen (named FACTION_ARMOR12) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR12) (Uses PERCENT graph) Affix: BLOCK2 Prefix: Defiant [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (3.0-4.0)% more chance to block (named BLOCK2) (Uses PERCENT graph) (5.0-10.0)% more physical Armor (named BLOCK2) (Uses PERCENT graph) Affix: FACTION_ARMOR8 Prefix: Aesir [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more electric damage (named FACTION_ARMOR8) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR8) (Uses PERCENT graph) Affix: WEAPON_MAT15 Prefix: Cobalt [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) ice damage (named WEAPON_MAT14) (0.5-1.0)% more Mana/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT14) Affix: DODGE1 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (1.0-2.0)% more Dodge Chance (named DODGE1) (Uses PERCENT graph) Affix: PROC_OPENWOUND4 Prefix: [ITEM] of Severing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HSWORD, 2HAXE, 2HSWORD, FIST, POLEARM] Effects: (15.0-25.0)% chance to cast open_wounds on strike (named open_wounds) (Uses PERCENT graph) Affix: CRIT_CHANCE4 Prefix: [ITEM] of Ruin No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (5.0-10.0)% more Critical Chance (named CRIT_CHANCE4) (Uses PERCENT graph) Affix: BOOTS10 Prefix: Leyline [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS10) (Uses PERCENT graph) +(25-60) Focus (named BOOTS10) Affix: MAG4 Prefix: Arcanist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR, STAFF, WAND] Effects: +(175-250) Focus (named MAG4) Affix: DMG_ELEMENTAL_RANGE5 Prefix: Primordial [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more electric damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more ice damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more fire damage (named DMG_ELEMENTAL_RANGE5) (Uses PERCENT graph) Affix: DODGE3 Prefix: Hazy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (4.0-6.0)% more Dodge Chance (named DODGE3) (Uses PERCENT graph) Affix: CLASS_BASED_D_2 Prefix: Wirewood [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (5.0-15.0)% more melee damage (named CLASS_BASED_D_2) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% more physical Damage Taken (named CLASS_BASED_D_2) (Uses PERCENT graph) Affix: DEGRADE4 Prefix: Sieging [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, GLOVES, POLEARM, STAFF] Effects: Degrade enemy armor by (20-30) on hit (named Degrade4) Affix: WEAPON_MAT17 Prefix: Nethricite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) poison damage (named WEAPON_MAT14) (0.5-1.0)% more HP/6.0s/monster within 1.0 meters (Up to 2) (named WEAPON_MAT14) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT14) Affix: GFMF_PROC_THIEFS2 Prefix: Thief's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (8.0-15.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (10.0-20.0)% more Gold Find (named thiefs) (Uses PERCENT graph) (5.0-10.0)% more Magic Find (named thiefs) (Uses PERCENT graph) Affix: FACTION_ARMOR10 Prefix: Highguard [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (35.0-55.0)% electric damage reflected (named FACTION_ARMOR10) (5.0-15.0)% more physical Armor (named FACTION_ARMOR10) (Uses PERCENT graph) Affix: CLASS_BASED_B_4 Prefix: Spirit-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM] Effects: (5.0-15.0)% more ice damage (named CLASS_BASED_B_4) (Uses PERCENT graph) +(40.0-60.0) Mana stolen (named CLASS_BASED_B_4) Affix: DMG_PERCENT_FIRE4 Prefix: Flame-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more fire damage (named DMG_PERCENT_FIRE4) (Uses PERCENT graph) Affix: ARM_ILLUM2 Prefix: Dawnweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) fire Armor (named ARM_ILLUM2) -15.0% knockback resistance (named ARM_ILLUM2) (Uses PERCENT graph) Affix: DMG_PERCENT_BONUS1 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PERCENT_BONUS1) (Uses PERCENT graph) Affix: VIT_MAG2 Prefix: Hermit's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, STAFF, WAND] Effects: +(75-150) Vitality (named VIT_MAG2) +(75-150) Focus (named VIT_MAG2) Affix: REFLECT_LITE2 Prefix: Ricochet [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (50.0-80.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: DMG_PERCENT_ELEC4 Prefix: Volt-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more electric damage (named DMG_PERCENT_ELEC4) (Uses PERCENT graph) Affix: ARM_ILLUM3 Prefix: Darkweave [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) ice Armor (named ARM_ILLUM3) (5.0-20.0)% more resistance to Immobilize (named ARM_ILLUM3) (Uses PERCENT graph) Affix: VIT1 Prefix: Sentry's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CANNON, HELMET, RING, SHIELD] Effects: +(25-50) Vitality (named VIT1) Affix: MF4 Prefix: Ancient [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, RING, SHOULDER ARMOR] Effects: (6.0-12.0)% more Magic Find (named MF4) (Uses PERCENT graph) Affix: FACTION_ARMOR11 Prefix: Muursat [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-10.0)% more HP stolen (named FACTION_ARMOR11) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR11) (Uses PERCENT graph) Affix: BLOCK1 Prefix: Vigilant [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, NECKLACE] Effects: (1.0-2.0)% more chance to block (named BLOCK1) (Uses PERCENT graph) (1.0-5.0)% more physical Armor (named BLOCK1) (Uses PERCENT graph) Affix: WEAPON_MAT16 Prefix: Pyrite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT16) (5.0-10.0)% more Cast Speed (named WEAPON_MAT16) (Uses PERCENT graph) +(5.0-10.0) electric damage (named WEAPON_MAT16) Affix: CLASS_BASED_D_3 Prefix: Cairnstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, STAFF] Effects: (2-4) second increased duration of elemental effects (named CLASS_BASED_D_3) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses PERCENT graph) Affix: DODGE2 Prefix: [ITEM] of Blurring No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS] Effects: (2.0-4.0)% more Dodge Chance (named DODGE2) (Uses PERCENT graph) Affix: DMG_ELEMENTAL_RANGE4 Prefix: Aetheric [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more electric damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more ice damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more fire damage (named DMG_ELEMENTAL_RANGE4) (Uses PERCENT graph) Affix: CRIT_CHANCE5 Prefix: [ITEM] of Calamity No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, WEAPON] Effects: (8.0-15.0)% more Critical Chance (named CRIT_CHANCE5) (Uses PERCENT graph) Affix: BOOTS11 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS11) (Uses PERCENT graph) +(25-60) Strength (named BOOTS11) Affix: WEAPON_MAT3 Prefix: Velium [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) ice damage (named WEAPON_MAT3) Inflict on Hit: (5.0-15.0)% chance to Freeze for 5.0 seconds (named WEAPON_MAT3) (Uses PERCENT graph) Affix: ICE_DOT1 Prefix: [ITEM] of the Wastes No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) ice damage over 4.00 seconds (named ICE_DOT1) Affix: DMG_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-20.0)% more physical damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% more poison damage (named DMG_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: PET_BUFF13 Prefix: Lord's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (5.0-10.0)% more Minion/Pet Armor (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Health (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Pet Speed (named PET_BUFF13) (Uses PERCENT graph) (5.0-10.0)% more Minion/Pet Damage (named PET_BUFF13) (Uses PERCENT graph) Affix: ARMOR_STATS2 Prefix: Mercurial [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS2) +(75-150) Dexterity (named ARMOR_STATS2) Affix: HP_MP_STEAL_PERCENT1 Prefix: Siphoning [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (5.0-10.0)% more HP stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) (1.0-3.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS4 Prefix: Manafused [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus4) (Uses PERCENT graph) +(0.5-1.3) Mana/s (named dual_elemred_bonus4) Affix: FUMBLE_DAMAGE1 Prefix: [ITEM] of Skill Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (1.0-5.0)% more fumble penalty (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: FIRE_DOT2 Prefix: [ITEM] of the Inferno No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) fire damage over 4.00 seconds (named FIRE_DOT2) Affix: FAME1 Prefix: Acclaimed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-3.0)% more Fame Gain (named FAME1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-25.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: PET_BUFF12 Prefix: Commander's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF12) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF12) (Uses PERCENT graph) Affix: WEAPON_MAT2 Prefix: Obsidian [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT2) (4.0-8.0)% more Critical Chance (named WEAPON_MAT2) (Uses PERCENT graph) +(5.0-10.0) physical damage (named WEAPON_MAT2) Affix: CLASS_BASED_A_1 Prefix: Magebane [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses PERCENT graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: DMG_BONUS_MISC1 Prefix: Weighted [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HMELEE, 2HSWORD, STAFF] Effects: +(10.0-20.0) physical damage (named DMG_BONUS_MISC1) Inflict on Hit: (5.0-10.0)% chance to Stun for 3.0 seconds (named DMG_BONUS_MISC1) (Uses PERCENT graph) Affix: ICE_DOT2 Prefix: [ITEM] of Desolation No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) ice damage over 4.00 seconds (named ICE_DOT2) Affix: DMG_BONUS_MISC3 Prefix: Honed [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC3) (10.0-25.0)% more Critical Damage (named DMG_BONUS_MISC3) (Uses PERCENT graph) Affix: CLASS_BASED_A_3 Prefix: Headhunter's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: (3.0-6.0)% more Attack Speed (named CLASS_BASED_A_1) (Uses PERCENT graph) (3.0-6.0)% more Critical Chance (named CLASS_BASED_A_1) (Uses PERCENT graph) Affix: CAST_SPEED4 Prefix: War-Mage's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, STAFF] Effects: (15.0-25.0)% more Cast Speed (named CAST_SPEED4) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES4 Prefix: Turtle's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (15.0-25.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (7.0-10.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: PET_BUFF10 Prefix: Thaumaturgist's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF10) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF10) (Uses PERCENT graph) Affix: ARMOR_STATS1 Prefix: Silvery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS1) +(50-100) Dexterity (named ARMOR_STATS1) Affix: FAME3 Prefix: Notorious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more Fame Gain (named FAME3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE5 Prefix: Abberant [ITEM] Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-25.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) (5.0-25.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE5) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT2 Prefix: Parasitic [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (10.0-15.0)% more HP stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) (2.0-5.0)% more Mana stolen (named HP_MP_STEAL_PERCENT2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE2 Prefix: [ITEM] of Expertise Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (4.0-10.0)% more fumble penalty (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: FUMBLE_DAMAGE3 Prefix: [ITEM] of Mastery Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (8.0-15.0)% more fumble penalty (named FUMBLE_Damage3) (Uses PERCENT graph) Affix: FIRE_DOT1 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) fire damage over 4.00 seconds (named FIRE_DOT1) Affix: ARMOR_MAT8 Prefix: Rubicite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT8) +(0.5-1.5) HP/Second (named ARMOR_MAT8) Affix: RED_PHYS_POIS_RANGE4 Prefix: Writhing [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-20.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) (1.0-20.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE4) (Uses PERCENT graph) Affix: HP_MP_STEAL_PERCENT3 Prefix: Consuming [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF, WAND] Effects: (15.0-20.0)% more HP stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) (4.0-8.0)% more Mana stolen (named HP_MP_STEAL_PERCENT3) (Uses PERCENT graph) Affix: FAME2 Prefix: Famed [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (2.0-6.0)% more Fame Gain (named FAME2) (Uses PERCENT graph) Affix: PET_BUFF11 Prefix: Officer's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, CANNON] Effects: (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF11) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF11) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES5 Prefix: Chitinous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (20.0-30.0)% more Stun resistance (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) (10.0-15.0)% more physical Armor (named ARM_BONUS_STUNRES4) (Uses PERCENT graph) Affix: CLASS_BASED_A_2 Prefix: Dark-Stalker [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) (10.0-20.0)% chance to Immobilize for 4.0 seconds (named CLASS_BASED_A_2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC2 Prefix: Tempered [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC2) (5.0-15.0)% less chance to fumble (named DMG_BONUS_MISC2) (Uses PERCENT graph) Affix: WEAPON_MAT1 Prefix: Bone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) physical damage (named WEAPON_MAT1) (5.0-10.0)% more Attack Speed (named WEAPON_MAT1) (Uses PERCENT graph) Affix: CAST_SPEED1 Prefix: Spell-Slinger's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (1.0-5.0)% more Cast Speed (named CAST_SPEED1) (Uses PERCENT graph) Affix: PET_BUFF9 Prefix: Summoner's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, STAFF] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF9) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF9) (Uses PERCENT graph) Affix: WEAPON_MAT5 Prefix: Diamondine [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) electric damage (named WEAPON_MAT5) Inflict on Hit: (5.0-15.0)% chance to Shock for 5.0 seconds (named WEAPON_MAT5) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES1 Prefix: Beetle's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (1.0-10.0)% more Stun resistance (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) (1.0-3.0)% more physical Armor (named ARM_BONUS_STUNRES1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-10.0)% more physical damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% more poison damage (named DMG_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT1 Prefix: [ITEM] of the Herald Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.0-5.0)% more HP (named HP_MP_PERCENT1) (Uses PERCENT graph) (1.0-5.0)% more Mana (named HP_MP_PERCENT1) (Uses PERCENT graph) Affix: MP_PERCENT1 Prefix: [ITEM] of the Weaver No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (1.0-5.0)% more Mana (named MP_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_WEIGHT1 Prefix: Lighweight [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: -(5.0-10.0) physical Armor (named ARMOR_WEIGHT1) (2.0-4.0)% more Movement Speed (named ARMOR_WEIGHT1) (Uses PERCENT graph) (1.0-2.0)% more Dodge Chance (named ARMOR_WEIGHT1) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS2 Prefix: Skymetal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less electric Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus2) (Uses PERCENT graph) (3.0-10.0)% more electric damage (named dual_elemred_bonus2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS3 Prefix: Fellwarped [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less poison Damage Taken (named 0) (Uses PERCENT graph) (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus3) (Uses PERCENT graph) +(15.0-30.0) poison Armor (named dual_elemred_bonus3) Affix: RED_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: DMG_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-15.0)% more physical damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% more poison damage (named DMG_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: PET_BUFF14 Prefix: General's [ITEM] Minimum Level: 30 Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RING] Effects: (10.0-20.0)% more Minion/Pet Armor (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Health (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Pet Speed (named PET_BUFF14) (Uses PERCENT graph) (10.0-20.0)% more Minion/Pet Damage (named PET_BUFF14) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG2 Prefix: Etherbrand [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_MAG2) +(75-150) Focus (named ARMOR_STATS_MAG2) Affix: WEAPON_MAT4 Prefix: Crystalline [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT2) Inflict on Hit: (50.0-66.0)% chance to Blind for 4.0 seconds (named WEAPON_MAT4) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT4) +(4.0-8.0) ice damage (named WEAPON_MAT4) Affix: PET_BUFF8 Prefix: Major's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (15.0-25.0)% more Pet Speed (named PET_BUFF8) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF8) (Uses PERCENT graph) Affix: CAST_SPEED2 Prefix: Battle-Mage's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (5.0-10.0)% more Cast Speed (named CAST_SPEED2) (Uses PERCENT graph) Affix: DMG_BONUS_MISC5 Prefix: Gleaming [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-16.0) physical damage (named DMG_BONUS_MISC5) (1.0-5.0)% more Critical Chance (named DMG_BONUS_MISC5) (Uses PERCENT graph) Affix: WEAPON_MAT6 Prefix: Magicite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(5.0-10.0) fire damage (named WEAPON_MAT6) (5.0-10.0)% more HP stolen (named WEAPON_MAT6) (Uses PERCENT graph) +(5.0-10.0) poison damage (named WEAPON_MAT6) Affix: GFMF_PROC_RAIDERS3 Prefix: Raider's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS] Effects: (12.0-20.0)% chance to cast treasurehunttest on kill (named treasurehunttest) (Uses PERCENT graph) (Level 1) (15.0-25.0)% more Gold Find (named raiders) (Uses PERCENT graph) (10.0-20.0)% more Magic Find (named raiders) (Uses PERCENT graph) Affix: ARM_BONUS_STUNRES2 Prefix: Crab's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (5.0-15.0)% more Stun resistance (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) (3.0-5.0)% more physical Armor (named ARM_BONUS_STUNRES2) (Uses PERCENT graph) Affix: BOOTS8 Prefix: Rugged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS8) (Uses PERCENT graph) +(25-60) Vitality (named BOOTS8) Affix: DMG_PHYS_POIS_RANGE1 Prefix: Flowstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (1.0-5.0)% more physical damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) (1.0-5.0)% more poison damage (named DMG_PHYS_POIS_RANGE1) (Uses PERCENT graph) Affix: HP_MP_PERCENT2 Prefix: [ITEM] of the Envoy Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (4.0-10.0)% more HP (named HP_MP_PERCENT2) (Uses PERCENT graph) (4.0-10.0)% more Mana (named HP_MP_PERCENT2) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE3 Prefix: Crawling [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-15.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) (1.0-15.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE3) (Uses PERCENT graph) Affix: MP_PERCENT2 Prefix: [ITEM] of the Raven Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (5.0-10.0)% more Mana (named MP_PERCENT2) (Uses PERCENT graph) Affix: ARMOR_WEIGHT2 Prefix: Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_WEIGHT2) (1.0-4.0)% less Movement Speed (named ARMOR_WEIGHT2) (Uses PERCENT graph) Affix: DUAL_ELEMRED_BONUS1 Prefix: Ethertouched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, RING, SHOULDER ARMOR] Effects: (5.0-15.0)% less fire Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-15.0)% less ice Damage Taken (named dual_elemred_bonus1) (Uses PERCENT graph) (5.0-10.0)% more charge rate (named dual_elemred_bonus1) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW8 Prefix: Decayed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more poison Armor (named ARMOR_PERCENT_LOW8) (Uses PERCENT graph) Affix: ARMOR_WEIGHT3 Prefix: Extra Heavy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(20.0-40.0) physical Armor (named ARMOR_WEIGHT3) (3.0-5.0)% less Movement Speed (named ARMOR_WEIGHT3) (Uses PERCENT graph) (2.0-4.0)% less Dodge Chance (named ARMOR_WEIGHT3) (Uses PERCENT graph) Affix: MP_PERCENT3 Prefix: [ITEM] of the Wyrm Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [GLOVES, NECKLACE, SHOULDER ARMOR] Effects: (10.0-15.0)% more Mana (named MP_PERCENT3) (Uses PERCENT graph) Affix: RED_PHYS_POIS_RANGE2 Prefix: Oozing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-10.0)% less physical Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) (1.0-10.0)% less poison Damage Taken (named RED_PHYS_POIS_RANGE2) (Uses PERCENT graph) Affix: HP_MP_PERCENT3 Prefix: [ITEM] of the Exarch Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, RING] Effects: (8.0-15.0)% more HP (named HP_MP_PERCENT3) (Uses PERCENT graph) (8.0-15.0)% more Mana (named HP_MP_PERCENT3) (Uses PERCENT graph) Affix: FAME4 Prefix: Illustrious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (8.0-15.0)% more Fame Gain (named FAME4) (Uses PERCENT graph) Affix: BOOTS9 Prefix: Tracker's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS9) (Uses PERCENT graph) +(25-60) Dexterity (named BOOTS9) Affix: ARM_BONUS_STUNRES3 Prefix: Armadillo's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, PANTS, SHIELD] Effects: (10.0-20.0)% more Stun resistance (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) (4.0-8.0)% more physical Armor (named ARM_BONUS_STUNRES3) (Uses PERCENT graph) Affix: ARMOR_STATS_MAG1 Prefix: Mana Forged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_MAG1) +(50-100) Focus (named ARMOR_STATS_MAG1) Affix: CLASS_BASED_A_4 Prefix: Spirit-Slayer [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, PISTOL] Effects: Inflict on Hit: (15.0-25.0)% less movement speed for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) (100.0-100.0)% less critical chance for 2.0 seconds (named CLASS_BASED_A_4) (Uses PERCENT graph) Affix: DMG_BONUS_MISC4 Prefix: Razor-Edge [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, BOW, CROSSBOW, FIST, POLEARM, STAFF] Effects: +(8.0-18.0) physical damage (named DMG_BONUS_MISC4) Inflict on Hit: Does (4-8) physical damage over 5.00 seconds (named DMG_BONUS_MISC4) Affix: WEAPON_MAT7 Prefix: Caermic [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) fire damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Burn for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: CAST_SPEED3 Prefix: Spell-Striker's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, NECKLACE, PANTS, STAFF] Effects: (10.0-15.0)% more Cast Speed (named CAST_SPEED3) (Uses PERCENT graph) Affix: ATK_SPEED1 Prefix: Feral [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-2.0)% more Attack Speed (named ATK_SPEED1) (Uses PERCENT graph) Affix: PROC_CASTSPED1 Prefix: Savant's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: THORNS_ICE2 Prefix: Polar [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% ice damage reflected (named THORNS_ICE2) Affix: PET_BUFF6 Prefix: Disciple's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF6) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Armor (named PET_BUFF6) (Uses PERCENT graph) Affix: BOOTS4 Prefix: Forgeworked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS4) (Uses PERCENT graph) (2.0-4.0)% less fire Damage Taken (named BOOTS4) (Uses PERCENT graph) Affix: HP_PERCENT1 Prefix: [ITEM] of the Beast No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (1.0-5.0)% more HP (named HP_PERCENT1) (Uses PERCENT graph) Affix: CHARGE_DECAY2 Prefix: Infused [ITEM] Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (4.0-10.0)% less charge bar decay rate (named CHARGE_DECAY2) (Uses PERCENT graph) Affix: RING_MAT3 Prefix: Astralite [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: Inflict on Hit: (5.0-10.0)% chance to freeze enemies (named RING_MAT3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% chance to shock enemies (named RING_MAT3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC1 Prefix: Ivory [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% more electric Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more ice Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) (1.0-5.0)% more fire Armor (named ARMOR_BONUS_MAGIC1) (Uses PERCENT graph) Affix: ITEM_REQ1 Prefix: Guide's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(2-5) item requirements (named ITEM_REQ1) Affix: DEX_VIT1 Prefix: Ranger's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(50-100) Vitality (named DEX_VIT1) +(50-100) Dexterity (named DEX_VIT1) Affix: HP3 Prefix: Sanguine [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(15.0-20.0) Max HP (named HP3) Affix: PROC_MANACOST1 Prefix: Auger's [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (1.0-5.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE3 Prefix: Sinister [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [RING, WEAPON] Effects: (25.0-40.0)% more Critical Damage (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) (4.0-8.0)% more Critical Chance (named CRIT_DMG_CHANCE3) (Uses PERCENT graph) Affix: ARMOR_MAT3 Prefix: Blood Steel [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT3) (1.0-5.0)% more HP (named ARMOR_MAT3) (Uses PERCENT graph) Affix: CRIT_DAMAGE4 Prefix: [ITEM] of Decimation Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (40.0-60.0)% more Critical Damage (named CRIT_DAMAGE4) (Uses PERCENT graph) Affix: CLASS_BASED_P_2 Prefix: Deepwater [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.3-0.5)% more Mana/5.0s/monster within 0.5 meters (Up to 1) (named CLASS_BASED_P_2) (Uses PERCENT graph) (5.0-10.0)% less ice Damage Taken (named CLASS_BASED_P_2) (Uses PERCENT graph) Affix: CLASS_BASED3 Prefix: Sureshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: Inflict on Hit: (20.0-30.0)% chance to Interrupt enemies (named CLASS_BASED3) (Uses PERCENT graph) (15.0-25.0)% more Critical Damage (named CLASS_BASED3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW5 Prefix: Frost Covered [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more ice Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX1 Prefix: Hawk's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(25-50) Dexterity (named DEX1) Affix: PROC_KILLMP3 Prefix: [ITEM] of Devouring Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_3 on kill (named proc_killmana_3) (Uses PERCENT graph) Affix: PROC_KILLMP2 Prefix: [ITEM] of Soulcatching Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_2 on kill (named proc_killmana_2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW4 Prefix: Adamantine Studded [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (15.0-20.0)% more physical Armor (named ARMOR_PERCENT_LOW4) (Uses PERCENT graph) Affix: STR4 Prefix: Titan's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(175-200) Strength (named STR4) Affix: CLASS_BASED2 Prefix: Trueshot [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (4.0-8.0)% more Critical Chance (named CLASS_BASED2) (Uses PERCENT graph) (5.0-10.0)% less chance to fumble (named CLASS_BASED2) (Uses PERCENT graph) Affix: CLASS_BASED_P_3 Prefix: Empyreal [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.8-1.5)% more physical damage taken/monster within 1.5 meters (Up to 1) (named CLASS_BASED_P_3) (Uses PERCENT graph) (5.0-10.0)% less fire Damage Taken (named CLASS_BASED_P_3) (Uses PERCENT graph) Affix: ALL_STATS4 Prefix: [ITEM] of the Planes Minimum Level: 45 Spawn Weight: 5 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(150-250) Vitality (named ALL_STATS4) +(150-250) Focus (named ALL_STATS4) +(150-250) Strength (named ALL_STATS4) +(150-250) Dexterity (named ALL_STATS4) Affix: ARMOR_MAT2 Prefix: Black Iron [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) fire Armor (named ARMOR_MAT2) (1.0-5.0)% less physical Damage Taken (named ARMOR_MAT2) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF1 Prefix: Bronzed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_DEF1) +(50-100) Vitality (named ARMOR_STATS_DEF1) Affix: HP2 Prefix: Hearty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(10.0-15.0) Max HP (named HP2) Affix: CRIT_DMG_CHANCE2 Prefix: Dire [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [RING, WEAPON] Effects: (15.0-30.0)% more Critical Damage (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) (2.0-5.0)% more Critical Chance (named CRIT_DMG_CHANCE2) (Uses PERCENT graph) Affix: STR_MAG1 Prefix: Reaver's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(50-100) Strength (named STR_MAG1) +(50-100) Focus (named STR_MAG1) Affix: PROC_KILLHEAL1 Prefix: [ITEM] of Victory Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_1 on kill (named proc_killheal_1) (Uses PERCENT graph) Affix: CHARGE_DECAY3 Prefix: [ITEM] of Resolve Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (8.0-15.0)% less charge bar decay rate (named CHARGE_DECAY3) (Uses PERCENT graph) Affix: RING_MAT2 Prefix: Crysteel [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: -15.0% knockback resistance (named RING_MAT2) (Uses PERCENT graph) (2.0-12.0)% more chance to Interrupt Enemies (named RING_MAT2) (Uses PERCENT graph) Affix: INTERRUPT1 Prefix: Distracting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Interrupt enemies (named INTERRUPT1) (Uses PERCENT graph) Affix: BOOTS5 Prefix: Fur-Lined [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS5) (Uses PERCENT graph) (2.0-4.0)% less ice Damage Taken (named BOOTS5) (Uses PERCENT graph) Affix: THORNS_ICE3 Prefix: Arctic [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% ice damage reflected (named THORNS_ICE3) Affix: PET_BUFF7 Prefix: Captain's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, RIFLE] Effects: (10.0-15.0)% more Pet Speed (named PET_BUFF7) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF7) (Uses PERCENT graph) Affix: DIVINE_WEAP_TOXX Prefix: Plagued [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-15.0)% chance to cast 1_plague_cloud on kill (named 1_plague_cloud) (Uses PERCENT graph) +(10.0-20.0) poison damage (named DIVINE_WEAP_TOXX) Affix: ATK_SPEED2 Prefix: Fierce [ITEM] Minimum Level: 3 Spawn Weight: 2 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (1.0-4.0)% more Attack Speed (named ATK_SPEED2) (Uses PERCENT graph) Affix: WEAPON_MAT9 Prefix: Blightstone [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(10.0-20.0) poison damage (named WEAPON_MAT7) Inflict on Hit: (5.0-15.0)% chance to Poison for 5.0 seconds (named WEAPON_MAT7) (Uses PERCENT graph) Affix: PET_BUFF5 Prefix: Acolyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF5) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Armor (named PET_BUFF5) (Uses PERCENT graph) Affix: THORNS_ICE1 Prefix: Frosted [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% ice damage reflected (named THORNS_ICE1) Affix: PROC_CASTSPED2 Prefix: Occultist's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: EXECUTE4 Prefix: Executioner's [ITEM] Minimum Level: 9 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (12.0-20.0)% more Execute Chance (named EXECUTE4) (Uses PERCENT graph) Affix: HP_PERCENT2 Prefix: [ITEM] of the Whale Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (5.0-10.0)% more HP (named HP_PERCENT2) (Uses PERCENT graph) Affix: BOOTS7 Prefix: Sturdy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS7) (Uses PERCENT graph) (2.0-4.0)% less physical Damage Taken (named BOOTS7) (Uses PERCENT graph) Affix: INTERRUPT3 Prefix: Staggering [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Interrupt enemies (named INTERRUPT3) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE4 Prefix: Frost-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more ice damage (named DMG_PERCENT_ICE4) (Uses PERCENT graph) Affix: ITEM_REQ2 Prefix: Mentor's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(5-9) item requirements (named ITEM_REQ2) Affix: PROC_KILLHEAL3 Prefix: [ITEM] of Conquest Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_3 on kill (named proc_killheal_3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC2 Prefix: Onyx [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% more electric Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more ice Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) (5.0-10.0)% more fire Armor (named ARMOR_BONUS_MAGIC2) (Uses PERCENT graph) Affix: CHARGE_DECAY1 Prefix: Spirited [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% less charge bar decay rate (named CHARGE_DECAY1) (Uses PERCENT graph) Affix: DEX_VIT2 Prefix: Pathfinder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, BELT, BOW] Effects: +(75-150) Vitality (named DEX_VIT2) +(75-150) Dexterity (named DEX_VIT2) Affix: DODGE_REFLECT5 Prefix: Wraith's [ITEM] Minimum Level: 18 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (5.0-8.0)% more Dodge Chance (named DODGE_REFLECT5) (Uses PERCENT graph) (20.0-33.0)% more physical Damage Reflected (named DODGE_REFLECT5) (Uses PERCENT graph) Affix: PROC_MANACOST2 Prefix: Seer's [ITEM] Minimum Level: 18 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (4.0-10.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: CLASS_BASED_P_1 Prefix: Argent [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (10.0-20.0)% more physical Armor (named CLASS_BASED_P_1) (Uses PERCENT graph) (3.0-5.0)% more chance to block (named CLASS_BASED_P_1) (Uses PERCENT graph) Affix: SPLASH4 Prefix: [ITEM] of Onslaught Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (50.0-70.0)% more Damage to Secondary Targets (named SPLASH4) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW6 Prefix: Burnt [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more fire Armor (named ARMOR_PERCENT_LOW5) (Uses PERCENT graph) Affix: DEX2 Prefix: Panther's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(50-100) Dexterity (named DEX2) Affix: MANA_COST4 Prefix: Cryptic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (7.0-8.0)% less Mana Cost of Skills (named MANA_COST4) (Uses PERCENT graph) Affix: PROC_KILLMP1 Prefix: [ITEM] of Spiritstealing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killmana_1 on kill (named proc_killmana_1) (Uses PERCENT graph) Affix: MANA_COST5 Prefix: Lucid [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (9.0-12.0)% less Mana Cost of Skills (named MANA_COST5) (Uses PERCENT graph) Affix: DEX3 Prefix: Expert's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(100-175) Dexterity (named DEX3) Affix: ARMOR_PERCENT_LOW7 Prefix: Copper Ringed [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more electric Armor (named ARMOR_PERCENT_LOW7) (Uses PERCENT graph) Affix: CLASS_BASED1 Prefix: Engraved [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, RIFLE] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED1) (Uses PERCENT graph) (5.0-15.0)% more ranged damage (named CLASS_BASED1) (Uses PERCENT graph) Affix: REGEN_MAX_HP1 Prefix: [ITEM] of Revivication Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) HP/Second (named REGEN_MAX_HP1) (5.0-8.0)% more HP (named REGEN_MAX_HP1) (Uses PERCENT graph) Affix: HP_STEAL_PERCENT1 Prefix: Glutton's [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [FIST, NECKLACE, RING, STAFF] Effects: (15.0-25.0)% more HP stolen (named HP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: ARMOR_STATS_DEF2 Prefix: Masterwork [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_DEF1) +(75-150) Vitality (named ARMOR_STATS_DEF1) Affix: ARMOR_MAT1 Prefix: Bone Carved [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_MAT1) (1.0-3.0)% more Movement Speed (named ARMOR_MAT1) (Uses PERCENT graph) Affix: CRIT_DMG_CHANCE1 Prefix: Spiteful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, WEAPON] Effects: (5.0-20.0)% more Critical Damage (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) (1.0-3.0)% more Critical Chance (named CRIT_DMG_CHANCE1) (Uses PERCENT graph) Affix: PROC_MANACOST3 Prefix: Oracle's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, HELMET, RING, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast manacost0 on strike (named manacost0) (Uses PERCENT graph) Affix: HP1 Prefix: Stout [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(5.0-10.0) Max HP (named HP1) Affix: DODGE_REFLECT4 Prefix: Phantom's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (4.0-6.0)% more Dodge Chance (named DODGE_REFLECT4) (Uses PERCENT graph) (15.0-25.0)% more physical Damage Reflected (named DODGE_REFLECT4) (Uses PERCENT graph) Affix: STR_MAG2 Prefix: Marauder's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HAXE, 2HSWORD, BELT] Effects: +(75-150) Strength (named STR_MAG2) +(75-150) Focus (named STR_MAG2) Affix: ARMOR_BONUS_MAGIC3 Prefix: Crystal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% more electric Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more ice Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) (10.0-15.0)% more fire Armor (named ARMOR_BONUS_MAGIC3) (Uses PERCENT graph) Affix: RING_MAT1 Prefix: Bloodeye [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named RING_MAT1) (5.0-15.0)% more charge bar decay rate (named RING_MAT1) (Uses PERCENT graph) Affix: ITEM_REQ3 Prefix: Advisor's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF] Effects: +(9-15) item requirements (named ITEM_REQ3) Affix: PROC_KILLHEAL2 Prefix: [ITEM] of Triumph Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-33.0)% chance to cast proc_killheal_2 on kill (named proc_killheal_2) (Uses PERCENT graph) Affix: BOOTS6 Prefix: Slimy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS6) (Uses PERCENT graph) (2.0-4.0)% less poison Damage Taken (named BOOTS6) (Uses PERCENT graph) Affix: INTERRUPT2 Prefix: Dazing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, 2HSWORD, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Interrupt enemies (named INTERRUPT2) (Uses PERCENT graph) Affix: HP_PERCENT3 Prefix: [ITEM] of the Leviathan Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, PANTS] Effects: (10.0-15.0)% more HP (named HP_PERCENT3) (Uses PERCENT graph) Affix: PROC_CASTSPED3 Prefix: Cabalist's [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, GLOVES, NECKLACE, SHOULDER ARMOR, STAFF] Effects: (8.0-15.0)% chance to cast cast0 on strike (named cast0) (Uses PERCENT graph) Affix: PET_BUFF4 Prefix: Warlock's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF4) (Uses PERCENT graph) (15.0-25.0)% more Pet Speed (named PET_BUFF4) (Uses PERCENT graph) Affix: WEAPON_MAT8 Prefix: Nelumite [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(4.0-8.0) fire damage (named WEAPON_MAT8) (2.0-5.0)% more Mana stolen (named WEAPON_MAT8) (Uses PERCENT graph) +(4.0-8.0) electric damage (named WEAPON_MAT8) +(4.0-8.0) physical damage (named WEAPON_MAT8) Affix: ATK_SPEED3 Prefix: Ferocious [ITEM] Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (3.0-7.0)% more Attack Speed (named ATK_SPEED3) (Uses PERCENT graph) Affix: BOOTS2 Prefix: Fleet [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS2) (Uses PERCENT graph) (1.0-3.0)% more Dodge Chance (named BOOTS2) (Uses PERCENT graph) Affix: EXECUTE1 Prefix: Killer's [ITEM] Minimum Level: 9 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (1.0-4.0)% more Execute Chance (named EXECUTE1) (Uses PERCENT graph) Affix: REFLECT_MAJ1 Prefix: Mirrored [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (1.0-5.0)% more Missile Reflect Chance (named REFLECT_LITE1) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE1 Prefix: Frost-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more ice damage (named DMG_PERCENT_ICE1) (Uses PERCENT graph) Affix: CHARGE_DECAY4 Prefix: [ITEM] of Willpower Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, PANTS, SHOULDER ARMOR] Effects: (13.0-22.0)% less charge bar decay rate (named CHARGE_DECAY4) (Uses PERCENT graph) Affix: RING_MAT5 Prefix: Mistchurn [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (2.0-6.0)% less chance to fumble (named RING_MAT5) (Uses PERCENT graph) (2.0-6.0)% more Dodge Chance (named RING_MAT5) (Uses PERCENT graph) Affix: ARMOR_MAT5 Prefix: Sebilite [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) poison Armor (named ARMOR_MAT5) (1.0-5.0)% more Mana (named ARMOR_MAT5) (Uses PERCENT graph) Affix: CRIT_DAMAGE2 Prefix: [ITEM] of Carnage Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (20.0-30.0)% more Critical Damage (named CRIT_DAMAGE2) (Uses PERCENT graph) Affix: DMG_PROC_PHYS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more physical Damage (named DMG_PROC_PHYS2) Affix: STR3 Prefix: Giant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(100-175) Strength (named STR3) Affix: SPLASH1 Prefix: Broad [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (10.0-20.0)% more Damage to Secondary Targets (named SPLASH1) (Uses PERCENT graph) Affix: CLASS_BASED_P_4 Prefix: Celestial [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, NECKLACE, SHIELD] Effects: (0.5-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 1) (named CLASS_BASED_P_4) (Uses PERCENT graph) (5.0-10.0)% less electric Damage Taken (named CLASS_BASED_P_4) (Uses PERCENT graph) Affix: ALL_STATS3 Prefix: [ITEM] of the Zodiac Minimum Level: 35 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(75-175) Vitality (named ALL_STATS3) +(75-175) Focus (named ALL_STATS3) +(75-175) Strength (named ALL_STATS3) +(75-175) Dexterity (named ALL_STATS3) Affix: MANA_COST1 Prefix: Abstruse [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (1.0-2.0)% less Mana Cost of Skills (named MANA_COST1) (Uses PERCENT graph) Affix: STR_VIT2 Prefix: Avenger's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(75-150) Strength (named STR_VIT2) +(75-150) Vitality (named STR_VIT2) Affix: RAMPAGE2 Prefix: [ITEM] of Berserking Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (3.0-10.0)% more Attack Speed (named RAMPAGE2) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW3 Prefix: Mithril Laced [ITEM] Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (10.0-15.0)% more physical Armor (named ARMOR_PERCENT_LOW3) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW2 Prefix: Steel Plated [ITEM] Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (5.0-10.0)% more physical Armor (named ARMOR_PERCENT_LOW2) (Uses PERCENT graph) Affix: RAMPAGE3 Prefix: [ITEM] of Aggression Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (5.0-15.0)% more fumble penalty (named RAMPAGE3) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: ALL_STATS2 Prefix: [ITEM] of the Heavens Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(50-100) Vitality (named ALL_STATS2) +(50-100) Focus (named ALL_STATS2) +(50-100) Strength (named ALL_STATS2) +(50-100) Dexterity (named ALL_STATS2) Affix: DEX_MAG2 Prefix: Dervish's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(75-150) Focus (named DEX_MAG2) +(75-150) Dexterity (named DEX_MAG2) Affix: STR2 Prefix: Brute's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(50-100) Strength (named STR2) Affix: CLASS_BASED4 Prefix: Artillerist's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Degrade enemy armor by (15-25) on hit (named CLASS_BASED4) +(2.0-4.0) meters to ranged weapon range (named CLASS_BASED4) Affix: ARMOR_MAT4 Prefix: Raven Scale [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) ice Armor (named ARMOR_MAT4) +(0.5-1.5) Mana/s (named ARMOR_MAT4) Affix: CRIT_DAMAGE3 Prefix: [ITEM] of Assassination Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (30.0-40.0)% more Critical Damage (named CRIT_DAMAGE3) (Uses PERCENT graph) Affix: PROC_WARD1 Prefix: [ITEM] of Shielding Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (1.0-5.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW1 Prefix: [ITEM] of Snaring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 3.0 seconds (named SLOW1) (Exclusive) (Uses PERCENT graph) Affix: HP4 Prefix: Vigorous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, BELT, NECKLACE, PANTS] Effects: +(20.0-30.0) Max HP (named HP4) Affix: DODGE_REFLECT1 Prefix: Shade's [ITEM] Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (1.0-2.0)% more Dodge Chance (named DODGE_REFLECT1) (Uses PERCENT graph) (1.0-5.0)% more physical Damage Reflected (named DODGE_REFLECT1) (Uses PERCENT graph) Affix: RING_MAT4 Prefix: Bladeweave [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (5.0-10.0)% more Execute Chance (named RING_MAT4) (Uses PERCENT graph) (4.0-12.0)% more Attack Speed (named RING_MAT4) (Uses PERCENT graph) Affix: BOOTS3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS3) (Uses PERCENT graph) (2.0-4.0)% less electric Damage Taken (named BOOTS3) (Uses PERCENT graph) Affix: PET_BUFF1 Prefix: Hunter's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF1) (Uses PERCENT graph) (10.0-15.0)% more Minion/Pet Health (named PET_BUFF1) (Uses PERCENT graph) Affix: PET_BUFF3 Prefix: Neophyte's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, NECKLACE] Effects: (10.0-15.0)% more Minion/Pet Damage (named PET_BUFF3) (Uses PERCENT graph) (10.0-15.0)% more Pet Speed (named PET_BUFF3) (Uses PERCENT graph) Affix: ATK_SPEED4 Prefix: Savage [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (5.0-10.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: BOOTS1 Prefix: Sure [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS] Effects: (1.0-5.0)% more Movement Speed (named BOOTS1) (Uses PERCENT graph) -10.0% knockback resistance (named BOOTS1) (Uses PERCENT graph) Affix: EXECUTE2 Prefix: Slayer's [ITEM] Minimum Level: 9 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (4.0-8.0)% more Execute Chance (named EXECUTE2) (Uses PERCENT graph) Affix: REFLECT_MAJ2 Prefix: Reflecting [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-15.0)% more Missile Reflect Chance (named REFLECT_LITE2) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC4 Prefix: Pearl [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (15.0-20.0)% more electric Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more fire Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) (15.0-20.0)% more ice Armor (named ARMOR_BONUS_MAGIC4) (Uses PERCENT graph) Affix: RING_MAT6 Prefix: Dreadiron [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING] Effects: +(10.0-20.0) physical Armor (named RING_MAT6) (2.0-6.0)% chance to Stun for 2.0 seconds (named RING_MAT6) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE2 Prefix: Frost-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more ice damage (named DMG_PERCENT_ICE2) (Uses PERCENT graph) Affix: DODGE_REFLECT3 Prefix: Spectre's [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (3.0-4.0)% more Dodge Chance (named DODGE_REFLECT3) (Uses PERCENT graph) (10.0-15.0)% more physical Damage Reflected (named DODGE_REFLECT3) (Uses PERCENT graph) Affix: PROC_WARD3 Prefix: [ITEM] of Negation Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (10.0-15.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: SLOW3 Prefix: Entangling [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (7.0-13.0)% less attack speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Inflict on Hit: (7.0-13.0)% less movement speed for 3.0 seconds (named SLOW3) (Exclusive) (Uses PERCENT graph) Affix: CRIT_DAMAGE1 Prefix: [ITEM] of Destruction Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING, WEAPON] Effects: (10.0-20.0)% more Critical Damage (named CRIT_DAMAGE1) (Uses PERCENT graph) Affix: ARMOR_MAT6 Prefix: Serpentine [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) poison Armor (named ARMOR_MAT6) (5.0-15.0)% more resistance to Slow (named ARMOR_MAT6) (Uses PERCENT graph) Affix: DMG_PROC_PHYS1 Prefix: Barbed [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more physical Damage (named DMG_PROC_PHYS1) Affix: SPLASH2 Prefix: Sweeping [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-35.0)% more Damage to Secondary Targets (named SPLASH2) (Uses PERCENT graph) Affix: STR_VIT1 Prefix: Vigilant's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, BELT, POLEARM] Effects: +(50-100) Strength (named STR_VIT1) +(50-100) Vitality (named STR_VIT1) Affix: RAMPAGE1 Prefix: [ITEM] of Rampaging Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (10.0-20.0)% less movement speed for 2.0 seconds (named RAMPAGE1) (Uses PERCENT graph) (5.0-15.0)% chance to cast rampage0 on strike (named rampage0) (Uses PERCENT graph) Affix: DEX4 Prefix: Specialist's [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOOTS, CROSSBOW, RIFLE, RING] Effects: +(175-250) Dexterity (named DEX4) Affix: MANA_COST2 Prefix: Recondite [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (3.0-4.0)% less Mana Cost of Skills (named MANA_COST2) (Uses PERCENT graph) Affix: ARMOR_PERCENT_LOW1 Prefix: Iron Shod [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (1.0-5.0)% more physical Armor (named ARMOR_PERCENT_LOW1) (Uses PERCENT graph) Affix: MANA_COST3 Prefix: Enigmatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, RING, WAND] Effects: (5.0-6.0)% less Mana Cost of Skills (named MANA_COST3) (Uses PERCENT graph) Affix: ALL_STATS1 Prefix: [ITEM] of the Stars Minimum Level: 15 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, HELMET, NECKLACE, RING] Effects: +(25-50) Vitality (named ALL_STATS1) +(25-50) Focus (named ALL_STATS1) +(25-50) Strength (named ALL_STATS1) +(25-50) Dexterity (named ALL_STATS1) Affix: SPLASH3 Prefix: [ITEM] of Assault Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, POLEARM, STAFF] Effects: (35.0-50.0)% more Damage to Secondary Targets (named SPLASH3) (Uses PERCENT graph) Affix: STR1 Prefix: Thug's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 2HAXE, GLOVES, NECKLACE] Effects: +(25-50) Strength (named STR1) Affix: DEX_MAG1 Prefix: Corsair's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, BELT, PISTOL] Effects: +(50-100) Focus (named DEX_MAG1) +(50-100) Dexterity (named DEX_MAG1) Affix: ARMOR_MAT7 Prefix: Oiled [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-25.0) electric Armor (named ARMOR_MAT7) -10.0% knockback resistance (named ARMOR_MAT7) Affix: SLOW2 Prefix: [ITEM] of Tarring Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RANGED WEAPON] Effects: Inflict on Hit: (10.0-20.0)% less attack speed for 3.0 seconds (named SLOW2) (Exclusive) (Uses PERCENT graph) Affix: PROC_WARD2 Prefix: [ITEM] of Warding Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHIELD] Effects: (5.0-10.0)% chance to cast wardshield when struck (named wardshield) (Uses PERCENT graph) Affix: DODGE_REFLECT2 Prefix: Ghost's [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, PANTS, SHOULDER ARMOR] Effects: (2.0-3.0)% more Dodge Chance (named DODGE_REFLECT2) (Uses PERCENT graph) (5.0-10.0)% more physical Damage Reflected (named DODGE_REFLECT2) (Uses PERCENT graph) Affix: DMG_PERCENT_ICE3 Prefix: Frost-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more ice damage (named DMG_PERCENT_ICE3) (Uses PERCENT graph) Affix: ARMOR_BONUS_MAGIC5 Prefix: Astral [ITEM] Minimum Level: 15 Spawn Weight: 4 Occupies no slots Spawns On: [HELMET, NECKLACE, RING, SHIELD] Effects: (20.0-33.0)% more electric Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more fire Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) (20.0-33.0)% more ice Armor (named ARMOR_BONUS_MAGIC5) (Uses PERCENT graph) Affix: EXECUTE3 Prefix: Butcher's [ITEM] Minimum Level: 9 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, FIST, PISTOL, RING] Effects: (8.0-12.0)% more Execute Chance (named EXECUTE3) (Uses PERCENT graph) Affix: ATK_SPEED5 Prefix: Lupine [ITEM] Minimum Level: 14 Spawn Weight: 4 Occupies no slots Spawns On: [PANTS, RING, WEAPON] Effects: (9.0-16.0)% more Attack Speed (named ATK_SPEED4) (Uses PERCENT graph) Affix: MP_STEAL_PERCENT1 Prefix: Thirsty [ITEM] Minimum Level: 25 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, STAFF, WAND] Effects: (7.0-12.0)% more Mana stolen (named HP_MP_STEAL_PERCENT1) (Uses PERCENT graph) Affix: PET_BUFF2 Prefix: Packleader's [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, BOW] Effects: (15.0-25.0)% more Minion/Pet Damage (named PET_BUFF2) (Uses PERCENT graph) (15.0-25.0)% more Minion/Pet Health (named PET_BUFF2) (Uses PERCENT graph) Affix: GF2 Prefix: Lavish [ITEM] Minimum Level: 10 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (5.0-10.0)% more Gold Find (named GF2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS4 Prefix: Venom-Torrent [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (15.0-25.0)% more poison damage (named DMG_PERCENT_POIS4) (Uses PERCENT graph) Affix: MELEE_BLOCK1 Prefix: [ITEM] of Deflecting Minimum Level: 5 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-4.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (1.0-3.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_3 Prefix: Riftward [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.8-1.5)% more physical damage/monster within 1.5 meters (Up to 1) (named CLASS_BASED_S_3) (Uses PERCENT graph) (5.0-15.0)% more all Damage Reflected (named CLASS_BASED_S_3) (Uses PERCENT graph) Affix: FLURRY1 Prefix: Desperado's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-15.0)% more Damage while Dual Wielding (named FLURRY1) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: BLINDING1 Prefix: [ITEM] of the Black Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) ice damage over 4.00 seconds (named BLINDING1) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING1) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED1 Prefix: Thorned [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-15.0)% physical damage reflected (named THORNS_PHYS_THORNED1) Affix: POIS_DOT2 Prefix: [ITEM] of Blight No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) poison damage over 4.00 seconds (named POIS_DOT2) Affix: FACTION_ARMOR6 Prefix: Kromzek [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more ice damage (named FACTION_ARMOR6) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR6) (Uses PERCENT graph) Affix: FREEZE3 Prefix: Soulfrost [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE3) (Uses PERCENT graph) (2.0-4.0)% more Mana stolen (named FREEZE3) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD5 Prefix: Warding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_5 when struck (named energy_shield_5) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE6 Prefix: Plated [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(20.0-35.0) physical Armor (named ARM_PHYSRED_TYPE6) (4.0-10.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE6) (Uses PERCENT graph) Affix: CHARGE_RATE3 Prefix: [ITEM] of Desire Minimum Level: 12 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (8.0-15.0)% more charge rate (named CHARGE_RATE3) (Uses PERCENT graph) Affix: MP4 Prefix: [ITEM] of the Arcane No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(20.0-30.0) Mana (named MP4) Affix: ARMOR_STATS_STR1 Prefix: Lambent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(10.0-20.0) physical Armor (named ARMOR_STATS_STR1) +(50-100) Strength (named ARMOR_STATS_STR1) Affix: REFLECT2 Prefix: [ITEM] of Interception No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (10.0-15.0)% more Missile Reflect Chance (named REFLECT2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE2 Prefix: [ITEM] of Death Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-6.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: DUAL_WIELD4 Prefix: Mercurial [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (15.0-20.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: CLASS_BASED_N_4 Prefix: Pact-Speaker's [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-12.0)% more Cast Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) (8.0-20.0)% more Pet Speed (named CLASS_BASED_N_4) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE3 Prefix: [ITEM] of Doom Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-10.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT3 Prefix: [ITEM] of Resonance No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (15.0-25.0)% more Missile Reflect Chance (named REFLECT3) (Uses PERCENT graph) Affix: CHARGE_RATE2 Prefix: [ITEM] of Craving Minimum Level: 5 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (4.0-10.0)% more charge rate (named CHARGE_RATE2) (Uses PERCENT graph) Affix: PROC_ENERGYSHIELD4 Prefix: Shielding [ITEM] Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_4 when struck (named energy_shield_4) (Uses PERCENT graph) Affix: FREEZE2 Prefix: Brittlebite [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE2) (Uses PERCENT graph) (10.0-15.0)% more chance to break shields (named FREEZE2) (Uses PERCENT graph) Affix: BURN1 Prefix: Blazing [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Burn for 5.0 seconds (named BURN1) (Uses PERCENT graph) Affix: FACTION_ARMOR7 Prefix: Efreeti [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (5.0-15.0)% more fire damage (named FACTION_ARMOR7) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR7) (Uses PERCENT graph) Affix: POTIONS1 Prefix: Saturated [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, RING] Effects: (1.0-15.0)% more Effectiveness of Potions (named POTIONS1) (Uses PERCENT graph) Affix: CLASS_BASED_S_2 Prefix: Runeweave [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-15.0)% more charge bar decay rate (named CLASS_BASED_S_2) (Uses PERCENT graph) (10.0-20.0)% more Missile Reflect Chance (named CLASS_BASED_S_2) (Uses PERCENT graph) Affix: GF3 Prefix: Gilded [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (10.0-20.0)% more Gold Find (named GF3) (Uses PERCENT graph) Affix: GF1 Prefix: Gaudy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (1.0-5.0)% more Gold Find (named GF1) (Uses PERCENT graph) Affix: POTIONS3 Prefix: Chemist's [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (20.0-35.0)% more Effectiveness of Potions (named POTIONS3) (Uses PERCENT graph) Affix: MELEE_BLOCK2 Prefix: [ITEM] of Parrying Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (4.0-8.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (3.0-5.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: BLINDING2 Prefix: [ITEM] of Obscuring Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (10.0-15.0)% less attack speed for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING2) (Uses PERCENT graph) Affix: FLURRY2 Prefix: Duelist's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% less chance to fumble (named FLURRY2) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: POIS_DOT1 Prefix: [ITEM] of Rot No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) poison damage over 4.00 seconds (named POIS_DOT1) Affix: THORNS_PHYS_THORNED2 Prefix: Spined [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (15.0-25.0)% physical damage reflected (named THORNS_PHYS_THORNED2) Affix: FACTION_ARMOR5 Prefix: Kindathlan [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more damage with wands & staves (named FACTION_ARMOR5) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR5) (Uses PERCENT graph) Affix: BURN3 Prefix: Immolating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN3) (Uses PERCENT graph) (5.0-10.0)% chance to Fear for 5.0 seconds (named BURN3) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE5 Prefix: Bolted [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-25.0) physical Armor (named ARM_PHYSRED_TYPE5) (3.0-8.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE5) (Uses PERCENT graph) Affix: ARMOR_STATS_STR2 Prefix: Pit Forged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(18.0-30.0) physical Armor (named ARMOR_STATS_STR2) +(75-150) Strength (named ARMOR_STATS_STR2) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-4.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT1 Prefix: [ITEM] of Redirection No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (5.0-10.0)% more Missile Reflect Chance (named REFLECT1) (Uses PERCENT graph) Affix: DMG_ANGRY4 Prefix: [ITEM] of Anger Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: +(15.0-20.0) physical damage (named DMG_ANGRY4) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY4) (Uses PERCENT graph) Affix: POIS4 Prefix: Tainted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Poison_explosion on kill for 2.0 seconds (named Poison_explosion) (Uses PERCENT graph) Affix: CHARGE_RATE1 Prefix: [ITEM] of Yearning No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (1.0-5.0)% more charge rate (named CHARGE_RATE1) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE4 Prefix: Thick [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(15.0-20.0) physical Armor (named ARM_PHYSRED_TYPE4) (2.0-6.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE4) (Uses PERCENT graph) Affix: BURN2 Prefix: Slag [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN2) (Uses PERCENT graph) Degrade enemy armor by (10-20) on hit (named BURN2) Affix: FREEZE1 Prefix: Frigid [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Freeze for 5.0 seconds (named FREEZE1) (Uses PERCENT graph) Affix: FACTION_ARMOR4 Prefix: Cygnaran [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET] Effects: (5.0-15.0)% more ranged damage (named FACTION_ARMOR4) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR4) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED3 Prefix: Barbed [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (25.0-35.0)% physical damage reflected (named THORNS_PHYS_THORNED3) Affix: BLINDING3 Prefix: [ITEM] of Searing Light Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: Does (3-6) fire damage over 4.00 seconds (named BLINDING3) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING3) (Uses PERCENT graph) Affix: FLURRY3 Prefix: Armsmaster's [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-10.0)% more Execute Chance (named FLURRY3) (Uses PERCENT graph) (5.0-15.0)% chance to cast flurry0 on strike (named flurry0) (Uses PERCENT graph) Affix: MELEE_BLOCK3 Prefix: [ITEM] of Riposting Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST] Effects: (10.0-10.0)% more Missile Reflect Chance (named MELEE_BLOCK1) (Uses PERCENT graph) (8.0-12.0)% more Damage while Dual Wielding (named MELEE_BLOCK1) (Uses PERCENT graph) (5.0-8.0)% less physical Damage Taken (named MELEE_BLOCK1) (Uses PERCENT graph) Affix: CLASS_BASED_S_1 Prefix: Ember Etched [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (5.0-12.0)% more charge rate (named CLASS_BASED_S_1) (Uses PERCENT graph) (5.0-10.0)% more Cast Speed (named CLASS_BASED_S_1) (Uses PERCENT graph) Affix: POTIONS2 Prefix: Catalyzing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, RING] Effects: (10.0-25.0)% more Effectiveness of Potions (named POTIONS2) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS2 Prefix: Venom-Flare [ITEM] Minimum Level: 11 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (5.0-10.0)% more poison damage (named DMG_PERCENT_POIS2) (Uses PERCENT graph) Affix: GF4 Prefix: Ornate [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, HELMET, PANTS, SHOULDER ARMOR] Effects: (18.0-30.0)% more Gold Find (named GF4) (Uses PERCENT graph) Affix: ELEC_DOT2 Prefix: Haywire [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-16) electric damage over 4.00 seconds (named ELEC_DOT2) Affix: FUMBLE_CHANCE2 Prefix: [ITEM] of Precision Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (3.0-7.0)% less chance to fumble (named FUMBLE_CHANCE2) (Uses PERCENT graph) Affix: REGEN_MAX2 Prefix: [ITEM] of Restoration Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(1.0-2.0) HP/Second (named REGEN_MAX2) (3.0-6.0)% more HP (named REGEN_MAX2) (Uses 1 graph) (3.0-6.0)% more Mana (named REGEN_MAX2) (Uses PERCENT graph) +(1.0-2.0) Mana/s (named REGEN_MAX2) Affix: PROC_SHOCK_ARMOR1 Prefix: [ITEM] of Static Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-10.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (10.0-20.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: THORNS_ELEC1 Prefix: Static [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% electric damage reflected (named THORNS_ELEC1) Affix: PROC_ENERGYSHIELD3 Prefix: Pulsing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_3 when struck (named energy_shield_3) (Uses PERCENT graph) Affix: MP2 Prefix: [ITEM] of Conjuration No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(10.0-15.0) Mana (named MP2) Affix: PROC_CRUSHBLOW3 Prefix: [ITEM] of Shattering Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (15.0-20.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: CHARGE_RATE5 Prefix: [ITEM] of Ascension Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [NECKLACE, SHOULDER ARMOR] Effects: (18.0-30.0)% more charge rate (named CHARGE_RATE5) (Uses PERCENT graph) Affix: CLASS_BASED_N_3 Prefix: Oath-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-15.0)% more damage with wands & staves (named CLASS_BASED_N_3) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Health (named CLASS_BASED_N_3) (Uses PERCENT graph) Affix: DMG_ANGRY1 Prefix: [ITEM] of Fury Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-30.0)% more Damage to Secondary Targets (named DMG_ANGRY1) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY1) (Uses PERCENT graph) Affix: DUAL_WIELD2 Prefix: Nimble [ITEM] Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (5.0-10.0)% more Damage while Dual Wielding (named DUAL_WIELD2) (Uses PERCENT graph) Affix: PROC_DEATHSTRIKE4 Prefix: Vorpal [ITEM] Minimum Level: 20 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-15.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: REFLECT4 Prefix: [ITEM] of Reverberation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR, NECKLACE, SHIELD] Effects: (22.0-33.0)% more Missile Reflect Chance (named REFLECT4) (Uses PERCENT graph) Affix: DUAL_WIELD3 Prefix: Swift [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (named DUAL_WIELD3) (Uses PERCENT graph) Affix: POIS1 Prefix: Envenomed [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (10.0-15.0)% chance to Poison for 5.0 seconds (named POIS1) (Uses PERCENT graph) Affix: CLASS_BASED_N_2 Prefix: Gravemist [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: (5.0-10.0)% more poison damage (named CLASS_BASED_N_2) (Uses PERCENT graph) (8.0-20.0)% more Minion/Pet Damage (named CLASS_BASED_N_2) (Uses PERCENT graph) Affix: CHARGE_RATE4 Prefix: [ITEM] of Awakening Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, RING, SHOULDER ARMOR] Effects: (13.0-20.0)% more charge rate (named CHARGE_RATE4) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE1 Prefix: Reinforced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-10.0) physical Armor (named ARM_PHYSRED_TYPE1) (1.0-2.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE1) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW2 Prefix: [ITEM] of Crushing Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (10.0-15.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: MP3 Prefix: [ITEM] of Evocation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(15.0-20.0) Mana (named MP3) Affix: PROC_ENERGYSHIELD2 Prefix: Glowing [ITEM] Minimum Level: 10 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_2 when struck (named energy_shield_2) (Uses PERCENT graph) Affix: DMG_PROC_POIS2 Prefix: Blight-Spike [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (20.0-30.0)% more poison Damage (named DMG_PROC_POIS1) Affix: FREEZE4 Prefix: Shattering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, FIST, GLOVES, NECKLACE, POLEARM, WAND] Effects: Inflict on Hit: (5.0-10.0)% chance to Freeze for 5.0 seconds (named FREEZE4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast Ice_explosion on kill for 2.0 seconds (named Ice_explosion) (Uses PERCENT graph) Affix: THORNS_FIRE1 Prefix: Smouldering [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (10.0-20.0)% fire damage reflected (named THORNS_FIRE1) Affix: FACTION_ARMOR1 Prefix: Sathiri [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: Degrade enemy armor by (10-20) on hit (named FACTION_ARMOR1) (5.0-15.0)% more physical Armor (named FACTION_ARMOR1) (Uses PERCENT graph) Affix: CLASS_BASED_S_4 Prefix: Warpsigil [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [SHOULDER ARMOR, STAFF, WAND] Effects: (0.2-0.2)% more Mana/10.0s/monster within 0.2 meters (Up to 8) (named CLASS_BASED_S_4) -20.0 knockback (named CLASS_BASED_S_4) Affix: FUMBLE_CHANCE3 Prefix: Deadeye [ITEM] Minimum Level: 17 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (6.0-12.0)% less chance to fumble (named FUMBLE_CHANCE3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS3 Prefix: Venom-Shock [ITEM] Minimum Level: 16 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (10.0-15.0)% more poison damage (named DMG_PERCENT_POIS3) (Uses PERCENT graph) Affix: DMG_PERCENT_POIS1 Prefix: Venom-Flicker [ITEM] Minimum Level: 8 Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: (1.0-5.0)% more poison damage (named DMG_PERCENT_POIS1) (Uses PERCENT graph) Affix: ELEC_DOT1 Prefix: Surging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (4-8) electric damage over 4.00 seconds (named ELEC_DOT1) Affix: BLINDING4 Prefix: [ITEM] of Distortion Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (50.0-100.0)% chance to Silence for 4.0 seconds. (named BLINDING4) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING4) (Uses PERCENT graph) Affix: FUMBLE_CHANCE1 Prefix: [ITEM] of Accuracy Minimum Level: 5 Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, WEAPON] Effects: (2.0-4.0)% less chance to fumble (named FUMBLE_CHANCE1) (Uses PERCENT graph) Affix: REGEN_MAX1 Prefix: [ITEM] of Replenishing Minimum Level: 10 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, RING] Effects: +(0.5-1.0) HP/Second (named REGEN_MAX1) (1.0-3.0)% more HP (named REGEN_MAX1) (Uses 1 graph) (1.0-3.0)% more Mana (named REGEN_MAX1) (Uses PERCENT graph) +(0.5-1.0) Mana/s (named REGEN_MAX1) Affix: POTIONS5 Prefix: Philosopher's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING] Effects: (50.0-100.0)% more Effectiveness of Potions (named POTIONS5) (Uses PERCENT graph) Affix: FACTION_ARMOR3 Prefix: Tytherian [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHOULDER ARMOR] Effects: (5.0-15.0)% more melee damage (named FACTION_ARMOR3) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR3) (Uses PERCENT graph) Affix: THORNS_PHYS_THORNED4 Prefix: Jagged [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (35.0-55.0)% physical damage reflected (named THORNS_PHYS_THORNED4) Affix: THORNS_FIRE3 Prefix: Red Hot [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% fire damage reflected (named THORNS_FIRE3) Affix: PROC_SHOCK_ARMOR2 Prefix: [ITEM] of Shocking Level Range: 10-100 Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (5.0-15.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: REGEN_MAX_MP1 Prefix: [ITEM] of Clarity Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE, RING, SHOULDER ARMOR] Effects: +(1.5-3.0) Mana/s (named REGEN_MAX_MP1) (5.0-8.0)% more Mana (named REGEN_MAX_MP1) (Uses PERCENT graph) Affix: THORNS_ELEC2 Prefix: Buzzing [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% electric damage reflected (named THORNS_ELEC2) Affix: MP1 Prefix: Chanter's [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RING, SHOULDER ARMOR, STAFF, WAND] Effects: +(5.0-10.0) Mana (named MP1) Affix: ARM_PHYSRED_TYPE3 Prefix: Layered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(10.0-15.0) physical Armor (named ARM_PHYSRED_TYPE3) (2.0-4.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE3) (Uses PERCENT graph) Affix: POIS3 Prefix: Rusted [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS3) (Uses PERCENT graph) Inflict on Hit: +(5.0-9.0) physical damage (named POIS3) Affix: DUAL_WIELD1 Prefix: Deft [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HSWORD, FIST, NECKLACE, PISTOL, WAND] Effects: (1.0-5.0)% more Damage while Dual Wielding (named DUAL_WIELD1) (Uses PERCENT graph) Affix: DMG_ANGRY2 Prefix: [ITEM] of Rage Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (15.0-25.0)% more Critical Damage (named DMG_ANGRY2) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY2) (Uses PERCENT graph) Affix: DMG_ANGRY3 Prefix: [ITEM] of Frenzy Minimum Level: 13 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: (2.0-5.0)% more Attack Speed (named DMG_ANGRY3) (Uses PERCENT graph) Inflict on Hit: (5.0-10.0)% more physical Damage Takenfor 3.0 seconds (named DMG_ANGRY3) (Uses PERCENT graph) Affix: CLASS_BASED_N_1 Prefix: Shadow-Bound [ITEM] Minimum Level: 15 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, PANTS] Effects: +(125.0-225.0) Life Stolen (named CLASS_BASED_N_1) (8.0-20.0)% more Minion/Pet Armor (named CLASS_BASED_N_1) (Uses PERCENT graph) Affix: POIS2 Prefix: Festering [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HSWORD, 2HSWORD, BOW, CROSSBOW, GLOVES, NECKLACE] Effects: Inflict on Hit: (5.0-10.0)% chance to Poison for 5.0 seconds (named POIS2) (Uses PERCENT graph) (3.0-6.0)% more HP stolen (named POIS2) (Uses PERCENT graph) Affix: PROC_CRUSHBLOW1 Prefix: [ITEM] of Smashing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HMACE, CANNON, STAFF] Effects: (5.0-10.0)% chance to cast crushing_blow on strike (named crushing_blow) (Uses PERCENT graph) Affix: ARM_PHYSRED_TYPE2 Prefix: Studded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, SHIELD] Effects: +(5.0-15.0) physical Armor (named ARM_PHYSRED_TYPE2) (1.0-3.0)% less physical Damage Taken (named ARM_PHYSRED_TYPE2) (Uses PERCENT graph) Affix: DMG_PROC_POIS1 Prefix: Blight-Barb [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: 20.0% (15.0-20.0)% more poison Damage (named DMG_PROC_POIS1) Affix: PROC_ENERGYSHIELD1 Prefix: Glittering [ITEM] Minimum Level: 10 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE, SHIELD, STAFF] Effects: (10.0-15.0)% chance to cast energy_shield_1 when struck (named energy_shield_1) (Uses PERCENT graph) Affix: THORNS_ELEC3 Prefix: Arcing [ITEM] Minimum Level: 8 Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (30.0-50.0)% electric damage reflected (named THORNS_ELEC3) Affix: THORNS_FIRE2 Prefix: Scorching [ITEM] Minimum Level: 8 Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL, SHIELD] Effects: (20.0-30.0)% fire damage reflected (named THORNS_FIRE2) Affix: PROC_SHOCK_ARMOR3 Prefix: [ITEM] of Electrocution Level Range: 10-100 Spawn Weight: 4 Occupies no slots Spawns On: [BELT, NECKLACE, SHIELD, SHOULDER ARMOR] Effects: (8.0-20.0)% chance to cast Shock_Armor when struck (named Shock_Armor) (Uses PERCENT graph) (20.0-30.0)% electric damage reflected (named PROC_SHOCK_ARMOR1) Affix: BURN4 Prefix: Detonating [ITEM] Minimum Level: 20 Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 2HAXE, CANNON, GLOVES, NECKLACE, STAFF] Effects: Inflict on Hit: (5.0-10.0)% chance to Burn for 5.0 seconds (named BURN4) (Uses PERCENT graph) Inflict on Hit: (10.0-20.0)% chance to cast fire_explosion on kill for 2.0 seconds (named fire_explosion) (Uses PERCENT graph) Affix: FACTION_ARMOR2 Prefix: Calishite [ITEM] Minimum Level: 12 Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (10.0-25.0)% more Effectiveness of Potions (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% more physical Armor (named FACTION_ARMOR2) (Uses PERCENT graph) (5.0-15.0)% less shop prices (named FACTION_ARMOR2) (Uses PERCENT graph) Affix: POTIONS4 Prefix: Apothecary's [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, RING] Effects: (30.0-50.0)% more Effectiveness of Potions (named POTIONS4) (Uses PERCENT graph) Affix: BLINDING5 Prefix: [ITEM] of Confusion Minimum Level: 13 Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE, WEAPON] Effects: Inflict on Hit: (5.0-10.0)% chance to Charm for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) (100.0-100.0)% chance to Blind for 4.0 seconds (named BLINDING5) (Uses PERCENT graph) Affix: OF_PROCKILL_ZOMBIE_10_1H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWMANA3_A_E Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_PROC_STORMCLAW10 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_TL2_DAMAGEOVERTIME3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (8-10) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: TRINKET_ICEDEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_STRENGTH5 Prefix: [ITEM] of Might No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_THORNS7_ELEC_A Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses Linear_Graph graph) Affix: PETTRINKET_ARMOR7_A_E Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC_A_E Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% electric damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_DAMAGE_POIS7_A Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE3_A Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_3 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ATTRIB_STRENGTH3_A_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: OF_PROCKILL_FULLHEAL_3_2H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A_E Prefix: Freezing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE7_A_E Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_1H Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H_2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_2 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [NECKLACE] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_PERCENT_FLAME3_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON3_A_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFHTERAM3_2H_2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH5 Prefix: [ITEM] of Restoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (5.0-5.0)% more HP/5.0s/monster within 5.0 meters (Up to 3) (named drawhealthx5) Affix: OFICE3_1H Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGEDECAY3_C Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_2H_2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4_2H_2 Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [NECKLACE] Effects: (3.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFTHETURTLE3_A Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (1.0-1.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLIGHTNING3_2H Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_A_E Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFRESISTANCE5_A Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses Linear_Graph graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H_E Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OFVENOM5 Prefix: [ITEM] of Venom No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHEMASTER3_2H_2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_STRENGTH5 Prefix: [ITEM] of Strength No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Strength (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_POISONDEFENSE Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEARCHER5_2H_2 Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_DAMAGEOVERTIME2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (5-7) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_RESIST_IMMOB50_A_E Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_2H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5_A_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (175-250) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_A Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: DMG_PHYS_POIS_RANGE5_1H Prefix: Abberant [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [RANGED WEAPON] Can't Spawn On: [TWO HANDED] Effects: (25.0-30.0)% more physical damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) (25.0-30.0)% more poison damage (named DMG_PHYS_POIS_RANGE5) (Uses Linear_Graph graph) Affix: OF_PERCENT_FLAME3_C Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_1H Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN3 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: OFLEARNING_MONSTER25_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: PETTRINKET_DAMAGE_FIRE7_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_SHORTSTUN2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEWIZARD Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(22.0-28.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: PETTRINKET_DAMAGE_POIS3 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_2H_2 Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_PROC_ACIDRAIN_10_1H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEBULL5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [MELEE] Effects: -50.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTRINKET_ARMOR_ELECTRIC Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) electrical armor Affix: OF_TL2_MANA_REGEN3_A_E Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREDEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MANA_REGEN Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(0.5-0.5) Mana/s Affix: OF_TL2_SHIELDBREAK3_2H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_STORMCLAW10_2H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_1H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_C Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_C Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OFTHETURTLE3_C Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL2 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(120.0-140.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_1 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: PETTRINKET_THORNS7_POISON_A Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER25_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5_A_E Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE5 Prefix: [ITEM] of the Mule No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OF_PROC_THUNDERSTROM_10 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Level 1) Affix: PETTRINKET_LIFESTEAL3 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(180.0-220.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_CHAMP10_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OF_TL2_BLINDING3_1H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_PROCKILL_FULLHEAL_1 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-1.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_ICEDEFENSE3_C Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE_A_E Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OFTHEMISER5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (6.0-7.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OFTHEWINDS3_A_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more charge rate Affix: PETTAG_TL2_RESIST_IMMOB100 Prefix: Liberating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Immobilize (named resist_immobilize) Affix: PETTAG_ATTACK_SPEED Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (3.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_POIS2 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: OF_TL2_SHORTSTUN3 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SILENCE5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_PERCENT_ALL_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (1.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_MANA_REGEN2 Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(1.0-1.0) Mana/s Affix: PETTAG_TL2_SHORTSTUN5_A Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC2_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME3_WANDS_2H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OF_TL2_RESIST_SLOW50 Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Slow (named resist_slow) Affix: OF_ATTRIB_STRENGTH Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_TL2_DRAWARMOR3_C Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_POISON_PERCENT_05 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DAMAGEOVERTIME5 Prefix: [ITEM] of Mortal Wounds No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (13-17) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_POISON Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Strength (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OFLEARNING_MONSTER25_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: PETTRINKET_THORNS7_ICE_A Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% ice damage reflected (Uses Linear_Graph graph) Affix: OFVENOM2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER5_2H_2 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(2.0-4.0) Max HP Affix: OFTHEMULE3_C Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE3_A Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEARCHER5_1H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_FULLHEAL_5 Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Level 1) Affix: OF_TL2_RESIST_IMMOB50_A Prefix: [ITEM] of Escape No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL7 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESEEKER3_2H_2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE2 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: TRINKET_GOLDFIND5 Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH2 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (2.0-2.0)% more HP/5.0s/monster within 2.0 meters (Up to 3) (named drawhealthx2) Affix: OFTHEELEPHANT3_A Prefix: Healthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3 Prefix: Restoring [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (3.0-3.0)% more HP/5.0s/monster within 3.0 meters (Up to 3) (named drawhealthx3) Affix: OFLEARNING_CHAMP10_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_FIREDEFENSE3 Prefix: Cooling [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OF_PROCGETHIT_FULLHEAL_5 Prefix: [ITEM] of Regeneration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [NECKLACE] Effects: (6.0-6.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Level 1) Affix: OFLEARNING_MONSTER250_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: OF_ATTRIB_DEXTERITY3_C Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME3_1H_E Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OFVENOM3 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: OFTHESOLDIER Prefix: Soldier [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (4.0-5.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (6-10) on hit (named OFTHESOLDIER DEGRADE ARMOR) Affix: OF_PROC_BLINDCLOUD_10_2H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_FIREDEFENSE Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHIELDBREAK Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (10.0-10.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PERCENT_FLAME5_WANDS Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Strength (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_POIS7 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_TL2_SHIELDBREAKER5_A Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more chance to break shields (named unique_shieldbreak) (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_POISON_PERCENT_10 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ELECTRIC3_WANDS_1H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_TL2_MANA_REGEN5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: +(2.5-2.5) Mana/s Affix: PETTRINKET_DAMAGE_POIS5 Prefix: Virulent [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEBULL3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [MELEE] Effects: -30.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: OF_TL2_FUMBLECHANCE Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-3.0)% less chance to fumble Affix: OFTHEMISER2 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, GLOVES, HELMET] Effects: (2.0-3.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: PETTRINKET_DAMAGE_ELEC7_A Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OF_TL2_MISSILERANGEBONUS4_1H Prefix: [ITEM] of Range No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_A Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H_2 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_1H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE2 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -20.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFTHEVAMPIRE3_2H_2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_C Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PROC_FIRESTORM_10 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Level 1) Affix: TRINKET_ELECTRIC_PERCENT5_A Prefix: [ITEM] of Shock No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEMULE3 Prefix: Intractable [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -30.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: PETTRINKET_THORNS7_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: PETTRINKET_LIFESTEAL5 Prefix: Feasting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(266.0-333.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_THORNS7_FIRE_A_E Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50_C Prefix: [ITEM] of Escape No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: OFTHEBEAR3_2H_2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE3_2H_2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIREPERCENT_DEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_POISONDEFENSE3_C Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A Prefix: Intractable [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OFTHEBULL2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [MELEE] Effects: -20.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_ATTACK_SPEED5_A_E Prefix: Agitating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-3.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHEMISER3 Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (4.0-5.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PROC_ACIDRAIN_10 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Level 1) Affix: OF_PERCENT_ICE3_WANDS_2H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3_1H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OF_TL2_RESIST_SLOW50_A_E Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Affix: OF_TL2_SHORTSTUN5 Prefix: [ITEM] of Stunning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWARMOR3_A Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DUALWIELDBONUS3_2H Prefix: Pounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more physical damage (Uses LINEAR_GRAPH graph) Affix: OF_TL2_RESIST_IMMOB50 Prefix: [ITEM] of Escape No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, NECKLACE] Effects: (50.0-50.0)% more resistance to Immobilize (named resist_immobilize) Affix: TRINKET_MAGICFIND5 Prefix: [ITEM] of Luck No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) Affix: OF_PROCKILL_ZOMBIE_10_2H_2 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CHARGEDECAY3_A_E Prefix: Grasping [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (15.0-10.0)% less charge bar decay rate (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW5 Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-5.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_10 Prefix: Burning [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: TRINKET_STAT_STRENGTH5_A Prefix: [ITEM] of Strength No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Strength (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER250_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H_E Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_FLAME2_WANDS Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWMANA2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, RING] Effects: (3.0-3.0)% more Mana/5.0s/monster within 3.0 meters (Up to 3) (named drawmanax2) Affix: OFLEARNING_CHAMP10_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: OF_TL2_SHORTSTUN3_2H_2 Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ELECTRICDEFENSE3_A Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (9.0-9.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEOWL3_C Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (3.0-3.0)% less physical damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_ARMOR_ICE Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) ice armor Affix: OFLEARNING_CHAMP10_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_STORMCLAW_COUNT) Affix: OF_TL2_MANA_REGEN3_C Prefix: Focusing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A_E Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DAMAGEOVERTIME Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Inflict on Hit: Does (2-4) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_FUMBLECHANCE3_1H_E Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_2H_2 Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMAGE3_2H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(5.0-7.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFTHESAVAGE3 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (10-14) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFTHEMISER3_A Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE3 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(200.0-250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHEVAMPIRE2 Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(125.0-175.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTRINKET_ARMOR_ICE7 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: OFTHESAVAGE2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (7-9) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER25_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: OFTHEBEAR3_1H Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_A_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H_2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_2H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_2H_2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHIELDBREAKER Prefix: Crushing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (20.0-20.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_TL2_PETDAMAGE3_A_E Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_2H_2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE3_C Prefix: Sage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_EXECUTE3_1H_E Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_1H_E Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWARMOR_PHYSICAL3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (5.0-5.0)% less physical damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OFTHEWINDS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEMISER3_A_E Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3_1H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER5 Prefix: [ITEM] of Haste No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (11.0-14.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_SPLASH2_2H_2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWMANA3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, RING] Effects: (5.0-5.0)% more Mana/5.0s/monster within 5.0 meters (Up to 3) (named drawmanax3) Affix: OFTHESTORMS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_TURNALIGNMENT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER250_TURNALIGNMENT_COUNT) Affix: OF_TL2_PETHEALTH3_A_E Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMASTER3_1H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_BURN_PERCENT_05 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_PROC_ACIDRAIN_10_1H_E Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: TRINKET_ELECTRIC_BONUS5_A Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_PERCENT_ELECTRIC5 Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A_E Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (1.5-1.5)% less physical damage taken/monster within 1.5 meters (Up to 3) (Exclusive) Affix: OFLEARNING_MONSTER250_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_PERCENT_ALL3_WANDS_1H_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL3 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-15.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(15.0-15.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(15.0-15.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(15.0-15.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: PETTRINKET_DAMAGE_PHYS2 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_CRITICALDAMAGE3_1H_E Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME5 Prefix: [ITEM] of Fire Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD5 Prefix: [ITEM] of Draining No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(115.0-135.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_2H_2 Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_ALL3_A_E Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER3_2H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER7_A_E Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_1H Prefix: Draining [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE5 Prefix: [ITEM] of Precision No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (15.0-15.0)% less chance to fumble Affix: OFTHESAGE3_A Prefix: Sage [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (3.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_2H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_ARMOR_POISON7_A Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses Linear_Graph graph) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_PROC_STORMCLAW10_1H_E Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESAVANT5_A_E Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ICE5 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) ice armor Affix: PETTRINKET_THORNS7_POISON Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% poison damage reflected Affix: OFFLAME3_2H_2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN5 Prefix: [ITEM] of Vengeance No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (45.0-55.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: OFTHEMISER3_C Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-20.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DEGRADE_ARMOR5 Prefix: Savage [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (40-40) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFFLAME3_2H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_WANDS_1H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_1H_E Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more ice damage (named 2) Affix: PETTRINKET_DAMAGE_POIS7_A_E Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10_2H_2 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEOWL3_A Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLOODWASH_10 Prefix: [ITEM] of Blood No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Level 1) Affix: OF_TL2_MANA_REGEN3_A Prefix: Focusing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(15.0-20.0) Mana/s (Uses LINEAR_GRAPH graph) Affix: OF_ELECTRICDEFENSE3_C Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_DAMAGE_FIRE Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR3_A_E Prefix: Bolstered [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less all damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_CRIT to owner (named RANDOMSLAYER_MONSTER25_CRIT) Add triggerable RANDOMSLAYER_MONSTER25_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER25_CRIT_COUNT) Affix: OF_PERCENT_ELECTRIC3_A_E Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_PHYS3 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_RESISTALL2 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-10.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(10.0-10.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(10.0-10.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(10.0-10.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: TRINKET_ICE_PERCENT5_A Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_C Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_FULLHEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_FULLHEAL_COUNT) Affix: TRINKET_FIREPERCENT_DEFENSE5 Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less fire Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLINDCLOUD_10_2H_2 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: OFLEARNING_MONSTER25_DUALWIELD Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFTHEMAGE Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES, HELMET, STAFF, WAND] Effects: (2.0-4.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_DRAWMANA3_A Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFTHEMISER Prefix: Wealthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (1.0-1.0)% more Gold Find (named OFTHEMISER PERCENT GOLD DROP) Affix: OF_PERCENT_ELECTRIC2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_MANASTEAL_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_1H_E Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHIELDBREAK3_2H_2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_PHYS7 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETIGER2 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (4.0-6.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFTHESTORMS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (12.0-12.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OF_ATTRIB_DEFENSE Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Vitality (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ICE_BONUS5_A Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ELECTRICDEFENSE3 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHEWINDS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFTHEARCHER5 Prefix: [ITEM] of the Archer No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (3.0-3.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -50.0 knockback (named OFTHEARCHER KNOCK BACK) (7.0-7.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (7.0-7.0)% more Cast Speed Affix: TRINKET_POISONDEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: PETTRINKET_ARMOR_ICE7_A Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses Linear_Graph graph) Affix: OFTHESAVANT5 Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (3.0-4.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(75.0-100.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: OF_PERCENT_POISON3_WANDS_2H_2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A Prefix: Cooling [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: PETTAG_TL2_SHORTSTUN Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEVAMPIRE5 Prefix: [ITEM] of the Vampire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(325.0-425.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OFTHESAVAGE5 Prefix: [ITEM] of Demolishing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (18-22) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_MANASTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7_A Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: OF_TL2_DUALWIELDBONUS Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (3.0-5.0)% more Damage while Dual Wielding Affix: SKILL_ADD_MASTERY_OFFENSE Prefix: [ITEM] of Offense Minimum Level: 777 Spawn Weight: 3 Occupies no slots Spawns On: [GLOVES, HELMET, TRINKET, UNIQUE] Effects: +(1-1) levels to Offensive Spell Mastery skill (named Offensive Spell Mastery) Affix: OF_TL2_PETHEALTH3_A Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A Prefix: Arcing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses Linear_Graph graph) (Level 1) Affix: OF_ELECTRICDEFENSE2 Prefix: Grounded [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_2H Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SPLASH_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SPLASH to owner (named RANDOMSLAYER_CHAMP10_SPLASH) Add triggerable RANDOMSLAYER_CHAMP10_SPLASH_COUNT to owner (named RANDOMSLAYER_CHAMP10_SPLASH_COUNT) Affix: OF_TL2_DRAWARMOR_PHYSICAL5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD, SHOULDER ARMOR] Effects: (7.0-7.0)% less physical damage taken/monster within 7.0 meters (Up to 3) (Exclusive) Affix: OFTHESAVAGE3_2H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFTHESTORMS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-18.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_ATTACKSPEED Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OF_TL2_DRAWMANA5 Prefix: [ITEM] of the Usurper No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, RING] Effects: (7.0-7.0)% more Mana/5.0s/monster within 7.0 meters (Up to 3) (named drawmanax5) Affix: OFTHETIGER3 Prefix: Hasty [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (7.0-9.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OF_TL2_DRAWHEALTH3_A Prefix: Restoring [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A_E Prefix: Shocking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Focus (named OFFLAME DAMAGE BONUS) Affix: TRINKET_FIRE_BONUS5_A Prefix: [ITEM] of Burning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: TRINKET_POISONPERCENT_DEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHESAVAGE3_1H_E Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_RESISTALL7 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOOTS, BELT] Effects: (3.0-4.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OF_ATTRIB_MAGIC3_2H_2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_GOLDFIND5_A Prefix: [ITEM] of Wealth No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (9.0-12.0)% more Gold Find (named TRINKET_GOLDFIND PERCENT GOLD DROP) (Uses Linear_Graph graph) Affix: TRINKET_STAT_MAGIC5 Prefix: [ITEM] of Focus No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Focus (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_TL2_RESIST_SLOW100 Prefix: Momentous [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more resistance to Slow (named resist_slow) Affix: OFVENOM3_1H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ICEDEFENSE3 Prefix: Warming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_RESISTALL5 Prefix: Resisting [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-25.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(25.0-25.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(25.0-25.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(25.0-25.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHEMAGE3_2H_2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC5_WANDS Prefix: [ITEM] of Electric Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) Affix: OF_ATTRIB_DEFENSE3_2H_2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_1H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_RESIST_SLOW100_A Prefix: Momentous [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses Linear_Graph graph) Affix: TRINKET_ELECTRICDEFENSE5_A Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEWIZARD3 Prefix: Draining [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: +(70.0-80.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PERCENT_FLAME3 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWHEALTH3_C Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_PROCGETHIT_FULLHEAL_3_A_E Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLIGHTNING3_2H_2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVANT Prefix: Savant [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (1.0-2.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) +(15.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) Affix: PETTRINKET_ARMOR_POISON Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) poison armor Affix: OF_PROC_FIRESTORM_10_1H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OF_TL2_EXECUTE Prefix: Paired [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (5.0-5.0)% more Execute Chance Affix: OF_PERCENT_FLAME3_WANDS_1H_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (1.0-2.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_FUMBLECHANCE3 Prefix: Precise [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (9.0-9.0)% less chance to fumble Affix: OF_PERCENT_FLAME3_A_E Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH3_C Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: MANA_ADDER Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named MANA_ADDER MAX MANA) Affix: TRINKET_ICE_BONUS5 Prefix: [ITEM] of Chilling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTAG_DEGRADE_ARMOR2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (16-16) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_CHAMP10_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT) Add triggerable RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_CHAMP10_TURNALIGNMENT_COUNT) Affix: OFLEARNING_CHAMP10_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHETHORN3 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (27.0-33.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_ARMOR_ICE3 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) ice armor Affix: PETTRINKET_ARMOR_ICE2 Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) ice armor Affix: OFTHETHORN2 Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (17.0-23.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: TRINKET_ICEDEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTAG_DEGRADE_ARMOR3 Prefix: Savage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (24-24) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: PETTAG_TL2_RESIST_IMMOB100_A_E Prefix: Liberating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_2H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_FUMBLECHANCE3_1H Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: PETTRINKET_DAMAGE_ELEC7_A_E Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) electric damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_C Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FUMBLECHANCE2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-6.0)% less chance to fumble Affix: OFLEARNING_MONSTER25_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER25_DUALWIELD_COUNT) Affix: OFLEARNING_MONSTER250_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DOT to owner (named RANDOMSLAYER_MONSTER250_DOT) Add triggerable RANDOMSLAYER_MONSTER250_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DOT_COUNT) Affix: OF_ELECTRICDEFENSE Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_ATTRIB_STRENGTH3_1H_E Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETHORN Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: (8.0-12.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) Affix: PETTRINKET_DAMAGE_PHYS5 Prefix: Fanged [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEWIZARD2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(45.0-55.0) Mana stolen (named OFTHEWIZARD MANA STEAL) Affix: OF_PROC_THUNDERSTROM_10_1H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_SHORTSTUN Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HMELEE] Effects: Inflict on Hit: (5.0-5.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_DRAWMANA Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, RING] Effects: (1.5-1.5)% more Mana/5.0s/monster within 1.5 meters (Up to 3) (named drawmanax1) Affix: OF_TL2_FEAR3_1H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_BONUS5_A Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ICEDEFENSE2 Prefix: Warming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: TRINKET_ELECTRIC_BONUS5 Prefix: [ITEM] of Jolting No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_DAMAGE_ELEC Prefix: Juiced [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DRAWMANA3_C Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Mana/5.0s/monster within 15.0 meters (Up to 3) (named drawmanax3) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC5 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OFLEARNING_MONSTER25_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SPLASH to owner (named RANDOMSLAYER_MONSTER25_SPLASH) Add triggerable RANDOMSLAYER_MONSTER25_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER25_SPLASH_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OFLEARNING_MONSTER25_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_ZOMBIE_COUNT) Affix: OF_TL2_CHARGERATEBONUS3 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (9.0-9.0)% more charge rate Affix: OFTHETHORN3_A_E Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2_2H Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_C Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEXTERITY5_A Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Dexterity (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10 Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: OF_TL2_RESIST_SLOW50_C Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(12.0-16.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_FLAME Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more fire damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHORTSTUN_COUNT) Affix: MANA_ADDER_2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named MANA_ADDER_2 MAX MANA) Affix: OFHTERAM3_2H Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN3_C Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OF_PROC_FIRESTORM_10_2H Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESEEKER3_1H_E Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR2 Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(25.0-30.0) physical Armor Affix: PETTRINKET_ARMOR_ELECTRIC7_A_E Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OFTHESOLDIER5 Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-4.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (7.0-9.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) Degrade enemy armor by (10-15) on hit (named OFTHESOLDIER DEGRADE ARMOR) (7.0-9.0)% more Cast Speed Affix: OF_ATTRIB_DEXTERITY2 Prefix: Agile [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_PETHEALTH2 Prefix: Salving [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESOLDIER5_1H_E Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING2 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFLEARNING_MONSTER25_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL_MASTER7 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OFLEARNING_MONSTER25_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: PETTRINKET_THORNS5_FIRE Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% fire damage reflected Affix: TRINKET_POISONDEFENSE5_A Prefix: [ITEM] of Curing No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_DAMAGEOVERTIME3_2H_2 Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3 Prefix: Blinding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_PETHEALTH3 Prefix: Salving [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FUMBLECHANCE3_2H Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_PROC_STROMCLAW_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_STORMCLAW_COUNT) Affix: OF_ATTRIB_DEXTERITY3 Prefix: Agile [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OF_POISONDEFENSE3_A_E Prefix: Restorative [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR3 Prefix: Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(38.0-45.0) physical Armor Affix: OFLEARNING_MONSTER25_MISSILERANGE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER25_MISSILERANGE_COUNT) Affix: MANA_ADDER_3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named MANA_ADDER_3 MAX MANA) Affix: TRINKET_ICEPERCENT_DEFENSE5_A Prefix: [ITEM] of Warming No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OFTHEBEAR3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(18.0-24.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH5 Prefix: [ITEM] of Carnage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (75.0-75.0)% more Damage to Secondary Targets Affix: OF_PROC_THUNDERSTROM_10_2H Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON3_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TANGLE to owner (named RANDOMSLAYER_MONSTER25_TANGLE) Add triggerable RANDOMSLAYER_MONSTER25_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER25_TANGLE_COUNT) Affix: PETTRINKET_LIFESTEAL7_A_E Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_2H Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS2 Prefix: Energizing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Effects: (6.0-6.0)% more charge rate Affix: OFLEARNING_CHAMP10_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: OF_TL2_FEAR5 Prefix: [ITEM] of Terror No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (10.0-10.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_ALL2_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OF_TL2_CRITICALDAMAGE3 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7_A Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) electrical armor (Uses Linear_Graph graph) Affix: OFRESISTANCE5 Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(20.0-20.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(20.0-20.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(20.0-20.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(20.0-20.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_CRITICALDAMAGE Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE3 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_HEALTHANDMANA7_A_E Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses LINEAR_GRAPH graph) Affix: OF_TL2_HEALTH_REGEN Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.3-0.3) HP/Second Affix: PETTAG_CRIT_CHANCE5_A_E Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_METEORSTRIKE_10_1H_E Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_POISONDEFENSE2 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(18.0-24.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHEVAMPIRE3_1H_E Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OF_TL2_PETDAMAGE3 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (15.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEMULE Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, SHIELD, SHOULDER ARMOR] Effects: -10.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) Affix: OFLEARNING_MONSTER250_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OF_PERCENT_ICE3_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-9.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_POISON2 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFICE3 Prefix: Icy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING5 Prefix: [ITEM] of Lightning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: PETTRINKET_LIFESTEAL_MASTER5 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(145.0-167.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_SPLASH Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (15.0-15.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: OF_TL2_HEALTH_REGEN5 Prefix: [ITEM] of Rejuvenation No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(1.5-0.2) HP/Second Affix: OFICE3_1H_E Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEDRAKE Prefix: [ITEM] of the Drake No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [GLOVES] Effects: +(10.0-15.0) fire damage (named OFTHEDRAKE DAMAGE BONUS) +(10.0-15.0) fire armor (named OFTHEDRAKE FIRE DEFENSE) +(10.0-15.0) Mana stolen Affix: OFICE2 Prefix: Icy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PERCENT_POISON3 Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-9.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: TRINKET_ELECTRICPERCENT_DEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: TRINKET_STAT_MAGIC5_A Prefix: [ITEM] of Focus No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Focus (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTRINKET_DAMAGE_POIS Prefix: Virulent [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) poison damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR Prefix: Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(10.0-15.0) physical Armor Affix: OF_TL2_PETDAMAGE2 Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (10.0-10.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_DAMAGE_PHYS7_A Prefix: Fanged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_POISONDEFENSE3 Prefix: Restorative [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(27.0-36.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OF_TL2_DAMAGEOVERTIME3_1H Prefix: Savage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Inflict on Hit: Does (150-250) physical damage over 5.00 seconds (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_1H_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_BONUS5 Prefix: [ITEM] of Burning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_HEALTHANDMANA7_A Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(750.0-1000.0) Max HP (Uses Linear_Graph graph) Affix: TRINKET_FIREDEFENSE5_A Prefix: [ITEM] of Cooling No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_HEALTH_REGEN3_A Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: OFTHESEEKER5 Prefix: [ITEM] of the Lucky No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (4.0-5.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFTHESAVAGE3_1H Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE to owner (named RANDOMSLAYER_MONSTER25_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER25_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER25_EXECUTE_COUNT) Affix: OF_TL2_RESIST_SLOW50_A Prefix: [ITEM] of Momentum No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE2 Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OF_PERCENT_ELECTRIC3_A Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_1H_E Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_RESISTALL7_A Prefix: Resisting [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-75.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(50.0-75.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10 Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Level 1) Affix: OFTHEOWL5 Prefix: [ITEM] of Mystery No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(22.0-28.0) Mana (named OFTHEOWL MAX MANA) Affix: TRINKET_STAT_DEFENSE5_A Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25-35) Vitality (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEMAGE5 Prefix: [ITEM] of the Invoker No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (13.0-17.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHEBEAR Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(6.0-8.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_ELECTRIC7 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) electrical armor Affix: OF_TL2_CHARGERATEBONUS5 Prefix: [ITEM] of Energy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, WEAPON] Effects: (15.0-15.0)% more charge rate Affix: PETTRINKET_ARMOR_ELECTRIC3 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) electrical armor Affix: OFLEARNING_CHAMP10_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_IMMOB to owner (named RANDOMSLAYER_CHAMP10_IMMOB) Add triggerable RANDOMSLAYER_CHAMP10_IMMOB_COUNT to owner (named RANDOMSLAYER_CHAMP10_IMMOB_COUNT) Affix: OF_PERCENT_POISON3_A Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEELEPHANT3_A_E Prefix: Healthy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(750.0-1000.0) Max HP (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SPLASH2 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (30.0-30.0)% more Damage to Secondary Targets Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: OFTHECHEETAH_C Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR3_1H_E Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(7.0-7.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(7.0-7.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(7.0-7.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(7.0-7.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OFTHECHEETAH5 Prefix: [ITEM] of Speed No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOOTS] Effects: (6.0-8.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) Affix: OFTHESEEKER3_1H Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, HELMET, PISTOL, WAND] Effects: (10.0-15.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) (Uses LINEAR_GRAPH graph) Affix: OFTHEWIZARD3_2H Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC3_A Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_GLACIALSPIKE_10_1H Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER250_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE) Add triggerable RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_MONSTER250_MISSILERANGE_COUNT) Affix: CLASS_BASED_D_3_2H_2 Prefix: Cairnstone [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (4-8) second increased duration of elemental effects (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Inflict on Hit: (15.0-25.0)% less attack speed for 2.0 seconds (named CLASS_BASED_D_3) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5_WANDS Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL) Add triggerable RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_MANASTEAL_COUNT) Affix: OFLEARNING_MONSTER25_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED) Add triggerable RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_MONSTER25_ATTACKSPEED_COUNT) Affix: OFLEARNING_MONSTER250_IMMOB Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_IMMOB to owner (named RANDOMSLAYER_MONSTER250_IMMOB) Add triggerable RANDOMSLAYER_MONSTER250_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER250_IMMOB_COUNT) Affix: OF_TL2_BLINDING5 Prefix: [ITEM] of Blinding No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OFFLAME3_1H Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWHEALTH3_A_E Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (25.0-50.0)% more HP/5.0s/monster within 50.0 meters (Up to 3) (named drawhealthx3) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_C Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H_2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: TRINKET_FIRE_PERCENT5_A Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_TL2_CHARGERATEBONUS3_C Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR_PHYSICAL3_A_E Prefix: Fortified [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (5.0-10.0)% less physical damage taken/monster within 10.0 meters (Up to 3) (Exclusive) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETHEALTH5 Prefix: [ITEM] of Invigoration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_PERCENT_POISON3_WANDS_2H Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETIGER3_1H_E Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY5 Prefix: [ITEM] of Agility No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM3_1H_E Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_ELEC Prefix: Electro-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% electric damage reflected Affix: OF_TL2_MISSILERANGEBONUS4_1H_E Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR5 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: MANA_ADDER_5 Prefix: [ITEM] of Wisdom No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(25.0-35.0) Mana (named MANA_ADDER_3 MAX MANA) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_A Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR5 Prefix: [ITEM] of Lethality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, FIST, PISTOL, POLEARM, RIFLE] Effects: +(30.0-40.0) physical damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH3 Prefix: Slashing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, POLEARM, STAFF] Effects: (50.0-50.0)% more Damage to Secondary Targets Affix: PETTAG_DIRECT_SHOCK_PERCENT_20_A Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-15.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFLEARNING_MONSTER250_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_ZOMBIE_COUNT) Affix: OFTHEOWL Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(4.0-6.0) Mana (named OFTHEOWL MAX MANA) Affix: OFLEARNING_CHAMP10_DOT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DOT to owner (named RANDOMSLAYER_CHAMP10_DOT) Add triggerable RANDOMSLAYER_CHAMP10_DOT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DOT_COUNT) Affix: OFTHEMASTER3_1H_E Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_PROC_ZOMBIE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE) Add triggerable RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_ZOMBIE_COUNT) Affix: OFTHEARCHER5_1H_E Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 8 Occupies no slots Spawns On: [PISTOL, WAND] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_ELECTRIC2 Prefix: Electric-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) electrical armor Affix: OF_TL2_CRITICALDAMAGE5 Prefix: [ITEM] of Violence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (50.0-50.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTAG_DIRECT_SHOCK_PERCENT_10 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: PETTAG_DIRECT_BURN_PERCENT_20 Prefix: Burning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMAGE2 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET, STAFF, WAND] Effects: (5.0-7.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: OF_TL2_FEAR3 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (6.0-6.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: PETTRINKET_DAMAGE_ICE7_A Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) ice damage (named OFTHEBEAR DAMAGE BONUS) (Uses Linear_Graph graph) Affix: TRINKET_POISON_BONUS5 Prefix: [ITEM] of Toxicity No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(40.0-40.0) poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFTHETIGER3_2H Prefix: Hasty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: OFTHEOWL2 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-11.0) Mana (named OFTHEOWL MAX MANA) Affix: OF_TL2_DUALWIELDBONUS3_1H_E Prefix: Bifold [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER250_DAMAGEPCT_COUNT) Affix: OF_PERCENT_ICE5 Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_ATTACKSPEED_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED) Add triggerable RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT to owner (named RANDOMSLAYER_CHAMP10_ATTACKSPEED_COUNT) Affix: PETTAG_TL2_RESIST_IMMOB100_A Prefix: Liberating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Immobilize (named resist_immobilize) (Uses Linear_Graph graph) Affix: OFTHESAVANT5_C Prefix: [ITEM] of the Savant No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Critical Chance (named OFTHESAVANT CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) +(20.0-25.0) Mana stolen (named OFTHESAVANT MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OFTHESEEKER2 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET] Effects: (2.0-2.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: PETTRINKET_ARMOR7 Prefix: Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(65.0-75.0) physical Armor Affix: OFTHESTORMS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL Prefix: Feasting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(60.0-70.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_TL2_PETDAMAGE5 Prefix: [ITEM] of Command No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (25.0-25.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFLEARNING_CHAMP10_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK) Add triggerable RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_CHAMP10_KNOCKBACK_COUNT) Affix: PETTRINKET_ARMOR_ICE7_A_E Prefix: Ice-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) ice armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H_2 Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMAGE3_1H Prefix: Invoking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_LIFESTEAL_MASTER2 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(50.0-66.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_05 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN2 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.6-0.6) HP/Second Affix: TRINKET_POISONPERCENT_DEFENSE5 Prefix: [ITEM] of Curing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less poison Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLIGHTNING3 Prefix: Charged [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_ATTRIB_STRENGTH3_A Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFICE5 Prefix: [ITEM] of Ice No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) ice damage (named OFICE DAMAGE BONUS) Affix: OFLIGHTNING2 Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_HEALTH_REGEN3 Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: +(0.9-0.9) HP/Second Affix: PETTRINKET_LIFESTEAL_MASTER3 Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTAG_DIRECT_FREEZE_PERCENT_10 Prefix: Freezing [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_EXECUTE3_1H Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_STRENGTH3_1H Prefix: Mighty [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBEAR3_2H Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON5 Prefix: [ITEM] of Poison Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (12.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OF_ATTRIB_MAGIC3_C Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS Prefix: Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (5.0-7.0)% physical damage reflected Affix: OF_ICEDEFENSE3_A_E Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OF_POISONDEFENSE5 Prefix: [ITEM] of Remedy No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor (named TRINKET_POISONDEFENSE POISON DEFENSE) Affix: OFTHESEEKER3 Prefix: Lucky [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: OFLEARNING_CHAMP10_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD) Add triggerable RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT to owner (named RANDOMSLAYER_CHAMP10_DUALWIELD_COUNT) Affix: OF_PROC_STORMCLAW10 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Level 1) Affix: OF_PERCENT_ICE5_WANDS Prefix: [ITEM] of Ice Rage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (12.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFTHECHEETAH_A Prefix: Brisk [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: (2.0-3.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE3_A_E Prefix: Superior [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-150.0) physical Armor (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_SILENCE_STAFFANDWAND3_2H Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (25.0-50.0)% chance to Silence for 3.0 seconds. (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR7_A Prefix: Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) physical Armor (Uses Linear_Graph graph) Affix: OF_PERCENT_ALL3_WANDS_1H Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN5_A_E Prefix: Frightening [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_CHAOTICRIFT_COUNT) Affix: OF_TL2_SHORTSTUN3_2H Prefix: Stunning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (15.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEOWL3 Prefix: Mystical [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(13.0-17.0) Mana (named OFTHEOWL MAX MANA) Affix: PETTAG_DIRECT_BURN_PERCENT_20_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Burn for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_POISON_A_E Prefix: Poison-Spiked [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% poison damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_POISON3_C Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_FEAR2 Prefix: Creepy [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (4.0-4.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OFTHEMAGE3 Prefix: Invoking [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET, STAFF, WAND] Effects: (8.0-10.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_SHOCK_PERCENT_05 Prefix: Shocking [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (5.0-5.0)% chance to Shock for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHEMASTER3_2H Prefix: Skillful [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ELECTRIC3_WANDS_2H Prefix: Electric-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more electric damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER) Add triggerable RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_MONSTER25_SHIELDBREAKER_COUNT) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: OF_TL2_SILENCE Prefix: Silencing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HMELEE, 2HSWORD, FIST, POLEARM] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 1.0 seconds. Affix: OF_TL2_SHIELDBREAK3_1H_E Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OF_PROC_METEORSTRIKE_5 Prefix: [ITEM] of the Meteor No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Meteor Strike on strike from target (named WC_Meteor Strike) (Level 1) Affix: OFTHEBATTLEMENTS5 Prefix: [ITEM] of Deflection No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [SHIELD] Effects: (7.0-10.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_CHAMP10_MISSILERANGE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE) Add triggerable RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT to owner (named RANDOMSLAYER_CHAMP10_MISSILERANGE_COUNT) Affix: OF_PROC_GLACIALSPIKE_10_2H_2 Prefix: [ITEM] of the Glacier No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHEMASTER3 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: (3.0-5.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER25_DOT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DOT to owner (named RANDOMSLAYER_MONSTER25_DOT) Add triggerable RANDOMSLAYER_MONSTER25_DOT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DOT_COUNT) Affix: PETTRINKET_DAMAGE_ICE Prefix: Frozen [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(7.0-10.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SPLASH Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SPLASH to owner (named RANDOMSLAYER_MONSTER250_SPLASH) Add triggerable RANDOMSLAYER_MONSTER250_SPLASH_COUNT to owner (named RANDOMSLAYER_MONSTER250_SPLASH_COUNT) Affix: PETTAG_CRIT_CHANCE Prefix: Vicious [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFLEARNING_MONSTER250_MANASTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL) Add triggerable RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_MANASTEAL_COUNT) Affix: OFTHEBATTLEMENTS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_MAGIC2 Prefix: Adept [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM5 Prefix: [ITEM] of the Ram No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -60.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_TL2_MISSILERANGEBONUS4_2H Prefix: [ITEM] of Range No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: +(1.0-2.5) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Affix: OFTHESAGE2 Prefix: Sage [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [GLOVES, HELMET] Effects: (2.0-2.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS5 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: PETTRINKET_HEALTHANDMANA2 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(6.0-8.0) Max HP Affix: OF_TL2_DUALWIELDBONUS3 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (11.0-13.0)% more Damage while Dual Wielding Affix: PETTRINKET_DAMAGE_FIRE5 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_FIRE Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) fire armor Affix: PETTAG_CRIT_CHANCE5_A Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (7.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: PETTAG_TL2_RESIST_SLOW100_A_E Prefix: Momentous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (75.0-100.0)% more resistance to Slow (named resist_slow) (Uses LINEAR_GRAPH graph) Affix: TEST_SKILL Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) electric damage (named OFLIGHTNING DAMAGE BONUS) Affix: OF_TL2_FEAR Prefix: Creepy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (2.0-2.0)% chance to Fear for 3.0 seconds (named OFTHEELEPHANT MAX HP) Affix: OF_PERCENT_POISON3_WANDS_1H_E Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CRITICALDAMAGE3_2H Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less electric Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROC_BLOODWASH_10_1H Prefix: [ITEM] of Blood No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_PERCENT_POISON2_WANDS Prefix: Poison-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more poison damage (named OFFLAME DAMAGE BONUS) Affix: OFVENOM Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) poison damage (named OFVENOM DAMAGE BONUS) Affix: CLASS_BASED_A_2H_2 Prefix: Magebane [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Inflict on Hit: (10.0-25.0)% chance to Interrupt enemies (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) (100.0-100.0)% chance to Silence for 4.0 seconds. (named CLASS_BASED_A_1) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_PETDAMAGE3_A Prefix: Commanding [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS7_FIRE_A Prefix: Fire-Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (750.0-1000.0)% fire damage reflected (Uses Linear_Graph graph) Affix: OFTHEWINDS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOOTS, CHEST ARMOR, GLOVES, HELMET, SHOULDER ARMOR] Effects: (3.0-3.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER25_KNOCKBACK Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, RIFLE, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER25_KNOCKBACK_COUNT) Affix: PETTRINKET_DAMAGE_PHYS7_A_E Prefix: Fanged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) physical damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ELEC5 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEARCHER Prefix: Archer [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) -20.0 knockback (named OFTHEARCHER KNOCK BACK) (5.0-5.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) Affix: OF_TL2_DUALWIELDBONUS2 Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (7.0-9.0)% more Damage while Dual Wielding Affix: OF_ICEDEFENSE Prefix: Warming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: +(9.0-12.0) ice armor (named TRINKET_ICEDEFENSE ICE DEFENSE) Affix: PETTRINKET_HEALTHANDMANA3 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(9.0-11.0) Max HP Affix: OFLEARNING_CHAMP10_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_CRIT to owner (named RANDOMSLAYER_CHAMP10_CRIT) Add triggerable RANDOMSLAYER_CHAMP10_CRIT_COUNT to owner (named RANDOMSLAYER_CHAMP10_CRIT_COUNT) Affix: OFTHESAGE3 Prefix: Sage [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [HELMET] Effects: (3.0-3.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: OFTHESAVAGE3_2H_2 Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: Degrade enemy armor by (125-175) on hit (named OFTHESAVAGE DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_TANGLE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: OF_ATTRIB_MAGIC3 Prefix: Adept [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Focus (named OFFLAME DAMAGE BONUS) Affix: OFTHEVAMPIRE3_2H Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(100.0-125.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses LINEAR_GRAPH graph) Affix: TRINKET_STAT_DEFENSE5 Prefix: [ITEM] of Vitality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Vitality (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_1H_E Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHECHEETAH_A_E Prefix: Brisk [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Movement Speed (named OFTHECHEETAH PERCENT SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ICE3_WANDS_1H Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_ICE5 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_DAMAGEPCT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT) Add triggerable RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_MONSTER25_DAMAGEPCT_COUNT) Affix: OFTHEMASTER2 Prefix: Skillful [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (2.0-2.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_HEALTH_REGEN3_A_E Prefix: Rejuvenating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: +(100.0-75.0) HP/Second (Uses LINEAR_GRAPH graph) Affix: TRINKET_ELECTRICDEFENSE5 Prefix: [ITEM] of Insulating No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(60.0-80.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_BLINDING Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (66.0-66.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Affix: OF_TL2_EXECUTE5 Prefix: [ITEM] of Duality No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (25.0-25.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_DUALWIELDBONUS3_1H Prefix: Bifold [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more Damage while Dual Wielding (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_DAMAGE_FIRE7_A_E Prefix: Burning [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(100.0-150.0) fire damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHETURTLE3 Prefix: Superior [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(13.0-17.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLIGHTNING3_1H_E Prefix: Charged [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_TURNALIGNMENT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [POLEARM, STAFF, WAND] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT) Add triggerable RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT to owner (named RANDOMSLAYER_MONSTER25_TURNALIGNMENT_COUNT) Affix: PETTRINKET_DAMAGE_ICE7 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ICE2_WANDS Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-6.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER25_PROC_FULLHEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_FULLHEAL_COUNT) Affix: OF_TL2_SILENCE_STAFFANDWAND3 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 3.0 seconds. Affix: OFTHEMAGE3_1H_E Prefix: Invoking [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET, WAND] Effects: (10.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE3_1H_E Prefix: Fortified [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_FIREDEFENSE3_A_E Prefix: Cooling [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) fire armor (named TRINKET_FIREDEFENSE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON2 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) poison armor Affix: OFTHEOWL3_A_E Prefix: Mystical [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(35.0-50.0) Mana (named OFTHEOWL MAX MANA) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE5 Prefix: [ITEM] of Fortification No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY5 Prefix: [ITEM] of Grasping No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (35.0-35.0)% less charge bar decay rate Affix: OF_PERCENT_ALL3_WANDS Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [STAFF, WAND] Effects: (4.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEARCHER5_2H Prefix: [ITEM] of the Archer Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: (7.0-10.0)% more Critical Chance (named OFTHEARCHER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) -75.0 knockback (named OFTHEARCHER KNOCK BACK) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Attack Speed (named OFTHEARCHER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) (7.0-10.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR3 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (3.0-3.0)% less all damage taken/monster within 3.0 meters (Up to 3) (Exclusive) Affix: PETTRINKET_DAMAGE_ELEC7 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_CHAMP10_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL) Add triggerable RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_LIFESTEAL_COUNT) Affix: OF_TL2_PETDAMAGE3_C Prefix: Commanding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Minion/Pet Damage (named OFTHEMAGE PERCENT CAST SPEED) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_SHIELDBREAKER Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF, CROSSBOW] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER) Add triggerable RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHIELDBREAKER_COUNT) Affix: PETTAG_TL2_SHORTSTUN5 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (25.0-25.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_CHARGEDECAY Prefix: Grasping [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (8.0-8.0)% less charge bar decay rate Affix: PETTRINKET_ARMOR_FIRE3 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) fire armor Affix: PETTRINKET_THORNS5_ICE Prefix: Ice-Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% ice damage reflected Affix: OF_TL2_SHIELDBREAK3 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (30.0-30.0)% more chance to break shields (named sheildbreakaffix) Affix: TRINKET_STAT_DEXTERITY5 Prefix: [ITEM] of Swiftness No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: +(150-150) Dexterity (named OFTHEMASTER CRITICAL CHANCE) Affix: PROC_DEATHSTRIKE1 Prefix: [ITEM] of Killing Minimum Level: 20 Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: (1.0-3.0)% chance to cast deathstrike on swing (named deathstrike) (Uses PERCENT graph) Affix: OF_PERCENT_FLAME3_WANDS_2H_2 Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFRESISTANCE5_A_E Prefix: [ITEM] of Resistance No Level Range Spawn Weight: 8 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(100.0-150.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) ice armor (named OFRESISTANCE FIRE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) fire armor (named OFRESISTANCE ICE DEFENSE) (Uses LINEAR_GRAPH graph) +(100.0-150.0) electrical armor (named OFRESISTANCE POISON DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_CHAMP10_DAMAGEPCT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT) Add triggerable RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT to owner (named RANDOMSLAYER_CHAMP10_DAMAGEPCT_COUNT) Affix: PETTAG_CRIT_CHANCE5 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-10.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_SHIELDBREAK2 Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (20.0-20.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_DUALWIELD_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD) Add triggerable RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT to owner (named RANDOMSLAYER_MONSTER250_DUALWIELD_COUNT) Affix: PETTRINKET_ARMOR_FIRE2 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(30.0-40.0) fire armor Affix: OFFLAME5 Prefix: [ITEM] of Fire No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: +(21.0-29.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_DRAWARMOR2 Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (2.0-2.0)% less all damage taken/monster within 2.0 meters (Up to 3) (Exclusive) Affix: OF_PROC_BLINDCLOUD_10_1H Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE7 Prefix: Burning [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(40.0-50.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON3 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(45.0-60.0) poison armor Affix: OFLEARNING_MONSTER250_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_TANGLE to owner (named RANDOMSLAYER_MONSTER250_TANGLE) Add triggerable RANDOMSLAYER_MONSTER250_TANGLE_COUNT to owner (named RANDOMSLAYER_MONSTER250_TANGLE_COUNT) Affix: PETTRINKET_THORNS7 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (30.0-35.0)% physical damage reflected Affix: TRINKET_ELECTRIC_PERCENT5 Prefix: [ITEM] of Shock No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more electric damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_TL2_SILENCE_STAFFANDWAND2 Prefix: Silencing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 2.0 seconds. Affix: OF_PERCENT_ICE Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-3.0)% more ice damage (named OFFLAME DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_CRIT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_RESISTALL Prefix: Resisting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(5.0-5.0) poison armor (named OFRESISTANCE ELECTRICAL DEFENSE) +(5.0-5.0) ice armor (named OFRESISTANCE FIRE DEFENSE) +(5.0-5.0) fire armor (named OFRESISTANCE ICE DEFENSE) +(5.0-5.0) electrical armor (named OFRESISTANCE POISON DEFENSE) Affix: OF_TL2_MISSILERANGEBONUS2 Prefix: Long Range [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(1.0-1.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: OFLEARNING_MONSTER250_EXECUTE Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE to owner (named RANDOMSLAYER_MONSTER250_EXECUTE) Add triggerable RANDOMSLAYER_MONSTER250_EXECUTE_COUNT to owner (named RANDOMSLAYER_MONSTER250_EXECUTE_COUNT) Affix: PETTAG_TL2_SHIELDBREAKER5 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (100.0-100.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_STRENGTH3_2H_2 Prefix: Mighty [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Strength (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7_A_E Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5 Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (5.0-5.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETURTLE2 Prefix: Superior [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(9.0-11.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: PETTAG_DIRECT_POISON_PERCENT_20 Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 7 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (20.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_TL2_PETHEALTH Prefix: Salving [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, GLOVES, PANTS] Effects: (5.0-5.0)% more Minion/Pet Health (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTAG_DIRECT_POISON_PERCENT_20_A Prefix: Poisoning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Poison for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OFTHEBATTLEMENTS3 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [SHIELD] Effects: (5.0-6.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE2 Prefix: Paired [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-10.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHEWIZARD3_2H_2 Prefix: Draining [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(20.0-25.0) Mana stolen (named OFTHEWIZARD MANA STEAL) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_CHARGERATEBONUS3_A_E Prefix: Energizing [ITEM] Minimum Level: 25 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more charge rate (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER250_CRIT_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_CRIT to owner (named RANDOMSLAYER_MONSTER250_CRIT) Add triggerable RANDOMSLAYER_MONSTER250_CRIT_COUNT to owner (named RANDOMSLAYER_MONSTER250_CRIT_COUNT) Affix: PETTRINKET_DAMAGE_ICE2 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFHTERAM Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -15.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OFTHEMASTER5 Prefix: [ITEM] of Skill No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [WEAPON] Effects: (6.0-8.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_MAGIC3_2H Prefix: Adept [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Focus (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHESAVAGE Prefix: Demolishing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [WEAPON] Effects: Degrade enemy armor by (3-5) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFHTERAM3 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -45.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: OF_PROC_ACIDRAIN_10_2H Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE3 Prefix: Burning [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PROCKILL_FULLHEAL_3_1H_E Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DUALWIELDBONUS5 Prefix: [ITEM] of Re-Doubling No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (18.0-22.0)% more Damage while Dual Wielding Affix: OFTHEWINDS3_C Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_MAGICFIND5_A Prefix: [ITEM] of Luck No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more Magic Find (named TRINKET_MAGICFIND PERCENT MAGICAL DROP) (Uses Linear_Graph graph) Affix: PETTRINKET_THORNS3 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (17.0-21.0)% physical damage reflected Affix: OF_TL2_FUMBLECHANCE3_2H_2 Prefix: Precise [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% less chance to fumble (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_POISON7 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OFTHETHORN3_C Prefix: Avenging [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_STORMCLAW10_1H Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESOLDIER5_2H Prefix: [ITEM] of the Soldier No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Chance (named OFTHESOLDIER CRITICAL CHANCE) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Attack Speed (named OFTHESOLDIER PERCENT ATTACK SPEED) (Uses LINEAR_GRAPH graph) Degrade enemy armor by (150-250) on hit (named OFTHESOLDIER DEGRADE ARMOR) (Uses LINEAR_GRAPH graph) (10.0-15.0)% more Cast Speed (Uses LINEAR_GRAPH graph) Affix: OF_TL2_SHIELDBREAK3_1H Prefix: Shieldsplitter [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (30.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: PETTRINKET_DAMAGE_ELEC2 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_PERCENT_ALL3_A Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEMULE3_A_E Prefix: Intractable [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: -50.0% knockback resistance (named OFTHEMULE PERCENT KNOCK BACK RESISTANCE) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEXTERITY3_1H_E Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_BLINDING3_2H Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, RIFLE] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE7 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROC_FIRESTORM_10_2H_2 Prefix: [ITEM] of the Fire Storm No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_FireStorm on strike from target (named WC_FireStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTRINKET_LIFESTEAL_MASTER Prefix: Synergistic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(20.0-30.0) HP stolen to master (named OFTHEVAMPIRE LIFE STEAL) Affix: PETTRINKET_DAMAGE_ELEC3 Prefix: Juiced [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) electric damage (named OFTHEBEAR DAMAGE BONUS) Affix: OFLEARNING_MONSTER250_SHORTSTUN_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN) Add triggerable RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_MONSTER250_SHORTSTUN_COUNT) Affix: OFTHESAGE5 Prefix: [ITEM] of the Sage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [HELMET] Effects: (5.0-5.0)% more XP gained (named OFTHEMAGE PERCENT CAST SPEED) Affix: PETTRINKET_THORNS2 Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (11.0-14.0)% physical damage reflected Affix: OF_PERCENT_ICE3_WANDS_1H_E Prefix: Ice-Surge [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_HEALTHANDMANA5 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROCKILL_METEORSTRIKE_10 Prefix: [ITEM] of Annihilation No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (10.0-10.0)% chance to cast WC_Meteor Strike on kill at target (named WC_Meteor Strike) (Level 1) Affix: PETTRINKET_DAMAGE_FIRE2 Prefix: Burning [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(14.0-20.0) fire damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_BLINDING3_1H_E Prefix: Blinding [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Inflict on Hit: (10.0-15.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) (Uses LINEAR_GRAPH graph) Affix: OFLEARNING_MONSTER25_LIFESTEAL_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER25_LIFESTEAL_COUNT) Affix: OF_ATTRIB_MAGIC5 Prefix: [ITEM] of the Mage No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(170-200) Focus (named OFFLAME DAMAGE BONUS) Affix: OFHTERAM2 Prefix: Slamming [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [RANGED WEAPON] Effects: -30.0 knockback (named OFHTERAM KNOCK BACK EFFECT) Affix: TRINKET_POISON_PERCENT5 Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OF_PROCGETHIT_FULLHEAL_3_C Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFICE Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(4.0-6.0) ice damage (named OFICE DAMAGE BONUS) Affix: OF_PROC_ACIDRAIN_10_2H_2 Prefix: [ITEM] of Acid Rain No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_AcidRain on strike from target (named WC_AcidRain) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_MONSTER25_IMMOB_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER25_IMMOB to owner (named RANDOMSLAYER_MONSTER25_IMMOB) Add triggerable RANDOMSLAYER_MONSTER25_IMMOB_COUNT to owner (named RANDOMSLAYER_MONSTER25_IMMOB_COUNT) Affix: OFLEARNING_MONSTER25_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Can't Spawn On: [MAGIC] Effects: Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT) Add triggerable RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT to owner (named RANDOMSLAYER_MONSTER25_PROC_CHAOTICRIFT_COUNT) Affix: OFLEARNING_CHAMP10_PROC_CHAOTICRIFT Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CROSSBOW, STAFF, WAND, POLEARM] Effects: Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL) Add triggerable RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT to owner (named RANDOMSLAYER_CHAMP10_PROC_FULLHEAL_COUNT) Affix: PETTRINKET_DAMAGE_ICE3 Prefix: Frozen [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(24.0-30.0) ice damage (named OFTHEBEAR DAMAGE BONUS) Affix: OF_TL2_SPLASH2_1H_E Prefix: Slashing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD] Effects: (20.0-40.0)% more Damage to Secondary Targets (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_FLAME3_WANDS_1H Prefix: Fire-Surge [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFTHEBATTLEMENTS2 Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (3.0-4.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) Affix: OF_TL2_EXECUTE3 Prefix: Paired [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (15.0-15.0)% more Execute Chance (named OFTHEBEAR DAMAGE BONUS) Affix: OFTHETURTLE5 Prefix: [ITEM] of the Castle No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(21.0-29.0) physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: OF_PERCENT_ALL2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL] Can't Spawn On: [COLLAR, STUD] Effects: (2.0-2.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OF_PROC_THUNDERSTROM_10_1H_E Prefix: [ITEM] of Thunder No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_ThunderStorm on strike from target (named WC_ThunderStorm) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_CRITICALDAMAGE3_2H_2 Prefix: Brutal [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more Critical Damage (named OFTHEBEAR DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROCKILL_ZOMBIE_10_2H Prefix: [ITEM] of Shadow No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OF_TL2_DRAWHEALTH Prefix: Restoring [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, GLOVES] Effects: (1.0-1.0)% more HP/5.0s/monster within 1.0 meters (Up to 3) (named drawhealthx1) Affix: PETTAG_TL2_SHIELDBREAKER2 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (40.0-40.0)% more chance to break shields (named unique_shieldbreak) Affix: PETTAG_DIRECT_FREEZE_PERCENT_20_A Prefix: Freezing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-20.0)% chance to Freeze for 5.0 seconds (named OFTHEMASTER CRITICAL CHANCE) (Uses Linear_Graph graph) Affix: OF_TL2_SILENCE_STAFFANDWAND5 Prefix: [ITEM] of Silence No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: Inflict on Hit: (100.0-100.0)% chance to Silence for 5.0 seconds. Affix: OF_ELECTRICDEFENSE3_A_E Prefix: Grounded [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Can't Spawn On: [COLLAR, STUD] Effects: +(75.0-150.0) electrical armor (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses LINEAR_GRAPH graph) Affix: OFTHEVAMPIRE Prefix: Vampiric [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [WEAPON] Effects: +(65.0-85.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Affix: OF_PROCGETHIT_FULLHEAL_3_A Prefix: Regenerating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal when struck (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFTHESTORMS3_SH Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [SHIELD] Effects: (18.0-25.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_THORNS5_A Prefix: Spiked [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (325.0-500.0)% physical damage reflected (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL3_WANDS_2H_2 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: TRINKET_POISON_PERCENT5_A Prefix: [ITEM] of Poisoning No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (7.0-10.0)% more poison damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) (Uses Linear_Graph graph) Affix: OF_ATTRIB_DEFENSE3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(100-120) Vitality (named OFFLAME DAMAGE BONUS) Affix: OF_TL2_CHARGEDECAY3 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (24.0-24.0)% less charge bar decay rate Affix: PETTRINKET_HEALTHANDMANA7 Prefix: Invigorating [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(15.0-20.0) Max HP Affix: OF_PROC_STORMCLAW10_2H_2 Prefix: [ITEM] of Zapping No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_TL2_SHORTSTUN3 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (15.0-15.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_ATTRIB_DEXTERITY Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(30-40) Dexterity (named OFFLAME DAMAGE BONUS) Affix: OFFLAME2 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [STAFF, WAND] Effects: +(9.0-11.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFFLAME3_1H_E Prefix: Fiery [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) fire damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_DRAWARMOR5 Prefix: [ITEM] of the Citadel No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (5.0-5.0)% less all damage taken/monster within 5.0 meters (Up to 3) (Exclusive) Affix: OF_TL2_SHIELDBREAK5 Prefix: [ITEM] of Shieldbreaking No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [1HMACE, 2HAXE, 2HMACE, CROSSBOW, POLEARM] Effects: (50.0-50.0)% more chance to break shields (named sheildbreakaffix) Affix: OFLEARNING_MONSTER250_LIFESTEAL Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL) Add triggerable RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT to owner (named RANDOMSLAYER_MONSTER250_LIFESTEAL_COUNT) Affix: OF_ATTRIB_DEXTERITY3_2H Prefix: Agile [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50-70) Dexterity (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTRINKET_ARMOR_FIRE5 Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) fire armor Affix: OF_PROCKILL_FULLHEAL_3_1H Prefix: Engulfing [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (1.0-3.0)% chance to cast WC_proc_fullheal on kill (named WC_proc_fullheal) (Uses LINEAR_GRAPH graph) (Level 1) Affix: PETTAG_CRIT_CHANCE3 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (6.0-6.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESEEKER Prefix: Lucky [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [HELMET] Effects: (1.0-1.0)% more Magic Find (named OFTHESEEKER PERCENT MAGICAL DROP) Affix: TRINKET_ICE_PERCENT5 Prefix: [ITEM] of Freezing No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more ice damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: OFLEARNING_MONSTER250_PROC_STROMCLAW Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, 1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW) Add triggerable RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT to owner (named RANDOMSLAYER_MONSTER250_PROC_STORMCLAW_COUNT) Affix: OF_PROC_BLOODWASH_10_1H_E Prefix: [ITEM] of Blood No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BloodWash on strike from target (named WC_BloodWash) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_TANGLE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_TANGLE to owner (named RANDOMSLAYER_CHAMP10_TANGLE) Add triggerable RANDOMSLAYER_CHAMP10_TANGLE_COUNT to owner (named RANDOMSLAYER_CHAMP10_TANGLE_COUNT) Affix: OFICE3_2H Prefix: Icy [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) ice damage (named OFICE DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_CRIT_CHANCE2 Prefix: Vicious [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (4.0-4.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Affix: OF_PERCENT_ALL3_C Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (8.0-12.0)% more all damage (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OFLIGHTNING3_1H Prefix: Charged [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(50.0-150.0) electric damage (named OFLIGHTNING DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: PETTAG_PROC_STORMCLAW10_A_E Prefix: Arcing [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% chance to cast WC_Stormclaw Proc on strike from target (named WC_Stormclaw Proc) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFFLAME3 Prefix: Fiery [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [WEAPON] Effects: +(13.0-17.0) fire damage (named OFFLAME DAMAGE BONUS) Affix: OFTHETHORN3_A Prefix: Avenging [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (325.0-500.0)% physical damage reflected (named OFTHETHORN DAMAGE REFLECTION) (Uses LINEAR_GRAPH graph) Affix: PETTAG_TL2_SHORTSTUN2 Prefix: Frightening [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Inflict on Hit: (10.0-10.0)% chance to Stun for 2.0 seconds (named OFTHEMASTER CRITICAL CHANCE) Affix: OFTHESTORMS Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (6.0-6.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Affix: PETTRINKET_ARMOR_POISON5 Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(80.0-100.0) poison armor Affix: OF_TL2_CHARGEDECAY2 Prefix: Grasping [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (16.0-16.0)% less charge bar decay rate Affix: OF_ATTRIB_DEFENSE3_3 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_ATTRIB_DEFENSE2 Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [ARMOR_PHYSICAL] Effects: +(65-80) Vitality (named OFFLAME DAMAGE BONUS) Affix: PETTRINKET_ARMOR_POISON7_A_E Prefix: Poison-Armored [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) poison armor (Uses LINEAR_GRAPH graph) Affix: OFTHEWINDS3_A Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [BELT, BOOTS, GLOVES, HELMET, PANTS, SHIELD, SHOULDER ARMOR, NECKLACE, RING] Effects: (10.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OFVENOM3_2H_2 Prefix: Venomous [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [2HAXE, 2HMACE, 2HSWORD, BOW, CANNON, CROSSBOW, POLEARM, RIFLE, STAFF] Effects: +(50.0-150.0) poison damage (named OFVENOM DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PROC_BLINDCLOUD_10_1H_E Prefix: [ITEM] of Clouded Vision No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: (10.0-15.0)% chance to cast WC_BlindCloud on strike from target (named WC_BlindCloud) (Uses LINEAR_GRAPH graph) (Level 1) Affix: OFLEARNING_CHAMP10_SHORTSTUN Prefix: Augmented [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, 2HAXE, 2HMACE, 2HSWORD, FIST, POLEARM, STAFF] Effects: Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN) Add triggerable RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT to owner (named RANDOMSLAYER_CHAMP10_SHORTSTUN_COUNT) Affix: PETTRINKET_LIFESTEAL7_A Prefix: Feasting [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(300.0-500.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) (Uses Linear_Graph graph) Affix: TRINKET_FIRE_PERCENT5 Prefix: [ITEM] of Incineration No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more fire damage (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) Affix: PETTRINKET_ARMOR_FIRE7_A Prefix: Fire-Armored [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: +(75.0-100.0) fire armor (Uses Linear_Graph graph) Affix: PETTAG_DEGRADE_ARMOR Prefix: Savage [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [COLLAR, STUD] Effects: Degrade enemy armor by (8-8) on hit (named OFTHESAVAGE DEGRADE ARMOR) Affix: OFLEARNING_MONSTER250_KNOCKBACK_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK) Add triggerable RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT to owner (named RANDOMSLAYER_MONSTER250_KNOCKBACK_COUNT) Affix: OFTHEBULL Prefix: Slamming [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [MELEE] Effects: -10.0 knockback (named OFTHEBULL KNOCK BACK EFFECT) Affix: PETTAG_TL2_SHIELDBREAKER3 Prefix: Crushing [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (60.0-60.0)% more chance to break shields (named unique_shieldbreak) Affix: OF_ATTRIB_DEFENSE3_1H Prefix: Fortified [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: +(25-35) Vitality (named OFFLAME DAMAGE BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_PERCENT_ALL5_WANDS Prefix: [ITEM] of the Spectrum No Level Range Spawn Weight: 5 Occupies no slots Spawns On: [STAFF, WAND] Effects: (7.0-8.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: OFTHEBATTLEMENTS3_SH_E Prefix: Deflecting [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [SHIELD] Effects: (10.0-20.0)% more chance to block (named OFTHETURTLE ARMOR BONUS) (Uses LINEAR_GRAPH graph) Affix: OF_TL2_MISSILERANGEBONUS4 Prefix: [ITEM] of Range No Level Range Spawn Weight: 4 Occupies no slots Spawns On: [BOW, CROSSBOW, PISTOL, WAND] Effects: +(2.0-2.0) meters to ranged weapon range (named OFTHETIGER PERCENT ATTACK SPEED) Affix: PETTAG_ATTACK_SPEED5_A Prefix: Agitating [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [COLLAR, STUD] Effects: (10.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) (Uses Linear_Graph graph) Affix: OFLEARNING_CHAMP10_EXECUTE_1H Prefix: Augmented [ITEM] No Level Range Spawn Weight: 2 Occupies no slots Spawns On: [1HAXE, 1HMACE, 1HSWORD, FIST, PISTOL, WAND] Effects: Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE to owner (named RANDOMSLAYER_CHAMP10_EXECUTE) Add triggerable RANDOMSLAYER_CHAMP10_EXECUTE_COUNT to owner (named RANDOMSLAYER_CHAMP10_EXECUTE_COUNT) Affix: OF_TL2_DRAWARMOR Prefix: Bolstered [ITEM] No Level Range Spawn Weight: 1 Occupies no slots Spawns On: [BELT, NECKLACE] Effects: (1.0-1.0)% less all damage taken/monster within 1.0 meters (Up to 3) (Exclusive) Affix: OF_PERCENT_ALL3 Prefix: Prismatic [ITEM] No Level Range Spawn Weight: 3 Occupies no slots Spawns On: [ARMOR] Can't Spawn On: [COLLAR, STUD] Effects: (3.0-3.0)% more all damage (named OFFLAME DAMAGE BONUS) Affix: RD_T2_CRITCHANCE_70 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (70.0-70.0)% less Critical Chance (named RAID CRITchance DONE DEBUFF 70) Area Affix: MAP_CRITCHANCE_30 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% less Critical Chance (named RAID CRITchance DONE DEBUFF 30) Affix: RD_T2_DMG_70 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (70.0-70.0)% less all damage (named RAID DAMAGE DONE DEBUFF 70) Area Affix: MAP_CRITCHANCE_20 Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% less Critical Chance (named RAID critchance DONE DEBUFF 20) Affix: RD_T2_CRITDMG_150 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (150.0-150.0)% less Critical Damage (named RAID CRITDAMAGE DONE DEBUFF 150) Area Affix: MAP_DMG_30 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% less all damage (named RAID DAMAGE DONE DEBUFF 30) Area Affix: MAP_DMG_20 Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% less all damage (named RAID DAMAGE DONE DEBUFF 20) Area Affix: MAP_CRITDMG_20 Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (40.0-40.0)% less Critical Damage (named RAID CRIT DAMAGE DONE DEBUFF 20) Area Affix: MAP_CRITDMG_30 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (60.0-60.0)% less Critical Damage (named RAID CRITDAMAGE DONE DEBUFF 30) Affix: SYN_PROCKILL_ZOMBIE_30 Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (30.0-30.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: SYN_PROCKILL_ZOMBIE_5 Prefix: [ITEM] of Shadow Minimum Level: 25 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (5.0-5.0)% chance to cast WC_Zombie Proc Skill on kill at target (named WC_Zombie Proc Skill) (Level 1) Affix: PROC_SC_2 Prefix: [ITEM] of Zapping Minimum Level: 38 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% chance to cast WC_Stormclaw Proc on strike (named WC_Stormclaw Proc) (Level 1) Affix: PROC_TS_2 Prefix: [ITEM] of Thunder Minimum Level: 38 Spawn Weight: 4 Occupies no slots Spawns On: [WEAPON] Effects: (20.0-20.0)% chance to cast WC_ThunderStorm on strike (named WC_ThunderStorm) (Level 1) Area Affix: MAP_PSNDMGPCT2 Suffix: (Plagued) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more poison damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_DMG Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more all damage (named OFTHEBEAR DAMAGE BONUS1) Area Affix: MAP_ICEDMGPCT Suffix: (Cold) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_DMG2 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more all damage (named OFTHEBEAR DAMAGE BONUS2) Area Affix: MAP_MISSILE2 Suffix: (Reflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (60.0-60.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_AMRPRCNT Suffix: (Armored) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_FIREDMGPCT2 Suffix: (Blazing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (35.0-35.0)% more fire damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_MOVEMENT Suffix: (Fleet of foot) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Movement Speed Area Affix: MAP_CRIT Suffix: (Bullseye) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Area Affix: MAP_ATKSPD2 Suffix: (Dervish) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Area Affix: MAP_GLACIER2 Suffix: (Needler) No Level Range Spawn Weight: 9 Occupies no slots Effects: (3.0-3.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Area Affix: MAP_DGRDARMR2 Suffix: (Armor Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(3.0-3.0) all Armor for 4.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Area Affix: MAP_GLACIER Suffix: (Spikey) No Level Range Spawn Weight: 9 Occupies no slots Effects: (1.0-1.0)% chance to cast WC_Glacial Spike on strike from target (named WC_Glacial Spike) (Level 1) Area Affix: MAP_CSTSPD Suffix: (Nimble) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Area Affix: MAP_REFLECT Suffix: (Spiny) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% physical damage reflected Area Affix: MAP_HP2 Suffix: (Hardy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more HP Area Affix: MAP_CRIT2 Suffix: (Blademaster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Area Affix: MAP_DMGABS2 Suffix: (Impervious) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Area Affix: MAP_DMGABS3 Suffix: (Invulnerable) No Level Range Spawn Weight: 9 Occupies no slots Effects: (75.0-75.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Area Affix: MAP_HP Suffix: (Healthy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more HP Area Affix: MAP_AMRPRCNT2 Suffix: (Plated) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_DMGABS Suffix: (Resistent) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Area Affix: MAP_BLOCKNEGATIVE Suffix: (Shield Breaking) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: (30.0-30.0)% less Base Block Chance for 5.0 seconds (named OFTHETURTLE ARMOR BONUS) (Exclusive) Area Affix: MAP_MOVEMENT2 Suffix: (Speedy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more Movement Speed Area Affix: MAP_LIFESTEALPCNT Suffix: (Vampire) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_DGRDARMR Suffix: (Armor Breaker) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(1.0-1.0) all Armor for 3.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Area Affix: MAP_CSTSPD2 Suffix: (Quick Caster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Area Affix: MAP_REFLECT2 Suffix: (Barbed) No Level Range Spawn Weight: 9 Occupies no slots Effects: (40.0-40.0)% physical damage reflected Area Affix: MAP_KNOCKBACK Suffix: (Pusher) No Level Range Spawn Weight: 9 Occupies no slots Effects: +15.0 Knockbackfor 1.0 seconds (named Necromancer knocker2) (Exclusive) Area Affix: MAP_ICEDMGPCT2 Suffix: (Freezing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more ice damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_MISSILE Suffix: (Deflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Area Affix: MAP_PSNDMGPCT Suffix: (Infected) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_ATKSPD Suffix: (Quick) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Area Affix: MAP_LIFESTEAL2 Suffix: (Leeching) No Level Range Spawn Weight: 9 Occupies no slots Effects: +(55250.0-55250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_WPNDPS2 Suffix: (Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: (75.0-75.0)% more physical damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_LIFESTEALPCNT2 Suffix: (Vampiric) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more HP stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_LIFESTEAL Suffix: (Leech) No Level Range Spawn Weight: 9 Occupies no slots Effects: +(25250.0-25250.0) Life Stolen (named OFTHEVAMPIRE LIFE STEAL) Area Affix: MAP_WPNDPS Suffix: (Gladiator) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more physical damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_KNOCKBACK2 Suffix: (Tackler) No Level Range Spawn Weight: 9 Occupies no slots Effects: +25.0 Knockbackfor 1.0 seconds (named Necromancer knocker3) (Exclusive) Area Affix: MAP_FIREDMGPCT Suffix: (Burning) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Area Affix: MAP_BLOCKNEGATIVE2 Suffix: (Shield Destroying) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: (60.0-60.0)% less Base Block Chance for 5.0 seconds (named OFTHETURTLE ARMOR BONUS) (Exclusive) Affix: SYNGEAR_BLINDING2 Prefix: Blinding [ITEM] Minimum Level: 7 Spawn Weight: 2 Occupies no slots Spawns On: [BOW, CANNON, CROSSBOW, PISTOL, WAND] Effects: Inflict on Hit: (33.0-33.0)% chance to Blind for 4.0 seconds (named ofblindingblinding) Personal Affix: HERO_WPNDPS2 Suffix: (Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more physical damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_MOVEMENT2 Suffix: (Speedy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more Movement Speed Personal Affix: HERO_DGRDARMR Suffix: (Armor Breaker) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(2.0-2.0) all Armor for 3.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Personal Affix: HERO_REFLECT2 Suffix: (Barbed) No Level Range Spawn Weight: 9 Occupies no slots Effects: (10.0-10.0)% physical damage reflected Personal Affix: HERO_MISSILE Suffix: (Deflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Personal Affix: HERO_DMG Suffix: (Brute) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more all damage (named OFTHEBEAR DAMAGE BONUS1) Personal Affix: HERO_PSNDMGPCT Suffix: (Infected) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more poison damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_CSTSPD2 Suffix: (Quick Caster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Personal Affix: HERO_KNOCKBACK Suffix: (Pusher) No Level Range Spawn Weight: 9 Occupies no slots Effects: -15.0 Knockbackfor 0.5 seconds (named Necromancer knocker2) (Exclusive) Personal Affix: HERO_PSNDMGPCT2 Suffix: (Plagued) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more poison damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_FIREDMGPCT2 Suffix: (Blazing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (35.0-35.0)% more fire damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_CRIT Suffix: (Bullseye) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Personal Affix: HERO_DMGABS Suffix: (Resistent) No Level Range Spawn Weight: 9 Occupies no slots Effects: (10.0-10.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Personal Affix: HERO_DMG2 Suffix: (Giant) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more all damage (named OFTHEBEAR DAMAGE BONUS2) Personal Affix: HERO_BLOCKNEGATIVE2 Suffix: (Shield Destroying) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: (60.0-60.0)% less Base Block Chance for 5.0 seconds (named OFTHETURTLE ARMOR BONUS) (Exclusive) Personal Affix: HERO_CSTSPD Suffix: (Nimble) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Cast Speed (named OFTHEMAGE PERCENT CAST SPEED) Personal Affix: HERO_HP2 Suffix: (Hardy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (50.0-50.0)% more HP Personal Affix: HERO_ATKSPD Suffix: (Quick) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Personal Affix: HERO_ATKSPD2 Suffix: (Dervish) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Attack Speed (named OFTHETIGER PERCENT ATTACK SPEED) Personal Affix: HERO_BLOCKNEGATIVE Suffix: (Shield Breaking) No Level Range Spawn Weight: 9 Occupies no slots Effects: Inflict on Hit: (30.0-30.0)% less Base Block Chance for 5.0 seconds (named OFTHETURTLE ARMOR BONUS) (Exclusive) Personal Affix: HERO_ICEDMGPCT2 Suffix: (Freezing) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more ice damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_ICEDMGPCT Suffix: (Cold) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more ice damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_MOVEMENT Suffix: (Fleet of foot) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more Movement Speed Personal Affix: HERO_AMRPRCNT Suffix: (Armored) No Level Range Spawn Weight: 9 Occupies no slots Effects: (10.0-10.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Personal Affix: HERO_MISSILE2 Suffix: (Reflecting) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Missile Reflect Chance (named OFTHETURTLE ARMOR BONUS) Personal Affix: HERO_DGRDARMR2 Suffix: (Armor Destroyer) No Level Range Spawn Weight: 9 Occupies no slots Effects: -(5.0-5.0) all Armor for 4.0 seconds (named BerserkerRavageDebuff) (Uses ARMOR_MONSTER_BYLEVEL graph) Personal Affix: HERO_FIREDMGPCT Suffix: (Burning) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% more fire damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_KNOCKBACK2 Suffix: (Tackler) No Level Range Spawn Weight: 9 Occupies no slots Effects: -25.0 Knockbackfor 0.5 seconds (named Necromancer knocker3) (Exclusive) Personal Affix: HERO_DMGABS3 Suffix: (Invulnerable) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Personal Affix: HERO_DMGABS2 Suffix: (Impervious) No Level Range Spawn Weight: 9 Occupies no slots Effects: (15.0-15.0)% less all Damage Taken (named OFTHEBEAR DAMAGE BONUS) Personal Affix: HERO_WPNDPS Suffix: (Gladiator) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more physical damage (named OFFLAME DAMAGE BONUS) Personal Affix: HERO_REFLECT Suffix: (Spiny) No Level Range Spawn Weight: 9 Occupies no slots Effects: (5.0-5.0)% physical damage reflected Personal Affix: HERO_CRIT2 Suffix: (Blademaster) No Level Range Spawn Weight: 9 Occupies no slots Effects: (30.0-30.0)% more Critical Chance (named OFTHEMASTER CRITICAL CHANCE) Personal Affix: HERO_HP Suffix: (Healthy) No Level Range Spawn Weight: 9 Occupies no slots Effects: (25.0-25.0)% more HP Personal Affix: HERO_AMRPRCNT2 Suffix: (Plated) No Level Range Spawn Weight: 9 Occupies no slots Effects: (20.0-20.0)% more physical Armor (named OFTHETURTLE ARMOR BONUS) Affix: SYN_TL2_CHARGERATEBONUS Prefix: Energizing [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [BELT, CHEST ARMOR, NECKLACE] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% more charge rate Affix: SYN_TL2_CHARGEDECAY Prefix: Grasping [ITEM] Minimum Level: 12 Spawn Weight: 1 Occupies no slots Spawns On: [CHEST ARMOR, HELMET, PANTS] Effects: (15.0-15.0)% less charge bar decay rate Affix: TRINKET_ICEPERCENT_DEFENSE5 Prefix: [ITEM] of Warming Minimum Level: 25 Spawn Weight: 5 Occupies no slots Spawns On: [ARMOR_ELEMENTAL, TRINKET] Can't Spawn On: [COLLAR, STUD] Effects: (10.0-10.0)% less ice Damage Taken (named TRINKET_ELECTRICDEFENSE ELECTRICAL DEFENSE) File Group 'default' ending